Flutter VAP2协议支持插件flutter_vap2的使用
Flutter VAP2协议支持插件flutter_vap2的使用
中文文档
Backdrop
透明视频动画是当前较为流行的动画实现方式之一。各大厂商也开源了自己的框架。最终,我们选择了由企鹅电竞开发的VAP(Video Animation Player),它支持Android、iOS和Web,并且提供了方便的封装flutter_vap。它提供了一个工具,可以从帧图像生成带有Alpha通道的视频,这非常棒。
VAP(Video Animation Player)是由企鹅电竞开发的,用于播放酷炫动画。
- 相比于Webp和Apng动画解决方案,它具有更高的压缩率(更小的素材)和硬件解码(更快的解码速度)
- 相比于Lottie,它可以实现更复杂的动画效果(如粒子效果)
Preview
Setup
dependencies:
flutter_vap2: ${last_version}
如何使用
import 'package:flutter_vap2/flutter_vap.dart';
VapViewController vapViewController;
// VapView可以通过外层包Container(),设置宽高来限制弹出视频的宽高
IgnorePointer(
child: VapView(
onVapViewCreated: (controller) {
vapViewController = controller;
}
),
),
- 播放本地视频
Future<Map<dynamic, dynamic>> _playFile(String path) async {
if (path == null) {
return null;
}
var res = await vapViewController.playPath(path);
if (res["status"] == "failure") {
showToast(res["errorMsg"]);
}
return res;
}
- 播放资源文件
Future<Map<dynamic, dynamic>> _playAsset(String asset) async {
if (asset == null) {
return null;
}
var res = await vapViewController.playAsset(asset);
if (res["status"] == "failure") {
showToast(res["errorMsg"]);
}
return res;
}
- 停止播放
VapController.stop()
- 队列播放
_queuePlay() async {
// 模拟多个地方同时调用播放,使得队列执行播放。
QueueUtil.get("vapQueue").addTask(() => vapViewController.playPath(downloadPathList[0]));
QueueUtil.get("vapQueue").addTask(() => vapViewController.playPath(downloadPathList[1]));
}
- 取消队列播放
_cancelQueuePlay() {
QueueUtil.get("vapQueue").cancelTask();
}
示例代码
import 'dart:async';
import 'dart:io';
import 'package:dio/dio.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter_vap2/flutter_vap.dart';
import 'package:oktoast/oktoast.dart';
import 'package:path_provider/path_provider.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
[@override](/user/override)
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
List<String> downloadPathList;
bool isDownload = false;
VapViewController vapViewController;
[@override](/user/override)
void initState() {
super.initState();
initDownloadPath();
}
Future<void> initDownloadPath() async {
Directory appDocDir = await getApplicationDocumentsDirectory();
String rootPath = appDocDir.path;
downloadPathList = ["$rootPath/vap_demo1.mp4", "$rootPath/vap_demo2.mp4"];
print("downloadPathList:$downloadPathList");
}
[@override](/user/override)
Widget build(BuildContext context) {
return OKToast(
child: MaterialApp(
home: Scaffold(
body: Container(
width: double.infinity,
height: double.infinity,
decoration: BoxDecoration(
color: Color.fromARGB(255, 140, 41, 43),
image: DecorationImage(image: AssetImage("static/bg.jpeg")),
),
child: Stack(
alignment: Alignment.bottomCenter,
children: [
Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
CupertinoButton(
color: Colors.purple,
child: Text("下载视频源${isDownload ? "(✅)" : ""}"),
onPressed: _download,
),
CupertinoButton(
color: Colors.purple,
child: Text("File1 播放"),
onPressed: () => _playFile(downloadPathList[0]),
),
CupertinoButton(
color: Colors.purple,
child: Text("File2 播放"),
onPressed: () => _playFile(downloadPathList[1]),
),
CupertinoButton(
color: Colors.purple,
child: Text("资源播放"),
onPressed: () => _playAsset("static/demo.mp4"),
),
CupertinoButton(
color: Colors.purple,
child: Text("停止播放"),
onPressed: () => vapViewController?.stop(),
),
CupertinoButton(
color: Colors.purple,
child: Text("队列播放"),
onPressed: _queuePlay,
),
CupertinoButton(
color: Colors.purple,
child: Text("取消队列播放"),
onPressed: _cancelQueuePlay,
),
],
),
IgnorePointer(
// VapView可以通过外层包Container(),设置宽高来限制弹出视频的宽高
child: Container(
width: 414,
height: 736,
child: VapView(
onVapViewCreated: (controller) {
vapViewController = controller;
},
),
),
),
],
),
),
),
),
);
}
_download() async {
await Dio().download("http://file.jinxianyun.com/vap_demo1.mp4", downloadPathList[0]);
await Dio().download("http://file.jinxianyun.com/vap_demo2.mp4", downloadPathList[1]);
setState(() {
isDownload = true;
});
}
Future<Map<dynamic, dynamic>> _playFile(String path) async {
if (path == null) {
return null;
}
var res = await vapViewController?.playPath(path);
if (res?["status"] == "failure") {
showToast(res?["errorMsg"]);
}
return res;
}
Future<Map<dynamic, dynamic>> _playAsset(String asset) async {
if (asset == null) {
return null;
}
var res = await vapViewController?.playAsset(asset);
if (res?["status"] == "failure") {
showToast(res?["errorMsg"]);
}
return res;
}
_queuePlay() async {
// 模拟多个地方同时调用播放,使得队列执行播放。
QueueUtil.get("vapQueue")
.addTask(() => vapViewController?.playPath(downloadPathList[0]));
QueueUtil.get("vapQueue")
.addTask(() => vapViewController?.playPath(downloadPathList[1]));
}
_cancelQueuePlay() {
QueueUtil.get("vapQueue").cancelTask();
}
}
更多关于Flutter VAP2协议支持插件flutter_vap2的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter VAP2协议支持插件flutter_vap2的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,以下是一个关于如何在Flutter项目中使用flutter_vap2
插件来支持VAP2协议的示例代码。这个插件假设它提供了与VAP2协议进行交互的基本功能。由于具体的插件实现细节和API可能会有所不同,以下代码是一个基于假设的示例,旨在展示如何使用这样的插件。
首先,确保你已经在pubspec.yaml
文件中添加了flutter_vap2
依赖:
dependencies:
flutter:
sdk: flutter
flutter_vap2: ^x.y.z # 替换为实际的版本号
然后运行flutter pub get
来安装依赖。
接下来,在你的Flutter项目中,你可以按照以下方式使用flutter_vap2
插件:
import 'package:flutter/material.dart';
import 'package:flutter_vap2/flutter_vap2.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter VAP2 Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
VAP2Client? _vap2Client;
String _status = 'Not Connected';
@override
void initState() {
super.initState();
// 初始化VAP2客户端
_initVAP2Client();
}
void _initVAP2Client() async {
// 假设VAP2Client需要一个服务器URL和可能的认证信息
String serverUrl = 'https://your-vap2-server.com';
String? username = 'your-username';
String? password = 'your-password';
_vap2Client = VAP2Client(serverUrl, username, password);
// 监听连接状态变化
_vap2Client!.onStatusChanged.listen((status) {
setState(() {
_status = status;
});
});
// 尝试连接到VAP2服务器
try {
await _vap2Client!.connect();
setState(() {
_status = 'Connected';
});
} catch (e) {
print('Failed to connect to VAP2 server: $e');
setState(() {
_status = 'Connection Failed';
});
}
}
void _sendCommand() async {
if (_vap2Client!.isConnected) {
// 假设sendCommand是一个发送VAP2命令的方法
String command = 'your-vap2-command';
try {
var response = await _vap2Client!.sendCommand(command);
print('Response from VAP2 server: $response');
} catch (e) {
print('Failed to send command: $e');
}
} else {
print('Not connected to VAP2 server.');
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Flutter VAP2 Demo'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'Status: $_status',
style: TextStyle(fontSize: 24),
),
SizedBox(height: 20),
ElevatedButton(
onPressed: _sendCommand,
child: Text('Send VAP2 Command'),
),
],
),
),
);
}
@override
void dispose() {
// 断开VAP2客户端连接
_vap2Client?.disconnect();
super.dispose();
}
}
// 假设的VAP2Client类定义(实际使用时请参考插件文档)
class VAP2Client {
String _serverUrl;
String? _username;
String? _password;
bool _isConnected = false;
final _statusController = StreamController<String>();
Stream<String> get onStatusChanged => _statusController.stream;
VAP2Client(this._serverUrl, this._username, this._password);
Future<void> connect() async {
// 假设的连接逻辑
// ...
_isConnected = true;
_statusController.add('Connected');
}
Future<String> sendCommand(String command) async {
// 假设的发送命令逻辑
// ...
return 'Command Sent';
}
void disconnect() {
_isConnected = false;
_statusController.add('Disconnected');
_statusController.close();
}
bool get isConnected => _isConnected;
}
注意:
- 上面的
VAP2Client
类是一个假设的实现,用于展示如何设计该类。实际使用时,你需要参考flutter_vap2
插件的文档来了解其API和具体实现。 - 在真实的应用中,处理异常、错误和状态管理可能会更加复杂,这里仅展示了基本的连接和命令发送逻辑。
- 确保你的VAP2服务器URL、用户名和密码是正确的,并且服务器支持VAP2协议。
希望这个示例代码能帮助你开始在Flutter项目中使用flutter_vap2
插件。