Flutter屏幕捕获插件win_capture的使用
Flutter屏幕捕获插件win_capture的使用
此插件用于截取当前屏幕的截图。目前它在macOS和Linux上工作良好,未来我们将支持Windows。
通过原生代码来截取窗口的屏幕截图。这种方法非常快速且响应迅速。 该插件具有在macOS上弹出图标以捕获用户焦点的功能。
开始使用
在pubspec.yaml
文件中添加依赖项:
dependencies:
win_capture:
Linux | macOS | Windows | |
---|---|---|---|
支持 | 是 | 是 | 待定 |
支持的屏幕捕获和焦点功能
各平台支持的功能如下表所示:
功能 | Linux | macOS | Windows |
---|---|---|---|
屏幕捕获 | ✔️ | ✔️ | ❌️ |
焦点 | ❌️ | ✔️ | ❌️ |
使用示例
macOS屏幕捕获支持
// 初始化设置
var _winCapture = WinCapture();
// 检查权限
await isAccessAllowed();
// 请求权限
await requestPermission();
// 截取屏幕
await getScreenSnapShot();
macOS焦点支持
// 初始化设置
var _winCapture = WinCapture();
// 弹出窗口检查权限
await popUpWindow();
Linux屏幕捕获支持
对于Linux,我们使用C语言插值使其更本地化和快速。为此,我们创建了一个C库并使用FFI实现它。
// 初始化设置
late WinCapture _winCapture;
[@override](/user/override)
void initState() {
super.initState();
_winCapture = WinCapture();
if (Platform.isLinux) {
_winCapture.initLinuxSnapLib();
}
}
void initialSetup() async {
final getTempPath = await getDownloadsDirectory();
final Directory appDocDirFolder = Directory(getTempPath!.path);
if (!await appDocDirFolder.exists()) {
await appDocDirFolder.create(recursive: true);
}
_libPath = appDocDirFolder.path;
_winCapture.initLinuxSnapLib(_libPath);
setState(() {});
}
// 截取屏幕
await getScreenSnapShot();
Windows屏幕捕获支持
正在开发中,很快将添加功能。
完整示例代码
以下是一个完整的示例代码,展示了如何使用win_capture
插件进行屏幕捕获。
import 'dart:io';
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:path_provider/path_provider.dart';
import 'package:win_capture/win_capture.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
[@override](/user/override)
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
late WinCapture _winCapture;
var _libPath;
[@override](/user/override)
void initState() {
super.initState();
_winCapture = WinCapture();
initialSetup();
}
void initialSetup() async {
if (Platform.isMacOS) {
_winCapture.requestPermission();
} else if (Platform.isLinux) {
final getTempPath = await getDownloadsDirectory();
final Directory appDocDirFolder = Directory(getTempPath!.path);
if (!await appDocDirFolder.exists()) {
await appDocDirFolder.create(recursive: true);
}
_libPath = appDocDirFolder.path;
_winCapture.initLinuxSnapLib(_libPath);
}
setState(() {});
}
[@override](/user/override)
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('插件示例应用'),
),
body: Container(
color: Colors.white,
width: MediaQuery.of(context).size.width,
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
MaterialButton(
padding: const EdgeInsets.symmetric(horizontal: 40),
color: Colors.blue,
onPressed: () async {
final Directory appDocDirFolder =
Directory('${Directory.current.path}/snapshot');
if (!await appDocDirFolder.exists()) {
await appDocDirFolder.create(recursive: true);
}
if (Platform.isMacOS || Platform.isWindows) {
var path = await _winCapture.getScreenSnapShot(
fileName: "${DateTime.now().millisecondsSinceEpoch}.png",
filePath: appDocDirFolder.path);
print(path);
} else {
_winCapture.getScreenSnapShot(
fileName: "${DateTime.now().millisecondsSinceEpoch}.png",
filePath: appDocDirFolder.path,
libPath: _libPath);
}
},
child: const Text(
"截取屏幕",
style: TextStyle(color: Colors.white),
),
),
SizedBox(height: 30),
MaterialButton(
padding: const EdgeInsets.symmetric(horizontal: 40),
color: Colors.blue,
onPressed: () async {
_winCapture.popUpWindow().then((value) {
print(value);
});
},
child: const Text(
"弹出窗口",
style: TextStyle(color: Colors.white),
),
),
],
),
),
);
}
}
更多关于Flutter屏幕捕获插件win_capture的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter屏幕捕获插件win_capture的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
win_capture
是一个适用于 Flutter 的插件,专门用于在 Windows 平台上捕获屏幕内容。它允许你在 Flutter 应用程序中获取屏幕截图或实时屏幕流。以下是如何使用 win_capture
插件的基本步骤:
1. 添加依赖
首先,在你的 pubspec.yaml
文件中添加 win_capture
插件的依赖:
dependencies:
flutter:
sdk: flutter
win_capture: ^1.0.0 # 请使用最新版本
然后运行 flutter pub get
来获取依赖。
2. 初始化插件
在你的 Flutter 应用程序中,首先需要初始化 win_capture
插件。通常,你可以在 main.dart
文件中进行初始化:
import 'package:flutter/material.dart';
import 'package:win_capture/win_capture.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await WinCapture.initialize();
runApp(MyApp());
}
3. 捕获屏幕截图
win_capture
插件允许你捕获当前屏幕的截图。以下是一个简单的示例,展示如何捕获屏幕截图并将其显示在应用程序中:
import 'package:flutter/material.dart';
import 'package:win_capture/win_capture.dart';
class MyApp extends StatelessWidget {
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: ScreenCapturePage(),
);
}
}
class ScreenCapturePage extends StatefulWidget {
[@override](/user/override)
_ScreenCapturePageState createState() => _ScreenCapturePageState();
}
class _ScreenCapturePageState extends State<ScreenCapturePage> {
Uint8List? _imageBytes;
Future<void> _captureScreen() async {
try {
final imageBytes = await WinCapture.captureScreen();
setState(() {
_imageBytes = imageBytes;
});
} catch (e) {
print('Failed to capture screen: $e');
}
}
[@override](/user/override)
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Screen Capture Example'),
),
body: Center(
child: _imageBytes != null
? Image.memory(_imageBytes!)
: Text('No image captured'),
),
floatingActionButton: FloatingActionButton(
onPressed: _captureScreen,
child: Icon(Icons.camera_alt),
),
);
}
}
在这个示例中,当用户点击浮动按钮时,应用程序会捕获当前屏幕的截图,并将其显示在屏幕上。
4. 捕获屏幕流(可选)
win_capture
插件还支持捕获屏幕的实时流。你可以使用 WinCapture.captureScreenStream
方法来获取屏幕的实时流。以下是一个简单的示例:
import 'package:flutter/material.dart';
import 'package:win_capture/win_capture.dart';
class ScreenStreamPage extends StatefulWidget {
[@override](/user/override)
_ScreenStreamPageState createState() => _ScreenStreamPageState();
}
class _ScreenStreamPageState extends State<ScreenStreamPage> {
Stream<Uint8List>? _screenStream;
Future<void> _startScreenStream() async {
try {
final screenStream = WinCapture.captureScreenStream();
setState(() {
_screenStream = screenStream;
});
} catch (e) {
print('Failed to start screen stream: $e');
}
}
[@override](/user/override)
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Screen Stream Example'),
),
body: Center(
child: _screenStream != null
? StreamBuilder<Uint8List>(
stream: _screenStream,
builder: (context, snapshot) {
if (snapshot.hasData) {
return Image.memory(snapshot.data!);
} else {
return Text('No stream data');
}
},
)
: Text('No stream started'),
),
floatingActionButton: FloatingActionButton(
onPressed: _startScreenStream,
child: Icon(Icons.play_arrow),
),
);
}
}