Flutter耳机控制插件flutter_airpods的使用
Flutter AirPods Plugin
A Library for accessing AirPods data via CMHeadphoneMotionManager
. Simplifies retrieval of information about currently connected AirPods. This plugin uses CMHeadphoneMotionManager, and gathering information starts as soon as the user puts the AirPods into the ear.
Supported Devices:
- Only iOS 14+ supports this functionality.
- Supported devices: AirPods (3rd Generation), AirPods Pro, AirPods Max, Beats Fit Pro.
Before You Start
-
Set the iOS Version: Ensure your project’s iOS version is set to at least
iOS 14
. -
Update Info.plist: Add
NSMotionUsageDescription
inios/Runner/Info.plist
with a reason for using it:<key>NSMotionUsageDescription</key> <string>Get AirPods movement</string>
Usage
To use this plugin, add flutter_airpods
as a dependency in your pubspec.yaml
file.
Example
Here is a complete example demonstrating how to use the flutter_airpods
package:
import 'package:flutter/material.dart';
import 'package:flutter_airpods/flutter_airpods.dart';
import 'package:flutter_airpods/models/device_motion_data.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Flutter Airpods example app'),
),
body: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Center(
child: StreamBuilder<DeviceMotionData>(
stream: FlutterAirpods.getAirPodsDeviceMotionUpdates,
builder: (BuildContext context, AsyncSnapshot<DeviceMotionData> snapshot) {
if (snapshot.hasData) {
return Text("${snapshot.data?.toJson()}");
} else {
return const Text("Waiting for incoming data...");
}
},
),
),
],
),
),
);
}
}
Expected JSON Data
When data is available from the connected AirPods, you can expect the following JSON structure:
{
"quaternionY": 0.21538676246259386,
"quaternionX": -0.47675120121765957,
"quaternionW": 0.8522420297864675,
"quaternionZ": -0.0005364311021727928,
"pitch": -0.9490214392332175,
"roll": 0.6807802035216475,
"yaw": 0.3586524456166643,
"gravityX": 0.3666117787361145,
"gravityY": 0.8128458857536316,
"gravityZ": -0.45263373851776123,
"accelerationX": 0.005457472056150436,
"accelerationY": 0.01201944425702095,
"accelerationZ": -0.005634056404232979,
"rotationRateX": -0.0419556125998497,
"rotationRateY": -0.01837937720119953,
"rotationRateZ": 0.011555187404155731,
"magneticFieldAccuracy": -1,
"magneticFieldX": 0,
"magneticFieldY": 0,
"magneticFieldZ": 0,
"heading": 0
}
This example demonstrates how to integrate the flutter_airpods
plugin to monitor motion data from supported AirPods models on iOS 14+. Make sure to handle permissions properly and test on supported devices.
更多关于Flutter耳机控制插件flutter_airpods的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter耳机控制插件flutter_airpods的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,以下是一个关于如何使用 flutter_airpods
插件在 Flutter 应用中控制耳机的示例代码。这个插件允许你与连接的 AirPods 或其他兼容的蓝牙耳机进行交互,例如控制播放、暂停、下一首、上一首等操作。
首先,你需要在你的 pubspec.yaml
文件中添加 flutter_airpods
依赖:
dependencies:
flutter:
sdk: flutter
flutter_airpods: ^0.3.0 # 请检查最新版本号
然后运行 flutter pub get
来获取依赖。
接下来,你可以在你的 Flutter 应用中使用这个插件。以下是一个简单的示例,展示如何控制音频播放:
import 'package:flutter/material.dart';
import 'package:flutter_airpods/flutter_airpods.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
FlutterAirpods? _airpods;
bool _isConnected = false;
@override
void initState() {
super.initState();
_initAirpods();
}
Future<void> _initAirpods() async {
_airpods = FlutterAirpods();
// 监听连接状态变化
_airpods!.onConnectionStateChanged!.listen((event) {
setState(() {
_isConnected = event == FlutterAirpodsConnectionState.connected;
});
});
// 尝试连接(这里假设耳机已经配对过)
await _airpods!.connect();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Flutter AirPods Control'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text('AirPods Connected: $_isConnected'),
SizedBox(height: 20),
ElevatedButton(
onPressed: _isConnected ? () => _playPause() : null,
child: Text('Play/Pause'),
),
SizedBox(height: 10),
ElevatedButton(
onPressed: _isConnected ? () => _nextTrack() : null,
child: Text('Next Track'),
),
SizedBox(height: 10),
ElevatedButton(
onPressed: _isConnected ? () => _previousTrack() : null,
child: Text('Previous Track'),
),
],
),
),
),
);
}
Future<void> _playPause() async {
if (_airpods!.isPlaying) {
await _airpods!.pause();
} else {
await _airpods!.play();
}
}
Future<void> _nextTrack() async {
await _airpods!.nextTrack();
}
Future<void> _previousTrack() async {
await _airpods!.previousTrack();
}
}
在这个示例中,我们做了以下几件事:
- 在
pubspec.yaml
中添加了flutter_airpods
依赖。 - 在
MyApp
组件的initState
方法中初始化了FlutterAirpods
实例,并监听了连接状态的变化。 - 在 UI 中显示了当前耳机的连接状态,并提供了三个按钮来控制播放/暂停、下一首和上一首。
请注意,这个插件的功能依赖于设备上的蓝牙和耳机设备的支持情况,可能并不是所有设备都能完全兼容。确保你的开发设备和目标设备都支持这些功能。
此外,这个示例代码仅用于演示目的,实际应用中可能需要更多的错误处理和用户交互逻辑。