Flutter插件packme的使用_PackMe是一个轻量级库,用于使用JSON描述数据协议生成所有必要的类
Flutter插件packme的使用_PackMe是一个轻量级库,用于使用JSON描述数据协议生成所有必要的类
什么是PackMe
PackMe是一个轻量级库,用于使用JSON描述数据协议生成所有必要的类(Flutter/Dart、JS、C++等),以实现客户端和服务器之间的二进制数据通信。它提供了一个快速的二进制序列化方法(Blazing Fast Binary Serialization, BFBS)。
示例代码
以下是一个简单的示例,展示了如何使用PackMe进行数据的打包和解包:
import 'dart:typed_data';
import 'package:packme/packme.dart';
import 'generated/manifest.generated.dart';
Future<void> main() async {
// 简单示例
Uint8List buffer = packMe.pack(DemandRequest(
request: "I demand an answer!",
deadline: DateTime.now()
));
buffer = await serverQuery(buffer);
DemandResponse myAnswer = packMe.unpack(buffer);
myAnswer.excuses.forEach(print);
}
性能
PackMe在处理中等大小和复杂度的数据时,每秒可以完成500,000次以上的打包/解包操作。由于PackMe直接生成Dart类,无需中间步骤,因此其性能远超JSON或Protobuf。
简单性与安全性
PackMe提供了简单易用的接口,用户只需使用JSON即可声明类型、消息和请求。此外,生成的类确保了数据的一致性,增强了处理效率并加强了服务器端的安全性。
使用方法
客户端示例
首先,创建一个manifest.json
文件来定义客户端与服务器间的通信协议:
{
"get_user": [
{
"id": "string"
},
{
"first_name": "string",
"last_name": "string",
"age": "uint8"
}
]
}
然后,使用命令生成相应的Dart类:
dart run packme protocols generated
接下来,编写客户端代码:
import 'package:packme/packme.dart';
import 'generated/manifest.generated.dart';
void main() {
PackMe packMe = PackMe();
packMe.register(manifestMessageFactory);
GetUserRequest request = GetUserRequest(id: 'a7db84cc2ef5012a6498bc64334ffa7d');
socket.send(packMe.pack(request)); // 假设socket已经实现
socket.listen((Uint8List data) {
final PackMeMessage? message = packMe.unpack(data);
if (message is GetUserResponse) {
print('He is awesome: ${message.firstName} ${message.lastName}, ${message.age} y.o.');
}
});
}
服务器端示例
服务器端代码如下:
import 'package:packme/packme.dart';
import 'generated/manifest.generated.dart';
void main() {
PackMe packMe = PackMe();
packMe.register(manifestMessageFactory);
server.listen((Uint8List data, SomeSocket socket) { // 假设server已经实现
final PackMeMessage? message = packMe.unpack(data);
if (message is GetUserRequest) {
GetUserResponse response = message.$response(
firstName: 'Peter',
lastName: 'Hollens',
age: 41,
);
socket.send(packMe.pack(response));
}
});
}
JSON节点
PackMe支持四种类型的节点:枚举、对象、消息和请求。每个节点都有特定的用途和格式。
枚举
"message_status": [
"sent",
"delivered",
"read",
"unsent"
]
这将生成一个名为MessageStatus
的枚举。
对象
"user_profile": {
"first_name": "string",
"last_name": "string",
"birth_date": "datetime"
}
这将生成一个名为UserProfile
的类。
消息
"update": [
{
"field_1": "uint8",
"field_2": "uint16",
"field_3": "uint32"
}
]
这将生成一个名为UpdateMessage
的类。
请求
"get_something": [
{
"field_1": "uint8",
},
{
"field_1": "uint16",
"field_2": "uint32",
"field_3": "uint64"
}
]
这将生成两个类:GetSomethingRequest
和GetSomethingResponse
。
字段和数据类型
PackMe支持多种字段类型,包括整数类型、浮点类型、布尔值、字符串、日期时间、嵌套对象、引用和数组等。
示例性能测试
以下是一个性能测试示例,展示了PackMe的高效性:
import 'dart:async';
import 'dart:math';
import 'dart:typed_data';
import 'package:packme/packme.dart';
import 'generated/example.generated.dart';
final Random rand = Random();
String randomString() {
const String src = 'qwertyuiopasdfghjklzxcvbnm134567890 ';
final int length = rand.nextInt(20);
String result = '';
for (int i = 0; i < length; i++) {
result += src[rand.nextInt(length)];
}
return result;
}
List<int> randomList([int? fixedLength]) {
final List<int> result = <int>[];
final int length = fixedLength ?? rand.nextInt(10);
for (int i = 0; i < length; i++) {
result.add(rand.nextInt(256));
}
return result;
}
List<Uint8List> listOfIds(int idLength) {
final List<Uint8List> result = <Uint8List>[];
final int length = rand.nextInt(10);
for (int i = 0; i < length; i++) {
result.add(Uint8List.fromList(randomList(idLength)));
}
return result;
}
TestMessage randomTextMessage() {
final TestMessage message = TestMessage(
reqId: Uint8List.fromList(randomList(12)),
optId: rand.nextBool() ? null : Uint8List.fromList(randomList(12)),
reqIds: listOfIds(4),
optIds: rand.nextBool() ? null : listOfIds(4),
reqInt8: rand.nextInt(256) - 128,
reqUint16: rand.nextInt(65536),
reqDouble: rand.nextDouble(),
reqBool: rand.nextBool(),
reqString: randomString(),
reqList: randomList(),
reqEnum: TypeEnum.values[rand.nextInt(TypeEnum.values.length)],
reqNested: NestedObject(a: rand.nextInt(256), b: randomString()),
optInt8: rand.nextBool() ? null : rand.nextInt(256) - 128,
optUint16: rand.nextBool() ? null : rand.nextInt(65536),
optDouble: rand.nextBool() ? null : rand.nextDouble(),
optBool: rand.nextBool() ? null : rand.nextBool(),
optString: rand.nextBool() ? null : randomString(),
optList: rand.nextBool() ? null : randomList(),
optEnum: rand.nextBool() ? null : TypeEnum.values[rand.nextInt(TypeEnum.values.length)],
optNested: rand.nextBool() ? null : NestedObject(a: rand.nextInt(256), b: randomString()),
);
return message;
}
void main() {
final PackMe packer = PackMe(onError: (String error, [StackTrace? stack]) => print(error));
packer.register(exampleMessageFactory);
final TestMessage message = randomTextMessage();
Uint8List packedMessage = packer.pack(message)!;
TestMessage unpackedMessage = packer.unpack(packedMessage)! as TestMessage;
print('\nSource message:\n$message');
print('\nUnpacked message:\n$unpackedMessage');
print('\nRunning performance test in 5 seconds (1 million cycles)...');
Timer(const Duration(seconds: 5), () {
final DateTime dt1 = DateTime.now();
print('Started at: $dt1');
for (int i = 0; i < 1000000; i++) {
packedMessage = packer.pack(message)!;
unpackedMessage = packer.unpack(packedMessage)! as TestMessage;
}
final DateTime dt2 = DateTime.now();
final double delta = (dt2.millisecondsSinceEpoch - dt1.millisecondsSinceEpoch) / 1000;
print('Finished at: $dt2 and took ${delta.toStringAsFixed(2)} seconds.');
print('Cycles per second: ${(1000000 / delta).round()}');
});
}
更多关于Flutter插件packme的使用_PackMe是一个轻量级库,用于使用JSON描述数据协议生成所有必要的类的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter插件packme的使用_PackMe是一个轻量级库,用于使用JSON描述数据协议生成所有必要的类的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,针对帖子中提到的“Flutter未知功能插件packme的潜在使用”,虽然我们不能确切知道“packme”这个插件的具体功能(因为它是一个假设的或未知的插件),但我可以为你提供一个Flutter插件开发的通用框架和示例代码,这样你可以根据“packme”插件可能提供的接口或功能进行类似的集成和使用。
假设“packme”插件提供了一些与硬件交互的功能,比如读取设备传感器数据,下面是一个如何集成和使用假设的Flutter插件的示例:
1. 创建Flutter插件(假设这是packme插件的简化版)
首先,我们需要在Flutter插件项目中定义插件的接口和功能。由于这是一个假设的插件,我们将创建一个简单的插件来模拟读取设备传感器数据的功能。
iOS端实现(Swift)
在ios/Classes/PackmePlugin.swift
中:
import Flutter
import CoreMotion
public class PackmePlugin: NSObject, FlutterPlugin {
public static func register(with registrar: FlutterPluginRegistrar) {
let channel = FlutterMethodChannel(name: "packme", binaryMessenger: registrar.messenger())
let instance = PackmePlugin()
channel.setMethodCallHandler(onMethodCall: instance.handle(_:result:))
}
public func handle(_ call: FlutterMethodCall, result: @escaping FlutterResult) {
switch call.method {
case "getSensorData":
let motionManager = CMMotionManager()
motionManager.deviceMotionUpdateInterval = 1.0
if motionManager.isDeviceMotionAvailable {
motionManager.startDeviceMotionUpdates(to: OperationQueue.main) { (data, error) in
guard let data = data else {
result(FlutterError(code: "UNAVAILABLE", message: "Device motion data is not available.", details: nil))
return
}
let userAcceleration = data.userAcceleration
let attitude = data.attitude
let resultDictionary = [
"userAccelerationX": userAcceleration.x,
"userAccelerationY": userAcceleration.y,
"userAccelerationZ": userAcceleration.z,
"attitudePitch": attitude.pitch,
"attitudeRoll": attitude.roll,
"attitudeYaw": attitude.yaw
] as [String : Any]
result(resultDictionary)
}
} else {
result(FlutterError(code: "UNAVAILABLE", message: "Device motion is not available on this device.", details: nil))
}
default:
result(FlutterMethodNotImplemented)
}
}
}
Android端实现(Kotlin)
在android/src/main/kotlin/com/example/packme/PackmePlugin.kt
中:
package com.example.packme
import android.content.Context
import android.hardware.Sensor
import android.hardware.SensorEvent
import android.hardware.SensorEventListener
import android.hardware.SensorManager
import androidx.annotation.NonNull
import io.flutter.embedding.engine.plugins.FlutterPlugin
import io.flutter.embedding.engine.plugins.activity.ActivityAware
import io.flutter.embedding.engine.plugins.activity.ActivityPluginBinding
import io.flutter.plugin.common.MethodCall
import io.flutter.plugin.common.MethodChannel
import io.flutter.plugin.common.MethodChannel.MethodCallHandler
import io.flutter.plugin.common.MethodChannel.Result
class PackmePlugin: FlutterPlugin, MethodCallHandler, ActivityAware {
private lateinit var channel: MethodChannel
private lateinit var sensorManager: SensorManager
private var sensorEventListener: SensorEventListener? = null
override fun onAttachedToEngine(@NonNull flutterEngine: FlutterEngine) {
channel = MethodChannel(flutterEngine.dartExecutor.binaryMessenger, "packme")
channel.setMethodCallHandler(this)
val context = flutterEngine.context
sensorManager = context.getSystemService(Context.SENSOR_SERVICE) as SensorManager
}
override fun onMethodCall(@NonNull call: MethodCall, @NonNull result: Result) {
if (call.method == "getSensorData") {
val sensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER)
sensorEventListener = object : SensorEventListener {
override fun onSensorChanged(event: SensorEvent) {
val accelerationX = event.values[0]
val accelerationY = event.values[1]
val accelerationZ = event.values[2]
val resultDictionary = mapOf(
"accelerationX" to accelerationX,
"accelerationY" to accelerationY,
"accelerationZ" to accelerationZ
)
result.success(resultDictionary)
sensorManager.unregisterListener(this)
}
override fun onAccuracyChanged(sensor: Sensor, accuracy: Int) {}
}
if (sensor != null) {
sensorManager.registerListener(sensorEventListener, sensor, SensorManager.SENSOR_DELAY_NORMAL)
} else {
result.error("UNAVAILABLE", "Sensor is not available on this device.", null)
}
} else {
result.notImplemented()
}
}
override fun onDetachedFromEngine(@NonNull flutterEngine: FlutterEngine) {
channel.setMethodCallHandler(null)
}
override fun onAttachedToActivity(binding: ActivityPluginBinding) {}
override fun onDetachedFromActivityForConfigChanges() {}
override fun onReattachedToActivityForConfigChanges(binding: ActivityPluginBinding) {}
override fun onDetachedFromActivity() {}
}
2. 在Flutter项目中集成和使用插件
在你的Flutter项目中,你需要添加对插件的依赖(虽然这是一个假设的插件,但通常你会在pubspec.yaml
中添加依赖),然后调用插件提供的方法。
在pubspec.yaml
中添加依赖(假设已经有该插件)
dependencies:
flutter:
sdk: flutter
packme:
path: ../path/to/your/packme/plugin # 假设插件在本地路径
在Dart代码中调用插件
import 'package:flutter/material.dart';
import 'package:packme/packme.dart'; // 假设这是插件的包名
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
Map<String, dynamic>? sensorData;
@override
void initState() {
super.initState();
_getSensorData();
}
Future<void> _getSensorData() async {
try {
final Map<String, dynamic> result = await Packme.getSensorData();
setState(() {
sensorData = result;
});
} catch (e) {
print(e);
}
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Packme Plugin Demo'),
),
body: Center(
child: sensorData == null
? Text('Loading sensor data...')
: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text('Acceleration X: ${sensorData!['accelerationX']}'),
Text('Acceleration Y: ${sensorData!['accelerationY']}'),
Text('Acceleration Z: ${sensorData!['accelerationZ']}'),
// 如果packme插件提供了更多数据,可以继续添加
],
),
),
),
);
}
}
请注意,上述代码是一个假设的示例,用于展示如何创建一个Flutter插件并在Flutter项目中集成和使用它。实际中,“packme”插件的功能和接口可能完全不同,你需要根据插件的文档或源代码来调整你的集成方式。