Flutter唯一标识符缓存插件flutter_cached_uuid的使用
Flutter唯一标识符缓存插件flutter_cached_uuid的使用
获取当前项目的唯一标识符。
开始使用
FlutterCachedUuid.getUUID();
本项目是一个用于 Flutter 的插件包,包含针对 Android 和/或 iOS 的平台特定实现代码。
有关如何开始使用 Flutter 的帮助信息,请查看我们的在线文档,其中包含教程、示例、移动开发指南以及完整的 API 参考。
完整示例代码
以下是使用 flutter_cached_uuid
插件的完整示例代码:
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:flutter_cached_uuid/flutter_cached_uuid.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
[@override](/user/override)
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
// 存储获取到的 UUID
String _uuid = 'Unknown';
// 初始化插件实例
final _flutterCachedUuidPlugin = FlutterCachedUuid();
[@override](/user/override)
void initState() {
super.initState();
// 调用初始化方法获取 UUID
initPlatformState();
}
// 异步方法获取 UUID
Future<void> initPlatformState() async {
// 获取 UUID
String uuid;
// 处理可能发生的异常
try {
uuid = await _flutterCachedUuidPlugin.getUUID() ?? 'Unknown platform version';
} on PlatformException {
uuid = 'Failed to get platform version.';
}
// 如果组件被移除,则不更新状态
if (!mounted) return;
// 更新状态
setState(() {
_uuid = uuid;
});
}
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: Text('UUID: $_uuid\n'),
),
),
);
}
}
代码解释
-
导入必要的库:
import 'package:flutter/material.dart'; import 'dart:async'; import 'package:flutter/services.dart'; import 'package:flutter_cached_uuid/flutter_cached_uuid.dart';
-
创建主应用类:
void main() { runApp(const MyApp()); } class MyApp extends StatefulWidget { const MyApp({super.key}); [@override](/user/override) State<MyApp> createState() => _MyAppState(); }
-
定义状态类并初始化插件:
class _MyAppState extends State<MyApp> { String _uuid = 'Unknown'; // 存储获取到的 UUID final _flutterCachedUuidPlugin = FlutterCachedUuid(); // 初始化插件实例 [@override](/user/override) void initState() { super.initState(); initPlatformState(); // 初始化 UUID }
-
异步方法获取 UUID:
Future<void> initPlatformState() async { String uuid; try { uuid = await _flutterCachedUuidPlugin.getUUID() ?? 'Unknown platform version'; } on PlatformException { uuid = 'Failed to get platform version.'; } if (!mounted) return; setState(() { _uuid = uuid; }); }
-
构建界面:
[@override](/user/override) Widget build(BuildContext context) { return MaterialApp( home: Scaffold( appBar: AppBar( title: const Text('Plugin example app'), ), body: Center( child: Text('UUID: $_uuid\n'), ), ), ); }
更多关于Flutter唯一标识符缓存插件flutter_cached_uuid的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter唯一标识符缓存插件flutter_cached_uuid的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
flutter_cached_uuid
是一个用于生成和缓存唯一标识符(UUID)的 Flutter 插件。它允许你在应用的生命周期内生成唯一的 UUID,并将其缓存到设备的存储中,以便在应用重新启动时仍然能够访问相同的 UUID。
安装
首先,你需要在 pubspec.yaml
文件中添加 flutter_cached_uuid
依赖:
dependencies:
flutter:
sdk: flutter
flutter_cached_uuid: ^1.0.0
然后运行 flutter pub get
来安装依赖。
使用方法
-
导入包
在你的 Dart 文件中导入
flutter_cached_uuid
包:import 'package:flutter_cached_uuid/flutter_cached_uuid.dart';
-
初始化插件
在应用启动时初始化插件:
void main() async { WidgetsFlutterBinding.ensureInitialized(); await CachedUuid.init(); runApp(MyApp()); }
-
获取 UUID
你可以通过
CachedUuid.uuid
来获取缓存的 UUID。如果 UUID 尚未生成,插件会自动生成并缓存一个新的 UUID。String uuid = await CachedUuid.uuid; print('UUID: $uuid');
-
重置 UUID
如果你想重新生成一个新的 UUID 并覆盖之前的缓存,可以使用
CachedUuid.resetUuid
方法:await CachedUuid.resetUuid(); String newUuid = await CachedUuid.uuid; print('New UUID: $newUuid');
示例
以下是一个完整的示例,展示如何在 Flutter 应用中使用 flutter_cached_uuid
:
import 'package:flutter/material.dart';
import 'package:flutter_cached_uuid/flutter_cached_uuid.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await CachedUuid.init();
runApp(MyApp());
}
class MyApp extends StatelessWidget {
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Flutter Cached UUID Example'),
),
body: Center(
child: FutureBuilder<String>(
future: CachedUuid.uuid,
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.waiting) {
return CircularProgressIndicator();
} else if (snapshot.hasError) {
return Text('Error: ${snapshot.error}');
} else {
return Text('UUID: ${snapshot.data}');
}
},
),
),
floatingActionButton: FloatingActionButton(
onPressed: () async {
await CachedUuid.resetUuid();
String newUuid = await CachedUuid.uuid;
print('New UUID: $newUuid');
},
child: Icon(Icons.refresh),
),
),
);
}
}