Flutter矢量地图插件vector_mbtiles的使用
Flutter矢量地图插件vector_mbtiles的使用
描述
VectorMBTiles 是一个用于在 FlutterMap 中处理 Mapbox 向量瓷砖的 Flutter 插件。
特性
通过扩展 VectorTileProvider 并将 VectorMBTiles 作为 MemoryCacheVectorTileProvider 的参数传递,可以在内存中以高速运行。
开始使用
添加此包,请执行以下命令:
flutter pub add vector_mbtiles
使用示例
参考以下代码。详情请参阅 example
文件夹。
VectorTileLayerWidget(
options: VectorTileLayerOptions(
theme: Theme,
tileProviders: TileProviders({
'openmaptiles': VectorMBTilesProvider(
mbtilesPath: '/path/to/mbtiles',
maximumZoom: 18)
})
),
)
以下是完整的示例 demo:
import 'package:flutter/material.dart';
import 'package:flutter_map/flutter_map.dart';
import 'package:latlong2/latlong.dart';
import 'package:vector_map_tiles/vector_map_tiles.dart';
import 'package:vector_mbtiles/vector_mbtiles.dart';
import 'package:vector_tile_renderer/vector_tile_renderer.dart'
as vector_tile_renderer;
import 'osm_bright_ja_style.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
title: 'VectorMBTiles example',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'VectorMBTiles example'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in
// this case the title) provided by the parent (in this case the App widget)
// and used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
[@override](/user/override)
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final MapController _mapController = MapController();
[@override](/user/override)
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: FlutterMap(
mapController: _mapController,
options: MapOptions(
center: LatLng(35.68132332775388, 19.76712479771956),
zoom: 15,
maxZoom: 18,
// plugins: [VectorMapTilesPlugin()],
),
children: [
VectorTileLayer(
key: const Key('VectorTileLayerWidget'),
theme: _mapTheme(context),
tileProviders: TileProviders(
{'openmaptiles': _cachingTileProvider(_basemapPath())}),
),
]),
));
}
}
VectorTileProvider _cachingTileProvider(String mbtilesPath) {
return MemoryCacheVectorTileProvider(
delegate: VectorMBTilesProvider(
mbtilesPath: mbtilesPath,
// this is the maximum zoom of the provider, not the
// maximum of the map. vector tiles are rendered
// to larger sizes to support higher zoom levels
maximumZoom: 14),
maxSizeBytes: 1024 * 1024 * 2);
}
_mapTheme(BuildContext context) {
// maps are rendered using themes
// to provide a dark theme do something like this:
// if (MediaQuery.of(context).platformBrightness == Brightness.dark) return myDarkTheme();
return OSMBrightTheme.osmBrightJaTheme();
}
extension OSMBrightTheme on ProvidedThemes {
static vector_tile_renderer.Theme osmBrightJaTheme({Logger? logger}) =>
ThemeReader(logger: logger).read(osmBrightJaStyle());
}
String _basemapPath() {
return 'assets/example.mbtiles';
}
更多关于Flutter矢量地图插件vector_mbtiles的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter矢量地图插件vector_mbtiles的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,以下是一个关于如何在Flutter中使用vector_mbtiles
插件的示例代码。vector_mbtiles
插件允许你在Flutter应用中加载和显示MBTiles格式的矢量地图。
首先,确保你已经在pubspec.yaml
文件中添加了vector_mbtiles
依赖:
dependencies:
flutter:
sdk: flutter
vector_mbtiles: ^x.y.z # 请替换为最新版本号
然后运行flutter pub get
来安装依赖。
接下来,是一个简单的示例代码,展示如何在Flutter应用中加载和显示MBTiles地图:
import 'package:flutter/material.dart';
import 'package:vector_mbtiles/vector_mbtiles.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: MapScreen(),
);
}
}
class MapScreen extends StatefulWidget {
@override
_MapScreenState createState() => _MapScreenState();
}
class _MapScreenState extends State<MapScreen> {
late VectorMapController _mapController;
@override
void initState() {
super.initState();
// 初始化MBTiles地图控制器
_mapController = VectorMapController(
mbtilesAsset: 'assets/your_map.mbtiles', // 请替换为你的MBTiles文件路径
initialZoom: 10,
initialCenter: LatLng(0.0, 0.0), // 初始中心位置,请替换为实际位置
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Vector MBTiles Map'),
),
body: VectorMap(
controller: _mapController,
options: VectorMapOptions(
styles: [
// 你可以在这里定义样式,例如道路、建筑物等的颜色
{
'layer': 'road',
'paint': {
'line-color': '#ffffff',
'line-width': 2.0,
},
},
// 添加更多样式...
],
),
),
);
}
@override
void dispose() {
_mapController.dispose();
super.dispose();
}
}
在这个示例中,我们做了以下几件事:
- 依赖安装:在
pubspec.yaml
文件中添加了vector_mbtiles
依赖。 - 地图控制器初始化:在
initState
方法中初始化了VectorMapController
,并指定了MBTiles文件的路径、初始缩放级别和初始中心位置。 - 构建UI:使用
VectorMap
组件显示地图,并将地图控制器传递给它。同时,通过VectorMapOptions
定义了一些基本的样式。 - 资源清理:在
dispose
方法中释放了地图控制器资源。
请确保你的MBTiles文件已经放在了项目的assets
目录下,并在pubspec.yaml
文件中声明了资源:
flutter:
assets:
- assets/your_map.mbtiles
这个示例代码提供了一个基本的框架,你可以根据需要进一步扩展和自定义地图的样式和功能。