Flutter实时通信插件socketcluster_client的使用
Flutter实时通信插件socketcluster_client的使用
SocketCluster Dart Client
SocketCluster Client 是 SocketCluster 的客户端组件。
示例用法
var socket = await Socket.connect('ws://localhost:8000/socketcluster/',
listener: new MyListener());
socket.on('rand', (name, data, ack) {
print('got message $data from event $name');
ack(name, 'No error', 'Hi there buddy');
});
注意事项
这是一个从 C# 客户端直接移植过来的版本。未来将进行大量改动以使其更符合 Dart 语言风格。例如,BasicListener 将被 Stream 替换。
示例代码
import 'package:socketcluster_client/socketcluster_client.dart';
import 'dart:async';
class MyListener extends BasicListener {
[@override](/user/override)
void onAuthentication(Socket socket, bool? status) {
print('onAuthentication: socket $socket status $status');
}
[@override](/user/override)
void onConnectError(Socket socket, e) {
print('onConnectError: socket $socket e $e');
}
[@override](/user/override)
void onConnected(Socket socket) {
print('onConnected: socket $socket');
new Timer.periodic(const Duration(seconds: 2), (_) {
print('Attempting to send');
socket.emit('sampleClientEvent',
{'message': 'This is an object with a message property'});
});
}
[@override](/user/override)
void onDisconnected(Socket socket) {
print('onDisconnected: socket $socket');
}
[@override](/user/override)
void onSetAuthToken(String? token, Socket socket) {
print('onSetAuthToken: socket $socket token $token');
socket.authToken = token;
}
}
main() async {
var socket = await Socket.connect('ws://localhost:8000/socketcluster/',
listener: new MyListener());
socket.on('rand', (name, data, ack) {
print('got message $data from event $name');
ack(name, 'No error', 'Hi there buddy');
});
}
更多关于Flutter实时通信插件socketcluster_client的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter实时通信插件socketcluster_client的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,下面是一个关于如何在Flutter应用中使用socketcluster_client
插件来实现实时通信的示例代码。这个示例将展示如何连接到SocketCluster服务器、订阅频道、发送和接收消息。
首先,确保你的Flutter项目中已经添加了socketcluster_client
依赖。在pubspec.yaml
文件中添加以下依赖:
dependencies:
flutter:
sdk: flutter
socketcluster_client: ^最新版本号 # 请替换为最新的版本号
然后运行flutter pub get
来安装依赖。
接下来,在你的Flutter应用中实现实时通信功能。以下是一个简单的示例:
import 'package:flutter/material.dart';
import 'package:socketcluster_client/socketcluster_client.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter SocketCluster Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: SocketClusterDemo(),
);
}
}
class SocketClusterDemo extends StatefulWidget {
@override
_SocketClusterDemoState createState() => _SocketClusterDemoState();
}
class _SocketClusterDemoState extends State<SocketClusterDemo> {
SocketClusterClient? _socketClusterClient;
String _messages = '';
@override
void initState() {
super.initState();
_connectToSocketCluster();
}
void _connectToSocketCluster() {
_socketClusterClient = SocketClusterClient(
socketUrl: 'wss://your-socketcluster-server-url', // 替换为你的SocketCluster服务器URL
options: SocketClusterOptions(
autoReconnect: true,
autoReconnectOptions: AutoReconnectOptions(
initialDelay: 1000, // 初始重连延迟
randomness: 1000, // 随机延迟范围
multiplier: 1.5, // 每次重连延迟增加的倍数
maxDelay: 5000, // 最大重连延迟
),
),
);
_socketClusterClient!.onConnect! = (data) {
print('Connected to SocketCluster');
_subscribeToChannel();
};
_socketClusterClient!.onError! = (error) {
print('Error: $error');
};
_socketClusterClient!.onDisconnect! = (data) {
print('Disconnected from SocketCluster');
};
_socketClusterClient!.connect();
}
void _subscribeToChannel() {
_socketClusterClient!.subscribe({
'channel': 'your-channel-name', // 替换为你想要订阅的频道名
}, (data) {
setState(() {
_messages += '${data['data']}\n';
});
});
}
void _sendMessage() {
_socketClusterClient!.publish({
'channel': 'your-channel-name', // 替换为你要发送消息的频道名
'data': 'Hello from Flutter!',
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Flutter SocketCluster Demo'),
),
body: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Text(
'Messages:',
style: TextStyle(fontSize: 18),
),
Expanded(
child: SingleChildScrollView(
child: Text(
_messages,
style: TextStyle(fontSize: 16),
),
),
),
SizedBox(height: 16),
ElevatedButton(
onPressed: _sendMessage,
child: Text('Send Message'),
),
],
),
),
);
}
@override
void dispose() {
_socketClusterClient?.disconnect();
super.dispose();
}
}
在这个示例中,我们做了以下几件事:
- 创建一个
SocketClusterClient
实例并连接到SocketCluster服务器。 - 在连接成功后,订阅一个频道。
- 接收频道中的消息并更新UI。
- 提供一个按钮来发送消息到该频道。
请确保将wss://your-socketcluster-server-url
和your-channel-name
替换为你自己的SocketCluster服务器URL和频道名。
这个示例应该可以帮助你开始在Flutter应用中使用socketcluster_client
插件进行实时通信。