Flutter USB通信插件quick_usb的使用
Flutter USB通信插件quick_usb的使用
quick_usb
是一个跨平台(Android/Windows/macOS/Linux)的USB插件,适用于Flutter应用。本文将介绍如何使用这个插件进行基本的USB设备操作,包括列出设备、打开/关闭设备、获取/设置配置等。
使用示例
以下是一个完整的Flutter应用程序示例,展示了如何使用quick_usb
插件进行USB通信。
主要功能
- 列出连接的USB设备
- 获取设备描述信息
- 打开和关闭设备
- 获取和设置设备配置
- 声明和释放接口
- 进行批量数据传输
完整代码示例
import 'dart:convert';
import 'dart:io';
import 'dart:typed_data';
import 'package:convert/convert.dart';
import 'package:flutter/material.dart';
import 'package:quick_usb/quick_usb.dart';
void main() {
runApp(const MyHome());
}
class MyHome extends StatelessWidget {
const MyHome({Key? key}) : super(key: key);
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: const MyApp(),
),
);
}
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
[@override](/user/override)
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
[@override](/user/override)
Widget build(BuildContext context) {
return _buildColumn();
}
void log(String info) {
ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text(info)));
}
Widget _buildColumn() {
return Column(
children: [
_init_exit(),
_getDeviceList(),
_getDevicesWithDescription(),
_getDeviceDescription(),
if (Platform.isLinux) _setAutoDetachKernelDriver(),
_has_request(),
_open_close(),
_get_set_configuration(),
_claim_release_interface(),
_bulk_transfer(),
],
);
}
// 初始化和退出
Widget _init_exit() {
return Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
ElevatedButton(
child: const Text('init'),
onPressed: () async {
var init = await QuickUsb.init();
log('init $init');
},
),
ElevatedButton(
child: const Text('exit'),
onPressed: () async {
await QuickUsb.exit();
log('exit');
},
),
],
);
}
List<UsbDevice>? _deviceList;
// 获取设备列表
Widget _getDeviceList() {
return ElevatedButton(
child: const Text('getDeviceList'),
onPressed: () async {
_deviceList = await QuickUsb.getDeviceList();
log('deviceList $_deviceList');
},
);
}
// 检查和请求权限
Widget _has_request() {
return Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
ElevatedButton(
child: const Text('hasPermission'),
onPressed: () async {
var hasPermission = await QuickUsb.hasPermission(_deviceList!.first);
log('hasPermission $hasPermission');
},
),
ElevatedButton(
child: const Text('requestPermission'),
onPressed: () async {
await QuickUsb.requestPermission(_deviceList!.first);
log('requestPermission');
},
),
],
);
}
// 打开和关闭设备
Widget _open_close() {
return Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
ElevatedButton(
child: const Text('openDevice'),
onPressed: () async {
var openDevice = await QuickUsb.openDevice(_deviceList!.first);
log('openDevice $openDevice');
},
),
ElevatedButton(
child: const Text('closeDevice'),
onPressed: () async {
await QuickUsb.closeDevice();
log('closeDevice');
},
),
],
);
}
UsbConfiguration? _configuration;
// 获取和设置配置
Widget _get_set_configuration() {
return Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
ElevatedButton(
child: const Text('getConfiguration'),
onPressed: () async {
_configuration = await QuickUsb.getConfiguration(0);
log('getConfiguration $_configuration');
},
),
ElevatedButton(
child: const Text('setConfiguration'),
onPressed: () async {
var setConfiguration =
await QuickUsb.setConfiguration(_configuration!);
log('setConfiguration $setConfiguration');
},
),
],
);
}
// 声明和释放接口
Widget _claim_release_interface() {
return Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
ElevatedButton(
child: const Text('claimInterface'),
onPressed: () async {
var claimInterface =
await QuickUsb.claimInterface(_configuration!.interfaces[0]);
log('claimInterface $claimInterface');
},
),
ElevatedButton(
child: const Text('releaseInterface'),
onPressed: () async {
var releaseInterface =
await QuickUsb.releaseInterface(_configuration!.interfaces[0]);
log('releaseInterface $releaseInterface');
},
),
],
);
}
// 批量传输
Widget _bulk_transfer() {
return Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
ElevatedButton(
child: const Text('bulkTransferIn'),
onPressed: () async {
var endpoint = _configuration!.interfaces[0].endpoints
.firstWhere((e) => e.direction == UsbEndpoint.DIRECTION_IN);
var bulkTransferIn = await QuickUsb.bulkTransferIn(endpoint, 1024);
log('bulkTransferIn ${hex.encode(bulkTransferIn)}');
},
),
ElevatedButton(
child: const Text('bulkTransferOut'),
onPressed: () async {
var data = Uint8List.fromList(utf8.encode('Hello, USB!'));
var endpoint = _configuration!.interfaces[0].endpoints
.firstWhere((e) => e.direction == UsbEndpoint.DIRECTION_OUT);
var bulkTransferOut =
await QuickUsb.bulkTransferOut(endpoint, data);
log('bulkTransferOut $bulkTransferOut');
},
),
],
);
}
// 获取带有描述的设备列表
Widget _getDevicesWithDescription() {
return ElevatedButton(
child: const Text('getDevicesWithDescription'),
onPressed: () async {
var descriptions = await QuickUsb.getDevicesWithDescription();
_deviceList = descriptions.map((e) => e.device).toList();
log('descriptions $descriptions');
},
);
}
// 获取设备描述
Widget _getDeviceDescription() {
return ElevatedButton(
child: const Text('getDeviceDescription'),
onPressed: () async {
var description =
await QuickUsb.getDeviceDescription(_deviceList!.first);
log('description ${description.toMap()}');
},
);
}
bool _autoDetachEnabled = false;
// 设置自动分离内核驱动程序(仅限Linux)
Widget _setAutoDetachKernelDriver() {
return ElevatedButton(
child: const Text('setAutoDetachKernelDriver'),
onPressed: () async {
await QuickUsb.setAutoDetachKernelDriver(!_autoDetachEnabled);
_autoDetachEnabled = !_autoDetachEnabled;
log('setAutoDetachKernelDriver: $_autoDetachEnabled');
},
);
}
}
更多关于Flutter USB通信插件quick_usb的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter USB通信插件quick_usb的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,以下是一个关于如何在Flutter项目中使用quick_usb
插件进行USB通信的代码示例。quick_usb
是一个Flutter插件,它允许你与连接的USB设备进行通信。请注意,这个插件可能需要在Android和iOS平台上进行一些额外的配置。
首先,确保你已经在pubspec.yaml
文件中添加了quick_usb
依赖:
dependencies:
flutter:
sdk: flutter
quick_usb: ^最新版本号 # 请替换为实际可用的最新版本号
然后,运行flutter pub get
来安装依赖。
1. Android配置
在Android项目中,你需要在AndroidManifest.xml
中添加USB权限和USB主机功能:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.yourapp">
<uses-feature android:name="android.hardware.usb.host" />
<uses-permission android:name="android.permission.USB_PERMISSION" />
<application
...>
...
</application>
</manifest>
2. iOS配置
对于iOS,你可能需要在Info.plist
中添加一些权限说明,但通常quick_usb
插件已经处理了大部分配置。不过,确保你的ios/Podfile
是最新的,并且运行了pod install
。
3. Flutter代码示例
以下是一个基本的Flutter代码示例,展示如何使用quick_usb
插件进行USB通信:
import 'package:flutter/material.dart';
import 'package:quick_usb/quick_usb.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter USB Communication',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: UsbCommunicationPage(),
);
}
}
class UsbCommunicationPage extends StatefulWidget {
@override
_UsbCommunicationPageState createState() => _UsbCommunicationPageState();
}
class _UsbCommunicationPageState extends State<UsbCommunicationPage> {
String _usbStatus = "No USB device connected";
List<UsbDevice> _usbDevices = [];
@override
void initState() {
super.initState();
initUsb();
}
void initUsb() async {
try {
// 请求USB权限
bool hasPermission = await QuickUsb.requestUsbPermission();
if (hasPermission) {
// 获取连接的USB设备
_usbDevices = await QuickUsb.getUsbDevices();
if (_usbDevices.isNotEmpty) {
setState(() {
_usbStatus = "USB device connected: ${_usbDevices.first.deviceName}";
});
// 打开USB设备
UsbDevice device = _usbDevices.first;
UsbDeviceConnection connection = await device.open();
// 示例:向USB设备发送数据(需要根据你的设备协议)
Uint8List dataToSend = Uint8List.fromList([0x01, 0x02, 0x03]);
await connection.bulkTransfer(device.endpoints[0].address, dataToSend, dataToSend.length, 0);
// 示例:从USB设备接收数据(需要根据你的设备协议)
Uint8List buffer = Uint8List(64); // 创建一个接收缓冲区
int receivedLength = await connection.bulkTransfer(device.endpoints[1].address, buffer, buffer.length, 1000);
List<int> receivedData = buffer.sublist(0, receivedLength);
print("Received data: $receivedData");
// 关闭连接
await connection.close();
} else {
setState(() {
_usbStatus = "No USB device connected";
});
}
} else {
setState(() {
_usbStatus = "USB permission denied";
});
}
} catch (e) {
setState(() {
_usbStatus = "Error: ${e.toString()}";
});
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('USB Communication Example'),
),
body: Center(
child: Text(_usbStatus),
),
);
}
}
注意事项
- 设备兼容性:确保你的USB设备和Flutter应用兼容,并且了解设备的通信协议。
- 权限处理:在Android上,你可能需要处理运行时权限请求。
- 错误处理:在实际应用中,添加更多的错误处理逻辑,以应对各种可能的异常情况。
这个示例代码提供了一个基本的框架,展示了如何使用quick_usb
插件进行USB通信。根据你的具体需求,你可能需要调整代码,特别是与USB设备通信的部分。