Flutter编码转换插件base83的使用
Flutter编码转换插件base83的使用
在您的 pubspec.yaml
文件中添加以下依赖:
dependencies:
base83: any
然后,在您的代码中导入并使用该包:
import 'package:base83/base83.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// 这个小部件是你的应用的根。
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
title: 'Blurhash & Base83',
theme: ThemeData(
inputDecorationTheme: const InputDecorationTheme(
border: OutlineInputBorder(),
alignLabelWithHint: true,
),
brightness: Brightness.dark,
primarySwatch: Colors.blue,
),
home: const HomePage(),
);
}
}
class HomePage extends StatefulWidget {
const HomePage({Key? key}) : super(key: key);
[@override](/user/override)
State<HomePage> createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
Uint8List? _bitmap;
bool _showOriginalImage = true;
[@override](/user/override)
void initState() {
_createBlurhash(_initialBlurhash);
super.initState();
}
void _createBlurhash(String value) {
// 解码Blurhash字符串到Uint8List对象
_bitmap = Blurhash.decode(value, 400, 224);
_showOriginalImage = value == _initialBlurhash;
setState(() {});
}
[@override](/user/override)
Widget build(BuildContext context) {
final bitmap = _bitmap;
return Scaffold(
appBar: AppBar(
title: const Text('Blurhash & Base83'),
),
body: ListView(
padding: const EdgeInsets.all(8),
children: [
// 输入框用于输入Blurhash字符串
TextFormField(
initialValue: _initialBlurhash,
onChanged: _createBlurhash,
),
const SizedBox(height: 16),
// 显示解码后的图像
if (bitmap != null)
Center(
child: ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 400, maxHeight: 224),
child: Image.memory(
bitmap,
fit: BoxFit.cover,
),
),
),
// 如果显示原始图像,则显示
if (_showOriginalImage) const SizedBox(height: 16),
if (_showOriginalImage)
Center(
child: ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 400, maxHeight: 224),
child: Image.network(
'https://blurha.sh/12c2aca29ea896a628be.jpg',
fit: BoxFit.cover,
),
),
)
],
),
);
}
}
示例代码
import 'dart:typed_data';
import 'package:base83/base83.dart';
import 'package:flutter/material.dart';
const String _initialBlurhash = 'LEHLh[WB2yk8pyoJadR*.7kCMdnj';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
title: 'Blurhash & Base83',
theme: ThemeData(
inputDecorationTheme: const InputDecorationTheme(
border: OutlineInputBorder(),
alignLabelWithHint: true,
),
brightness: Brightness.dark,
primarySwatch: Colors.blue,
),
home: const HomePage(),
);
}
}
class HomePage extends StatefulWidget {
const HomePage({Key? key}) : super(key: key);
[@override](/user/override)
State<HomePage> createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
Uint8List? _bitmap;
bool _showOriginalImage = true;
[@override](/user/override)
void initState() {
_createBlurhash(_initialBlurhash);
super.initState();
}
void _createBlurhash(String value) {
// 解码Blurhash字符串到Uint8List对象
_bitmap = Blurhash.decode(value, 400, 224);
_showOriginalImage = value == _initialBlurhash;
setState(() {});
}
[@override](/user/override)
Widget build(BuildContext context) {
final bitmap = _bitmap;
return Scaffold(
appBar: AppBar(
title: const Text('Blurhash & Base83'),
),
body: ListView(
padding: const EdgeInsets.all(8),
children: [
// 输入框用于输入Blurhash字符串
TextFormField(
initialValue: _initialBlurhash,
onChanged: _createBlurhash,
),
const SizedBox(height: 16),
// 显示解码后的图像
if (bitmap != null)
Center(
child: ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 400, maxHeight: 224),
child: Image.memory(
bitmap,
fit: BoxFit.cover,
),
),
),
// 如果显示原始图像,则显示
if (_showOriginalImage) const SizedBox(height: 16),
if (_showOriginalImage)
Center(
child: ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 400, maxHeight: 224),
child: Image.network(
'https://blurha.sh/12c2aca29ea896a628be.jpg',
fit: BoxFit.cover,
),
),
)
],
),
);
}
}
更多关于Flutter编码转换插件base83的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
1 回复
更多关于Flutter编码转换插件base83的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,下面是一个关于如何在Flutter项目中使用base83编码转换插件的示例代码。首先,确保你已经在pubspec.yaml
文件中添加了base83依赖:
dependencies:
flutter:
sdk: flutter
base83: ^x.y.z # 请替换为最新的版本号
然后运行flutter pub get
来安装依赖。
以下是一个简单的Flutter应用示例,演示如何使用base83插件进行编码和解码操作:
import 'package:flutter/material.dart';
import 'package:base83/base83.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Base83 Encoding/Decoding Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: Base83Demo(),
);
}
}
class Base83Demo extends StatefulWidget {
@override
_Base83DemoState createState() => _Base83DemoState();
}
class _Base83DemoState extends State<Base83Demo> {
final TextEditingController _inputController = TextEditingController();
String _encodedResult = '';
String _decodedResult = '';
void _encode() {
setState(() {
_encodedResult = base83.encode(_inputController.text);
_decodedResult = ''; // Clear decoded result when encoding
});
}
void _decode() {
setState(() {
_decodedResult = base83.decode(_inputController.text);
_encodedResult = ''; // Clear encoded result when decoding
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Base83 Encoding/Decoding Demo'),
),
body: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
TextField(
controller: _inputController,
decoration: InputDecoration(labelText: 'Input Text'),
maxLines: 4,
),
SizedBox(height: 20),
ElevatedButton(
onPressed: _encode,
child: Text('Encode'),
),
SizedBox(height: 10),
ElevatedButton(
onPressed: _decode,
child: Text('Decode'),
),
SizedBox(height: 20),
if (_encodedResult.isNotEmpty)
Text(
'Encoded Result: $_encodedResult',
style: TextStyle(color: Colors.green),
),
if (_decodedResult.isNotEmpty)
Text(
'Decoded Result: $_decodedResult',
style: TextStyle(color: Colors.blue),
),
],
),
),
);
}
}
代码解释
- 依赖添加:在
pubspec.yaml
中添加base83
依赖。 - UI布局:使用Flutter的Material Design组件创建一个简单的用户界面,包含一个文本输入框和两个按钮(一个用于编码,一个用于解码)。
- 状态管理:使用
StatefulWidget
和TextEditingController
来管理输入框的内容和编码/解码结果。 - 编码和解码:定义了两个方法
_encode
和_decode
,分别用于执行Base83编码和解码操作,并更新UI显示结果。
注意事项
- 输入验证:实际应用中,应添加输入验证以处理可能的异常情况(如解码非法Base83字符串)。
- 错误处理:在实际应用中,建议添加错误处理逻辑,以便在编码或解码失败时给出用户友好的提示。
希望这个示例能帮到你理解如何在Flutter项目中使用base83插件进行编码和解码操作。