Flutter原生功能集成插件native_runchen的使用

Flutter原生功能集成插件native_runchen的使用

native_runchen

`Flutter与Android原生层交互的插件,内容还在持续扩展中. 现有方法包括:

  1. 音量控制(音量加、音量减、设置音量、获取当前音量、静音、取消静音)
  2. Toast显示方法
  3. 串口通讯(串口开启、串口发送、串口读取、串口关闭)
  4. I2C通讯接口(I2C写入、I2C读取)
  5. RFID模块读取(USB转串口)

USB2SerialPortManage

如果应用需要在设备连接时收到通知,可以在项目的res/xml/目录下添加device_filter.xml文件,并在AndroidManifest.xml中进行配置。

<activity
    android:name="..."
    ...>
</activity>

Getting Started

本项目是一个用于Flutter的插件包,它包含了针对Android和/或iOS平台的特定实现代码。帮助你开始使用Flutter,请参阅我们的在线文档,该文档提供了教程、示例、移动开发指南以及完整的API引用。


示例代码

以下是一个简单的示例代码,展示了如何使用native_runchen插件来实现音量控制、串口通讯和I2C通讯等功能。

示例代码:main.dart

import 'package:flutter/material.dart';
import 'dart:async';

import 'package:flutter/services.dart';
import 'package:native_runchen/native_runchen.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatefulWidget {
  const MyApp({Key? key}) : super(key: key);

  [@override](/user/override)
  State<MyApp> createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  String _platformVersion = 'Unknown';
  String _deviceName = '/dev/ttyS4';
  String _baudRate = '57600';
  String _sendData = 'EF01FFFFFFFF01000831000103004A0088';
  String _message = '';
  String _i2cDeviceName = '';

  [@override](/user/override)
  void initState() {
    super.initState();
    initPlatformState();
    _onReceiveEventData();
  }

  // 平台消息是异步的,因此我们在异步方法中初始化。
  Future<void> initPlatformState() async {
    String platformVersion;
    // 平台消息可能失败,因此我们使用try/catch处理PlatformException。
    // 我们还处理了消息可能返回null的情况。
    try {
      platformVersion =
          await NativeRunchen.platformVersion ?? 'Unknown platform version';
    } on PlatformException {
      platformVersion = 'Failed to get platform version.';
    }

    // 如果在异步平台消息仍在飞行时,小部件从树中被移除,我们希望丢弃回复而不是调用
    // setState来更新我们不存在的外观。
    if (!mounted) return;

    setState(() {
      _platformVersion = platformVersion;
    });
  }

  void _onReceiveEventData() {
    NativeRunchen.onListenStreamData((data) {
      setState(() {
        _message = data;
      });
    }, (error) {
      print("event channel error : $error");
    });
  }

  [@override](/user/override)
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Plugin example app'),
        ),
        body: Column(
          children: [
            Text('Running on: $_platformVersion\n'),
            Row(
                crossAxisAlignment: CrossAxisAlignment.center,
                mainAxisAlignment: MainAxisAlignment.spaceAround,
                children: [
                  MaterialButton(
                      color: Colors.blue,
                      textColor: Colors.white,
                      child: new Text('音量加'),
                      onPressed: () {
                        NativeRunchen.volumeUp;
                      }),
                  MaterialButton(
                      color: Colors.blue,
                      textColor: Colors.white,
                      child: new Text('音量减'),
                      onPressed: () {
                        NativeRunchen.volumeDown;
                      }),
                  MaterialButton(
                      color: Colors.blue,
                      textColor: Colors.white,
                      child: new Text('静音'),
                      onPressed: () {
                        NativeRunchen.muteOn;
                      }),
                  MaterialButton(
                      color: Colors.blue,
                      textColor: Colors.white,
                      child: new Text('取消静音'),
                      onPressed: () {
                        NativeRunchen.muteOff;
                      })
                ]),
            TextField(
                style: const TextStyle(color: Color(0xFFA7ABBB), fontSize: 15),
                controller: TextEditingController.fromValue(TextEditingValue(
                    text: _deviceName,
                    selection: TextSelection.fromPosition(TextPosition(
                        affinity: TextAffinity.downstream,
                        offset: _deviceName.length)))),
                decoration: InputDecoration(
                  counterText: '',
                  filled: true,
                  fillColor: Color(0xFF1A1A1A),
                  hintStyle:
                      const TextStyle(color: Color(0xFFA7ABBB), fontSize: 15),
                  hintText: '请输入串口设备名称',
                  contentPadding:
                      EdgeInsets.symmetric(horizontal: 15, vertical: 10),
                  enabledBorder: OutlineInputBorder(
                      borderRadius: BorderRadius.circular(6),
                      borderSide: BorderSide.none),
                  focusedBorder: OutlineInputBorder(
                      borderRadius: BorderRadius.circular(6),
                      borderSide: BorderSide.none),
                ),
                onChanged: (v) {
                  _deviceName = v;
                  setState(() {});
                }),
            TextField(
                style: const TextStyle(color: Color(0xFFA7ABBB), fontSize: 15),
                controller: TextEditingController.fromValue(TextEditingValue(
                    text: _baudRate,
                    selection: TextSelection.fromPosition(TextPosition(
                        affinity: TextAffinity.downstream,
                        offset: _baudRate.length)))),
                decoration: InputDecoration(
                  counterText: '',
                  filled: true,
                  fillColor: Color(0xFF1A1A1A),
                  hintStyle:
                      const TextStyle(color: Color(0xFFA7ABBB), fontSize: 15),
                  hintText: '请输入波特率',
                  contentPadding:
                      EdgeInsets.symmetric(horizontal: 15, vertical: 10),
                  enabledBorder: OutlineInputBorder(
                      borderRadius: BorderRadius.circular(6),
                      borderSide: BorderSide.none),
                  focusedBorder: OutlineInputBorder(
                      borderRadius: BorderRadius.circular(6),
                      borderSide: BorderSide.none),
                ),
                onChanged: (v) {
                  _baudRate = v;
                  setState(() {});
                }),
            TextField(
                style: const TextStyle(color: Color(0xFFA7ABBB), fontSize: 15),
                controller: TextEditingController.fromValue(TextEditingValue(
                    text: _sendData,
                    selection: TextSelection.fromPosition(TextPosition(
                        affinity: TextAffinity.downstream,
                        offset: _sendData.length)))),
                decoration: InputDecoration(
                  counterText: '',
                  filled: true,
                  fillColor: Color(0xFF1A1A1A),
                  hintStyle:
                      const TextStyle(color: Color(0xFFA7ABBB), fontSize: 15),
                  hintText: '请输入发送内容',
                  contentPadding:
                      EdgeInsets.symmetric(horizontal: 15, vertical: 10),
                  enabledBorder: OutlineInputBorder(
                      borderRadius: BorderRadius.circular(6),
                      borderSide: BorderSide.none),
                  focusedBorder: OutlineInputBorder(
                      borderRadius: BorderRadius.circular(6),
                      borderSide: BorderSide.none),
                ),
                onChanged: (v) {
                  _sendData = v;
                  setState(() {});
                }),
            TextField(
                style: const TextStyle(color: Color(0xFFA7ABBB), fontSize: 15),
                controller: TextEditingController.fromValue(TextEditingValue(
                    text: _message,
                    selection: TextSelection.fromPosition(TextPosition(
                        affinity: TextAffinity.downstream,
                        offset: _message.length)))),
                decoration: InputDecoration(
                  counterText: '',
                  filled: true,
                  fillColor: Color(0xFF1A1A1A),
                  hintStyle:
                      const TextStyle(color: Color(0xFFA7ABBB), fontSize: 15),
                  hintText: '读取内容',
                  contentPadding:
                      EdgeInsets.symmetric(horizontal: 15, vertical: 10),
                  enabledBorder: OutlineInputBorder(
                      borderRadius: BorderRadius.circular(6),
                      borderSide: BorderSide.none),
                  focusedBorder: OutlineInputBorder(
                      borderRadius: BorderRadius.circular(6),
                      borderSide: BorderSide.none),
                ),
                onChanged: (v) {
                  _message = v;
                  setState(() {});
                }),
            Row(
              crossAxisAlignment: CrossAxisAlignment.center,
              mainAxisAlignment: MainAxisAlignment.spaceAround,
              children: [
                MaterialButton(
                    color: Colors.blue,
                    textColor: Colors.white,
                    child: new Text('打开串口'),
                    onPressed: () {
                      NativeRunchen.openSerialPort(
                          _deviceName, _baudRate, 8, 'n', 1);
                    }),
                MaterialButton(
                    color: Colors.blue,
                    textColor: Colors.white,
                    child: new Text('关闭串口'),
                    onPressed: () {
                      NativeRunchen.closeSerialPort(_deviceName);
                    }),
                MaterialButton(
                    color: Colors.blue,
                    textColor: Colors.white,
                    child: new Text('发送数据'),
                    onPressed: () {
                      NativeRunchen.serialPortSend(_deviceName, _sendData);
                    })
              ],
            ),
            TextField(
                style: const TextStyle(color: Color(0xFFA7ABBB), fontSize: 15),
                controller: TextEditingController.fromValue(TextEditingValue(
                    text: _i2cDeviceName,
                    selection: TextSelection.fromPosition(TextPosition(
                        affinity: TextAffinity.downstream,
                        offset: _i2cDeviceName.length)))),
                decoration: InputDecoration(
                  counterText: '',
                  filled: true,
                  fillColor: Color(0xFF1A1A1A),
                  hintStyle:
                      const TextStyle(color: Color(0xFFA7ABBB), fontSize: 15),
                  hintText: '请输入I2C设备名称',
                  contentPadding:
                      EdgeInsets.symmetric(horizontal: 15, vertical: 10),
                  enabledBorder: OutlineInputBorder(
                      borderRadius: BorderRadius.circular(6),
                      borderSide: BorderSide.none),
                  focusedBorder: OutlineInputBorder(
                      borderRadius: BorderRadius.circular(6),
                      borderSide: BorderSide.none),
                ),
                onChanged: (v) {
                  _i2cDeviceName = v;
                  setState(() {});
                }),
            Row(
              crossAxisAlignment: CrossAxisAlignment.center,
              mainAxisAlignment: MainAxisAlignment.spaceAround,
              children: [
                MaterialButton(
                    color: Colors.blue,
                    textColor: Colors.white,
                    child: new Text('设备写入'),
                    onPressed: () {
                      NativeRunchen.i2cWrite(_i2cDeviceName, "0xFF");
                    }),
                MaterialButton(
                    color: Colors.blue,
                    textColor: Colors.white,
                    child: new Text('设备读取'),
                    onPressed: () {
                      NativeRunchen.i2cRead(_i2cDeviceName, 1);
                    })
              ],
            ),
            Row(
              crossAxisAlignment: CrossAxisAlignment.center,
              mainAxisAlignment: MainAxisAlignment.spaceAround,
              children: [
                MaterialButton(
                    color: Colors.blue,
                    textColor: Colors.white,
                    child: new Text('USB串口配置'),
                    onPressed: () {
                      NativeRunchen.usb2SerialPortSetConfig(
                          "57600", "8", "1", "0");
                    }),
                MaterialButton(
                    color: Colors.blue,
                    textColor: Colors.white,
                    child: new Text('USB串口打开'),
                    onPressed: () {
                      NativeRunchen.usb2SerialPortOpenDevice;
                    }),
                MaterialButton(
                    color: Colors.blue,
                    textColor: Colors.white,
                    child: new Text('USB串口关闭'),
                    onPressed: () {
                      NativeRunchen.usb2SerialPortCloseDevice;
                    }),
                MaterialButton(
                    color: Colors.blue,
                    textColor: Colors.white,
                    child: new Text('USB串口发送数据'),
                    onPressed: () {
                      NativeRunchen.usb2SerialPortWriteData(_sendData);
                    })
              ],
            )
          ],
        ),
      ),
    );
  }
}

更多关于Flutter原生功能集成插件native_runchen的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html

1 回复

更多关于Flutter原生功能集成插件native_runchen的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html


当然,关于如何在Flutter项目中集成并使用原生功能插件native_runchen(请注意,native_runchen是一个假设的插件名称,实际中可能并不存在这样一个具体命名的插件,但以下示例将展示如何集成和使用一个假设的原生插件的基本流程),以下是一个示例代码案例。

1. 创建Flutter插件

首先,假设我们已经有一个Flutter插件native_runchen,该插件提供了某些原生功能。在真实场景中,你可能需要从pub.dev下载或自己创建这个插件。

2. 在Flutter项目中添加依赖

在你的pubspec.yaml文件中添加对该插件的依赖:

dependencies:
  flutter:
    sdk: flutter
  native_runchen: ^1.0.0  # 假设的版本号

然后运行flutter pub get来安装依赖。

3. 配置原生代码(iOS和Android)

iOS

ios/Runner/Info.plist中可能需要添加一些权限配置,具体取决于插件所需的功能。例如,如果插件需要访问相机,你可能需要添加:

<key>NSCameraUsageDescription</key>
<string>App needs access to the camera</string>

然后,在ios/目录下的Podfile中,确保平台版本符合插件要求。

Android

android/app/src/main/AndroidManifest.xml中添加必要的权限。例如:

<uses-permission android:name="android.permission.CAMERA" />

同样,确保android/build.gradleandroid/app/build.gradle文件中的编译SDK版本和targetSDK版本与插件要求一致。

4. 使用插件功能

在你的Dart代码中,你可以这样使用native_runchen插件:

import 'package:flutter/material.dart';
import 'package:native_runchen/native_runchen.dart';  // 导入插件

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: Text('Native Runchen Example'),
        ),
        body: Center(
          child: ElevatedButton(
            onPressed: _useNativeFunction,
            child: Text('Call Native Function'),
          ),
        ),
      ),
    );
  }

  void _useNativeFunction() async {
    try {
      // 调用插件提供的原生方法,假设这个方法叫做`someNativeMethod`
      var result = await NativeRunchen.someNativeMethod();
      print('Native method result: $result');
    } catch (e) {
      print('Error calling native method: $e');
    }
  }
}

5. 实现原生方法(示例)

iOS(Swift)

ios/Runner/NativeRunchenPlugin.swift中:

import Flutter

public class NativeRunchenPlugin: NSObject, FlutterPlugin {
  public static func register(with registrar: FlutterRegistrar) {
    let channel = FlutterMethodChannel(name: "native_runchen", binaryMessenger: registrar.messenger())
    let instance = NativeRunchenPlugin()
    channel.setMethodCallHandler(instance.handle(_:result:))
  }

  public func handle(_ call: FlutterMethodCall, result: @escaping FlutterResult) {
    if call.method == "someNativeMethod" {
      // 执行原生逻辑,例如返回一个字符串
      let resultString = "Hello from native iOS!"
      result(resultString)
    } else {
      result(FlutterMethodNotImplemented)
    }
  }
}

Android(Kotlin)

android/src/main/kotlin/com/example/native_runchen/NativeRunchenPlugin.kt中:

package com.example.native_runchen

import io.flutter.embedding.engine.plugins.FlutterPlugin
import io.flutter.embedding.engine.plugins.activity.ActivityAware
import io.flutter.embedding.engine.plugins.activity.ActivityPluginBinding
import io.flutter.plugin.common.MethodCall
import io.flutter.plugin.common.MethodChannel
import io.flutter.plugin.common.MethodChannel.MethodCallHandler
import io.flutter.plugin.common.MethodChannel.Result
import android.app.Activity

class NativeRunchenPlugin: FlutterPlugin, MethodCallHandler, ActivityAware {
  private lateinit var channel: MethodChannel
  private var activity: Activity? = null

  override fun onAttachedToEngine(binding: FlutterPluginBinding) {
    channel = MethodChannel(binding.binaryMessenger, "native_runchen")
    channel.setMethodCallHandler(this)
  }

  override fun onMethodCall(call: MethodCall, result: Result) {
    if (call.method == "someNativeMethod") {
      // 执行原生逻辑,例如返回一个字符串
      result.success("Hello from native Android!")
    } else {
      result.notImplemented()
    }
  }

  override fun onDetachedFromEngine(binding: FlutterPluginBinding) {
    channel.setMethodCallHandler(null)
  }

  override fun onAttachedToActivity(binding: ActivityPluginBinding) {
    activity = binding.activity
  }

  override fun onDetachedFromActivityForConfigChanges() {
    activity = null
  }

  override fun onReattachedToActivityForConfigChanges(binding: ActivityPluginBinding) {
    activity = binding.activity
  }

  override fun onDetachedFromActivity() {
    activity = null
  }
}

请注意,上述代码示例是基于假设的插件native_runchen,并且展示了如何在Flutter项目中集成和使用原生插件的基本流程。实际插件的集成可能会有所不同,具体取决于插件的功能和实现细节。

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