Flutter自定义钩子插件get_hooks的使用
Flutter自定义钩子插件get_hooks的使用
Get Hooks
是一个简单的包,它为 GetView
小部件添加了一个定义,但具有 HookWidget
的功能。
class AnimatedHookWidget extends GetHookView<HomeController> {
const AnimatedHookWidget({super.key});
[@override](/user/override)
Widget build(BuildContext context) {
final animationController = useAnimationController(
duration: const Duration(seconds: 5),
);
final animation = useAnimation(animationController);
animationController.repeat(min: 0, max: 1);
return Transform.rotate(
angle: pi * animation * 2,
child: const FlutterLogo(
size: 100,
),
);
}
}
完整示例代码
import 'dart:math';
import 'package:example/app/modules/home/home_controller.dart';
import 'package:flutter/material.dart';
import 'package:flutter_hooks/flutter_hooks.dart';
import 'package:get/get.dart';
import 'package:get_hooks/get_hooks.dart';
import 'app/routes/app_pages.dart';
void main() {
runApp(
GetMaterialApp(
title: "Get Hooks Example",
initialRoute: AppPages.INITIAL,
getPages: AppPages.routes,
theme: ThemeData.dark(useMaterial3: true),
),
);
}
class _BodyWidget extends GetHookView<HomeController> {
const _BodyWidget();
[@override](/user/override)
Widget build(context) {
final val = useState<bool>(controller.counter % 2 == 0);
return Switch(
value: val.value,
onChanged: (v) => val.value = v,
);
}
}
class AnimatedHookWidget extends GetHookView<HomeController> {
const AnimatedHookWidget({super.key});
[@override](/user/override)
Widget build(BuildContext context) {
final animationController = useAnimationController(
duration: const Duration(seconds: 5),
);
final animation = useAnimation(animationController);
animationController.repeat(min: 0, max: 1);
return Transform.rotate(
angle: pi * animation * 2,
child: const FlutterLogo(
size: 100,
),
);
}
}
/// A spinning widget, used by the home view to demonstrate the use of
/// a controller within a hook view.
class SpinningWidget extends GetHookView<HomeController> {
const SpinningWidget({super.key});
[@override](/user/override)
Widget build(BuildContext context) {
// Animation controller initialized without having to use vsync
final animationController = useAnimationController(
duration: const Duration(seconds: 2),
);
// animation is used to change this widget's state then driven
// to add a pleasing curve.
final animation = useAnimation(
animationController.drive(CurveTween(curve: Curves.easeInOut)),
);
// Tell the animation to endlessly repeat.
animationController.repeat(min: 0, max: 1);
// Return a transformation widget with an Obx object within to change
// the state of the Text widget.
return Transform.rotate(
angle: pi * (animation * 2),
child: Obx(() => Text(controller.counter.toString())),
);
}
}
更多关于Flutter自定义钩子插件get_hooks的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
1 回复
更多关于Flutter自定义钩子插件get_hooks的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
get_hooks
是 GetX
状态管理库的一个扩展,它允许你在 Flutter 中使用类似 React Hooks 的方式来管理状态。通过 get_hooks
,你可以更简洁地编写代码,并且更容易复用逻辑。
安装 get_hooks
首先,你需要在 pubspec.yaml
文件中添加 get_hooks
依赖:
dependencies:
flutter:
sdk: flutter
get: ^4.6.5
get_hooks: ^0.4.0
然后运行 flutter pub get
来安装依赖。
基本用法
get_hooks
提供了几个常用的 Hooks,比如 useState
、useEffect
、useMemo
等。下面是一个简单的例子,展示了如何使用 useState
和 useEffect
。
import 'package:flutter/material.dart';
import 'package:get_hooks/get_hooks.dart';
class CounterExample extends HookWidget {
@override
Widget build(BuildContext context) {
final counter = useState(0);
useEffect(() {
print("Counter changed to ${counter.value}");
return () {
print("Counter is disposed");
};
}, [counter.value]);
return Scaffold(
appBar: AppBar(
title: Text('Get Hooks Example'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'${counter.value}',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: () => counter.value++,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
void main() {
runApp(MaterialApp(
home: CounterExample(),
));
}
解释
-
useState
:useState
用于在组件中声明状态。它返回一个ValueNotifier
,你可以通过value
属性来访问和修改状态。final counter = useState(0);
-
useEffect
:useEffect
用于在组件挂载、更新或卸载时执行副作用操作。它接受一个回调函数和一个依赖项列表。当依赖项发生变化时,回调函数会被重新执行。useEffect(() { print("Counter changed to ${counter.value}"); return () { print("Counter is disposed"); }; }, [counter.value]);