Flutter平台对象通信插件platform_object_channel的使用
Flutter平台对象通信插件platform_object_channel的使用
platform_object_channel
是一个用于在平台对象实例和 Dart 对象实例之间创建通道的 Flutter 插件。
支持情况
Android | iOS | macOS | |
---|---|---|---|
支持 | SDK 19+ | 13.0+ | 10.15+ |
使用方法
要使用此插件,你需要在 pubspec.yaml
文件中添加 platform_object_channel
作为依赖项:
dependencies:
platform_object_channel: ^版本号
示例
Dart 示例
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:platform_object_channel/platform_object_channel.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
dynamic _methodResult = 'Unknown';
dynamic _streamMethodResult = 'Unknown';
@override
void initState() {
super.initState();
// 创建平台对象通道
final platformObjectInstance = PlatformObjectChannel(
Platform.isAndroid ? "com.example.example.TestObject" : "TestObject",
"arguments"
);
// 设置方法调用处理器
platformObjectInstance.setPlatformObjectMethodCallHandler(
(method, arguments) async {
if (method == "sayHi") {
return "reply from flutter";
}
},
);
// 调用方法并获取结果
Future(() async {
_methodResult = await platformObjectInstance.invokeMethod("sayHi", "im flutter");
setState(() {});
});
// 订阅流方法并处理结果
Future(() async {
await for (var element in platformObjectInstance.invokeMethodStream("sayHi_10", "im flutter, 10")) {
setState(() {
_streamMethodResult = element;
});
}
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Column(
children: [
Text("method result: $_methodResult"),
Text("stream method result: $_streamMethodResult"),
],
),
),
);
}
}
iOS 和 macOS 示例
@objc(TestObject)
class TestObject : NSObject, FoundationPlatformObject {
required init(_ flutterArgs: Any?, _ messager: FoundationPlatformObjectMessenger) {
self.messager = messager
}
let messager: FoundationPlatformObjectMessenger
// 处理方法调用
func handleFlutterMethodCall(_ method: String, _ arguments: Any?) async -> Any? {
Task {
var result = await messager.invokeMethod("sayHi", "hi")
print("flutter return \(result ?? "")")
}
return "Hi"
}
// 处理流方法调用
func handleFlutterStreamMethodCall(_ method: String, _ arguments: Any?, _ sink: platform_object_channel_foundation.FoundationPlatformStreamMethodSink) {
var count = 10
Timer.scheduledTimer(withTimeInterval: 1, repeats: true) { timer in
count -= 1
if count <= 0 {
timer.invalidate()
sink.done()
} else {
sink.add("Hi \(count)")
}
}
}
// 释放资源
func dispose() {
// 释放资源
}
}
Android 示例
class TestObject : AndroidPlatformObject {
private lateinit var messager: AndroidPlatformObjectMessenger
// 初始化
override fun setUp(flutterArgs: Any?, messager: AndroidPlatformObjectMessenger) {
this.messager = messager
}
// 处理方法调用
override suspend fun handleFlutterMethodCall(method: String, arguments: Any?): Any? {
GlobalScope.launch(Dispatchers.Default) {
var result = messager.invokeMethod("sayHi", "hi")
print("flutter return $result")
}
return "Hi"
}
// 处理流方法调用
override fun handleFlutterStreamMethodCall(
method: String,
arguments: Any?,
sink: AndroidPlatformStreamMethodSink
) {
var count = 0
GlobalScope.launch {
while (true) {
count++
if (count > 10) {
sink.done()
} else {
sink.add(count)
}
delay(1000)
}
}
}
// 释放资源
override fun dispose() {
// 释放资源
}
}
更多关于Flutter平台对象通信插件platform_object_channel的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter平台对象通信插件platform_object_channel的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
platform_object_channel
是一个用于在 Flutter 和原生平台(Android/iOS)之间进行对象通信的插件。它允许你在 Flutter 和原生代码之间传递复杂的对象,而不仅仅是基本数据类型。这在需要与原生平台进行深度交互的应用程序中非常有用。
安装插件
首先,你需要在 pubspec.yaml
文件中添加 platform_object_channel
插件的依赖:
dependencies:
flutter:
sdk: flutter
platform_object_channel: ^latest_version
然后运行 flutter pub get
来获取插件。
使用 PlatformObjectChannel
1. 创建 PlatformObjectChannel
在 Flutter 中,你可以通过 PlatformObjectChannel
与原生平台进行通信。首先,你需要创建一个 PlatformObjectChannel
实例:
import 'package:platform_object_channel/platform_object_channel.dart';
final platformChannel = PlatformObjectChannel('com.example.myapp/channel_name');
这里 'com.example.myapp/channel_name'
是通道的名称,它需要与原生代码中的通道名称一致。
2. 从 Flutter 发送消息到原生平台
你可以使用 invokeMethod
方法从 Flutter 向原生平台发送消息。你还可以传递复杂的对象作为参数:
final response = await platformChannel.invokeMethod('method_name', {'key': 'value'});
print('Response from native: $response');
method_name
是你在原生平台中定义的方法名,{'key': 'value'}
是你传递给原生平台的数据。
3. 在原生平台中处理消息
在原生平台(Android/iOS)中,你需要实现 PlatformObjectChannel
的对应逻辑。
Android:
在 Android 中,你需要在 MainActivity
中注册方法处理程序:
import io.flutter.plugin.common.MethodChannel;
import io.flutter.plugin.common.PluginRegistry;
public class MainActivity extends FlutterActivity {
private static final String CHANNEL_NAME = "com.example.myapp/channel_name";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
new MethodChannel(getFlutterEngine().getDartExecutor(), CHANNEL_NAME).setMethodCallHandler(
(call, result) -> {
if (call.method.equals("method_name")) {
// 处理来自 Flutter 的调用
Object arguments = call.arguments;
// 处理逻辑
result.success("Response from Android");
} else {
result.notImplemented();
}
});
}
}
iOS:
在 iOS 中,你需要在 AppDelegate
中注册方法处理程序:
#import <Flutter/Flutter.h>
@interface AppDelegate ()
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
FlutterViewController* controller = (FlutterViewController*)self.window.rootViewController;
FlutterMethodChannel* channel = [FlutterMethodChannel
methodChannelWithName:@"com.example.myapp/channel_name"
binaryMessenger:controller.binaryMessenger];
[channel setMethodCallHandler:^(FlutterMethodCall* call, FlutterResult result) {
if ([@"method_name" isEqualToString:call.method]) {
// 处理来自 Flutter 的调用
NSDictionary* arguments = call.arguments;
// 处理逻辑
result(@"Response from iOS");
} else {
result(FlutterMethodNotImplemented);
}
}];
return [super application:application didFinishLaunchingWithOptions:launchOptions];
}
@end
4. 从原生平台发送消息到 Flutter
你也可以从原生平台向 Flutter 发送消息。在 Flutter 中,你可以通过 setMethodCallHandler
来接收这些消息:
platformChannel.setMethodCallHandler((call) async {
if (call.method == 'native_method_name') {
// 处理来自原生平台的调用
final arguments = call.arguments;
return 'Response from Flutter';
}
return null;
});