Flutter聊天界面构建插件chat_ui_kit的使用
Flutter聊天界面构建插件chat_ui_kit的使用
此Flutter插件为您提供了一个基础结构以及一组工具,使您能够快速构建现代聊天UI。与其尝试创建一个满足所有人期望的一体化小部件,不如为您提供一些旨在作为示例并根据需要进行自定义的小部件。
特性
- 支持群聊
- 聊天列表(对话)
- 群组头像
- 未读消息标记
- 消息标题(用户)
- 消息头像
- 根据相对位置自动调整的消息容器
- 带有数据管理API(添加、删除、更新)的控制器
- 自动化选择管理
- 具有打字事件的消息输入
- 文本、图片、音频和视频消息的示例
开始使用
首先,在pubspec.yaml
文件中的依赖项部分添加以下行:
dependencies:
chat_ui_kit: ^[最新版本]
接下来,设置您的模型以扩展基本模型:
class ChatMessage extends MessageBase {
// ...
ChatUser author;
String text;
[@override](/user/override)
DateTime get createdAt =>
DateTime.fromMillisecondsSinceEpoch(creationTimestamp);
[@override](/user/override)
String get id => messageId;
[@override](/user/override)
String get url => attachment;
[@override](/user/override)
MessageBaseType get messageType {
// ...
}
}
class ChatUser extends UserBase {
// ...
[@override](/user/override)
String get name => username;
[@override](/user/override)
String get id => userid;
[@override](/user/override)
String get avatar => avatarURL;
}
class Chat extends ChatBase {
// ...
List<ChatUser> members;
ChatMessage lastMessage;
[@override](/user/override)
int get unreadCount => chat.unreadCount;
[@override](/user/override)
String get name {
if ((chat?.name ?? null).isNotNullOrEmpty()) return chat.name;
return membersWithoutSelf.map((e) => e.username).toList().join(", ");
}
[@override](/user/override)
String get id => chat?.id;
[@override](/user/override)
List<ChatUser> get membersWithoutSelf {
List<ChatUser> membersWithoutSelf = [];
final localUserId = chat?.localUserId ??
FirebaseAuth.instance.currentUser?.uid;
for (ChatUser chatUser in members) {
if (localUserId != chatUser.userid) membersWithoutSelf.add(chatUser);
}
return membersWithoutSelf;
}
}
ChatsListScreen
ChatsListController controller = ChatsListController();
ChatsList(
controller: controller,
appUserId: _currentUser.id,
scrollHandler: _handleScrollEvent,
groupAvatarStyle: GroupAvatarStyle(withSeparator: true),
builders: ChatsListTileBuilders(
groupAvatarBuilder:
(context, imageIndex, itemIndex, size, item) {
final chat = item as Chat;
return CachedNetworkImage(
cacheManager: CustomCacheManager(),
imageUrl: chat.membersWithoutSelf[imageIndex].avatar,
width: size.width,
height: size.height,
fit: BoxFit.cover,
errorWidget: (ctx, url, val) =>
AppErrorWidget(true, size: size));
},
lastMessageBuilder: _buildLastMessage,
wrapper: _buildTileWrapper,
dateBuilder: (context, date) => Padding(
padding: EdgeInsets.only(left: 16),
child: Text(DateFormatter.getVerboseDateTimeRepresentation(
context, date)))))
[@override](/user/override)
void dispose() {
controller.dispose();
super.dispose();
}
ChatScreen
final MessagesListController _controller = MessagesListController();
[@override](/user/override)
void initState() {
_controller.selectionEventStream.listen((event) {
setState(() {
_selectedItemsCount = event.currentSelectionCount;
});
});
super.initState();
}
Widget _buildMessagesList() {
IncomingMessageTileBuilders incomingBuilders = _isGroupChat
? IncomingMessageTileBuilders(
bodyBuilder: (context, index, item, messagePosition) =>
_buildMessageBody(context, index, item, messagePosition,
MessageFlow.incoming),
avatarBuilder: (context, index, item, messagePosition) {
final _chatMessage = item as ChatMessage;
return Padding(
padding:
EdgeInsets.only(right: 16),
child: _buildAvatarWithScore(_chatMessage.author));
})
: IncomingMessageTileBuilders(
bodyBuilder: (context, index, item, messagePosition) =>
_buildMessageBody(context, index, item, messagePosition,
MessageFlow.incoming),
titleBuilder: null);
return Expanded(
child: MessagesList(
controller: _controller,
appUserId: _currentUser.id,
useCustomTile: (i, item, pos) {
final msg = item as ChatMessage;
return msg.isTypeEvent;
},
messagePosition: _messagePosition,
builders: MessageTileBuilders(
customTileBuilder: _buildEventMessage,
customDateBuilder: _buildDate,
incomingMessageBuilders: incomingBuilders,
outgoingMessageBuilders: OutgoingMessageTileBuilders(
bodyBuilder: (context, index, item, messagePosition) =>
_buildMessageBody(context, index, item,
messagePosition, MessageFlow.outgoing)))));
}
[@override](/user/override)
void dispose() {
_controller.dispose();
super.dispose();
}
更多关于Flutter聊天界面构建插件chat_ui_kit的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
1 回复
更多关于Flutter聊天界面构建插件chat_ui_kit的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,以下是一个关于如何使用 chat_ui_kit
插件来构建 Flutter 聊天界面的代码示例。chat_ui_kit
是一个强大的 Flutter 插件,它提供了丰富的 UI 组件来快速构建聊天应用。
首先,确保你已经在 pubspec.yaml
文件中添加了 chat_ui_kit
依赖:
dependencies:
flutter:
sdk: flutter
chat_ui_kit: ^latest_version # 请替换为实际的最新版本号
然后运行 flutter pub get
来安装依赖。
以下是一个简单的聊天界面示例:
import 'package:flutter/material.dart';
import 'package:chat_ui_kit/chat_ui_kit.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: ChatScreen(),
);
}
}
class ChatScreen extends StatefulWidget {
@override
_ChatScreenState createState() => _ChatScreenState();
}
class _ChatScreenState extends State<ChatScreen> {
// 示例消息列表
final List<ChatMessage> messages = [
ChatMessage(
id: '1',
sender: ChatUser(id: 'user1', name: 'Alice', avatarUrl: 'https://example.com/alice.jpg'),
text: 'Hello, how are you?',
timestamp: DateTime.now().subtract(Duration(minutes: 5)),
isMe: false,
),
ChatMessage(
id: '2',
sender: ChatUser(id: 'user2', name: 'Bob', avatarUrl: 'https://example.com/bob.jpg'),
text: 'I am good, thanks. How about you?',
timestamp: DateTime.now().subtract(Duration(minutes: 3)),
isMe: true,
),
// 添加更多消息...
];
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Chat Screen'),
),
body: ChatBuilder(
messages: messages,
user: ChatUser(id: 'user2', name: 'Bob', avatarUrl: 'https://example.com/bob.jpg'),
onMessageSent: (ChatMessage message) {
// 发送消息后的回调处理
setState(() {
messages.add(message);
});
},
inputFieldBuilder: (_, controller, onSubmitted) {
return TextField(
controller: controller,
onSubmitted: onSubmitted,
decoration: InputDecoration(
border: OutlineInputBorder(),
labelText: 'Type a message...',
),
);
},
sendButtonBuilder: (_, onPressed) {
return IconButton(
icon: Icon(Icons.send),
onPressed: onPressed,
);
},
),
);
}
}
在这个示例中:
ChatScreen
是一个包含聊天界面的状态类组件。messages
列表包含了一些示例消息。ChatBuilder
是chat_ui_kit
提供的一个构建器,用于快速构建聊天界面。onMessageSent
是一个回调,当用户发送消息时会被调用,这里我们简单地将新消息添加到messages
列表中。inputFieldBuilder
和sendButtonBuilder
用于自定义输入框和发送按钮。
你可以根据需要进一步自定义和扩展这个示例,比如添加消息加载、用户头像点击事件、消息时间戳格式化等功能。chat_ui_kit
提供了丰富的 API 来满足这些需求。
希望这个示例对你有所帮助!