Flutter JSON-RPC通信插件json_rpc_2的使用
Flutter JSON-RPC通信插件json_rpc_2的使用
json_rpc_2
是一个实现了 JSON-RPC 2.0 规范的Dart库。它使得在Flutter应用程序中实现客户端-服务器架构变得简单,特别是在需要通过WebSocket进行实时通信时。
安装
首先,在你的 pubspec.yaml
文件中添加依赖:
dependencies:
json_rpc_2: ^3.0.0
web_socket_channel: ^2.0.0
然后运行 flutter pub get
来安装这些包。
示例项目
下面是一个完整的示例项目,展示了如何创建一个JSON-RPC服务器和客户端,并通过WebSocket进行通信。
服务器端代码
服务器端代码创建了一个HTTP服务器,监听本地4321端口,并处理来自客户端的请求。每个连接都被转换为WebSocket连接,然后注册一些方法供客户端调用。
import 'dart:io';
import 'package:json_rpc_2/json_rpc_2.dart';
import 'package:web_socket_channel/io.dart';
import 'package:web_socket_channel/web_socket_channel.dart';
void main() async {
var httpServer = await HttpServer.bind(InternetAddress.loopbackIPv4, 4321);
print('Listening on ws://${httpServer.address.address}:${httpServer.port}');
var connectedChannels =
httpServer.transform(WebSocketTransformer()).map(IOWebSocketChannel.new);
connectedChannels.listen(handleClient);
}
void handleClient(WebSocketChannel socket) {
// The socket is a `StreamChannel<dynamic>` because it might emit binary
// `List<int>`, but JSON RPC 2 only works with Strings so we assert it only
// emits those by casting it.
var server = Server(socket.cast<String>());
// Any string may be used as a method name. JSON-RPC 2.0 methods are
// case-sensitive.
var i = 0;
server.registerMethod('count', () {
return i++;
});
// Methods can take parameters. They're presented as a `Parameters` object
// which makes it easy to validate that the expected parameters exist.
server.registerMethod('echo', (Parameters params) {
return params['message'].value;
});
// `Parameters` has methods for verifying argument types.
server.registerMethod('subtract', (Parameters params) {
return params['minuend'].asNum - params['subtrahend'].asNum;
});
// [Parameters] also supports optional arguments.
server.registerMethod('sort', (Parameters params) {
var list = params['list'].asList;
list.sort();
if (params['descending'].asBoolOr(false)) {
return list.reversed.toList();
} else {
return list;
}
});
// A method can send an error response by throwing a `RpcException`.
const divideByZero = 1;
server.registerMethod('divide', (Parameters params) {
var divisor = params['divisor'].asNum;
if (divisor == 0) {
throw RpcException(divideByZero, 'Cannot divide by zero.');
}
return params['dividend'].asNum / divisor;
});
// To give you time to register all your methods, the server won't start
// listening for requests until you call `listen`. Messages are buffered until
// listen is called. The returned Future won't complete until the connection
// is closed.
server.listen();
}
客户端代码
客户端代码连接到服务器并调用服务器上定义的方法。它演示了如何发送带参数的请求、处理响应以及捕获错误。
import 'package:json_rpc_2/json_rpc_2.dart';
import 'package:pedantic/pedantic.dart';
import 'package:web_socket_channel/web_socket_channel.dart';
void main() async {
var socket = WebSocketChannel.connect(Uri.parse('ws://localhost:4321'));
var client = Client(socket.cast<String>());
// The client won't subscribe to the input stream until you call `listen`.
unawaited(client.listen());
try {
// This calls the "count" method on the server. A Future is returned that
// will complete to the value contained in the server's response.
var count = await client.sendRequest('count');
print('Count is $count');
// Parameters are passed as a simple Map or, for positional parameters, an
// Iterable. Make sure they're JSON-serializable!
var echo = await client.sendRequest('echo', {'message': 'hello'});
print('Echo says "$echo"!');
// A notification is a way to call a method that tells the server that no
// result is expected. Its return type is `void`; even if it causes an
// error, you won't hear back.
client.sendNotification('count');
// If the server sends an error response, the returned Future will complete
// with an RpcException. You can catch this error and inspect its error
// code, message, and any data that the server sent along with it.
try {
await client.sendRequest('divide', {'dividend': 2, 'divisor': 0});
} on RpcException catch (error) {
print('RPC error ${error.code}: ${error.message}');
}
// Call sort method with descending order
var sortedList = await client.sendRequest('sort', {'list': [3, 1, 2], 'descending': true});
print('Sorted list: $sortedList');
} finally {
await client.close();
}
}
总结
以上代码展示了如何在Flutter应用中使用 json_rpc_2
插件来实现JSON-RPC通信。通过WebSocket连接,你可以轻松地构建出高效的客户端-服务器交互模型。希望这个例子能帮助你更好地理解和使用 json_rpc_2
插件!如果你有任何问题或需要进一步的帮助,请随时提问。
更多关于Flutter JSON-RPC通信插件json_rpc_2的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter JSON-RPC通信插件json_rpc_2的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,下面是一个关于如何在Flutter项目中使用json_rpc_2
插件进行JSON-RPC通信的示例代码。这个示例展示了如何设置一个基本的JSON-RPC客户端和服务器通信。
1. 添加依赖
首先,你需要在pubspec.yaml
文件中添加json_rpc_2
的依赖:
dependencies:
flutter:
sdk: flutter
json_rpc_2: ^2.2.3 # 确保使用最新版本
然后运行flutter pub get
来安装依赖。
2. 创建JSON-RPC服务器(例如在Dart VM中运行)
为了演示,我们创建一个简单的Dart VM应用程序作为JSON-RPC服务器。
// server.dart
import 'dart:io';
import 'package:json_rpc_2/json_rpc_2.dart';
void main() async {
HttpServer server = await HttpServer.bind(InternetAddress.loopbackIPv4, 8080);
print('Listening on http://localhost:8080');
server.listen((HttpRequest request) async {
if (request.method == 'POST') {
var jsonRpc = new Peer(request.reader);
var response = await jsonRpc.receive();
if (response is Request) {
Request req = response as Request;
if (req.method == 'sum') {
// 假设sum方法接受两个整数参数并返回它们的和
int a = req.params['a'] as int;
int b = req.params['b'] as int;
var result = new Success(result: a + b);
await jsonRpc.send(result);
} else {
await jsonRpc.send(new Error(-32601, 'Method not found'));
}
} else {
// 处理其他类型的响应
}
await request.response.close();
} else {
request.response
..statusCode = HttpStatus.methodNotAllowed
..close();
}
});
}
3. 创建Flutter客户端
接下来,我们在Flutter项目中创建一个JSON-RPC客户端来与服务器通信。
// main.dart
import 'package:flutter/material.dart';
import 'dart:convert';
import 'dart:async';
import 'package:http/http.dart' as http;
import 'package:json_rpc_2/json_rpc_2.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter JSON-RPC Demo',
home: RpcDemo(),
);
}
}
class RpcDemo extends StatefulWidget {
@override
_RpcDemoState createState() => _RpcDemoState();
}
class _RpcDemoState extends State<RpcDemo> {
String result = '';
void _sendRpcRequest() async {
var client = new http.Client();
var body = jsonEncode(Request(
id: '1',
jsonrpc: '2.0',
method: 'sum',
params: {'a': 10, 'b': 20}
).toJson());
var response = await client.post(
Uri.parse('http://localhost:8080'),
body: Body.fromJson(Map.fromEntries(
[MapEntry('content-type', 'application/json')].map((k, v) => MapEntry(k, v.toString()))
)..addAll(body.bytes.map((byte) => MapEntry("${byte.toRadixString(16).padStart(2, '0')}", byte.toRadixString(16)))),
headers: {
'Content-Type': 'application/json',
}
);
var responseBody = await response.body.decodeString();
var rpcResponse = Response.fromJson(jsonDecode(responseBody));
if (rpcResponse is Success) {
setState(() {
result = 'Result: ${(rpcResponse as Success).result}';
});
} else {
setState(() {
result = 'Error: ${(rpcResponse as Error).message}';
});
}
client.close();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Flutter JSON-RPC Demo'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'RPC Result:',
),
Text(
result,
style: TextStyle(fontSize: 20),
),
SizedBox(height: 20),
ElevatedButton(
onPressed: _sendRpcRequest,
child: Text('Send RPC Request'),
),
],
),
),
);
}
}
注意事项
- 服务器运行:确保你的Dart VM服务器在Flutter客户端尝试连接之前已经启动。
- 跨域问题:如果你在Flutter应用中遇到跨域请求问题(CORS),你可能需要在服务器上配置CORS策略。
- 依赖版本:确保你使用的
json_rpc_2
版本是最新的,或者至少是与示例代码兼容的版本。
这个示例展示了如何使用json_rpc_2
在Flutter应用中与Dart VM服务器进行基本的JSON-RPC通信。你可以根据需要扩展和修改这个示例。