Flutter网络功能增强插件red_clan_network的使用
Flutter网络功能增强插件red_clan_network的使用
简介
red_clan_network
是一个用于简化API请求的Dart包,它抽象了常见的HTTP方法(如GET、POST、PUT、PATCH和DELETE),并提供了一种灵活且可定制的方式来处理不同类型的HTTP请求,并将响应解析为Dart模型。
功能特点
- API类型:只需提供API类型(GET、POST、PATCH、PUT、DELETE)。
- 灵活的数据处理:如果需要返回数据,可以提供模型或函数将自动返回
response.statusCode
和response.body
。 - 简化代码:以最简单的方式获取自动映射的模型,形式为
success
或failure
。
警告
red_clan_network
目前不支持Socket API,该功能正在开发中。您可以参与贡献。
完整示例Demo
1. 创建模型
首先,定义一个模型类来表示从API获取的数据。例如,我们创建一个 TodoModel
来表示待办事项:
class TodoModel {
int? userId;
int? id;
String? title;
bool? completed;
// 构造函数
TodoModel({this.userId, this.id, this.title, this.completed});
// 从JSON数据创建TodoModel
TodoModel.fromJson(Map<String, dynamic> json) {
userId = json['userId'];
id = json['id'];
title = json['title'];
completed = json['completed'];
}
// 将TodoModel转换为JSON格式
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['userId'] = userId;
data['id'] = id;
data['title'] = title;
data['completed'] = completed;
return data;
}
}
2. 初始化API服务
在应用中创建 ApiService
实例,以便后续调用API:
final ApiService apiService = ApiService();
3. GET请求示例
以下是一个GET请求的示例,用于从API获取数据并显示在界面上:
Future<void> fetchData<T>(T Function(dynamic) modelFromJson) async {
var response = await apiService.request<T>(
url: 'https://jsonplaceholder.typicode.com/todos',
method: 'GET',
modelFromJson: modelFromJson,
successStatusCodes: [200, 201],
);
setState(() {
if (response.isSuccess) {
message = 'Data Fetched Successfully';
dataList = response.response as List<T>;
statusCode = response.code;
} else {
message = 'Something went wrong with ${response.code}';
statusCode = response.code;
}
});
}
4. POST请求示例
以下是一个POST请求的示例,用于向API发送数据:
Future<void> postData<T>(T Function(dynamic) modelFromJson) async {
var bodyData = {
"title": 'foo',
"body": 'bar',
"userId": 1,
};
var response = await apiService.request<T>(
url: 'https://jsonplaceholder.typicode.com/posts',
method: 'POST',
successStatusCodes: [200, 201],
headers: {
'Content-Type': 'application/json',
},
body: bodyData,
modelFromJson: modelFromJson,
);
setState(() {
if (response.isSuccess) {
message = 'Data Post Success';
statusCode = response.code;
} else {
message = 'Something went wrong with ${response.code}';
statusCode = response.code;
}
});
}
5. PUT请求示例
以下是一个PUT请求的示例,用于更新API中的数据:
Future<void> putData<T>(T Function(dynamic) modelFromJson) async {
var bodyData = {
"id": 1,
"title": 'foo',
"body": 'bar',
"userId": 1,
};
var response = await apiService.request<T>(
url: 'https://jsonplaceholder.typicode.com/posts/1',
method: 'PUT',
successStatusCodes: [200, 201],
headers: {'Authorization': ' ', 'Content-Type': 'application/json'},
body: bodyData,
modelFromJson: modelFromJson,
);
setState(() {
dataList = [];
if (response.isSuccess) {
message = 'Data Put Success';
statusCode = response.code;
} else {
message = 'Something went wrong with ${response.code}';
statusCode = response.code;
}
});
}
6. DELETE请求示例
以下是一个DELETE请求的示例,用于从API中删除数据:
Future<void> deleteData<T>(T Function(dynamic) modelFromJson) async {
var response = await apiService.request<T>(
url: 'https://dummy.restapiexample.com/api/v1/delete/3',
method: 'DELETE',
successStatusCodes: [200, 201],
headers: {'Content-Type': 'application/json', 'Authorization': ""},
modelFromJson: modelFromJson,
);
setState(() {
dataList = [];
if (response.isSuccess) {
message = 'Delete Success';
statusCode = response.code;
} else {
message = 'Something went wrong with ${response.code}';
statusCode = response.code;
}
});
}
7. PATCH请求示例
以下是一个PATCH请求的示例,用于部分更新API中的数据:
Future<void> patchData<T>(T Function(dynamic) modelFromJson) async {
var bodyData = {
"title": 'foo',
};
var response = await apiService.request<T>(
url: 'https://jsonplaceholder.typicode.com/posts/1',
method: 'PATCH',
successStatusCodes: [200, 201],
headers: {'Authorization': ' ', 'Content-Type': 'application/json'},
body: bodyData,
modelFromJson: modelFromJson,
);
setState(() {
dataList = [];
if (response.isSuccess) {
statusCode = response.code;
message = 'Patch Success';
} else {
statusCode = response.code;
message = 'Something went wrong with ${response.code}';
}
});
}
8. 上传文件示例
以下是一个上传文件的示例,用于向API发送文件:
Future<void> postDataWithFile() async {
var request = http.MultipartRequest(
'POST',
Uri.parse('https://your_file_upload_api_link'),
);
request.headers.addAll({
'Content-Type': 'multipart/form-data',
'Authorization': 'Bearer your_token_here',
});
request.fields['description'] = 'File upload example';
var file = await http.MultipartFile.fromPath('file', 'path_to_your_file');
request.files.add(file);
var response = await request.send();
final responseBody = await response.stream.bytesToString();
setState(() {
if (response.statusCode == 200 || response.statusCode == 201) {
message = 'File Upload Success';
statusCode = response.statusCode;
} else {
statusCode = response.statusCode;
message = 'Something went wrong with ${response.statusCode}';
}
});
}
9. 主界面布局
最后,我们将所有按钮和结果显示在一个简单的Flutter界面上:
class MyHomePage extends StatefulWidget {
[@override](/user/override)
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final ApiService apiService = ApiService();
List<dynamic> dataList = [];
String message = 'Press any button above';
var statusCode = 0;
[@override](/user/override)
void initState() {
super.initState();
}
[@override](/user/override)
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('API Example'),
),
body: SingleChildScrollView(
child: Column(
children: [
ElevatedButton(
onPressed: () async {
await postData((json) => TodoModel.fromJson(json));
},
child: Text("Post Data"),
),
ElevatedButton(
onPressed: () async {
await deleteData((json) => TodoModel.fromJson(json));
},
child: Text("Delete"),
),
ElevatedButton(
onPressed: () async {
await putData((json) => TodoModel.fromJson(json));
},
child: Text("Put Data"),
),
ElevatedButton(
onPressed: () async {
await patchData((json) => TodoModel.fromJson(json));
},
child: Text("Patch Data"),
),
ElevatedButton(
onPressed: () async {
await fetchData((json) => TodoModel.fromJson(json));
},
child: Text("Fetch Data"),
),
ElevatedButton(
onPressed: () async {
await postDataWithFile();
},
child: Text("Post Data with File"),
),
Divider(),
Text("${message}\nstatus code: ${statusCode}"),
Divider(),
ListView.builder(
shrinkWrap: true,
physics: NeverScrollableScrollPhysics(),
itemCount: dataList.length,
itemBuilder: (context, index) {
var item = dataList[index] as TodoModel;
return ListTile(
title: Text(item.title ?? ""),
subtitle: item.completed != null && item.completed!
? Text("Completed")
: Text("Pending"),
);
},
),
],
),
),
);
}
}
更多关于Flutter网络功能增强插件red_clan_network的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter网络功能增强插件red_clan_network的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,以下是如何在Flutter项目中集成和使用red_clan_network
插件来增强网络功能的示例代码。请注意,由于red_clan_network
并非一个广为人知的Flutter插件,我将假设它提供了一些高级网络功能,如请求重试、超时设置、拦截器等。如果实际插件的功能有所不同,请根据插件的官方文档进行调整。
首先,确保在pubspec.yaml
文件中添加该插件的依赖:
dependencies:
flutter:
sdk: flutter
red_clan_network: ^latest_version # 替换为实际版本号
然后,运行flutter pub get
来安装依赖。
接下来,我们编写一个示例来展示如何使用red_clan_network
插件进行网络请求。
import 'package:flutter/material.dart';
import 'package:red_clan_network/red_clan_network.dart'; // 假设插件的导入路径
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Red Clan Network Example'),
),
body: Center(
child: NetworkExampleWidget(),
),
),
);
}
}
class NetworkExampleWidget extends StatefulWidget {
@override
_NetworkExampleWidgetState createState() => _NetworkExampleWidgetState();
}
class _NetworkExampleWidgetState extends State<NetworkExampleWidget> {
String? responseData;
String? errorMessage;
void fetchData() async {
try {
// 假设插件提供了一个HttpClient实例或类似的功能
final client = RedClanNetwork.createClient(
baseUrl: 'https://api.example.com', // 替换为你的API基础URL
timeout: Duration(seconds: 10), // 设置超时时间
retries: 3, // 设置重试次数
);
final response = await client.get('/endpoint'); // 替换为你的API端点
if (response.statusCode == 200) {
setState(() {
responseData = response.bodyString;
errorMessage = null;
});
} else {
setState(() {
responseData = null;
errorMessage = 'Failed to fetch data, status code: ${response.statusCode}';
});
}
} catch (e) {
setState(() {
responseData = null;
errorMessage = 'Error: $e';
});
}
}
@override
Widget build(BuildContext context) {
return Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
ElevatedButton(
onPressed: fetchData,
child: Text('Fetch Data'),
),
if (errorMessage != null)
Text(
errorMessage!,
style: TextStyle(color: Colors.red),
),
if (responseData != null)
Text(
responseData!,
style: TextStyle(fontSize: 16),
),
],
);
}
}
在上面的代码中,我们做了以下几件事:
- 在
pubspec.yaml
文件中添加了red_clan_network
插件的依赖。 - 创建了一个简单的Flutter应用,其中包含一个按钮来触发网络请求。
- 使用
RedClanNetwork.createClient
方法创建了一个自定义的HTTP客户端,并设置了基础URL、超时时间和重试次数。 - 使用创建的客户端发送GET请求,并根据响应结果更新UI。
请注意,由于red_clan_network
插件的具体API和功能可能有所不同,上述代码仅提供了一个假设性的使用示例。实际使用时,请查阅插件的官方文档以获取准确的API和使用方法。