Flutter蓝牙通信插件rtk_bluetooth的使用
Flutter蓝牙通信插件rtk_bluetooth的使用
rtk_bluetooth
插件用于经典蓝牙连接支持NMEA语句输出的RTK设备,例如合众思壮、中海达等厂商的产品。
使用方法
以下是一个完整的示例代码,展示如何在Flutter应用中使用 rtk_bluetooth
插件进行蓝牙通信。
import 'package:flutter/material.dart';
import 'package:rtk_bluetooth/rtk_bluetooth.dart';
void main() {
runApp(App());
}
class App extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
routes: {
"/": (context) => const MyApp(),
},
);
}
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
List<String> list = [];
bool isConnected = false;
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('经典蓝牙'),
actions: [
TextButton(
onPressed: () {
if (isConnected) {
RtkBluetooth.close(callBack: (data) {
setState(() {
isConnected = false;
});
});
} else {
initBlueTooth();
}
},
child: Text(!isConnected ? "连接" : "断开",
style: const TextStyle(
color: Colors.white,
))),
TextButton(
onPressed: () {
showAboutDialog(
context: context,
children: [SelectableText(list.join("|"))]);
},
child: const Text("导出",
style: TextStyle(
color: Colors.white,
)))
],
),
body: Center(
child: ListView(
children: list
.map((e) => ListTile(
title: Text(e),
))
.toList(),
),
),
),
);
}
initBlueTooth() async {
var nema = NmeaUitls(locationCallBack: (location) {
print(location);
});
List<DeviceInfo> devices = await RtkBluetooth.getBondDevices;
// 直接使用第一个已配对的设备
RtkBluetooth.connect(
callBack: (info) {
print(info);
setState(() {
isConnected = true;
});
},
address: devices.first.address!);
RtkBluetooth.onNmeaChange.listen((event) {
print(event);
list.insert(0, event);
setState(() {});
nema.handleNmea(event);
});
}
}
代码说明
-
导入必要的包:
import 'package:flutter/material.dart'; import 'package:rtk_bluetooth/rtk_bluetooth.dart';
-
初始化应用:
void main() { runApp(App()); }
-
定义主应用类:
class App extends StatelessWidget { @override Widget build(BuildContext context) { return MaterialApp( routes: { "/": (context) => const MyApp(), }, ); } }
-
定义状态管理类:
class MyApp extends StatefulWidget { const MyApp({Key? key}) : super(key: key); @override State<MyApp> createState() => _MyAppState(); } class _MyAppState extends State<MyApp> { List<String> list = []; bool isConnected = false; @override void initState() { super.initState(); } @override Widget build(BuildContext context) { return MaterialApp( home: Scaffold( appBar: AppBar( title: const Text('经典蓝牙'), actions: [ TextButton( onPressed: () { if (isConnected) { RtkBluetooth.close(callBack: (data) { setState(() { isConnected = false; }); }); } else { initBlueTooth(); } }, child: Text(!isConnected ? "连接" : "断开", style: const TextStyle( color: Colors.white, ))), TextButton( onPressed: () { showAboutDialog( context: context, children: [SelectableText(list.join("|"))]); }, child: const Text("导出", style: TextStyle( color: Colors.white, ))) ], ), body: Center( child: ListView( children: list .map((e) => ListTile( title: Text(e), )) .toList(), ), ), ), ); } }
-
初始化蓝牙连接:
initBlueTooth() async { var nema = NmeaUitls(locationCallBack: (location) { print(location); }); List<DeviceInfo> devices = await RtkBluetooth.getBondDevices; // 直接使用第一个已配对的设备 RtkBluetooth.connect( callBack: (info) { print(info); setState(() { isConnected = true; }); }, address: devices.first.address!); RtkBluetooth.onNmeaChange.listen((event) { print(event); list.insert(0, event); setState(() {}); nema.handleNmea(event); }); }
更多关于Flutter蓝牙通信插件rtk_bluetooth的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter蓝牙通信插件rtk_bluetooth的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
rtk_bluetooth
是一个用于Flutter的蓝牙通信插件,它提供了与蓝牙设备进行通信的功能。以下是如何使用 rtk_bluetooth
插件的基本步骤:
1. 添加依赖
首先,你需要在 pubspec.yaml
文件中添加 rtk_bluetooth
插件的依赖。
dependencies:
flutter:
sdk: flutter
rtk_bluetooth: ^1.0.0 # 请检查最新版本
然后运行 flutter pub get
来获取依赖。
2. 导入插件
在你的Dart文件中导入 rtk_bluetooth
插件。
import 'package:rtk_bluetooth/rtk_bluetooth.dart';
3. 初始化蓝牙
在使用蓝牙功能之前,你需要初始化蓝牙适配器。
RtkBluetooth bluetooth = RtkBluetooth.instance;
Future<void> initBluetooth() async {
bool isAvailable = await bluetooth.isAvailable();
if (isAvailable) {
print("Bluetooth is available");
} else {
print("Bluetooth is not available");
}
}
4. 扫描设备
你可以使用 startScan
方法来扫描附近的蓝牙设备。
Future<void> scanDevices() async {
bluetooth.startScan().listen((device) {
print("Found device: ${device.name}, ${device.address}");
});
}
5. 连接设备
扫描到设备后,你可以使用 connect
方法来连接设备。
Future<void> connectToDevice(String deviceAddress) async {
await bluetooth.connect(deviceAddress);
print("Connected to device: $deviceAddress");
}
6. 发送和接收数据
连接成功后,你可以使用 write
方法发送数据,并使用 onDataReceived
监听数据接收。
Future<void> sendData(String data) async {
await bluetooth.write(data);
print("Data sent: $data");
}
void listenForData() {
bluetooth.onDataReceived.listen((data) {
print("Data received: $data");
});
}
7. 断开连接
当你不再需要与设备通信时,可以断开连接。
Future<void> disconnectDevice() async {
await bluetooth.disconnect();
print("Disconnected from device");
}
8. 处理权限
在Android和iOS上,蓝牙通信可能需要特定的权限。请确保在 AndroidManifest.xml
和 Info.plist
中添加必要的权限。
Android
在 AndroidManifest.xml
中添加以下权限:
<uses-permission android:name="android.permission.BLUETOOTH"/>
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN"/>
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/>
iOS
在 Info.plist
中添加以下键值对:
<key>NSBluetoothAlwaysUsageDescription</key>
<string>We need access to Bluetooth to connect to devices.</string>
<key>NSBluetoothPeripheralUsageDescription</key>
<string>We need access to Bluetooth to connect to devices.</string>
9. 处理错误
在实际使用中,你可能会遇到各种错误,例如连接失败或权限被拒绝。你可以使用 try-catch
块来处理这些错误。
Future<void> connectToDevice(String deviceAddress) async {
try {
await bluetooth.connect(deviceAddress);
print("Connected to device: $deviceAddress");
} catch (e) {
print("Failed to connect: $e");
}
}
10. 完整示例
以下是一个完整的示例,展示了如何使用 rtk_bluetooth
插件进行蓝牙通信。
import 'package:flutter/material.dart';
import 'package:rtk_bluetooth/rtk_bluetooth.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: BluetoothScreen(),
);
}
}
class BluetoothScreen extends StatefulWidget {
[@override](/user/override)
_BluetoothScreenState createState() => _BluetoothScreenState();
}
class _BluetoothScreenState extends State<BluetoothScreen> {
RtkBluetooth bluetooth = RtkBluetooth.instance;
String deviceAddress = "";
[@override](/user/override)
void initState() {
super.initState();
initBluetooth();
}
Future<void> initBluetooth() async {
bool isAvailable = await bluetooth.isAvailable();
if (isAvailable) {
print("Bluetooth is available");
} else {
print("Bluetooth is not available");
}
}
Future<void> scanDevices() async {
bluetooth.startScan().listen((device) {
print("Found device: ${device.name}, ${device.address}");
setState(() {
deviceAddress = device.address;
});
});
}
Future<void> connectToDevice() async {
try {
await bluetooth.connect(deviceAddress);
print("Connected to device: $deviceAddress");
} catch (e) {
print("Failed to connect: $e");
}
}
Future<void> sendData(String data) async {
await bluetooth.write(data);
print("Data sent: $data");
}
void listenForData() {
bluetooth.onDataReceived.listen((data) {
print("Data received: $data");
});
}
Future<void> disconnectDevice() async {
await bluetooth.disconnect();
print("Disconnected from device");
}
[@override](/user/override)
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Bluetooth Communication"),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
ElevatedButton(
onPressed: scanDevices,
child: Text("Scan Devices"),
),
ElevatedButton(
onPressed: connectToDevice,
child: Text("Connect to Device"),
),
ElevatedButton(
onPressed: () => sendData("Hello Bluetooth"),
child: Text("Send Data"),
),
ElevatedButton(
onPressed: disconnectDevice,
child: Text("Disconnect"),
),
],
),
),
);
}
}