Flutter巴基斯坦支付插件paymob_pakistan的使用
Flutter巴基斯坦支付插件paymob_pakistan的使用
Easily accept Jazzcash/Easypaisa/Card Payments through Paymob Pakistan in your Flutter app.
🚀 Installation
在您的Flutter项目的pubspec.yaml
文件中添加以下依赖:
dependencies:
paymob_pakistan: latest_version
确保将latest_version
替换为实际可用的最新版本号。
🔨 Initialization
初始化插件时需要提供API密钥和其他集成ID。以下是初始化示例:
import 'package:paymob_pakistan/paymob_payment.dart';
void main() {
PaymobPakistan.instance.initialize(
apiKey: "YOUR_API_KEY", // 从Paymob仪表板获取
jazzcashIntegrationId: 123123, // 从Paymob仪表板获取
easypaisaIntegrationID: 123123, // 从Paymob仪表板获取
integrationID: 123456, // 从Paymob仪表板获取
iFrameID: 123456, // 从Paymob仪表板获取
);
runApp(const MyApp());
}
您也可以创建自己的实例:
final PaymobPakistan paymobPakistan = PaymobPakistan();
paymobPakistan.initialize(
apiKey: "YOUR_API_KEY",
jazzcashIntegrationId: 123123,
easypaisaIntegrationID: 123123,
integrationID: 123456,
iFrameID: 123456,
);
🔖 Usage
使用插件进行支付的示例如下:
final PaymobResponse? response = await PaymobPakistan.instance.pay(
context: context,
currency: "PKR",
paymentType: PaymentType.card, // 或者使用PaymentType.jazzcash或PaymentType.easypaisa
amountInCents: "50000", // 500 PKR
onPayment: (response) => setState(() => this.response = response), // 可选
);
示例Demo
下面是一个完整的示例,展示如何在Flutter应用中集成和使用paymob_pakistan
插件:
// ignore_for_file: use_build_context_synchronously
import 'package:flutter/material.dart';
import 'package:paymob_pakistan/paymob_payment.dart';
void main() {
PaymobPakistan.instance.initialize(
apiKey: "YOUR_API_KEY",
integrationID: 123456,
iFrameID: 123456,
jazzcashIntegrationId: 123456,
easypaisaIntegrationID: 123456,
);
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
appBarTheme: const AppBarTheme(color: Color(0xFF007aec)),
elevatedButtonTheme: ElevatedButtonThemeData(
style: ButtonStyle(
backgroundColor: MaterialStateProperty.all(const Color(0xFF007aec)),
),
),
),
debugShowCheckedModeBanner: false,
home: const PaymentView(),
);
}
}
class PaymentView extends StatefulWidget {
const PaymentView({Key? key}) : super(key: key);
@override
State<PaymentView> createState() => _PaymentViewState();
}
class _PaymentViewState extends State<PaymentView> {
PaymobResponse? response;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Paymob')),
body: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Image.network('https://paymob.pk/images/paymobLogo.png'),
const SizedBox(height: 24),
if (response != null)
Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Text("Success ==> ${response?.success}"),
const SizedBox(height: 8),
Text("Transaction ID ==> ${response?.transactionID}"),
const SizedBox(height: 8),
Text("Message ==> ${response?.message}"),
const SizedBox(height: 8),
Text("Response Code ==> ${response?.responseCode}"),
const SizedBox(height: 16),
],
),
Column(
children: [
ElevatedButton(
child: const Text('Pay with Jazzcash'),
onPressed: () async {
try {
final response = await PaymobPakistan.instance.initializePayment(
currency: "PKR",
amountInCents: "100",
);
final authToken = response.authToken;
final orderID = response.orderID;
await PaymobPakistan.instance.makePayment(
context,
currency: "PKR",
amountInCents: "100",
paymentType: PaymentType.jazzcash,
authToken: authToken,
orderID: orderID,
onPayment: (response) => setState(() => this.response = response),
);
} catch (err) {
rethrow;
}
},
),
],
)
],
),
),
);
}
}
🧪 Testing Cards
✅ Successful payment
- Card Number: 5123456789012346
- Expiry Month: 12
- Expiry Year: 25
- CVV: 123
- Name: Test Account
❎ Declined payment
- Change CVV to 111 or expiry year to 20
Credits
所有API的功劳归于Paymob Pakistan。访问Paymob Pakistan以获取您的PayMob账户,并在您的Flutter应用程序中接受数字支付。可能需要联系Paymob支持来激活测试卡。
更多关于Flutter巴基斯坦支付插件paymob_pakistan的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter巴基斯坦支付插件paymob_pakistan的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,以下是如何在Flutter项目中使用paymob_pakistan
插件的示例代码。这个插件主要用于集成Paymob支付网关到巴基斯坦的应用程序中。
前提条件
- 确保你已经在Flutter项目中添加了
paymob_pakistan
依赖。 - 确保你已经有了Paymob的API密钥和其他必要的配置信息。
步骤 1: 添加依赖
首先,在你的pubspec.yaml
文件中添加paymob_pakistan
依赖:
dependencies:
flutter:
sdk: flutter
paymob_pakistan: ^最新版本号 # 请替换为最新版本号
然后运行flutter pub get
来安装依赖。
步骤 2: 配置Paymob
在你的Flutter应用中,你需要初始化Paymob配置。这通常在应用的入口文件(如main.dart
)中进行。
import 'package:flutter/material.dart';
import 'package:paymob_pakistan/paymob_pakistan.dart';
void main() {
// 初始化Paymob配置
Paymob.configure(
publicKey: '你的Paymob公钥', // 替换为你的Paymob公钥
privateKey: '你的Paymob私钥', // 替换为你的Paymob私钥
environment: PaymobEnvironment.sandbox, // 测试环境使用sandbox,生产环境使用production
);
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Paymob Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: HomeScreen(),
);
}
}
步骤 3: 创建支付请求
在你的主屏幕或其他适当的页面中,创建一个按钮来触发支付请求。
import 'package:flutter/material.dart';
import 'package:paymob_pakistan/paymob_pakistan.dart';
class HomeScreen extends StatefulWidget {
@override
_HomeScreenState createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
void initiatePayment() async {
try {
// 创建支付请求数据
final paymentRequest = PaymobPaymentRequest(
amount: 1000, // 支付金额,单位为最小货币单位(例如,巴基斯坦卢比的最小单位为1)
currency: 'PKR', // 货币代码
orderId: 'order_${DateTime.now().millisecondsSinceEpoch}', // 订单ID,需唯一
description: '测试商品描述', // 商品描述
returnUrl: 'https://your-return-url.com', // 支付完成后返回的URL
notifyUrl: 'https://your-notify-url.com', // 支付通知URL
);
// 发起支付请求
final result = await Paymob.startPayment(context, paymentRequest);
// 处理支付结果
if (result.isSuccessful) {
// 支付成功
print('支付成功: ${result.data}');
} else {
// 支付失败或取消
print('支付失败或取消: ${result.errorMessage}');
}
} catch (e) {
// 处理异常
print('支付过程中发生错误: $e');
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Paymob支付示例'),
),
body: Center(
child: ElevatedButton(
onPressed: initiatePayment,
child: Text('发起支付'),
),
),
);
}
}
注意事项
- 安全性:不要在客户端代码中硬编码私钥。私钥应该安全地存储在服务器端,并由服务器生成支付令牌(token)发送到客户端。
- 测试环境:在测试环境中测试你的集成,确保一切正常工作后再切换到生产环境。
- 错误处理:添加适当的错误处理逻辑,以处理各种可能的异常情况。
以上代码展示了如何在Flutter应用中使用paymob_pakistan
插件来发起支付请求。根据你的具体需求,你可能需要调整代码中的参数和逻辑。