5 回复
找一下纯CSS的就可以
联系QQ:16792999,快速解决双端
可定制 原生插件,这个可以,Q 1196097915
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在uni-app中开发原生插件以实现圆环进度条功能,涉及到原生代码(Java/Kotlin用于Android,Swift/Objective-C用于iOS)与uni-app的交互。以下是一个简化的示例,展示如何为Android和iOS分别实现圆环进度条插件,并在uni-app中调用。
Android部分
-
创建插件
创建一个新的Android原生模块,比如
MyCircleProgressView
。
// MyCircleProgressView.java
package com.example.myplugin;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.View;
public class MyCircleProgressView extends View {
private Paint paint;
private float progress = 0;
public MyCircleProgressView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
private void init() {
paint = new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(50);
paint.setAntiAlias(true);
}
public void setProgress(float progress) {
this.progress = progress;
invalidate();
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
float radius = Math.min(getWidth(), getHeight()) / 2 - 50;
canvas.drawCircle(getWidth() / 2, getHeight() / 2, radius, paint);
paint.setStrokeCap(Paint.Cap.ROUND);
float sweepAngle = progress * 360;
canvas.drawArc(getWidth() / 2 - radius, getHeight() / 2 - radius,
getWidth() / 2 + radius, getHeight() / 2 + radius, -90, sweepAngle, false, paint);
}
}
-
与uni-app交互
通过JSBridge与uni-app通信,设置进度值。
iOS部分
-
创建插件
使用Swift创建一个自定义UIView,比如
CircleProgressView
。
// CircleProgressView.swift
import UIKit
class CircleProgressView: UIView {
var progress: CGFloat = 0 {
didSet {
setNeedsDisplay()
}
}
override func draw(_ rect: CGRect) {
let centerX = bounds.midX
let centerY = bounds.midY
let radius: CGFloat = min(bounds.width, bounds.height) / 2 - 25
let trackLayer = CAShapeLayer()
trackLayer.path = UIBezierPath(arcCenter: CGPoint(x: centerX, y: centerY),
radius: radius,
startAngle: -CGFloat.pi / 2,
endAngle: 2 * CGFloat.pi - CGFloat.pi / 2,
clockwise: true).cgPath
trackLayer.strokeColor = UIColor.lightGray.cgColor
trackLayer.lineWidth = 50
trackLayer.fillColor = UIColor.clear.cgColor
layer.addSublayer(trackLayer)
let progressLayer = CAShapeLayer()
progressLayer.path = UIBezierPath(arcCenter: CGPoint(x: centerX, y: centerY),
radius: radius,
startAngle: -CGFloat.pi / 2,
endAngle: CGFloat(progress * 2 * CGFloat.pi - CGFloat.pi / 2),
clockwise: true).cgPath
progressLayer.strokeColor = UIColor.blue.cgColor
progressLayer.lineWidth = 50
progressLayer.fillColor = UIColor.clear.cgColor
progressLayer.strokeEnd = progress
layer.addSublayer(progressLayer)
}
}
uni-app调用
在uni-app中,通过plus.android.importClass
或plus.ios.importClass
导入相应的原生类,并调用其方法。注意,这里仅展示了概念性代码,实际开发中需要处理更多细节,如插件注册、权限申请等。