Flutter触控旋转交互插件reactive_touch_spin的使用
Flutter触控旋转交互插件reactive_touch_spin的使用
reactive_touch_spin
是一个基于 flutter_touch_spin
的包装器,用于与 reactive_forms
一起使用。目前文档还在编写中。您可以查看 example
文件夹以获取示例。
示例代码
import 'package:flutter/material.dart';
import 'package:intl/intl.dart';
import 'package:reactive_forms/reactive_forms.dart';
import 'package:reactive_touch_spin/reactive_touch_spin.dart';
void main() {
runApp(const MyApp());
}
// 自定义值访问器,用于处理数值转换
class NumValueAccessor extends ControlValueAccessor<int, num> {
final int fractionDigits;
NumValueAccessor({
this.fractionDigits = 2,
});
@override
num? modelToViewValue(int? modelValue) {
return modelValue;
}
@override
int? viewToModelValue(num? viewValue) {
return viewValue?.toInt();
}
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// 构建表单
FormGroup buildForm() => fb.group({
'touchSpin': FormControl<int>(value: 10),
});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: Scaffold(
body: SafeArea(
child: SingleChildScrollView(
physics: const BouncingScrollPhysics(),
padding: const EdgeInsets.symmetric(
horizontal: 20.0,
vertical: 20.0,
),
child: ReactiveFormBuilder(
form: buildForm,
builder: (context, form, child) {
return Column(
children: [
// 使用ReactiveTouchSpin组件
ReactiveTouchSpin<int>(
formControlName: 'touchSpin',
valueAccessor: NumValueAccessor(),
displayFormat: NumberFormat()..minimumFractionDigits = 0,
min: 5,
max: 100,
step: 5,
textStyle: const TextStyle(fontSize: 18),
decoration: const InputDecoration(
border: OutlineInputBorder(),
contentPadding: EdgeInsets.fromLTRB(12, 12, 0, 0),
labelText: "Search amount",
helperText: '',
),
),
const SizedBox(height: 16),
// 提交按钮
ElevatedButton(
child: const Text('Sign Up'),
onPressed: () {
if (form.valid) {
// 打印表单值
print(form.value);
} else {
form.markAllAsTouched();
}
},
),
],
);
},
),
),
),
),
);
}
}
说明
-
导入库:
import 'package:flutter/material.dart'; import 'package:intl/intl.dart'; import 'package:reactive_forms/reactive_forms.dart'; import 'package:reactive_touch_spin/reactive_touch_spin.dart';
-
自定义值访问器:
class NumValueAccessor extends ControlValueAccessor<int, num> { final int fractionDigits; NumValueAccessor({ this.fractionDigits = 2, }); @override num? modelToViewValue(int? modelValue) { return modelValue; } @override int? viewToModelValue(num? viewValue) { return viewValue?.toInt(); } }
-
构建表单:
FormGroup buildForm() => fb.group({ 'touchSpin': FormControl<int>(value: 10), });
-
创建应用:
class MyApp extends StatelessWidget { const MyApp({Key? key}) : super(key: key); @override Widget build(BuildContext context) { return MaterialApp( title: 'Flutter Demo', theme: ThemeData( primarySwatch: Colors.blue, visualDensity: VisualDensity.adaptivePlatformDensity, ), home: Scaffold( body: SafeArea( child: SingleChildScrollView( physics: const BouncingScrollPhysics(), padding: const EdgeInsets.symmetric( horizontal: 20.0, vertical: 20.0, ), child: ReactiveFormBuilder( form: buildForm, builder: (context, form, child) { return Column( children: [ // 使用ReactiveTouchSpin组件 ReactiveTouchSpin<int>( formControlName: 'touchSpin', valueAccessor: NumValueAccessor(), displayFormat: NumberFormat()..minimumFractionDigits = 0, min: 5, max: 100, step: 5, textStyle: const TextStyle(fontSize: 18), decoration: const InputDecoration( border: OutlineInputBorder(), contentPadding: EdgeInsets.fromLTRB(12, 12, 0, 0), labelText: "Search amount", helperText: '', ), ), const SizedBox(height: 16), // 提交按钮 ElevatedButton( child: const Text('Sign Up'), onPressed: () { if (form.valid) { // 打印表单值 print(form.value); } else { form.markAllAsTouched(); } }, ), ], ); }, ), ), ), ), ); } }
更多关于Flutter触控旋转交互插件reactive_touch_spin的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
1 回复
更多关于Flutter触控旋转交互插件reactive_touch_spin的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,以下是一个关于如何使用Flutter中的reactive_touch_spin
插件来实现触控旋转交互的示例代码。这个插件允许用户通过触摸和旋转手势来操控UI元素,非常适合需要旋转交互的应用场景。
首先,确保你已经在pubspec.yaml
文件中添加了reactive_touch_spin
依赖:
dependencies:
flutter:
sdk: flutter
reactive_touch_spin: ^最新版本号 # 请替换为最新的版本号
然后,运行flutter pub get
来安装依赖。
以下是一个完整的示例代码,展示了如何使用reactive_touch_spin
插件:
import 'package:flutter/material.dart';
import 'package:reactive_touch_spin/reactive_touch_spin.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Reactive Touch Spin Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: Scaffold(
appBar: AppBar(
title: Text('Reactive Touch Spin Demo'),
),
body: Center(
child: ReactiveTouchSpinDemo(),
),
),
);
}
}
class ReactiveTouchSpinDemo extends StatefulWidget {
@override
_ReactiveTouchSpinDemoState createState() => _ReactiveTouchSpinDemoState();
}
class _ReactiveTouchSpinDemoState extends State<ReactiveTouchSpinDemo> {
double _angle = 0.0;
@override
Widget build(BuildContext context) {
return ReactiveTouchSpin(
onAngleChanged: (angle) {
setState(() {
_angle = angle;
});
},
initialAngle: _angle,
child: Container(
width: 200,
height: 200,
decoration: BoxDecoration(
color: Colors.blue.withOpacity(0.5),
shape: BoxShape.circle,
),
child: Center(
child: Transform.rotate(
angle: _angle,
child: Icon(
Icons.arrow_circle_down,
color: Colors.white,
size: 50,
),
),
),
),
);
}
}
在这个示例中:
- 我们创建了一个
MyApp
应用,它包含一个Scaffold
,并在其主体中放置了一个ReactiveTouchSpinDemo
组件。 ReactiveTouchSpinDemo
是一个有状态的组件,它维护了一个_angle
状态变量来存储当前的旋转角度。ReactiveTouchSpin
组件被用来包裹一个可旋转的容器。当用户旋转这个容器时,onAngleChanged
回调会被触发,并更新_angle
状态。- 在容器内部,我们使用
Transform.rotate
来根据_angle
值旋转一个图标。
这个示例展示了如何使用reactive_touch_spin
插件来检测用户的旋转手势,并相应地更新UI。你可以根据需要进一步自定义和扩展这个示例。