Flutter动画效果插件dart_flubber的使用
Flutter动画效果插件dart_flubber的使用
dart_flubber
dart_flubber
是一个用于在 Dart 中进行开闭线条线性插值的工具。其封闭线条的代码基于 flubber 包,因此得名。此外,还有一个 Python 版本可以在 这里 找到。
使用方法
安装依赖
首先,在 pubspec.yaml
文件中添加 dart_flubber
作为依赖项:
dependencies:
dart_flubber: ^0.1.0
然后运行以下命令以获取依赖项:
flutter pub get
示例代码
以下是一个完整的示例,展示如何使用 dart_flubber
插值两个形状。
代码示例
import 'package:flutter/material.dart';
import 'package:dart_flubber/dart_flubber.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(title: Text('dart_flubber 示例')),
body: Center(
child: FlubberAnimation(),
),
),
);
}
}
class FlubberAnimation extends StatefulWidget {
[@override](/user/override)
_FlubberAnimationState createState() => _FlubberAnimationState();
}
class _FlubberAnimationState extends State<FlubberAnimation> {
List<Point<double>> first = [
Point(50, 50),
Point(100, 50),
Point(100, 100),
Point(50, 100)
];
List<Point<double>> second = [
Point(150, 50),
Point(200, 50),
Point(200, 100),
Point(150, 100)
];
double progress = 0.0;
[@override](/user/override)
Widget build(BuildContext context) {
return AnimatedBuilder(
animation: AnimationController(
vsync: this,
duration: Duration(seconds: 2),
value: progress,
lowerBound: 0.0,
upperBound: 1.0,
)..addListener(() {
setState(() {
progress = this.progress + 0.01;
if (progress > 1.0) {
progress = 0.0; // 循环播放
}
});
}),
builder: (context, child) {
final interpolatedPoints =
interpolate(first, second, progress, closed: true);
return CustomPaint(
painter: FlubberPainter(interpolatedPoints),
size: Size(300, 300),
);
},
);
}
}
class FlubberPainter extends CustomPainter {
final List<Point<double>> points;
FlubberPainter(this.points);
[@override](/user/override)
void paint(Canvas canvas, Size size) {
final paint = Paint()
..color = Colors.blue
..style = PaintingStyle.stroke
..strokeWidth = 5;
Path path = Path();
if (points.isNotEmpty) {
path.moveTo(points[0].x.toDouble(), points[0].y.toDouble());
for (var point in points.sublist(1)) {
path.lineTo(point.x.toDouble(), point.y.toDouble());
}
path.close(); // 封闭路径
}
canvas.drawPath(path, paint);
}
[@override](/user/override)
bool shouldRepaint(CustomPainter oldDelegate) {
return true;
}
}
更多关于Flutter动画效果插件dart_flubber的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
1 回复
更多关于Flutter动画效果插件dart_flubber的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
dart_flubber
是一个用于在 Flutter 中实现弹性动画效果的插件。它基于 flubber
库,可以帮助你创建更加自然和流畅的动画效果,尤其是在处理形状变化或路径动画时。
安装 dart_flubber
首先,你需要在 pubspec.yaml
文件中添加 dart_flubber
依赖:
dependencies:
flutter:
sdk: flutter
dart_flubber: ^0.1.0
然后运行 flutter pub get
来安装依赖。
使用 dart_flubber
dart_flubber
提供了一个 Flubber
类,你可以使用它来创建弹性动画效果。以下是一个简单的示例,展示如何使用 dart_flubber
来实现一个弹性动画。
import 'package:flutter/material.dart';
import 'package:dart_flubber/dart_flubber.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(title: Text('Flubber Example')),
body: Center(
child: FlubberAnimation(),
),
),
);
}
}
class FlubberAnimation extends StatefulWidget {
[@override](/user/override)
_FlubberAnimationState createState() => _FlubberAnimationState();
}
class _FlubberAnimationState extends State<FlubberAnimation>
with SingleTickerProviderStateMixin {
AnimationController _controller;
Animation<double> _animation;
[@override](/user/override)
void initState() {
super.initState();
_controller = AnimationController(
vsync: this,
duration: Duration(seconds: 2),
);
_animation = Tween<double>(begin: 0, end: 1).animate(
CurvedAnimation(
parent: _controller,
curve: Flubber.elasticOut, // 使用 Flubber 的弹性曲线
),
);
_controller.repeat(reverse: true);
}
[@override](/user/override)
void dispose() {
_controller.dispose();
super.dispose();
}
[@override](/user/override)
Widget build(BuildContext context) {
return AnimatedBuilder(
animation: _animation,
builder: (context, child) {
return Transform.scale(
scale: 1 + _animation.value * 0.5,
child: Container(
width: 100,
height: 100,
color: Colors.blue,
),
);
},
);
}
}