HarmonyOS 鸿蒙Next list组件如何实现拖动排序功能和动画
HarmonyOS 鸿蒙Next list组件如何实现拖动排序功能和动画 list组件如何实现拖动排序功能和动画?
可以使用拖拽事件或者通过手势实现替代。 1:拖拽事件: 文档地址: https://developer.huawei.com/consumer/cn/doc/harmonyos-references-V5/ts-universal-events-drag-drop-V5 2:手势实现拖动:
import curves from '@ohos.curves';
// xxx.ets
class ListItemModify implements AttributeModifier<ListItemAttribute> {
public hasShadow: boolean = false
public scale: number = 1
public offsetY: number = 0
applyNormalAttribute(instance: ListItemAttribute): void {
if (this.hasShadow) {
instance.shadow({ radius: 70, color: '#15000000', offsetX: 0, offsetY: 0 })
instance.zIndex(1)
}
instance.scale({ x: this.scale, y: this.scale })
instance.translate({ y: this.offsetY })
}
}
enum DragSortState {
IDLE,
PRESSING,
MOVING,
DROPPING,
}
@Observed
class DragSortCtrl<T> {
private arr: Array<T>
private modify: Array<ListItemModify>
private dragRefOffset: number = 0
offsetY: number = 0
state:DragSortState = DragSortState.IDLE
private ITEM_INTV: number = 120
constructor(arr:Array<T>, intv:number) {
this.arr = arr;
this.modify = new Array<ListItemModify>()
this.ITEM_INTV = intv
arr.forEach(() =>{
this.modify.push(new ListItemModify())
})
}
itemMove(index: number, newIndex: number): void {
let tmp = this.arr.splice(index, 1)
this.arr.splice(newIndex, 0, tmp[0])
let tmp2 = this.modify.splice(index, 1)
this.modify.splice(newIndex, 0, tmp2[0])
}
onLongPress(item: T): void {
let index = this.arr.indexOf(item)
this.dragRefOffset = 0
animateTo({ curve: Curve.Friction, duration: 300 }, () => {
this.state = DragSortState.PRESSING
this.modify[index].hasShadow = true
this.modify[index].scale = 1.05
})
}
onDrop(item: T):void {
let index = this.arr.indexOf(item)
this.dragRefOffset = 0
this.offsetY = 0
animateTo({ curve: curves.interpolatingSpring(0, 1, 400, 38) }, () => {
this.state = DragSortState.DROPPING
this.modify[index].hasShadow = false
this.modify[index].offsetY = 0
if (index < this.modify.length - 1) {
this.modify[index + 1].scale = 1;
}
if (index > 0) {
this.modify[index - 1].scale = 1;
}
})
animateTo({curve: curves.interpolatingSpring(14, 1, 170, 17), delay: 150}, ()=>{
this.state = DragSortState.IDLE
this.modify[index].scale = 1
})
}
onMove(item: T, offset: number) {
this.state = DragSortState.MOVING
this.offsetY = offset - this.dragRefOffset
let index = this.arr.indexOf(item)
this.modify[index].offsetY = this.offsetY
let curveValue = curves.initCurve(Curve.Sharp)
if (this.offsetY < 0) {
let value = curveValue.interpolate(-this.offsetY / this.ITEM_INTV)
if (index < this.modify.length - 1) {
this.modify[index + 1].scale = 1;
}
if (index > 0) {
this.modify[index - 1].scale = 1 - value / 20;
}
} else if (this.offsetY > 0) {
let value = curveValue.interpolate(this.offsetY / this.ITEM_INTV)
if (index < this.modify.length - 1) {
this.modify[index + 1].scale = 1 - value / 20;
}
if (index > 0) {
this.modify[index - 1].scale = 1;
}
}
if (this.offsetY > this.ITEM_INTV / 2) {
animateTo({ curve: curves.interpolatingSpring(0, 1, 400, 38) }, () => {
this.offsetY -= this.ITEM_INTV
this.dragRefOffset += this.ITEM_INTV
this.modify[index].offsetY = this.offsetY
this.itemMove(index, index + 1)
})
} else if (this.offsetY < -this.ITEM_INTV / 2) {
animateTo({ curve: curves.interpolatingSpring(0, 1, 400, 38) }, () => {
this.offsetY += this.ITEM_INTV
this.dragRefOffset -= this.ITEM_INTV
this.modify[index].offsetY = this.offsetY
this.itemMove(index, index - 1)
})
}
}
getModify(item:T):ListItemModify {
let index = this.arr.indexOf(item)
return this.modify[index]
}
}
@Entry
@Component
struct ListItemExample {
@State private arr: Array<number> = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
@State dragSortCtrl: DragSortCtrl<number> = new DragSortCtrl<number>(this.arr, 120)
build() {
Stack() {
List({ space: 20, initialIndex: 0 }) {
ForEach(this.arr, (item: number) => {
ListItem() {
Text('' + item)
.width('100%')
.height(100)
.fontSize(16)
.fontColor(Color.Black)
.textAlign(TextAlign.Center)
.backgroundColor(0xFFFFFF)
}
.clip(true)
.attributeModifier(this.dragSortCtrl.getModify(item))
.borderRadius(10)
.margin({ left: 12, right: 12 })
.gesture(
// 以下组合手势为顺序识别,当长按手势事件未正常触发时则不会触发拖动手势事件
GestureGroup(GestureMode.Sequence,
LongPressGesture({ repeat: false })
.onAction((event?: GestureEvent) => {
this.dragSortCtrl.onLongPress(item)
}),
PanGesture({ fingers: 1, direction: null, distance: 0 })
.onActionUpdate((event: GestureEvent) => {
this.dragSortCtrl.onMove(item, event.offsetY)
})
.onActionEnd((event: GestureEvent) => {
this.dragSortCtrl.onDrop(item)
})
)
.onCancel(() => {
this.dragSortCtrl.onDrop(item)
})
)
}, (item: number) => item.toString())
}
}.width('100%').height('100%').backgroundColor(0xDCDCDC).padding({ top: 5 })
}
}
更多关于HarmonyOS 鸿蒙Next list组件如何实现拖动排序功能和动画的实战系列教程也可以访问 https://www.itying.com/category-93-b0.html
在HarmonyOS中,List
组件的拖动排序功能和动画可以通过@ohos.ability.featureAbility
模块中的List
组件结合@ohos.animator
模块来实现。具体步骤如下:
-
启用拖动排序:使用
List
组件的onItemDragStart
和onItemDrop
事件来监听拖动的开始和结束。onItemDragStart
事件在用户开始拖动列表项时触发,onItemDrop
事件在用户释放拖动项时触发。通过这两个事件,可以获取拖动的起始位置和目标位置,并在数据源中交换这两个位置的数据。 -
更新列表数据:在
onItemDrop
事件中,更新List
组件的数据源,并调用List
的refresh
方法来刷新列表显示。 -
添加动画效果:使用
@ohos.animator
模块中的Animator
类来为列表项的移动添加动画效果。可以在onItemDrop
事件中,为目标位置和起始位置的列表项分别创建动画,使其平滑移动到新的位置。 -
处理边界情况:在实现拖动排序时,需要处理边界情况,例如拖动到列表的顶部或底部时,确保列表项能够正确滚动。
以下是一个简单的代码示例:
import { List, ListItem } from '@ohos.ability.featureAbility';
import { Animator } from '@ohos.animator';
// 假设有一个列表数据源
let dataSource = [...];
// 创建List组件
let list = new List({
dataSource: dataSource,
onItemDragStart: (event) => {
// 获取拖动的起始位置
let startIndex = event.index;
},
onItemDrop: (event) => {
// 获取拖动的目标位置
let targetIndex = event.index;
// 交换数据源中的位置
[dataSource[startIndex], dataSource[targetIndex]] = [dataSource[targetIndex], dataSource[startIndex]];
// 刷新列表
list.refresh();
// 创建动画
let animator = new Animator({
duration: 300,
curve: 'easeInOut'
});
// 为起始位置和目标位置的列表项添加动画
animator.start();
}
});