Flutter系统信息查询插件system_information的使用
Flutter系统信息查询插件system_information的使用
在Flutter应用中,我们经常需要获取设备的系统信息。system_information
插件提供了方便的方法来获取这些信息。下面我们将详细介绍如何使用该插件,并提供一个完整的示例代码。
系统信息
import 'package:system_information/system_information.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await systemInformation.ensureInitialized(
isUseStatic: false,
);
runApp(const MyApp());
}
设备ID(持久化)
如果你需要获取设备的唯一标识符,并且希望即使在应用程序卸载或设备重启后也能保持一致,可以使用以下方法:
final SystemInformation systemInformation = SystemInformation();
Future<void> initDeviceId() async {
String deviceId;
try {
deviceId = (await systemInformation.getDeviceDrmId());
} on PlatformException {
deviceId = 'Failed to get platform version.';
}
if (!mounted) return;
setState(() {
_deviceId = deviceId;
});
}
完整示例代码
以下是一个完整的示例代码,展示了如何使用system_information
插件来获取并显示设备的系统信息:
import 'dart:convert';
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:system_information/system_information.dart';
const SystemInformation systemInformation = SystemInformation();
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await systemInformation.ensureInitialized(
isUseStatic: false,
);
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
[@override](/user/override)
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _deviceId = 'Unknown';
[@override](/user/override)
void initState() {
super.initState();
initDeviceId();
}
Future<void> initDeviceId() async {
String deviceId;
try {
deviceId = (await systemInformation.getDeviceDrmId());
} on PlatformException {
deviceId = 'Failed to get platform version.';
}
if (!mounted) return;
setState(() {
_deviceId = deviceId;
});
}
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('系统信息'),
),
body: Center(
child: Padding(
padding: const EdgeInsets.all(10),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
'设备ID : \n$_deviceId',
),
TextButton(
onPressed: () {
Clipboard.setData(ClipboardData(text: _deviceId));
},
child: Text(
'复制设备ID',
),
),
const Divider(height: 30, color: Colors.transparent),
Builder(
builder: (context) {
String encoded = base64.encode(utf8.encode(_deviceId));
return Text("设备ID编码 : \n$encoded");
},
),
Text(
systemInformation.toMessage(),
),
],
),
),
),
),
);
}
}
更多关于Flutter系统信息查询插件system_information的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter系统信息查询插件system_information的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,关于Flutter系统信息查询插件system_information
的使用,以下是一个详细的代码示例,展示了如何获取设备的各种系统信息。
首先,确保你已经在pubspec.yaml
文件中添加了system_information
依赖:
dependencies:
flutter:
sdk: flutter
system_information: ^latest_version # 请替换为最新的版本号
然后,运行flutter pub get
来安装依赖。
以下是一个完整的Flutter应用程序示例,展示了如何使用system_information
插件来获取设备的系统信息:
import 'package:flutter/material.dart';
import 'package:system_information/system_information.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _deviceInfo = '';
String _osInfo = '';
String _batteryInfo = '';
String _storageInfo = '';
@override
void initState() {
super.initState();
_getDeviceInfo();
_getOSInfo();
_getBatteryInfo();
_getStorageInfo();
}
Future<void> _getDeviceInfo() async {
final deviceInfo = await SystemInfo.deviceInfo;
setState(() {
_deviceInfo = 'Device Model: ${deviceInfo.model}\n'
'Device Brand: ${deviceInfo.brand}\n'
'Device Board: ${deviceInfo.board}\n'
'Device Fingerprint: ${deviceInfo.fingerprint}\n'
'Device Hardware: ${deviceInfo.hardware}\n'
'Device Host: ${deviceInfo.host}\n'
'Device Product: ${deviceInfo.product}\n'
'Device Tags: ${deviceInfo.tags}\n'
'Device Type: ${deviceInfo.type}\n'
'Device Version Base OS: ${deviceInfo.versionBaseOS}\n'
'Device Version Codename: ${deviceInfo.versionCodename}\n'
'Device Version Incremental: ${deviceInfo.versionIncremental}\n'
'Device Version Preview SDK Int: ${deviceInfo.versionPreviewSdkInt}\n'
'Device Version Release: ${deviceInfo.versionRelease}\n'
'Device Version SDK Int: ${deviceInfo.versionSdkInt}\n'
'Device Version Security Patch: ${deviceInfo.versionSecurityPatch}';
});
}
Future<void> _getOSInfo() async {
final osInfo = await SystemInfo.osInfo;
setState(() {
_osInfo = 'OS Architecture: ${osInfo.architecture}\n'
'OS Bootloader: ${osInfo.bootloader}\n'
'OS Brand: ${osInfo.brand}\n'
'OS Display: ${osInfo.display}\n'
'OS Fingerprint: ${osInfo.fingerprint}\n'
'OS Hardware: ${osInfo.hardware}\n'
'OS Host: ${osInfo.host}\n'
'OS Manufacturer: ${osInfo.manufacturer}\n'
'OS Model: ${osInfo.model}\n'
'OS Product: ${osInfo.product}\n'
'OS Tags: ${osInfo.tags}\n'
'OS Type: ${osInfo.type}\n'
'OS Version Base OS: ${osInfo.versionBaseOS}\n'
'OS Version Codename: ${osInfo.versionCodename}\n'
'OS Version Incremental: ${osInfo.versionIncremental}\n'
'OS Version Preview SDK Int: ${osInfo.versionPreviewSdkInt}\n'
'OS Version Release: ${osInfo.versionRelease}\n'
'OS Version SDK Int: ${osInfo.versionSdkInt}\n'
'OS Version Security Patch: ${osInfo.versionSecurityPatch}';
});
}
Future<void> _getBatteryInfo() async {
final batteryInfo = await SystemInfo.batteryInfo;
setState(() {
_batteryInfo = 'Battery Is Charging: ${batteryInfo.isCharging}\n'
'Battery Level: ${batteryInfo.level}\n'
'Battery Scale: ${batteryInfo.scale}\n'
'Battery Technology: ${batteryInfo.technology}\n'
'Battery Voltage: ${batteryInfo.voltage}\n'
'Battery Temperature: ${batteryInfo.temperature}\n'
'Battery Health: ${batteryInfo.health}\n'
'Battery Capacity: ${batteryInfo.capacityUah}';
});
}
Future<void> _getStorageInfo() async {
final storageInfo = await SystemInfo.storageInfo;
setState(() {
_storageInfo = 'Total Storage: ${storageInfo.totalBytes}\n'
'Free Storage: ${storageInfo.freeBytes}\n'
'Used Storage: ${storageInfo.usedBytes}';
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('System Information Example'),
),
body: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text('Device Information:', style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold)),
SizedBox(height: 8),
Text(_deviceInfo),
SizedBox(height: 24),
Text('OS Information:', style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold)),
SizedBox(height: 8),
Text(_osInfo),
SizedBox(height: 24),
Text('Battery Information:', style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold)),
SizedBox(height: 8),
Text(_batteryInfo),
SizedBox(height: 24),
Text('Storage Information:', style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold)),
SizedBox(height: 8),
Text(_storageInfo),
],
),
),
),
);
}
}
在这个示例中,我们创建了一个Flutter应用程序,并在initState
方法中异步获取设备的设备信息、操作系统信息、电池信息和存储信息。然后,我们在UI中显示这些信息。
请注意,实际获取的信息可能会根据设备和操作系统的不同而有所变化。system_information
插件提供了多种系统信息的访问方法,你可以根据需要调整和扩展这个示例。