Flutter实时通信插件socketcluster_client的使用

Flutter实时通信插件socketcluster_client的使用

SocketCluster Dart Client

Build Status Coverage Status

SocketCluster Client 是 SocketCluster 的客户端组件。

示例用法

var socket = await Socket.connect('ws://localhost:8000/socketcluster/',
    listener: new MyListener());

socket.on('rand', (name, data, ack) {
  print('got message $data from event $name');
  ack(name, 'No error', 'Hi there buddy');
});

注意事项

这是一个从 C# 客户端直接移植过来的版本。未来将进行大量改动以使其更符合 Dart 语言风格。例如,BasicListener 将被 Stream 替换。


示例代码

import 'package:socketcluster_client/socketcluster_client.dart';
import 'dart:async';

class MyListener extends BasicListener {
  [@override](/user/override)
  void onAuthentication(Socket socket, bool? status) {
    print('onAuthentication: socket $socket status $status');
  }

  [@override](/user/override)
  void onConnectError(Socket socket, e) {
    print('onConnectError: socket $socket e $e');
  }

  [@override](/user/override)
  void onConnected(Socket socket) {
    print('onConnected: socket $socket');
    new Timer.periodic(const Duration(seconds: 2), (_) {
      print('Attempting to send');
      socket.emit('sampleClientEvent',
          {'message': 'This is an object with a message property'});
    });
  }

  [@override](/user/override)
  void onDisconnected(Socket socket) {
    print('onDisconnected: socket $socket');
  }

  [@override](/user/override)
  void onSetAuthToken(String? token, Socket socket) {
    print('onSetAuthToken: socket $socket token $token');
    socket.authToken = token;
  }
}

main() async {
  var socket = await Socket.connect('ws://localhost:8000/socketcluster/',
      listener: new MyListener());
  socket.on('rand', (name, data, ack) {
    print('got message $data from event $name');
    ack(name, 'No error', 'Hi there buddy');
  });
}

更多关于Flutter实时通信插件socketcluster_client的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html

1 回复

更多关于Flutter实时通信插件socketcluster_client的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html


当然,下面是一个关于如何在Flutter应用中使用socketcluster_client插件来实现实时通信的示例代码。这个示例将展示如何连接到SocketCluster服务器、订阅频道、发送和接收消息。

首先,确保你的Flutter项目中已经添加了socketcluster_client依赖。在pubspec.yaml文件中添加以下依赖:

dependencies:
  flutter:
    sdk: flutter
  socketcluster_client: ^最新版本号  # 请替换为最新的版本号

然后运行flutter pub get来安装依赖。

接下来,在你的Flutter应用中实现实时通信功能。以下是一个简单的示例:

import 'package:flutter/material.dart';
import 'package:socketcluster_client/socketcluster_client.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter SocketCluster Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: SocketClusterDemo(),
    );
  }
}

class SocketClusterDemo extends StatefulWidget {
  @override
  _SocketClusterDemoState createState() => _SocketClusterDemoState();
}

class _SocketClusterDemoState extends State<SocketClusterDemo> {
  SocketClusterClient? _socketClusterClient;
  String _messages = '';

  @override
  void initState() {
    super.initState();
    _connectToSocketCluster();
  }

  void _connectToSocketCluster() {
    _socketClusterClient = SocketClusterClient(
      socketUrl: 'wss://your-socketcluster-server-url',  // 替换为你的SocketCluster服务器URL
      options: SocketClusterOptions(
        autoReconnect: true,
        autoReconnectOptions: AutoReconnectOptions(
          initialDelay: 1000,  // 初始重连延迟
          randomness: 1000,    // 随机延迟范围
          multiplier: 1.5,     // 每次重连延迟增加的倍数
          maxDelay: 5000,      // 最大重连延迟
        ),
      ),
    );

    _socketClusterClient!.onConnect! = (data) {
      print('Connected to SocketCluster');
      _subscribeToChannel();
    };

    _socketClusterClient!.onError! = (error) {
      print('Error: $error');
    };

    _socketClusterClient!.onDisconnect! = (data) {
      print('Disconnected from SocketCluster');
    };

    _socketClusterClient!.connect();
  }

  void _subscribeToChannel() {
    _socketClusterClient!.subscribe({
      'channel': 'your-channel-name',  // 替换为你想要订阅的频道名
    }, (data) {
      setState(() {
        _messages += '${data['data']}\n';
      });
    });
  }

  void _sendMessage() {
    _socketClusterClient!.publish({
      'channel': 'your-channel-name',  // 替换为你要发送消息的频道名
      'data': 'Hello from Flutter!',
    });
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('Flutter SocketCluster Demo'),
      ),
      body: Padding(
        padding: const EdgeInsets.all(16.0),
        child: Column(
          crossAxisAlignment: CrossAxisAlignment.start,
          children: <Widget>[
            Text(
              'Messages:',
              style: TextStyle(fontSize: 18),
            ),
            Expanded(
              child: SingleChildScrollView(
                child: Text(
                  _messages,
                  style: TextStyle(fontSize: 16),
                ),
              ),
            ),
            SizedBox(height: 16),
            ElevatedButton(
              onPressed: _sendMessage,
              child: Text('Send Message'),
            ),
          ],
        ),
      ),
    );
  }

  @override
  void dispose() {
    _socketClusterClient?.disconnect();
    super.dispose();
  }
}

在这个示例中,我们做了以下几件事:

  1. 创建一个SocketClusterClient实例并连接到SocketCluster服务器。
  2. 在连接成功后,订阅一个频道。
  3. 接收频道中的消息并更新UI。
  4. 提供一个按钮来发送消息到该频道。

请确保将wss://your-socketcluster-server-urlyour-channel-name替换为你自己的SocketCluster服务器URL和频道名。

这个示例应该可以帮助你开始在Flutter应用中使用socketcluster_client插件进行实时通信。

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