Flutter资源自动释放插件easy_dispose_flutter的使用
Flutter资源自动释放插件easy_dispose_flutter的使用
在Flutter开发过程中,管理资源的生命周期是一个重要的任务。easy_dispose_flutter
插件可以帮助我们更方便地管理和释放这些资源。本文将详细介绍如何使用 easy_dispose_flutter
插件,并通过一个完整的示例来展示其用法。
支持的功能
easy_dispose_flutter
插件支持以下功能:
- ChangeNotifier监听器
- WidgetBinding观察者
- FocusNode
- ScrollController
- TextEditingController
- TabController
示例代码
下面是一个完整的示例,展示了如何使用 easy_dispose_flutter
插件来管理资源的生命周期。
import 'dart:async';
import 'package:easy_dispose/easy_dispose.dart';
import 'package:easy_dispose_flutter/easy_dispose_flutter.dart';
import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart';
// ignore_for_file: no-empty-block, avoid_print, public_member_api_docs
Future<void> main() async {
runApp(
const MaterialApp(
home: HomeWidget(),
),
);
}
class HomeWidget extends StatefulWidget {
@override
_HomeWidgetState createState() => _HomeWidgetState();
const HomeWidget({
Key? key,
}) : super(key: key);
}
class _HomeWidgetState extends State<HomeWidget> with TickerProviderStateMixin {
late MyDisposableOwner? _myDisposableOwner;
@override
void initState() {
super.initState();
_myDisposableOwner = MyDisposableOwner(tickerProvider: this);
}
@override
void dispose() {
super.dispose();
_myDisposableOwner?.dispose();
}
@override
Widget build(BuildContext context) => const Text('Hello world');
}
class MyDisposableOwner extends DisposableOwner {
final TextEditingController textEditingController = TextEditingController();
final ScrollController scrollController = ScrollController();
final FocusNode focusNode = FocusNode();
final TabController tabController;
MyDisposableOwner({
required TickerProvider tickerProvider,
}) : tabController = TabController(
length: 1,
vsync: tickerProvider,
),
super(
disposeOrder: DisposeOrder.lifo,
) {
addCustomDisposable(() => print('Final dispose'));
textEditingController.disposeWith(this);
scrollController.disposeWith(this);
focusNode.disposeWith(this);
tabController.disposeWith(this);
textEditingController.listenAsDisposable((text) {
// textEditingController changed
}).disposeWith(this);
scrollController.addListener(() {
// scrollController changed
}).disposeWith(this);
focusNode.addListener(() {
// focusNode changed
}).disposeWith(this);
tabController.addListener(() {
// tabController changed
}).disposeWith(this);
WidgetsBinding.instance!.addObserver(
LifecycleEventHandler(
(appLifecycleState) {
// appLifecycleState changed
},
).disposeWith(this),
);
addCustomDisposable(() => print('First dispose'));
}
}
class LifecycleEventHandler extends WidgetsBindingObserver {
final Function(AppLifecycleState appLifecycleState) callback;
LifecycleEventHandler(this.callback);
@override
void didChangeAppLifecycleState(AppLifecycleState state) {
callback(state);
}
}
代码解释
-
导入必要的库
import 'package:easy_dispose/easy_dispose.dart'; import 'package:easy_dispose_flutter/easy_dispose_flutter.dart'; import 'package:flutter/material.dart'; import 'package:flutter/widgets.dart';
-
定义主函数
Future<void> main() async { runApp( const MaterialApp( home: HomeWidget(), ), ); }
-
定义HomeWidget
class HomeWidget extends StatefulWidget { @override _HomeWidgetState createState() => _HomeWidgetState(); const HomeWidget({ Key? key, }) : super(key: key); }
-
定义_HomeWidgetState
class _HomeWidgetState extends State<HomeWidget> with TickerProviderStateMixin { late MyDisposableOwner? _myDisposableOwner; @override void initState() { super.initState(); _myDisposableOwner = MyDisposableOwner(tickerProvider: this); } @override void dispose() { super.dispose(); _myDisposableOwner?.dispose(); } @override Widget build(BuildContext context) => const Text('Hello world'); }
-
定义MyDisposableOwner类
class MyDisposableOwner extends DisposableOwner { final TextEditingController textEditingController = TextEditingController(); final ScrollController scrollController = ScrollController(); final FocusNode focusNode = FocusNode(); final TabController tabController; MyDisposableOwner({ required TickerProvider tickerProvider, }) : tabController = TabController( length: 1, vsync: tickerProvider, ), super( disposeOrder: DisposeOrder.lifo, ) { addCustomDisposable(() => print('Final dispose')); textEditingController.disposeWith(this); scrollController.disposeWith(this); focusNode.disposeWith(this); tabController.disposeWith(this); textEditingController.listenAsDisposable((text) { // textEditingController changed }).disposeWith(this); scrollController.addListener(() { // scrollController changed }).disposeWith(this); focusNode.addListener(() { // focusNode changed }).disposeWith(this); tabController.addListener(() { // tabController changed }).disposeWith(this); WidgetsBinding.instance!.addObserver( LifecycleEventHandler( (appLifecycleState) { // appLifecycleState changed }, ).disposeWith(this), ); addCustomDisposable(() => print('First dispose')); } }
-
定义LifecycleEventHandler类
class LifecycleEventHandler extends WidgetsBindingObserver { final Function(AppLifecycleState appLifecycleState) callback; LifecycleEventHandler(this.callback); @override void didChangeAppLifecycleState(AppLifecycleState state) { callback(state); } }
更多关于Flutter资源自动释放插件easy_dispose_flutter的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter资源自动释放插件easy_dispose_flutter的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
easy_dispose_flutter
是一个用于 Flutter 的资源自动释放插件,它可以帮助开发者更方便地管理 Flutter 应用中的资源释放问题。该插件基于 disposable
库,提供了一种简单的方式来确保在 Widget 销毁时自动释放相关资源。
1. 安装插件
首先,你需要在 pubspec.yaml
文件中添加 easy_dispose_flutter
依赖:
dependencies:
flutter:
sdk: flutter
easy_dispose_flutter: ^latest_version
然后运行 flutter pub get
来安装依赖。
2. 使用 DisposableWidget
easy_dispose_flutter
提供了 DisposableWidget
类,你可以通过继承它来管理资源的释放。
import 'package:flutter/material.dart';
import 'package:easy_dispose_flutter/easy_dispose_flutter.dart';
class MyDisposableWidget extends DisposableWidget {
[@override](/user/override)
void dispose() {
// 在这里释放资源
super.dispose();
}
[@override](/user/override)
Widget build(BuildContext context) {
return Container(
child: Text('My Disposable Widget'),
);
}
}
在 dispose
方法中,你可以释放任何需要在 Widget 销毁时释放的资源。
3. 使用 DisposableProvider
DisposableProvider
是一个 InheritedWidget
,它可以在 Widget 树中提供 Disposable
对象,并确保在 Widget 销毁时自动释放资源。
import 'package:flutter/material.dart';
import 'package:easy_dispose_flutter/easy_dispose_flutter.dart';
class MyDisposableObject implements Disposable {
[@override](/user/override)
void dispose() {
// 释放资源
}
}
class MyWidget extends StatelessWidget {
[@override](/user/override)
Widget build(BuildContext context) {
return DisposableProvider(
create: (context) => MyDisposableObject(),
child: Builder(
builder: (context) {
final disposable = DisposableProvider.of<MyDisposableObject>(context);
return Container(
child: Text('Using DisposableProvider'),
);
},
),
);
}
}
在这个例子中,MyDisposableObject
会在 MyWidget
销毁时自动释放。
4. 使用 DisposableBuilder
DisposableBuilder
是一个 StatefulWidget
,它允许你在 initState
和 dispose
中管理资源。
import 'package:flutter/material.dart';
import 'package:easy_dispose_flutter/easy_dispose_flutter.dart';
class MyDisposableBuilderWidget extends StatelessWidget {
[@override](/user/override)
Widget build(BuildContext context) {
return DisposableBuilder(
init: (context) {
// 初始化资源
},
dispose: (context) {
// 释放资源
},
child: Container(
child: Text('Using DisposableBuilder'),
),
);
}
}
5. 使用 DisposableMixin
如果你不想继承 DisposableWidget
,你可以使用 DisposableMixin
来混入到你的 State
类中。
import 'package:flutter/material.dart';
import 'package:easy_dispose_flutter/easy_dispose_flutter.dart';
class MyStatefulWidget extends StatefulWidget {
[@override](/user/override)
_MyStatefulWidgetState createState() => _MyStatefulWidgetState();
}
class _MyStatefulWidgetState extends State<MyStatefulWidget> with DisposableMixin {
[@override](/user/override)
void initState() {
super.initState();
// 初始化资源
}
[@override](/user/override)
void dispose() {
// 释放资源
super.dispose();
}
[@override](/user/override)
Widget build(BuildContext context) {
return Container(
child: Text('Using DisposableMixin'),
);
}
}