HarmonyOS 鸿蒙Next listItem以及gridItem拖拽问题

发布于 1周前 作者 itying888 来自 鸿蒙OS

HarmonyOS 鸿蒙Next listItem以及gridItem拖拽问题

使用list以及grid自带的拖拽,是否有方法拖拽只响应item里面的某个元素,其他元素不响应;

2 回复

demo能否满足您的需求

参考demo:

import curves from '@ohos.curves';

class ListItemModify implements AttributeModifier<ListItemAttribute> {

public hasShadow: boolean = false

public scale: number = 1

public offsetY: number = 0

applyNormalAttribute(instance: ListItemAttribute): void {

if (this.hasShadow) {

instance.shadow({ radius: 70, color: '#15000000', offsetX: 0, offsetY: 0 })

instance.zIndex(1)

}

instance.scale({ x: this.scale, y: this.scale })

instance.translate({ y: this.offsetY })

}

}

enum DragSortState {

IDLE,

PRESSING,

MOVING,

DROPPING,

}

@Observed

class DragSortCtrl<T> {

private arr: Array<T>

private modify: Array<ListItemModify>

private dragRefOffset: number = 0

offsetY: number = 0

state:DragSortState = DragSortState.IDLE

private ITEM_INTV: number = 120

constructor(arr:Array<T>, intv:number) {

this.arr = arr;

this.modify = new Array<ListItemModify>()

this.ITEM_INTV = intv

arr.forEach(()=>{

this.modify.push(new ListItemModify())

})

}

itemMove(index: number, newIndex: number): void {

let tmp = this.arr.splice(index, 1)

this.arr.splice(newIndex, 0, tmp[0])

let tmp2 = this.modify.splice(index, 1)

this.modify.splice(newIndex, 0, tmp2[0])

}

onLongPress(item: T): void {

let index = this.arr.indexOf(item)

this.dragRefOffset = 0

animateTo({ curve: Curve.Friction, duration: 300 }, () => {

this.state = DragSortState.PRESSING

this.modify[index].hasShadow = true

this.modify[index].scale = 1.05

})

}

onDrop(item: T):void {

let index = this.arr.indexOf(item)

this.dragRefOffset = 0

this.offsetY = 0

animateTo({ curve: curves.interpolatingSpring(0, 1, 400, 38) }, () => {

this.state = DragSortState.DROPPING

this.modify[index].hasShadow = false

this.modify[index].offsetY = 0

if (index < this.modify.length - 1) {

this.modify[index + 1].scale = 1;

}

if (index > 0) {

this.modify[index - 1].scale = 1;

}

})

animateTo({curve: curves.interpolatingSpring(14, 1, 170, 17), delay: 150}, ()=>{

this.state = DragSortState.IDLE

this.modify[index].scale = 1

})

}

onMove(item: T, offset: number) {

this.state = DragSortState.MOVING

this.offsetY = offset - this.dragRefOffset

let index = this.arr.indexOf(item)

this.modify[index].offsetY = this.offsetY

let curveValue = curves.initCurve(Curve.Sharp)

if (this.offsetY < 0) {

let value = curveValue.interpolate(-this.offsetY / this.ITEM_INTV)

if (index < this.modify.length - 1) {

this.modify[index + 1].scale = 1;

}

if (index > 0) {

this.modify[index - 1].scale = 1 - value / 20;

}

} else if (this.offsetY > 0) {

let value = curveValue.interpolate(this.offsetY / this.ITEM_INTV)

if (index < this.modify.length - 1) {

this.modify[index + 1].scale = 1 - value / 20;

}

if (index > 0) {

this.modify[index - 1].scale = 1;

}

}

if (this.offsetY > this.ITEM_INTV / 2) {

animateTo({ curve: curves.interpolatingSpring(0, 1, 400, 38) }, () => {

this.offsetY -= this.ITEM_INTV

this.dragRefOffset += this.ITEM_INTV

this.modify[index].offsetY = this.offsetY

this.itemMove(index, index + 1)

})

} else if (this.offsetY < -this.ITEM_INTV / 2) {

animateTo({ curve: curves.interpolatingSpring(0, 1, 400, 38) }, () => {

this.offsetY += this.ITEM_INTV

this.dragRefOffset -= this.ITEM_INTV

this.modify[index].offsetY = this.offsetY

this.itemMove(index, index - 1)

})

}

}

getModify(item:T):ListItemModify {

let index = this.arr.indexOf(item)

return this.modify[index]

}

}

@Entry

@Component

struct DragPage {

@State private arr: Array<number> = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]

@State dragSortCtrl: DragSortCtrl<number> = new DragSortCtrl<number>(this.arr, 120)

listScroller:ListScroller = new ListScroller()

build() {

Stack() {

List({ space: 20, initialIndex: 0, scroller: this.listScroller }) {

ForEach(this.arr, (item: number) => {

ListItem() {

Row() {

Text('拖拽区域' + item)

.width(60)

.height(100)

.textAlign(TextAlign.Center)

.fontColor(Color.White)

.backgroundColor(Color.Blue)

.gesture(

// 以下组合手势为顺序识别,当长按手势事件未正常触发时则不会触发拖动手势事件

GestureGroup(GestureMode.Sequence,

LongPressGesture({ repeat: false })

.onAction((event?: GestureEvent) => {

this.dragSortCtrl.onLongPress(item)

}),

PanGesture({ fingers: 1, direction: null, distance: 0 })

.onActionUpdate((event: GestureEvent) => {

this.dragSortCtrl.onMove(item, event.offsetY)

})

.onActionEnd((event: GestureEvent) => {

this.dragSortCtrl.onDrop(item)

})

)

.onCancel(() => {

this.dragSortCtrl.onDrop(item)

})

)

Text('' + item)

.width('100%')

.height(100)

.textAlign(TextAlign.Center)

.backgroundColor(0xFFFFFF)

}

}

.clip(true)

.attributeModifier(this.dragSortCtrl.getModify(item))

.borderRadius(10)

.margin({ left: 12, right: 12 })

}, (item: number) => item.toString())

}

}.width('100%').height('100%').backgroundColor(0xDCDCDC).padding({ top: 5 })

}

}

更多关于HarmonyOS 鸿蒙Next listItem以及gridItem拖拽问题的实战系列教程也可以访问 https://www.itying.com/category-93-b0.html


在HarmonyOS鸿蒙系统中,处理Next listItem以及gridItem的拖拽问题,通常涉及到对UI组件的交互逻辑进行自定义处理。以下是针对此问题的直接回答:

对于listItem和gridItem的拖拽功能,HarmonyOS提供了拖拽与放置的API支持。你需要首先确保你的组件(如List或Grid)已经启用了拖拽功能。这通常通过组件的拖拽属性设置来完成,例如设置allowDragtrue来允许拖拽。

接下来,你需要实现拖拽开始、拖拽中、拖拽结束以及放置时的逻辑处理。这通常通过监听拖拽事件来完成,例如onDragStartonDragOveronDragEndonDrop等事件。

在事件处理函数中,你可以根据需求来更新UI状态或数据模型,以实现拖拽后的效果。例如,在onDrop事件中,你可以根据放置位置来更新列表或网格的项顺序。

请注意,拖拽功能的实现可能需要结合动画效果和数据同步处理,以确保用户体验的流畅性和数据的一致性。

如果问题依旧没法解决请联系官网客服,官网地址是:https://www.itying.com/category-93-b0.html

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