Flutter协同工作插件synergy_client_flutter的使用

Flutter协同工作插件synergy_client_flutter的使用

Synergy Client Flutter

synergy_client_dart版本 synergy_client_flutter版本

Flutter Synergy

Flutter Synergy Client: 一个用于Synergy、Barrier、InputLeap等协同服务器的Flutter客户端实现。

开始使用

在服务器端禁用SSL(目前不支持加密)。

若仅使用Dart,请查看synergy_client_dart

将您的应用包装在SynergyClientFlutter中,这样应用中会显示一个浮动按钮。点击该按钮即可输入详细信息并连接到Synergy。

void main() async {
  WidgetsFlutterBinding.ensureInitialized();

  runApp(
    const SynergyClientFlutter(
      enabled: true,
      child: MaterialApp(
        // 在这里添加其他配置
      ),
    ),
  );
}

示例

注意事项

该项目处于初期阶段,API可能会发生变化。

完整示例代码

以下是一个完整的示例代码,展示如何使用synergy_client_flutter插件来创建一个简单的Flutter应用,并通过浮动按钮连接到Synergy服务器。

import 'package:flutter/material.dart';
import 'package:synergy_client_flutter/synergy_client_flutter.dart';

void main() async {
  WidgetsFlutterBinding.ensureInitialized();

  runApp(
    const SynergyClientFlutter(
      enabled: true,
      child: MyApp(),
    ),
  );
}

class MyApp extends StatelessWidget {
  [@override](/user/override)
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Synergy Client Demo',
      home: Scaffold(
        appBar: AppBar(
          title: Text('Synergy Client Demo'),
        ),
        body: Center(
          child: Text('请点击下方按钮连接到Synergy服务器'),
        ),
        floatingActionButton: FloatingActionButton(
          onPressed: () {
            // 显示对话框以输入Synergy服务器的详细信息
            showDialog(
              context: context,
              builder: (BuildContext context) {
                return AlertDialog(
                  title: Text('连接到Synergy服务器'),
                  content: Column(
                    mainAxisSize: MainAxisSize.min,
                    children: [
                      TextField(
                        decoration: InputDecoration(labelText: '主机名'),
                        onChanged: (value) {
                          // 处理主机名输入
                        },
                      ),
                      TextField(
                        decoration: InputDecoration(labelText: '端口'),
                        onChanged: (value) {
                          // 处理端口输入
                        },
                      ),
                    ],
                  ),
                  actions: [
                    ElevatedButton(
                      onPressed: () {
                        Navigator.of(context).pop();
                      },
                      child: Text('取消'),
                    ),
                    ElevatedButton(
                      onPressed: () {
                        // 连接到Synergy服务器
                        // 这里可以添加连接逻辑
                        Navigator.of(context).pop();
                      },
                      child: Text('连接'),
                    ),
                  ],
                );
              },
            );
          },
          child: Icon(Icons.add),
        ),
      ),
    );
  }
}

更多关于Flutter协同工作插件synergy_client_flutter的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html

1 回复

更多关于Flutter协同工作插件synergy_client_flutter的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html


synergy_client_flutter 是一个用于在 Flutter 应用中实现设备间协同工作的插件,它基于 Synergy 协议,允许你在多个设备之间共享键盘、鼠标和剪贴板。以下是如何在 Flutter 项目中使用 synergy_client_flutter 插件的基本步骤。

1. 添加依赖

首先,你需要在 pubspec.yaml 文件中添加 synergy_client_flutter 插件的依赖:

dependencies:
  flutter:
    sdk: flutter
  synergy_client_flutter: ^latest_version

然后运行 flutter pub get 以安装依赖。

2. 导入插件

在你的 Dart 文件中导入 synergy_client_flutter 插件:

import 'package:synergy_client_flutter/synergy_client_flutter.dart';

3. 初始化 Synergy 客户端

在使用 Synergy 客户端之前,你需要初始化它。通常,你可以在 initState 方法中执行此操作:

class MyApp extends StatefulWidget {
  [@override](/user/override)
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  SynergyClient? _synergyClient;

  [@override](/user/override)
  void initState() {
    super.initState();
    _initializeSynergyClient();
  }

  void _initializeSynergyClient() async {
    _synergyClient = SynergyClient();
    await _synergyClient!.initialize();
  }

  [@override](/user/override)
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: Text('Synergy Client Example'),
        ),
        body: Center(
          child: Text('Synergy Client is initialized'),
        ),
      ),
    );
  }
}

4. 连接到 Synergy 服务器

在初始化客户端后,你需要连接到一个 Synergy 服务器。你可以通过调用 connect 方法来实现:

void _connectToServer() async {
  try {
    await _synergyClient!.connect(host: 'your_server_ip', port: 24800);
    print('Connected to Synergy server');
  } catch (e) {
    print('Failed to connect to Synergy server: $e');
  }
}

5. 处理事件

synergy_client_flutter 插件提供了各种事件来处理来自 Synergy 服务器的输入。你可以监听这些事件并相应地更新你的应用状态。

void _listenForEvents() {
  _synergyClient!.onMouseMove.listen((event) {
    print('Mouse moved to ${event.x}, ${event.y}');
  });

  _synergyClient!.onMouseButtonDown.listen((event) {
    print('Mouse button ${event.button} pressed');
  });

  _synergyClient!.onKeyboardKeyDown.listen((event) {
    print('Key pressed: ${event.key}');
  });
}

6. 断开连接

当你不再需要连接时,可以通过调用 disconnect 方法来断开连接:

void _disconnectFromServer() async {
  await _synergyClient!.disconnect();
  print('Disconnected from Synergy server');
}

7. 清理资源

dispose 方法中清理资源,确保不会发生内存泄漏:

[@override](/user/override)
void dispose() {
  _synergyClient?.dispose();
  super.dispose();
}

完整示例

import 'package:flutter/material.dart';
import 'package:synergy_client_flutter/synergy_client_flutter.dart';

class MyApp extends StatefulWidget {
  [@override](/user/override)
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  SynergyClient? _synergyClient;

  [@override](/user/override)
  void initState() {
    super.initState();
    _initializeSynergyClient();
  }

  void _initializeSynergyClient() async {
    _synergyClient = SynergyClient();
    await _synergyClient!.initialize();
    _connectToServer();
    _listenForEvents();
  }

  void _connectToServer() async {
    try {
      await _synergyClient!.connect(host: 'your_server_ip', port: 24800);
      print('Connected to Synergy server');
    } catch (e) {
      print('Failed to connect to Synergy server: $e');
    }
  }

  void _listenForEvents() {
    _synergyClient!.onMouseMove.listen((event) {
      print('Mouse moved to ${event.x}, ${event.y}');
    });

    _synergyClient!.onMouseButtonDown.listen((event) {
      print('Mouse button ${event.button} pressed');
    });

    _synergyClient!.onKeyboardKeyDown.listen((event) {
      print('Key pressed: ${event.key}');
    });
  }

  void _disconnectFromServer() async {
    await _synergyClient!.disconnect();
    print('Disconnected from Synergy server');
  }

  [@override](/user/override)
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: Text('Synergy Client Example'),
        ),
        body: Center(
          child: Text('Synergy Client is initialized'),
        ),
      ),
    );
  }

  [@override](/user/override)
  void dispose() {
    _synergyClient?.dispose();
    super.dispose();
  }
}

void main() => runApp(MyApp());
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