Flutter协同工作插件synergy_client_flutter的使用
Flutter协同工作插件synergy_client_flutter的使用
Synergy Client Flutter
Flutter Synergy
Flutter Synergy Client: 一个用于Synergy、Barrier、InputLeap等协同服务器的Flutter客户端实现。
开始使用
在服务器端禁用SSL(目前不支持加密)。
若仅使用Dart,请查看synergy_client_dart。
将您的应用包装在SynergyClientFlutter
中,这样应用中会显示一个浮动按钮。点击该按钮即可输入详细信息并连接到Synergy。
void main() async {
WidgetsFlutterBinding.ensureInitialized();
runApp(
const SynergyClientFlutter(
enabled: true,
child: MaterialApp(
// 在这里添加其他配置
),
),
);
}
示例
注意事项
该项目处于初期阶段,API可能会发生变化。
完整示例代码
以下是一个完整的示例代码,展示如何使用synergy_client_flutter
插件来创建一个简单的Flutter应用,并通过浮动按钮连接到Synergy服务器。
import 'package:flutter/material.dart';
import 'package:synergy_client_flutter/synergy_client_flutter.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
runApp(
const SynergyClientFlutter(
enabled: true,
child: MyApp(),
),
);
}
class MyApp extends StatelessWidget {
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
title: 'Synergy Client Demo',
home: Scaffold(
appBar: AppBar(
title: Text('Synergy Client Demo'),
),
body: Center(
child: Text('请点击下方按钮连接到Synergy服务器'),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
// 显示对话框以输入Synergy服务器的详细信息
showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: Text('连接到Synergy服务器'),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
TextField(
decoration: InputDecoration(labelText: '主机名'),
onChanged: (value) {
// 处理主机名输入
},
),
TextField(
decoration: InputDecoration(labelText: '端口'),
onChanged: (value) {
// 处理端口输入
},
),
],
),
actions: [
ElevatedButton(
onPressed: () {
Navigator.of(context).pop();
},
child: Text('取消'),
),
ElevatedButton(
onPressed: () {
// 连接到Synergy服务器
// 这里可以添加连接逻辑
Navigator.of(context).pop();
},
child: Text('连接'),
),
],
);
},
);
},
child: Icon(Icons.add),
),
),
);
}
}
更多关于Flutter协同工作插件synergy_client_flutter的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter协同工作插件synergy_client_flutter的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
synergy_client_flutter
是一个用于在 Flutter 应用中实现设备间协同工作的插件,它基于 Synergy 协议,允许你在多个设备之间共享键盘、鼠标和剪贴板。以下是如何在 Flutter 项目中使用 synergy_client_flutter
插件的基本步骤。
1. 添加依赖
首先,你需要在 pubspec.yaml
文件中添加 synergy_client_flutter
插件的依赖:
dependencies:
flutter:
sdk: flutter
synergy_client_flutter: ^latest_version
然后运行 flutter pub get
以安装依赖。
2. 导入插件
在你的 Dart 文件中导入 synergy_client_flutter
插件:
import 'package:synergy_client_flutter/synergy_client_flutter.dart';
3. 初始化 Synergy 客户端
在使用 Synergy 客户端之前,你需要初始化它。通常,你可以在 initState
方法中执行此操作:
class MyApp extends StatefulWidget {
[@override](/user/override)
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
SynergyClient? _synergyClient;
[@override](/user/override)
void initState() {
super.initState();
_initializeSynergyClient();
}
void _initializeSynergyClient() async {
_synergyClient = SynergyClient();
await _synergyClient!.initialize();
}
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Synergy Client Example'),
),
body: Center(
child: Text('Synergy Client is initialized'),
),
),
);
}
}
4. 连接到 Synergy 服务器
在初始化客户端后,你需要连接到一个 Synergy 服务器。你可以通过调用 connect
方法来实现:
void _connectToServer() async {
try {
await _synergyClient!.connect(host: 'your_server_ip', port: 24800);
print('Connected to Synergy server');
} catch (e) {
print('Failed to connect to Synergy server: $e');
}
}
5. 处理事件
synergy_client_flutter
插件提供了各种事件来处理来自 Synergy 服务器的输入。你可以监听这些事件并相应地更新你的应用状态。
void _listenForEvents() {
_synergyClient!.onMouseMove.listen((event) {
print('Mouse moved to ${event.x}, ${event.y}');
});
_synergyClient!.onMouseButtonDown.listen((event) {
print('Mouse button ${event.button} pressed');
});
_synergyClient!.onKeyboardKeyDown.listen((event) {
print('Key pressed: ${event.key}');
});
}
6. 断开连接
当你不再需要连接时,可以通过调用 disconnect
方法来断开连接:
void _disconnectFromServer() async {
await _synergyClient!.disconnect();
print('Disconnected from Synergy server');
}
7. 清理资源
在 dispose
方法中清理资源,确保不会发生内存泄漏:
[@override](/user/override)
void dispose() {
_synergyClient?.dispose();
super.dispose();
}
完整示例
import 'package:flutter/material.dart';
import 'package:synergy_client_flutter/synergy_client_flutter.dart';
class MyApp extends StatefulWidget {
[@override](/user/override)
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
SynergyClient? _synergyClient;
[@override](/user/override)
void initState() {
super.initState();
_initializeSynergyClient();
}
void _initializeSynergyClient() async {
_synergyClient = SynergyClient();
await _synergyClient!.initialize();
_connectToServer();
_listenForEvents();
}
void _connectToServer() async {
try {
await _synergyClient!.connect(host: 'your_server_ip', port: 24800);
print('Connected to Synergy server');
} catch (e) {
print('Failed to connect to Synergy server: $e');
}
}
void _listenForEvents() {
_synergyClient!.onMouseMove.listen((event) {
print('Mouse moved to ${event.x}, ${event.y}');
});
_synergyClient!.onMouseButtonDown.listen((event) {
print('Mouse button ${event.button} pressed');
});
_synergyClient!.onKeyboardKeyDown.listen((event) {
print('Key pressed: ${event.key}');
});
}
void _disconnectFromServer() async {
await _synergyClient!.disconnect();
print('Disconnected from Synergy server');
}
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Synergy Client Example'),
),
body: Center(
child: Text('Synergy Client is initialized'),
),
),
);
}
[@override](/user/override)
void dispose() {
_synergyClient?.dispose();
super.dispose();
}
}
void main() => runApp(MyApp());