Flutter壁纸管理插件wallpaper_manager_plus的使用

发布于 1周前 作者 eggper 来自 Flutter

Flutter壁纸管理插件wallpaper_manager_plus的使用

Note

wallpaper_manager_plus 插件受到 wallpaper_manager_flutter 包的启发,具有相同的实现。由于原包似乎不再由维护者维护,因此这个插件作为替代方案出现。

如果你遇到任何问题或有改进建议,请随时贡献或联系我们!

wallpaper_manager_plus

这是一个用于设置主屏幕、锁屏和双屏壁纸的插件,即使对于大图像也能无延迟地操作。

安装

在你的Flutter项目的 pubspec.yaml 文件中添加以下依赖:

dependencies:
  wallpaper_manager_plus: ^0.0.1

在你的Dart文件中添加以下导入:

import 'package:wallpaper_manager_plus/wallpaper_manager_plus.dart';

使用

从缓存文件设置壁纸

你可以使用 flutter_cache_manager 包来访问缓存的图像文件。

在你的 pubspec.yaml 文件中添加以下依赖:

dependencies:
  flutter_cache_manager: ^3.4.0

在你的Dart文件中添加以下导入:

import 'package:flutter_cache_manager/flutter_cache_manager.dart';

现在将图像URL传递给缓存管理器并等待缓存图像,然后将缓存的图像传递给插件。在异步函数中使用它。

示例代码如下:

String url = '';  // 图像 URL 

String cachedimage = await DefaultCacheManager().getSingleFile(url);  // 获取缓存文件

int location = WallpaperManagerPlus.HOME_SCREEN;  // 选择屏幕类型

try {
    final result = await WallpaperManagerPlus().setWallpaper(cachedimage, location);
    // 处理结果
} catch (e) {
    print('Error setting wallpaper: $e');
}

从系统文件设置壁纸

在异步函数中使用它:

String imagefile = '/0/images/image.png';

int location = WallpaperManagerPlus.HOME_SCREEN;  // 选择屏幕类型

try {
    final result = await WallpaperManagerPlus().setWallpaper(imagefile, location);
    // 处理结果
} catch (e) {
    print('Error setting wallpaper: $e');
}

示例Demo

以下是完整的示例代码,展示如何使用 wallpaper_manager_plus 设置壁纸:

import 'dart:async';
import 'package:cached_network_image/cached_network_image.dart';
import 'package:flutter/material.dart';
import 'package:flutter_cache_manager/flutter_cache_manager.dart';
import 'package:wallpaper_manager_plus/wallpaper_manager_plus.dart' show WallpaperManagerPlus;

void main() {
  runApp(
    MaterialApp(
      home: const HomeScreen(),
      debugShowCheckedModeBanner: false,
      theme: ThemeData.dark(),
    ),
  );
}

class HomeScreen extends StatefulWidget {
  const HomeScreen({Key? key}) : super(key: key);

  @override
  State<HomeScreen> createState() => _HomeScreenState();
}

class _HomeScreenState extends State<HomeScreen> {
  final WallpaperManagerPlus wallpaperManagerPlus = WallpaperManagerPlus();
  final String imageUrl =
      'https://unsplash.com/photos/AnBzL_yOWBc/download?force=true&w=2400';

  Future<void> _setWallpaper(int location) async {
    final file = await DefaultCacheManager().getSingleFile(imageUrl);
    try {
      final result = await wallpaperManagerPlus.setWallpaper(file.path, location);
      ScaffoldMessenger.of(context).showSnackBar(
        SnackBar(content: Text(result ?? '')),
      );
    } catch (e) {
      ScaffoldMessenger.of(context).showSnackBar(
        const SnackBar(content: Text('Error Setting Wallpaper')),
      );
      debugPrint(e.toString());
    }
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: const Text('Wallpaper Manager Example'),
        centerTitle: true,
      ),
      body: Column(
        children: <Widget>[
          Expanded(
            flex: 4,
            child: SizedBox(
              width: MediaQuery.of(context).size.width,
              child: CachedNetworkImage(
                imageUrl: imageUrl,
                fit: BoxFit.fill,
                placeholder: (context, url) => const Center(child: CircularProgressIndicator()),
                errorWidget: (context, url, error) => const Center(
                  child: Icon(Icons.error_outline_rounded, color: Colors.red),
                ),
              ),
            ),
          ),
          Expanded(
            flex: 1,
            child: Row(
              mainAxisAlignment: MainAxisAlignment.spaceAround,
              children: <Widget>[
                ElevatedButton(
                  onPressed: () => _setWallpaper(WallpaperManagerPlus.homeScreen),
                  child: const Text('Home Screen'),
                ),
                ElevatedButton(
                  onPressed: () => _setWallpaper(WallpaperManagerPlus.lockScreen),
                  child: const Text('Lock Screen'),
                ),
                ElevatedButton(
                  onPressed: () => _setWallpaper(WallpaperManagerPlus.bothScreens),
                  child: const Text('Both Screens'),
                ),
              ],
            ),
          ),
        ],
      ),
    );
  }
}

以上代码展示了如何通过网络加载图片并设置为设备的壁纸,支持设置为主屏幕、锁屏或者同时设置为主屏幕和锁屏。


更多关于Flutter壁纸管理插件wallpaper_manager_plus的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html

1 回复

更多关于Flutter壁纸管理插件wallpaper_manager_plus的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html


当然,以下是如何在Flutter项目中使用wallpaper_manager_plus插件来管理设备壁纸的一个示例代码案例。这个插件允许你设置设备的锁屏壁纸和桌面壁纸,同时获取当前的壁纸。

1. 添加依赖

首先,在你的pubspec.yaml文件中添加wallpaper_manager_plus依赖:

dependencies:
  flutter:
    sdk: flutter
  wallpaper_manager_plus: ^latest_version  # 替换为最新版本号

然后运行flutter pub get来安装依赖。

2. 请求权限

由于设置壁纸需要访问存储权限,你需要在AndroidManifest.xml中请求必要的权限:

<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.example.yourapp">
    
    <uses-permission android:name="android.permission.WRITE_SETTINGS" />
    <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />

    <application
        ...>
        ...
    </application>
</manifest>

注意:在Android 6.0及以上版本,你还需要在运行时请求这些权限。

3. 设置壁纸

下面是一个完整的Flutter应用示例,展示了如何使用wallpaper_manager_plus插件来设置锁屏壁纸和桌面壁纸:

import 'package:flutter/material.dart';
import 'package:wallpaper_manager_plus/wallpaper_manager_plus.dart';
import 'package:permission_handler/permission_handler.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: Text('Wallpaper Manager Plus Example'),
        ),
        body: Center(
          child: WallpaperManagerExample(),
        ),
      ),
    );
  }
}

class WallpaperManagerExample extends StatefulWidget {
  @override
  _WallpaperManagerExampleState createState() => _WallpaperManagerExampleState();
}

class _WallpaperManagerExampleState extends State<WallpaperManagerExample> {
  final WallpaperManager wallpaperManager = WallpaperManager.instance;

  @override
  void initState() {
    super.initState();
    _requestPermissions();
  }

  Future<void> _requestPermissions() async {
    var status = await Permission.writeExternalStorage.status;
    if (!status.isGranted) {
      Map<Permission, PermissionStatus> permissions = await Permission.request([
        Permission.writeExternalStorage,
        Permission.writeSettings,  // Android specific permission
      ]);

      status = permissions[Permission.writeExternalStorage]?.status ?? PermissionStatus.denied;

      if (!status.isGranted) {
        // Permissions were denied
        showDialog(
          context: context,
          builder: (BuildContext context) {
            return AlertDialog(
              title: Text('Permission Denied'),
              content: Text('We need storage permissions to set the wallpaper.'),
              actions: <Widget>[
                FlatButton(
                  child: Text('OK'),
                  onPressed: () {
                    Navigator.of(context).pop();
                  },
                ),
              ],
            );
          },
        );
      }
    }
  }

  Future<void> _setHomeScreenWallpaper() async {
    try {
      // Replace with the path to your image asset
      String imagePath = 'assets/images/wallpaper.jpg';  // Ensure this image is in your assets folder
      await wallpaperManager.setHomeScreenWallpaperFromAsset(imagePath);
      ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text('Home screen wallpaper set')));
    } catch (e) {
      print('Error setting home screen wallpaper: $e');
    }
  }

  Future<void> _setLockScreenWallpaper() async {
    try {
      // Replace with the path to your image asset
      String imagePath = 'assets/images/wallpaper.jpg';  // Ensure this image is in your assets folder
      await wallpaperManager.setLockScreenWallpaperFromAsset(imagePath);
      ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text('Lock screen wallpaper set')));
    } catch (e) {
      print('Error setting lock screen wallpaper: $e');
    }
  }

  @override
  Widget build(BuildContext context) {
    return Column(
      mainAxisAlignment: MainAxisAlignment.center,
      children: <Widget>[
        ElevatedButton(
          onPressed: _setHomeScreenWallpaper,
          child: Text('Set Home Screen Wallpaper'),
        ),
        SizedBox(height: 20),
        ElevatedButton(
          onPressed: _setLockScreenWallpaper,
          child: Text('Set Lock Screen Wallpaper'),
        ),
      ],
    );
  }
}

注意事项

  1. 图片资源:确保你的图片资源(如wallpaper.jpg)已经正确添加到assets文件夹中,并在pubspec.yaml中声明。
  2. 权限处理:在Android上,除了上述代码中的权限请求外,你可能还需要在应用的设置中手动授予“修改系统设置”的权限(对于锁屏壁纸)。

这样,你就可以使用wallpaper_manager_plus插件来管理设备的壁纸了。

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