Flutter占位符加载插件skeletons的使用

Flutter占位符加载插件skeletons的使用

skeletons 是一个用于在加载页面时创建自定义骨架小部件的 Flutter 包。这些骨架小部件可以模仿页面布局,使用户在数据加载过程中也能看到页面结构。

示例

以下是几个使用 skeletons 插件的不同场景的示例图:

ListView (Default) ListView (Custom) ListView (Complex Cards)
SkeletonTheme Light/Dark modes Right-To-Left
Custom Shimmer Paragraph Items

所有示例可以在 这里 查看。

如何使用

可以将子小部件封装在一个 Skeleton 小部件中使用:

import 'package:skeletons/skeletons.dart';

Skeleton(
  isLoading: _isLoading,
  skeleton: SkeletonListView(),
  child: Container(
    child: Center(
      child: Text("Content"),
    ),
  ),
)

或者直接使用:

Container(
  child: _isLoading 
    ? SkeletonListView() 
    : Container(
      child: Center(
        child: Text("Content"),
      ),
    ),
)

还可以使用 SkeletonTheme 来设置树中所有骨架后代的默认配置:

SkeletonTheme(
  // themeMode: ThemeMode.light,
  shimmerGradient: LinearGradient(
    colors: [
      Color(0xFFD8E3E7),
      Color(0xFFC8D5DA),
      Color(0xFFD8E3E7),
    ],
    stops: [
      0.1,
      0.5,
      0.9,
    ],
  ),
  darkShimmerGradient: LinearGradient(
    colors: [
      Color(0xFF222222),
      Color(0xFF242424),
      Color(0xFF2B2B2B),
      Color(0xFF242424),
      Color(0xFF222222),
    ],
    stops: [
      0.0,
      0.2,
      0.5,
      0.8,
      1,
    ],
    begin: Alignment(-2.4, -0.2),
    end: Alignment(2.4, 0.2),
    tileMode: TileMode.clamp,
  ),
  child: MaterialApp(
    // 应用程序的主题和其他配置
  ),
)

更多定制化

对于更复杂的形状,可以使用 SkeletonItem 小部件来构建你的骨架:

ListView.builder(
  physics: NeverScrollableScrollPhysics(),
  itemCount: 5,
  itemBuilder: (context, index) => Padding(
    padding: const EdgeInsets.all(8.0),
    child: Container(
      padding: const EdgeInsets.all(8.0),
      decoration: BoxDecoration(color: Colors.white),
      child: SkeletonItem(
        child: Column(
          children: [
            Row(
              children: [
                SkeletonAvatar(
                  style: SkeletonAvatarStyle(
                    shape: BoxShape.circle,
                    width: 50,
                    height: 50,
                  ),
                ),
                SizedBox(width: 8),
                Expanded(
                  child: SkeletonParagraph(
                    style: SkeletonParagraphStyle(
                      lines: 3,
                      spacing: 6,
                      lineStyle: SkeletonLineStyle(
                        randomLength: true,
                        height: 10,
                        borderRadius: BorderRadius.circular(8),
                        minLength: MediaQuery.of(context).size.width / 6,
                        maxLength: MediaQuery.of(context).size.width / 3,
                      ),
                    ),
                  ),
                )
              ],
            ),
            SizedBox(height: 12),
            SkeletonParagraph(
              style: SkeletonParagraphStyle(
                lines: 3,
                spacing: 6,
                lineStyle: SkeletonLineStyle(
                  randomLength: true,
                  height: 10,
                  borderRadius: BorderRadius.circular(8),
                  minLength: MediaQuery.of(context).size.width / 2,
                ),
              ),
            ),
            SizedBox(height: 12),
            SkeletonAvatar(
              style: SkeletonAvatarStyle(
                width: double.infinity,
                minHeight: MediaQuery.of(context).size.height / 8,
                maxHeight: MediaQuery.of(context).size.height / 3,
              ),
            ),
            SizedBox(height: 8),
            Row(
              mainAxisAlignment: MainAxisAlignment.spaceBetween,
              children: [
                Row(
                  children: [
                    SkeletonAvatar(style: SkeletonAvatarStyle(width: 20, height: 20)),
                    SizedBox(width: 8),
                    SkeletonAvatar(style: SkeletonAvatarStyle(width: 20, height: 20)),
                    SizedBox(width: 8),
                    SkeletonAvatar(style: SkeletonAvatarStyle(width: 20, height: 20)),
                  ],
                ),
                SkeletonLine(
                  style: SkeletonLineStyle(
                    height: 16,
                    width: 64,
                    borderRadius: BorderRadius.circular(8),
                  ),
                )
              ],
            )
          ],
        ),
      ),
    ),
  ),
);

问题与反馈

如果有任何问题,请在这里报告:GitHub Issues。欢迎贡献代码。

完整示例代码

下面是完整的示例代码,展示了如何在应用中使用 skeletons 插件:

import 'package:flutter/material.dart';
import 'package:skeletons/skeletons.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  [@override](/user/override)
  Widget build(BuildContext context) {
    return SkeletonTheme(
      shimmerGradient: LinearGradient(
        colors: [
          Color(0xFFD8E3E7),
          Color(0xFFC8D5DA),
          Color(0xFFD8E3E7),
        ],
        stops: [
          0.1,
          0.5,
          0.9,
        ],
      ),
      darkShimmerGradient: LinearGradient(
        colors: [
          Color(0xFF222222),
          Color(0xFF242424),
          Color(0xFF2B2B2B),
          Color(0xFF242424),
          Color(0xFF222222),
        ],
        stops: [
          0.0,
          0.2,
          0.5,
          0.8,
          1,
        ],
        begin: Alignment(-2.4, -0.2),
        end: Alignment(2.4, 0.2),
        tileMode: TileMode.clamp,
      ),
      child: MaterialApp(
        title: 'Skeletons Package Examples',
        theme: ThemeData(
          primarySwatch: Colors.blue,
        ),
        home: HomePage(),
      ),
    );
  }
}

class HomePage extends StatefulWidget {
  [@override](/user/override)
  _HomePageState createState() => _HomePageState();
}

class _HomePageState extends State<HomePage> {
  bool _isLoading = true;

  [@override](/user/override)
  void initState() {
    super.initState();
    // 模拟异步加载数据
    Future.delayed(Duration(seconds: 3), () {
      setState(() {
        _isLoading = false;
      });
    });
  }

  [@override](/user/override)
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('Skeletons Example'),
      ),
      body: _isLoading
          ? SkeletonListView()
          : ListView.builder(
              itemCount: 5,
              itemBuilder: (context, index) => Padding(
                padding: const EdgeInsets.all(8.0),
                child: Container(
                  padding: const EdgeInsets.all(8.0),
                  decoration: BoxDecoration(color: Colors.white),
                  child: Column(
                    children: [
                      Row(
                        children: [
                          SkeletonAvatar(
                            style: SkeletonAvatarStyle(
                              shape: BoxShape.circle,
                              width: 50,
                              height: 50,
                            ),
                          ),
                          SizedBox(width: 8),
                          Expanded(
                            child: SkeletonParagraph(
                              style: SkeletonParagraphStyle(
                                lines: 3,
                                spacing: 6,
                                lineStyle: SkeletonLineStyle(
                                  randomLength: true,
                                  height: 10,
                                  borderRadius: BorderRadius.circular(8),
                                  minLength: MediaQuery.of(context).size.width / 6,
                                  maxLength: MediaQuery.of(context).size.width / 3,
                                ),
                              ),
                            ),
                          )
                        ],
                      ),
                      SizedBox(height: 12),
                      SkeletonParagraph(
                        style: SkeletonParagraphStyle(
                          lines: 3,
                          spacing: 6,
                          lineStyle: SkeletonLineStyle(
                            randomLength: true,
                            height: 10,
                            borderRadius: BorderRadius.circular(8),
                            minLength: MediaQuery.of(context).size.width / 2,
                          ),
                        ),
                      ),
                      SizedBox(height: 12),
                      SkeletonAvatar(
                        style: SkeletonAvatarStyle(
                          width: double.infinity,
                          minHeight: MediaQuery.of(context).size.height / 8,
                          maxHeight: MediaQuery.of(context).size.height / 3,
                        ),
                      ),
                      SizedBox(height: 8),
                      Row(
                        mainAxisAlignment: MainAxisAlignment.spaceBetween,
                        children: [
                          Row(
                            children: [
                              SkeletonAvatar(style: SkeletonAvatarStyle(width: 20, height: 20)),
                              SizedBox(width: 8),
                              SkeletonAvatar(style: SkeletonAvatarStyle(width: 20, height: 20)),
                              SizedBox(width: 8),
                              SkeletonAvatar(style: SkeletonAvatarStyle(width: 20, height: 20)),
                            ],
                          ),
                          SkeletonLine(
                            style: SkeletonLineStyle(
                              height: 16,
                              width: 64,
                              borderRadius: BorderRadius.circular(8),
                            ),
                          )
                        ],
                      )
                    ],
                  ),
                ),
              ),
            ),
    );
  }
}

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1 回复

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当然,下面是一个关于如何在Flutter中使用占位符加载插件 skeletons 的代码案例。我们将通过安装和配置 flutter_skeleton_screen 这个流行的库来展示如何使用占位符(skeletons)来增强用户体验,尤其是在等待数据加载时。

1. 添加依赖

首先,在你的 pubspec.yaml 文件中添加 flutter_skeleton_screen 依赖:

dependencies:
  flutter:
    sdk: flutter
  flutter_skeleton_screen: ^1.2.0  # 确保使用最新版本

2. 安装依赖

保存 pubspec.yaml 文件后,在终端运行以下命令来安装依赖:

flutter pub get

3. 使用 Skeletons

接下来,在你的 Flutter 应用中使用 SkeletonScreenSkeletonWidget 来创建占位符。以下是一个完整的示例,展示如何在数据加载时显示占位符:

import 'package:flutter/material.dart';
import 'package:flutter_skeleton_screen/flutter_skeleton_screen.dart';
import 'package:flutter_skeleton_screen/skeleton_widget.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Skeletons Example',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: Scaffold(
        appBar: AppBar(
          title: Text('Flutter Skeletons Example'),
        ),
        body: MyHomePage(),
      ),
    );
  }
}

class MyHomePage extends StatefulWidget {
  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  bool isLoading = true; // 模拟数据加载状态
  List<String> data = []; // 模拟数据

  @override
  void initState() {
    super.initState();
    // 模拟异步数据加载
    Future.delayed(Duration(seconds: 2), () {
      setState(() {
        isLoading = false;
        data = List.generate(10, (index) => "Item ${index + 1}");
      });
    });
  }

  @override
  Widget build(BuildContext context) {
    return isLoading
        ? SkeletonScreen(
            containerColor: Colors.grey[200]!,
            skeletonChild: ListView.builder(
              itemCount: 10,
              itemBuilder: (context, index) {
                return SkeletonWidget.builder(
                  builder: (context, width, height) => ListTile(
                    leading: Icon(Icons.account_circle),
                    title: Text('Loading...'),
                  ),
                  width: MediaQuery.of(context).size.width,
                  height: 50,
                  duration: Duration(milliseconds: 800),
                  count: 1,
                  enablePulseAnimation: true,
                )[0];
              },
            ),
          )
        : ListView.builder(
            itemCount: data.length,
            itemBuilder: (context, index) {
              return ListTile(
                leading: Icon(Icons.account_circle),
                title: Text(data[index]),
              );
            });
  }
}

代码解释

  1. 依赖安装:我们在 pubspec.yaml 中添加了 flutter_skeleton_screen 依赖,并运行 flutter pub get 安装它。
  2. Skeletons 配置:在 MyHomePage 中,我们使用 SkeletonScreen 来显示占位符,当数据加载时 (isLoading == true)。
  3. 数据加载模拟:在 initState 中,我们使用 Future.delayed 模拟异步数据加载,2秒后更新状态并填充数据。
  4. 占位符构建:使用 SkeletonWidget.builder 构建占位符,每个占位符的宽度和高度可以根据需要调整。这里我们为每个列表项生成了一个简单的占位符。
  5. 数据展示:一旦数据加载完成 (isLoading == false),我们使用 ListView.builder 显示实际数据。

这个示例展示了如何在Flutter中使用 flutter_skeleton_screen 插件来增强用户体验,通过占位符在数据加载时给用户一个直观的反馈。

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