HarmonyOS 鸿蒙Next 想实现列表滑动排序效果,有相关的组件和api吗
HarmonyOS 鸿蒙Next 想实现列表滑动排序效果,有相关的组件和api吗
参考代码:
import curves from '@ohos.curves';
// xxx.ets
class ListItemModify implements AttributeModifier<ListItemAttribute> {
public hasShadow: boolean = false
public scale: number = 1
public offsetY: number = 0
applyNormalAttribute(instance: ListItemAttribute): void {
if (this.hasShadow) {
instance.shadow({ radius: 70, color: '#15000000', offsetX: 0, offsetY: 0 })
instance.zIndex(1)
}
instance.scale({ x: this.scale, y: this.scale })
instance.translate({ y: this.offsetY })
}
}
enum DragSortState {
IDLE,
PRESSING,
MOVING,
DROPPING,
}
[@Observed](/user/Observed)
class DragSortCtrl<T> {
private arr: Array<T>
private modify: Array<ListItemModify>
private dragRefOffset: number = 0
offsetY: number = 0
state:DragSortState = DragSortState.IDLE
private ITEM_INTV: number = 120
constructor(arr:Array<T>, intv:number) {
this.arr = arr;
this.modify = new Array<ListItemModify>()
this.ITEM_INTV = intv
arr.forEach(()=>{
this.modify.push(new ListItemModify())
})
}
itemMove(index: number, newIndex: number): void {
let tmp = this.arr.splice(index, 1)
this.arr.splice(newIndex, 0, tmp[0])
let tmp2 = this.modify.splice(index, 1)
this.modify.splice(newIndex, 0, tmp2[0])
}
onLongPress(item: T): void {
let index = this.arr.indexOf(item)
this.dragRefOffset = 0
animateTo({ curve: Curve.Friction, duration: 300 }, () => {
this.state = DragSortState.PRESSING
this.modify[index].hasShadow = true
this.modify[index].scale = 1.05
})
}
onDrop(item: T):void {
let index = this.arr.indexOf(item)
this.dragRefOffset = 0
this.offsetY = 0
animateTo({ curve: curves.interpolatingSpring(0, 1, 400, 38) }, () => {
this.state = DragSortState.DROPPING
this.modify[index].hasShadow = false
this.modify[index].offsetY = 0
if (index < this.modify.length - 1) {
this.modify[index + 1].scale = 1;
}
if (index > 0) {
this.modify[index - 1].scale = 1;
}
})
animateTo({curve: curves.interpolatingSpring(14, 1, 170, 17), delay: 150}, ()=>{
this.state = DragSortState.IDLE
this.modify[index].scale = 1
})
}
onMove(item: T, offset: number) {
this.state = DragSortState.MOVING
this.offsetY = offset - this.dragRefOffset
let index = this.arr.indexOf(item)
this.modify[index].offsetY = this.offsetY
let curveValue = curves.initCurve(Curve.Sharp)
if (this.offsetY < 0) {
let value = curveValue.interpolate(-this.offsetY / this.ITEM_INTV)
if (index < this.modify.length - 1) {
this.modify[index + 1].scale = 1;
}
if (index > 0) {
this.modify[index - 1].scale = 1 - value / 20;
}
} else if (this.offsetY > 0) {
let value = curveValue.interpolate(this.offsetY / this.ITEM_INTV)
if (index < this.modify.length - 1) {
this.modify[index + 1].scale = 1 - value / 20;
}
if (index > 0) {
this.modify[index - 1].scale = 1;
}
}
if (this.offsetY > this.ITEM_INTV / 2) {
animateTo({ curve: curves.interpolatingSpring(0, 1, 400, 38) }, () => {
this.offsetY -= this.ITEM_INTV
this.dragRefOffset += this.ITEM_INTV
this.modify[index].offsetY = this.offsetY
this.itemMove(index, index + 1)
})
} else if (this.offsetY < -this.ITEM_INTV / 2) {
animateTo({ curve: curves.interpolatingSpring(0, 1, 400, 38) }, () => {
this.offsetY += this.ITEM_INTV
this.dragRefOffset -= this.ITEM_INTV
this.modify[index].offsetY = this.offsetY
this.itemMove(index, index - 1)
})
}
}
getModify(item:T):ListItemModify {
let index = this.arr.indexOf(item)
return this.modify[index]
}
}
// xxx.ets
[@Entry](/user/Entry)
[@Component](/user/Component)
struct ListItemExample {
[@State](/user/State) private arr: Array<number> = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
[@State](/user/State) dragSortCtrl: DragSortCtrl<number> = new DragSortCtrl<number>(this.arr, 120)
build() {
Stack() {
List({ space: 20, initialIndex: 0 }) {
ForEach(this.arr, (item: number) => {
ListItem() {
Text('' + item)
.width('100%')
.height(100)
.fontSize(16)
.textAlign(TextAlign.Center)
.backgroundColor(0xFFFFFF)
}
.clip(true)
.attributeModifier(this.dragSortCtrl.getModify(item))
.borderRadius(10)
.margin({ left: 12, right: 12 })
.gesture(
// 以下组合手势为顺序识别,当长按手势事件未正常触发时则不会触发拖动手势事件
GestureGroup(GestureMode.Sequence,
LongPressGesture({ repeat: false })
.onAction((event?: GestureEvent) => {
this.dragSortCtrl.onLongPress(item)
}),
PanGesture({ fingers: 1, direction: null, distance: 0 })
.onActionUpdate((event: GestureEvent) => {
this.dragSortCtrl.onMove(item, event.offsetY)
})
.onActionEnd((event: GestureEvent) => {
this.dragSortCtrl.onDrop(item)
})
)
.onCancel(() => {
this.dragSortCtrl.onDrop(item)
})
)
}, (item: number) => item.toString())
}
}.width('100%').height('100%').backgroundColor(0xDCDCDC).padding({ top: 5 })
}
}
更多关于HarmonyOS 鸿蒙Next 想实现列表滑动排序效果,有相关的组件和api吗的实战系列教程也可以访问 https://www.itying.com/category-93-b0.html
-
实现ListItem拖拽,需满足以下条件:
-
editMode属性设置为true(从API9开始无需设置editMode属性)。
-
绑定onDragStart事件,且事件回调中返回浮动UI布局。
-
-
https://developer.huawei.com/consumer/cn/doc/harmonyos-references-V5/ts-container-list-V5
在HarmonyOS鸿蒙Next中,确实提供了实现列表滑动排序效果的相关组件和API。
你可以利用ArkUI框架中的Drag-and-Drop组件来实现拖拽排序功能。该组件允许你设置可拖拽项和放置目标,并通过监听拖拽事件(如onDragStart、onDragEnter、onDragOver、onDrop等)来更新数据源和UI。在Api12版本中,新添加的OnMove()事件更是简化了这一过程,你只需在事件处理中调用相应的方法来调整列表项的位置即可。
此外,为了优化性能,建议使用LazyForEach进行列表项的渲染,并考虑使用分页加载或虚拟列表技术来处理大数据量的列表。
总之,HarmonyOS鸿蒙Next提供了丰富的组件和API来实现列表滑动排序效果。如果问题依旧没法解决请联系官网客服,官网地址是:https://www.itying.com/category-93-b0.html 。