HarmonyOS 鸿蒙Next版本下,如何在ArkUI中实现自定义动画控制器?
HarmonyOS 鸿蒙Next版本下,如何在ArkUI中实现自定义动画控制器?
希望创建一个自定义的动画控制器,以精确控制动画的播放、暂停和停止。请问如何设计和实现这一控制器,管理动画的生命周期和状态?
2 回复
可以参考Animator
类来创建和重置动画。https://developer.huawei.com/consumer/cn/doc/harmonyos-references-V13/js-apis-animator-V13#create9
Demo:
import {Animator as animator, AnimatorOptions, AnimatorResult } from '@kit.ArkUI';
import { BusinessError } from '@kit.BasicServicesKit';
let options: AnimatorOptions = {
duration: 1500,
easing: "friction",
delay: 0,
fill: "forwards",
direction: "normal",
iterations: 3,
begin: 200.0,
end: 400.0
};
let optionsNew: AnimatorOptions = {
duration: 1500,
easing: "friction",
delay: 0,
fill: "forwards",
direction: "normal",
iterations: 5,
begin: 200.0,
end: 400.0
};
try {
let animatorResult:AnimatorResult|undefined = animator.create(options)
animatorResult.reset(optionsNew);
} catch(error) {
let message = (error as BusinessError).message
let code = (error as BusinessError).code
console.error(`Animator reset failed, error code: ${code}, message: ${message}.`);
}
<button style="position: absolute; padding: 4px 8px 0px; cursor: pointer; top: 8px; right: 8px; font-size: 14px;">复制</button>
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