Flutter微服务集成插件micro_serve的使用
Flutter微服务集成插件micro_serve的使用
Micro Serve
micro_serve
包为 Flutter 设计,用于初始化一个高效管理请求和服务器端操作的 HTTP 服务器,使用的是原始 Dart 代码。
特性
-
HTTP处理:
- 管理传入的 HTTP 请求并发送响应。
-
路由:
- 定义路由(GET、POST、PUT、DELETE、PATCH)并将其链接到请求处理器。
-
请求解析:
- 读取和解析来自请求的查询参数、头部和正文。
-
响应处理:
- 创建并发送带有状态码和内容的响应。
-
错误处理:
- 优雅地管理错误并发送适当的错误响应。
开始使用
添加包到 pubspec.yaml
文件:
dependencies:
micro_serve: <最新版本>
Android 配置
在 AndroidManifest.xml
中添加权限:
<manifest xmlns:android="..." >
<uses-permission android:name="android.permission.INTERNET"/> <!-- 添加此行 -->
<application....>
</manifest>
macOS 配置
允许网络访问在相关的 *.entitlements
文件中:
<key>com.apple.security.network.client</key>
<true/>
导入包
import 'package:micro_serve/micro_serve.dart';
初始化服务器
void main() {
final MicroServe server = MicroServe();
server.get("/test", (ServerContext serverContext) async {
final Response response = Response(
statusCode: 200,
data: "Welcome Micro-Serve",
);
serverContext.send(response);
});
server.listen(ipAddress: "127.0.0.1", port: 3000);
}
使用示例
创建 MicroServe
对象
final MicroServe _server = MicroServe();
启动服务器函数
void _serverOn() async {
// 定义路由
_server.get("/", _welcome);
_server.post("/create", _createTask);
_server.get("/read", _readTasks);
_server.put("/update", _updateTask);
_server.delete("/delete", _deleteTask);
// 获取 WiFi IP 地址
final String? lanWifiIp = await Network.getIp(NetworkType.wlan);
const int port = 3000;
// 服务器启动
_server.listen(
ipAddress: lanWifiIp,
port: port,
callBack: (isServerInitiated) {
if (isServerInitiated) {
setState(() {});
} else {
// print("Something went wrong");
}
},
);
}
关闭服务器函数
void _serverOff() async {
await _server.close();
setState(() {});
}
处理器函数
void _welcome(ServerContext serverContext) async {
Response response = Response(
statusCode: 200,
data: {
"message": "Server is Running...",
"clientIp": serverContext.connectionInfo.address,
},
);
serverContext.send(response);
}
void _createTask(ServerContext serverContext) async {
final Request request = serverContext.request;
final Task newTask = Task.fromJson(jsonDecode(request.body));
Response response = Response();
if (_taskStore.containsKey(newTask.id)) {
response.statusCode = HttpStatus.conflict_409.code;
response.data = {"message": "already exist"};
} else {
_taskStore[newTask.id] = newTask;
final Map responseBody = {
"message": "created successfully",
"total": _taskStore.length,
};
response.statusCode = HttpStatus.created_201.code;
response.data = responseBody;
}
serverContext.send(response);
}
void _readTasks(ServerContext serverContext) async {
final List<Map> taskList = [];
for (Task task in _taskStore.values) {
taskList.add(task.toJson());
}
final Map data = {
"message": "fetched successfully",
"data": taskList,
};
Response response = Response(
statusCode: HttpStatus.ok_200.code,
data: data,
);
serverContext.send(response);
}
void _updateTask(ServerContext serverContext) async {
final Request request = serverContext.request;
final int id = int.parse(request.queryParams["id"]!);
final String name = jsonDecode(request.body)["name"];
final bool isDone = jsonDecode(request.body)["isDone"];
final String? apiKey = request.headers["api-key"];
final Response response = Response();
if (apiKey != "abcd1234") {
response.statusCode = HttpStatus.unauthorized_401.code;
response.data = {"message": "invalid api key"};
} else if (!_taskStore.containsKey(id)) {
response.statusCode = HttpStatus.notFound_404.code;
response.data = {"message": "not found"};
} else {
_taskStore[id]!.name = name;
_taskStore[id]!.isDone = isDone;
response.statusCode = HttpStatus.accepted_202.code;
response.data = {"message": "updated successfully"};
}
serverContext.send(response);
}
void _deleteTask(ServerContext serverContext) async {
final Request request = serverContext.request;
final int taskId = int.parse(request.queryParams["id"]!);
final Response response = Response();
if (!_taskStore.containsKey(taskId)) {
response.statusCode = HttpStatus.notFound_404.code;
response.data = {"message": "not found"};
} else {
_taskStore.remove(taskId);
final Map responseBody = {
"message": "deleted successfully",
"total": _taskStore.length,
};
response.statusCode = HttpStatus.accepted_202.code;
response.data = responseBody;
}
serverContext.send(response);
}
更多关于Flutter微服务集成插件micro_serve的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter微服务集成插件micro_serve的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
在Flutter项目中集成微服务通常涉及到与后端服务的通信。虽然Flutter本身不直接提供微服务的集成功能,但你可以使用第三方插件和库来实现这一目的。micro_serve
插件(假设这是一个假想的或特定环境下的插件名称,因为在实际Flutter生态系统中,没有广泛认知的名为 micro_serve
的官方插件)可能会提供一个简化与微服务通信的接口。
不过,为了说明如何在Flutter中集成微服务,我们可以使用 dio
库,这是一个流行的HTTP客户端,用于在Flutter应用中发送网络请求。我们将展示如何配置 dio
来与微服务进行通信。
步骤 1: 添加依赖
首先,在你的 pubspec.yaml
文件中添加 dio
依赖:
dependencies:
flutter:
sdk: flutter
dio: ^4.0.4 # 确保使用最新版本
然后运行 flutter pub get
来获取依赖。
步骤 2: 配置Dio实例
创建一个 dio
实例,并配置基础URL、超时等设置。你可以创建一个单独的文件来管理HTTP客户端的配置,例如 http_service.dart
。
import 'package:dio/dio.dart';
class HttpService {
static final Dio _dio = Dio(
BaseOptions(
baseUrl: 'https://your-microservice-api-base-url.com/api/', // 微服务的基地址
connectTimeout: 5000,
receiveTimeout: 3000,
),
);
static Future<dynamic> get(String endpoint, {Map<String, dynamic>? params}) async {
try {
Response response = await _dio.get(endpoint, queryParameters: params);
return response.data;
} catch (e) {
print("GET request failed: ${e.message}");
throw e;
}
}
static Future<dynamic> post(String endpoint, {Map<String, dynamic>? data}) async {
try {
Response response = await _dio.post(endpoint, data: data);
return response.data;
} catch (e) {
print("POST request failed: ${e.message}");
throw e;
}
}
// 可以根据需要添加PUT, DELETE等方法
}
步骤 3: 使用HttpService进行API调用
在你的业务逻辑中使用 HttpService
类来调用微服务API。例如,在一个Flutter页面中获取用户数据:
import 'package:flutter/material.dart';
import 'http_service.dart';
class UserDataPage extends StatefulWidget {
@override
_UserDataPageState createState() => _UserDataPageState();
}
class _UserDataPageState extends State<UserDataPage> {
late Future<dynamic> _userDataFuture;
@override
void initState() {
super.initState();
_userDataFuture = _fetchUserData();
}
Future<dynamic> _fetchUserData() async {
return await HttpService.get('users/1'); // 假设获取ID为1的用户数据
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('User Data'),
),
body: Center(
child: FutureBuilder<dynamic>(
future: _userDataFuture,
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
if (snapshot.hasError) {
return Text('Error: ${snapshot.error}');
} else {
// 假设返回的数据结构为 {name: String, email: String}
Map<String, dynamic> userData = snapshot.data as Map<String, dynamic>;
return Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text('Name: ${userData['name']}'),
Text('Email: ${userData['email']}'),
],
);
}
} else {
return CircularProgressIndicator();
}
},
),
),
);
}
}
总结
虽然 micro_serve
插件在Flutter社区中可能不存在,但你可以使用 dio
这样的HTTP客户端库来与微服务进行通信。上面的代码示例展示了如何配置 dio
实例,并使用它来发送GET请求以获取用户数据。你可以根据需要扩展这个示例,包括添加错误处理、重试逻辑、身份验证等功能。