Flutter音视频通话插件cometchat_calls_sdk的使用
Flutter音视频通话插件cometchat_calls_sdk的使用
一、概述
CometChat Calls SDK for Flutter 是一个强大的工具包,开发者可以利用它快速将可靠的、功能齐全的聊天和音视频通话功能集成到现有的或新的应用程序中。它消除了从零开始构建聊天基础设施的复杂性,从而加速开发过程并缩短上市时间。
二、前提条件
- Flutter >=3.10.5
- Dart >=3.0.5
- Android Studio 2022.2
- Android 7.0, API 24 及以上
- Xcode 15
- iOS 12.0
三、开始使用
要设置Flutter SDK并使用CometChat进行聊天和通话功能,您需要按照以下步骤操作:
1. 注册并创建应用
- 在 CometChat Dashboard 注册以创建一个账户。
- 登录后,创建一个新的应用。创建完成后,CometChat会生成一个Auth Key和App ID。请妥善保管这些凭据,因为稍后会用到它们。
- 查看关键概念,了解CometChat的基本组件。
- 参考集成步骤文档,将SDK集成到您的Flutter应用中。
四、完整示例Demo
import 'dart:math';
import 'package:cometchat_calls_sdk/cometchat_calls_sdk.dart';
import 'package:flutter/material.dart';
// 替换为您的App ID和Region
String appId = "YOUR_APP_ID";
String region = "YOUR_APP_REGION";
class CometChatCallsDemo extends StatefulWidget {
const CometChatCallsDemo({Key? key}) : super(key: key);
[@override](/user/override)
State<CometChatCallsDemo> createState() => _CometChatCallsDemoState();
}
class _CometChatCallsDemoState extends State<CometChatCallsDemo>
implements CometChatCallsEventsListener {
String? sessionId;
String? generateTokenResult;
Widget? videoContainer;
[@override](/user/override)
void initState() {
super.initState();
initCometChatCallsSDK();
}
// 1. 初始化CometChatCalls SDK
initCometChatCallsSDK() {
CallAppSettings callAppSettings = (CallAppSettingBuilder()
..appId = appId
..region = region)
.build();
CometChatCalls.init(callAppSettings, onSuccess: (String successMessage) {
debugPrint("Initialization completed successfully: $successMessage");
generateToken(); // 成功初始化后生成Token
}, onError: (CometChatCallsException e) {
debugPrint("Initialization failed with exception: ${e.message}");
});
}
// 2. 生成Token
Future<void> generateToken() async {
String? userAuthToken = ""; // 获取用户认证Token的方法:CometChat.getUserAuthToken()
CometChatCalls.generateToken(generateNewSessionId(), userAuthToken,
onSuccess: (GenerateToken generateToken) {
debugPrint("generateToken success: ${generateToken.token}");
startCall(generateToken.token!); // 生成Token成功后启动通话
}, onError: (CometChatCallsException e) {
debugPrint("generateToken Error: $e");
});
}
// 3. 启动通话
startCall(String generatedToken) async {
// 可选设置
MainVideoContainerSetting videoSettings = MainVideoContainerSetting();
videoSettings.setMainVideoAspectRatio(VideoStreamsMode.ASPECT_RATIO_CONTAIN);
videoSettings.setNameLabelParams(
VideoStreamsPosition.POSITION_TOP_LEFT, true, "#000");
videoSettings.setZoomButtonParams(
VideoStreamsPosition.POSITION_TOP_RIGHT, true);
videoSettings.setUserListButtonParams(
VideoStreamsPosition.POSITION_TOP_RIGHT, true);
videoSettings.setFullScreenButtonParams(
VideoStreamsPosition.POSITION_TOP_RIGHT, true);
// 通话设置构建器
CallSettings callSettings = (CallSettingsBuilder()
..enableDefaultLayout = true
..setMainVideoContainerSetting = videoSettings
..listener = this)
.build();
// 启动通话
CometChatCalls.startSession(generatedToken, callSettings,
onSuccess: (Widget? callingWidget) {
setState(() {
videoContainer = callingWidget;
});
}, onError: (CometChatCallsException e) {
debugPrint("Error: StartSession: $e");
});
}
// 生成新的会话ID
String generateNewSessionId() {
return "${generateRandomString(4)}-${generateRandomString(4)}-${generateRandomString(4)}";
}
// 随机字符串生成器
String generateRandomString(int len) {
var r = Random();
const chars = 'AaBbCcDdEeFfGgHhIiJjKkLlMmNnOoPpQqRrSsTtUuVvWwXxYyZz';
return List.generate(len, (index) => chars[r.nextInt(chars.length)]).join();
}
// 通话回调方法
[@override](/user/override)
void onAudioModeChanged(List<AudioMode> devices) {
debugPrint("onAudioModeChanged: ${devices.length}");
}
[@override](/user/override)
void onCallEndButtonPressed() {
debugPrint("onCallEndButtonPressed");
}
[@override](/user/override)
void onCallEnded() {
debugPrint("onCallEnded");
}
[@override](/user/override)
void onCallSwitchedToVideo(CallSwitchRequestInfo info) {
debugPrint("onCallSwitchedToVideo: ${info.requestAcceptedBy}");
}
[@override](/user/override)
void onError(CometChatCallsException ce) {
debugPrint("onError: ${ce.message}");
}
[@override](/user/override)
void onRecordingToggled(RTCRecordingInfo info) {
debugPrint("onRecordingToggled: ${info.user?.name}");
}
[@override](/user/override)
void onUserJoined(RTCUser user) {
debugPrint("onUserJoined: ${user.name}");
}
[@override](/user/override)
void onUserLeft(RTCUser user) {
debugPrint("onUserLeft: ${user.name}");
}
[@override](/user/override)
void onUserListChanged(List<RTCUser> users) {
debugPrint("onUserListChanged: ${users.length}");
}
[@override](/user/override)
void onUserMuted(RTCMutedUser muteObj) {
debugPrint("onUserMuted: ${muteObj.mutedBy}");
}
[@override](/user/override)
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: const Color(0xFF333333),
body: SafeArea(
child: videoContainer ??
const Center(
child: CircularProgressIndicator(
color: Colors.white,
),
),
),
);
}
}
更多关于Flutter音视频通话插件cometchat_calls_sdk的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
1 回复
更多关于Flutter音视频通话插件cometchat_calls_sdk的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,以下是如何在Flutter项目中集成和使用cometchat_calls_sdk
插件来实现音视频通话的一个基本示例。请注意,这只是一个简化的示例,实际应用中可能需要更多的错误处理和功能实现。
首先,确保你已经在pubspec.yaml
文件中添加了cometchat_calls_sdk
依赖:
dependencies:
flutter:
sdk: flutter
cometchat_calls_sdk: ^最新版本号 # 请替换为实际的最新版本号
然后,运行flutter pub get
来安装依赖。
接下来,你需要初始化Cometchat SDK并配置音视频通话。以下是一个基本的示例代码:
main.dart
import 'package:flutter/material.dart';
import 'package:cometchat_calls_sdk/cometchat_calls_sdk.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Audio/Video Calls',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: CallScreen(),
);
}
}
class CallScreen extends StatefulWidget {
@override
_CallScreenState createState() => _CallScreenState();
}
class _CallScreenState extends State<CallScreen> {
CometChatCallManager? callManager;
@override
void initState() {
super.initState();
// 初始化CometChat SDK(请确保你已经设置好你的appId, authKey, region等)
CometChat.init(CometChat.Configuration(
appId: "YOUR_APP_ID",
authKey: "YOUR_AUTH_KEY",
region: "YOUR_REGION",
)).then((_) async {
// 初始化音视频通话管理器
callManager = await CometChatCallManager.getInstance();
// 监听来电事件
callManager!.addListener(CometChatCallListener(
onIncomingCall: (CometChatCall call) {
// 处理来电,例如显示来电界面
showDialog(
context: context,
builder: (context) {
return AlertDialog(
title: Text("Incoming Call"),
content: Text("From: ${call.caller?.uid}"),
actions: <Widget>[
TextButton(
child: Text("Accept"),
onPressed: () async {
Navigator.of(context).pop();
await call.accept();
},
),
TextButton(
child: Text("Decline"),
onPressed: () async {
Navigator.of(context).pop();
await call.reject();
},
),
],
);
},
);
},
onCallEnded: (CometChatCall call) {
// 处理通话结束事件
print("Call ended with ${call.callEndReason}");
},
));
}).catchError((error) {
print("Error initializing CometChat: $error");
});
}
@override
void dispose() {
// 移除监听器
callManager?.removeAllListeners();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Audio/Video Calls'),
),
body: Center(
child: ElevatedButton(
onPressed: () async {
// 发起音视频通话(替换为实际用户的UID)
CometChatCall call = CometChatCall(
caller: CometChatUser(uid: "YOUR_USER_ID"),
callee: CometChatUser(uid: "RECEIVER_USER_ID"),
callType: CometChatCallType.AUDIO, // 或者 CometChatCallType.VIDEO
);
await call.start();
},
child: Text('Start Call'),
),
),
);
}
}
注意事项:
- 权限设置:确保在
AndroidManifest.xml
和Info.plist
中添加了必要的音视频通话权限,如摄像头、麦克风等。 - 用户认证:在实际应用中,你需要在发起通话前确保用户已经登录并认证。
- UI设计:上述示例中的UI非常简单,实际应用中你可能需要设计更加复杂和友好的用户界面。
- 错误处理:示例代码中没有详细的错误处理逻辑,实际应用中你需要添加适当的错误处理来增强应用的健壮性。
请根据你的具体需求调整上述代码。