Flutter键盘操作插件ios_keyboard_action的使用

发布于 1周前 作者 zlyuanteng 来自 Flutter

Flutter键盘操作插件ios_keyboard_action的使用

ios_keyboard_action 是一个用于在iOS键盘上方显示操作按钮的Flutter插件。它可以帮助用户更方便地进行表单输入操作,如“下一步”、“上一步”和“完成”。

特性

轻松在iOS键盘上方显示一个操作按钮。

示例

依赖安装

pubspec.yaml 文件中添加以下依赖:

dependencies:
  ios_keyboard_action: ^0.0.2

导入插件

在 Dart 文件中导入插件:

import 'package:ios_keyboard_action/ios_keyboard_action.dart';

使用方法

下面是一个完整的示例代码,展示了如何使用 IOSKeyboardAction 小部件来实现键盘上的操作按钮。

示例代码

import 'package:flutter/material.dart';
import 'package:ios_keyboard_action/ios_keyboard_action.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);

  [@override](/user/override)
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: const MyHomePage(title: 'IOSKeyboardAction'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({Key? key, required this.title}) : super(key: key);

  final String title;

  [@override](/user/override)
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  final nextFieldFocus = FocusNode();
  final previousFieldFocus = FocusNode();
  final doneFieldFocus = FocusNode();

  [@override](/user/override)
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text(widget.title),
      ),
      body: Center(
        child: Padding(
          padding: const EdgeInsets.all(32),
          child: Column(
            mainAxisAlignment: MainAxisAlignment.center,
            children: <Widget>[
              IOSKeyboardAction(
                label: 'Next field',
                focusNode: nextFieldFocus,
                focusActionType: FocusActionType.next,
                child: TextField(
                  decoration: const InputDecoration(
                    labelText: 'Next',
                  ),
                  focusNode: nextFieldFocus,
                  keyboardType: TextInputType.number,
                ),
              ),
              IOSKeyboardAction(
                label: 'Previous field',
                focusNode: previousFieldFocus,
                focusActionType: FocusActionType.previous,
                child: TextField(
                  decoration: const InputDecoration(
                    labelText: 'Previous',
                  ),
                  focusNode: previousFieldFocus,
                  keyboardType: TextInputType.number,
                ),
              ),
              IOSKeyboardAction(
                focusNode: doneFieldFocus,
                focusActionType: FocusActionType.done,
                onTap: () => _showModal(context),
                child: TextField(
                  decoration: const InputDecoration(
                    labelText: 'Done',
                  ),
                  focusNode: doneFieldFocus,
                  keyboardType: TextInputType.number,
                ),
              ),
            ],
          ),
        ),
      ),
    );
  }

  [@override](/user/override)
  void dispose() {
    nextFieldFocus.dispose();
    doneFieldFocus.dispose();
    previousFieldFocus.dispose();
    super.dispose();
  }

  void _showModal(BuildContext context) => showModalBottomSheet(
        context: context,
        builder: (context) {
          return const SizedBox(
            height: 200,
            child: Center(
              child: Text('Done pressed'),
            ),
          );
        },
      );
}

更多关于Flutter键盘操作插件ios_keyboard_action的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html

1 回复

更多关于Flutter键盘操作插件ios_keyboard_action的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html


当然,下面是一个关于如何在Flutter中使用ios_keyboard_action插件来实现自定义键盘操作的代码示例。这个插件允许你在iOS平台上实现更多自定义的键盘行为,例如添加工具栏按钮(如“完成”、“下一个”等)。

首先,你需要在你的pubspec.yaml文件中添加ios_keyboard_action依赖项:

dependencies:
  flutter:
    sdk: flutter
  ios_keyboard_action: ^x.y.z  # 请替换为最新版本号

然后,运行flutter pub get来安装这个插件。

接下来是一个完整的Flutter应用程序示例,展示了如何使用ios_keyboard_action插件:

import 'package:flutter/material.dart';
import 'package:ios_keyboard_action/ios_keyboard_action.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter iOS Keyboard Action Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  final TextEditingController _controller = TextEditingController();

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('Flutter iOS Keyboard Action Demo'),
      ),
      body: Padding(
        padding: const EdgeInsets.all(16.0),
        child: Column(
          crossAxisAlignment: CrossAxisAlignment.start,
          children: <Widget>[
            TextField(
              controller: _controller,
              decoration: InputDecoration(
                border: OutlineInputBorder(),
                labelText: 'Enter text',
              ),
            ),
            SizedBox(height: 16.0),
            KeyboardActions(
              // 键盘工具栏配置
              keyboardActionsPlatform: KeyboardActionsPlatform.IOS,
              keyboardToolbarColor: Colors.blue,
              nextFocus: [FocusNode()], // 空的FocusNode数组,因为这里只有一个输入框
              actions: [
                KeyboardAction(
                  key: 'done',
                  closeMode: CloseMode.done,
                  icon: Icons.done,
                  onPressed: () {
                    // 点击“完成”按钮时的操作
                    print('Text: ${_controller.text}');
                    _controller.clear(); // 示例:清空输入框
                  },
                ),
              ],
              child: Container(), // 这里需要一个占位符Container
            ),
          ],
        ),
      ),
    );
  }

  @override
  void dispose() {
    _controller.dispose();
    super.dispose();
  }
}

代码解释

  1. 依赖添加:在pubspec.yaml文件中添加ios_keyboard_action依赖项。

  2. UI构建

    • 使用TextField创建一个输入框。
    • 使用KeyboardActions包裹输入框,并配置键盘工具栏。
    • keyboardActionsPlatform设置为KeyboardActionsPlatform.IOS,以启用iOS特定的键盘工具栏。
    • actions数组中定义了工具栏上的按钮,这里定义了一个“完成”按钮,点击时会打印当前输入框的内容并清空输入框。
  3. 状态管理

    • 使用TextEditingController管理输入框的状态。
    • dispose方法中释放TextEditingController,以避免内存泄漏。

这个示例展示了如何使用ios_keyboard_action插件在iOS上添加自定义的键盘工具栏按钮。你可以根据需要添加更多的按钮和自定义行为。注意,这个插件仅在iOS平台上有效,在Android平台上不会有任何效果。

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