Flutter宝可梦API数据获取插件pokeapi_wrapper的使用
Flutter宝可梦API数据获取插件pokeapi_wrapper的使用
pokeapi_wrapper
是一个用 Dart 编写的用于访问 Poke API 的包装器。它支持 PokeAPI v2。
文档
完整的 API 文档可以在 Poke API 找到。
开始使用
要在你的项目中使用 pokeapi_wrapper
,请将 pokeapi_wrapper
添加为 pubspec.yaml
文件中的依赖项。
import 'package:pokeapi_wrapper/pokeapi_wrapper.dart';
示例
以下是一个完整的示例,展示如何使用 pokeapi_wrapper
插件来获取并显示宝可梦列表及其详细信息。
import 'package:flutter/material.dart';
import 'package:pokeapi_wrapper/pokeapi_wrapper.dart';
void main() {
PokeApi.useHiveAsLocalCache = true; // 否则它将使用 shared_preferences 作为本地缓存
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
[@override](/user/override)
Widget build(BuildContext context) {
return const MaterialApp(
title: 'PokeApi Demo',
debugShowCheckedModeBanner: false,
home: PokeApiDemoExample(),
);
}
}
class PokeApiDemoExample extends StatelessWidget {
const PokeApiDemoExample({super.key});
[@override](/user/override)
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text("PokeApi Demo")),
body: const PokeApiDemoExampleBody(),
);
}
}
class PokeApiDemoExampleBody extends FutureBuilderWidget<List<PokemonApiResource>> {
const PokeApiDemoExampleBody({super.key});
[@override](/user/override)
Future<Either<Error, List<PokemonApiResource>>> get future => PokeApi.getPokemonList();
[@override](/user/override)
Widget onWaiting(BuildContext context) => const Center(child: CircularProgressIndicator());
[@override](/user/override)
Widget onError(BuildContext context, Error error) => Text("Error: ${error.toString()}");
[@override](/user/override)
Widget onSuccess(BuildContext context, List<PokemonApiResource> value) => ListView.builder(
itemExtent: 100.0, // 设置 itemExtent 是非常重要的,以便只调用可见项目的 itemBuilder
itemCount: value.length,
itemBuilder: (context, index) => PokeApiDemoExamplePokemon(pokemonApiResource: value[index]),
);
}
class PokeApiDemoExamplePokemon extends FutureBuilderWidget<Pokemon> {
final PokemonApiResource pokemonApiResource;
const PokeApiDemoExamplePokemon({super.key, required this.pokemonApiResource});
[@override](/user/override)
Future<Either<Error, Pokemon>> get future => pokemonApiResource.getPokemon();
[@override](/user/override)
Widget onWaiting(BuildContext context) => const ListTile(leading: CircularProgressIndicator());
[@override](/user/override)
Widget onError(BuildContext context, Error error) => ListTile(leading: const Icon(Icons.error), title: const Text("Error", style: TextStyle(fontWeight: FontWeight.bold, fontSize: 20)), subtitle: Text(error.toString()));
[@override](/user/override)
Widget onSuccess(BuildContext context, Pokemon value) => PokeApiDemoExamplePokemonSpecies(pokemon: value);
}
class PokeApiDemoExamplePokemonSpecies extends FutureBuilderWidget<PokemonSpecies> {
final Pokemon pokemon;
const PokeApiDemoExamplePokemonSpecies({super.key, required this.pokemon});
[@override](/user/override)
Future<Either<Error, PokemonSpecies>> get future => pokemon.species;
[@override](/user/override)
Widget onWaiting(BuildContext context) => Container(color: Colors.white);
[@override](/user/override)
Widget onError(BuildContext context, Error error) => Container(color: Colors.white);
[@override](/user/override)
Widget onSuccess(BuildContext context, PokemonSpecies value) => PokeApiDemoExamplePokemonColor(pokemon: pokemon, pokemonSpecies: value);
}
class PokeApiDemoExamplePokemonColor extends FutureBuilderWidget<PokemonColor> {
final Pokemon pokemon;
final PokemonSpecies pokemonSpecies;
const PokeApiDemoExamplePokemonColor({super.key, required this.pokemon, required this.pokemonSpecies});
[@override](/user/override)
Future<Either<Error, PokemonColor>> get future => pokemonSpecies.color;
[@override](/user/override)
Widget onWaiting(BuildContext context) => Container(color: Colors.white);
[@override](/user/override)
Widget onError(BuildContext context, Error error) => Container(color: Colors.red, child: Text(error.toString()));
[@override](/user/override)
Widget onSuccess(BuildContext context, PokemonColor value) => Card(
color: value.color?.withAlpha(200),
child: ListTile(
leading: Image.network(pokemon.sprites.officialArtWork),
title: Text(pokemon.name, style: const TextStyle(fontWeight: FontWeight.bold, fontSize: 20)),
subtitle: Wrap(spacing: 4, runSpacing: 4, children: pokemon.types.map((pokemonType) => PokeApiDemoExampleAbilityChip(pokemonType: pokemonType)).toList()),
),
);
}
class PokeApiDemoExampleAbilityChip extends FutureBuilderWidget<Type> {
final PokemonType pokemonType;
const PokeApiDemoExampleAbilityChip({super.key, required this.pokemonType});
[@override](/user/override)
Future<Either<Error, Type>> get future => pokemonType.type;
[@override](/user/override)
Widget onWaiting(BuildContext context) => const Chip(label: CircularProgressIndicator());
[@override](/user/override)
Widget onError(BuildContext context, Error error) => Chip(label: Text("Error: ${error.toString()}"));
[@override](/user/override)
Widget onSuccess(BuildContext context, Type value) => Chip(label: Text(value.name));
}
更多关于Flutter宝可梦API数据获取插件pokeapi_wrapper的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter宝可梦API数据获取插件pokeapi_wrapper的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,下面是一个关于如何使用 pokeapi_wrapper
插件来获取宝可梦API数据的Flutter代码案例。这个插件是一个对PokeAPI的封装,可以让你更方便地在Flutter应用中获取宝可梦相关的数据。
首先,确保你已经在 pubspec.yaml
文件中添加了 pokeapi_wrapper
依赖:
dependencies:
flutter:
sdk: flutter
pokeapi_wrapper: ^最新版本号 # 请替换为当前最新版本号
然后运行 flutter pub get
来安装依赖。
接下来是一个简单的Flutter应用示例,展示如何使用 pokeapi_wrapper
来获取宝可梦列表并显示它们的名字:
import 'package:flutter/material.dart';
import 'package:pokeapi_wrapper/pokeapi_wrapper.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'PokeAPI Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: PokeListScreen(),
);
}
}
class PokeListScreen extends StatefulWidget {
@override
_PokeListScreenState createState() => _PokeListScreenState();
}
class _PokeListScreenState extends State<PokeListScreen> {
List<String> pokemonNames = [];
bool isLoading = true;
@override
void initState() {
super.initState();
fetchPokemonNames();
}
Future<void> fetchPokemonNames() async {
final PokeApi pokeApi = PokeApi();
try {
final response = await pokeApi.getPokemonList(limit: 20); // 获取前20个宝可梦
setState(() {
pokemonNames = response.results.map((poke) => poke.name).toList();
isLoading = false;
});
} catch (e) {
print('Error fetching data: $e');
setState(() {
isLoading = false;
});
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('PokeAPI Demo'),
),
body: isLoading
? Center(child: CircularProgressIndicator())
: ListView.builder(
itemCount: pokemonNames.length,
itemBuilder: (context, index) {
return ListTile(
title: Text(pokemonNames[index]),
);
},
),
);
}
}
在这个示例中:
- 我们创建了一个简单的Flutter应用,包含一个
MyApp
和一个PokeListScreen
。 - 在
PokeListScreen
中,我们定义了一个List<String>
来存储宝可梦的名字,以及一个bool
来跟踪数据加载状态。 - 在
initState
方法中,我们调用fetchPokemonNames
方法来获取宝可梦列表。 fetchPokemonNames
方法使用pokeapi_wrapper
插件的PokeApi
类来获取宝可梦列表,并将结果映射为宝可梦的名字列表。- 在
build
方法中,我们使用ListView.builder
来显示宝可梦的名字列表,如果数据正在加载,则显示一个CircularProgressIndicator
。
这个示例展示了如何使用 pokeapi_wrapper
插件来获取并显示宝可梦API数据。你可以根据需要扩展这个示例,例如获取宝可梦的详细信息、图像等。