Flutter对象移除插件object_remover的使用
Flutter对象移除插件object_remover的使用
概述
Object Remover 是一个专门为iOS设备设计的强大图像处理库。它为开发者提供了一个直观的界面,可以无缝地从图像中移除对象,从而增强用户体验并开启各种创意可能性。
系统需求
- iOS: 15+
特性
- 离线支持:无需互联网即可快速离线处理。
- 移除对象和人物:轻松从对象和人物中移除对象和人物。
开始使用
在您的项目中将插件包添加到 pubspec.yaml
文件中:
dependencies:
object_remover: ^0.0.2
安装新的依赖项:
flutter pub get
在代码中调用 removeObject
函数:
Future<ObjectRemoverResultModel> removeObject() async {
ObjectRemoverResultModel objectRemoverResultModel = await ObjectRemover.removeObject(
defaultImageUint: // 提供原始图像数据,
maskedImageUint: // 提供掩码图像数据,
);
return objectRemoverResultModel;
}
示例
您可以查看我们的示例项目来了解如何在Flutter应用中使用Object Remover SDK。
许可条款
该库是在Apache License下发布的。
示例代码
import 'dart:typed_data';
import 'dart:ui';
import 'package:finger_painter/finger_painter.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:image_picker/image_picker.dart';
import 'package:object_remover/object_remover.dart';
enum ProcessStatus {
loading,
success,
failure,
none,
}
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
title: 'Object Remover',
debugShowCheckedModeBanner: false,
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(seedColor: Colors.blueAccent),
useMaterial3: true,
),
home: const MyHomePage(title: 'Object Remover'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({
super.key,
required this.title,
});
final String title;
[@override](/user/override)
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final ImagePicker picker = ImagePicker();
late GlobalKey globalKey;
late PainterController painterController;
ProcessStatus status = ProcessStatus.none;
String? message;
Uint8List? imageBytes;
Uint8List? maskedImageUint;
bool objectRemoved = false;
[@override](/user/override)
void initState() {
super.initState();
globalKey = GlobalKey();
painterController = PainterController()
..setPenType(PenType.paintbrush)
..setStrokeColor(Colors.black)
..setMinStrokeWidth(20)
..setMaxStrokeWidth(20)
..setBlendMode(BlendMode.srcOver);
}
_resetAll() {
objectRemoved = false;
maskedImageUint = null;
imageBytes = null;
status = ProcessStatus.none;
painterController.clearContent();
setState(() {});
}
Future<void> _pickPhoto() async {
final XFile? pickedFile = await picker.pickImage(source: ImageSource.gallery);
if (pickedFile != null) {
setState(() {
status = ProcessStatus.loading;
});
Uint8List defaultImageUint = await pickedFile.readAsBytes();
imageBytes = defaultImageUint;
status = ProcessStatus.success;
setState(() {});
}
}
Future<void> _removeObject() async {
maskedImageUint = painterController.getImageBytes();
setState(() {});
Future.delayed(const Duration(seconds: 1), () async {
final RenderRepaintBoundary boundary =
globalKey.currentContext!.findRenderObject() as RenderRepaintBoundary;
final image = await boundary.toImage(pixelRatio: 2.0);
final byteData = await image.toByteData(format: ImageByteFormat.png);
ObjectRemoverResultModel localRembgResultModel = await ObjectRemover.removeObject(
defaultImageUint: imageBytes!,
maskedImageUint: byteData!.buffer.asUint8List(),
);
message = localRembgResultModel.errorMessage;
if (localRembgResultModel.status == 1) {
setState(() {
objectRemoved = true;
imageBytes = Uint8List.fromList(localRembgResultModel.imageBytes!);
status = ProcessStatus.success;
});
} else {
setState(() {
status = ProcessStatus.failure;
});
}
});
}
[@override](/user/override)
Widget build(BuildContext context) {
final Size screenSize = MediaQuery.of(context).size;
return Scaffold(
appBar: AppBar(
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
if (imageBytes != null && status == ProcessStatus.success)
RepaintBoundary(
key: globalKey,
child: Stack(
alignment: Alignment.center,
fit: StackFit.passthrough,
children: [
if (maskedImageUint != null) ...[
SizedBox(
height: screenSize.width * 0.8,
child: Image.memory(imageBytes!),
),
] else ...[
SizedBox(
height: screenSize.width * 0.8,
child: Painter(
controller: painterController,
child: Image.memory(imageBytes!),
),
),
],
if (maskedImageUint != null && !objectRemoved)
SizedBox(
height: screenSize.width * 0.8,
child: ColorFiltered(
colorFilter: const ColorFilter.mode(
Colors.black,
BlendMode.srcOut,
),
child: Image.memory(
maskedImageUint!,
),
),
),
],
),
),
if (status == ProcessStatus.loading)
const CupertinoActivityIndicator(
color: Colors.black,
),
if (status == ProcessStatus.failure)
Text(
message ?? 'Failed to process image',
style: const TextStyle(
color: Colors.red,
fontSize: 18,
),
textAlign: TextAlign.center,
),
if (status == ProcessStatus.none)
const Text(
'Select your image',
style: TextStyle(
color: Colors.black,
fontSize: 18,
),
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: objectRemoved
? _resetAll
: imageBytes != null
? _removeObject
: _pickPhoto,
child: Icon(
objectRemoved
? Icons.restart_alt_rounded
: imageBytes != null
? Icons.check
: Icons.add_photo_alternate_outlined,
),
),
);
}
}
更多关于Flutter对象移除插件object_remover的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter对象移除插件object_remover的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,以下是如何在Flutter项目中使用object_remover
插件的示例代码。object_remover
插件通常用于从内存中移除对象,以帮助管理内存和提高应用性能。不过,请注意,由于object_remover
不是Flutter官方或广泛知名的插件,这里假设它提供了类似功能的API。如果object_remover
插件的API与假设不符,请参考其官方文档进行调整。
首先,确保你已经在pubspec.yaml
文件中添加了object_remover
插件的依赖:
dependencies:
flutter:
sdk: flutter
object_remover: ^latest_version # 替换为实际最新版本号
然后运行flutter pub get
来安装依赖。
接下来,在你的Dart代码中,你可以这样使用object_remover
插件:
import 'package:flutter/material.dart';
import 'package:object_remover/object_remover.dart'; // 假设插件提供了这样的导入路径
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Object Remover Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
late ObjectRemover _objectRemover;
late MyHeavyObject _heavyObject;
@override
void initState() {
super.initState();
_objectRemover = ObjectRemover();
_heavyObject = MyHeavyObject();
// 模拟一些操作,比如将对象添加到某个集合中
_addObjectToList(_heavyObject);
}
@override
void dispose() {
// 在组件销毁前移除对象
_objectRemover.remove(_heavyObject);
super.dispose();
}
void _addObjectToList(MyHeavyObject obj) {
// 这里假设有一个全局或局部的列表来存储对象
// 在实际应用中,这可能是任何形式的集合或管理对象的数据结构
// 这里只是模拟添加操作,实际上你可能会有更复杂的逻辑
print('Object added: $obj');
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Object Remover Demo'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have added a heavy object to memory.',
),
SizedBox(height: 20),
ElevatedButton(
onPressed: () {
// 模拟一个按钮点击事件来移除对象(虽然通常在dispose中处理)
_objectRemover.remove(_heavyObject);
print('Object removed: $_heavyObject');
// 注意:在实际应用中,你可能需要在适当的时候调用此方法,而不是在按钮点击时
// 这里只是为了演示如何使用remove方法
},
child: Text('Remove Heavy Object'),
),
],
),
),
);
}
}
// 定义一个重对象类,用于模拟内存中的重对象
class MyHeavyObject {
@override
String toString() {
return 'MyHeavyObject Instance';
}
}
在这个示例中,我们:
- 添加了
object_remover
插件作为依赖。 - 在
MyApp
中创建了一个简单的Flutter应用。 - 在
MyHomePage
中初始化了一个ObjectRemover
实例和一个模拟的重对象MyHeavyObject
。 - 在
initState
中模拟将对象添加到某个集合中。 - 在
dispose
生命周期方法中调用_objectRemover.remove
来移除对象,确保在组件销毁时释放资源。 - 添加了一个按钮来演示如何调用
remove
方法(虽然在实际应用中,你通常不会在按钮点击时移除对象,这里只是为了演示)。
请注意,由于object_remover
插件的具体API和实现细节可能有所不同,上述代码是一个假设性的示例。在实际使用中,请查阅object_remover
插件的官方文档和API参考,以确保正确使用。