Flutter音频播放插件audioplayersmodify的使用
Flutter音频播放插件audioplayersmodify的使用
在Flutter开发中,audioplayersmodify
是一个功能强大的音频播放插件,可以用于播放远程URL、本地文件和本地资源中的音频。本文将通过完整的示例代码展示如何使用该插件。
环境配置
首先,确保在 pubspec.yaml
文件中添加依赖项:
dependencies:
audioplayersmodify: ^最新版本号
然后运行以下命令以安装依赖项:
flutter pub get
示例代码
以下是完整的示例代码,展示了如何使用 audioplayersmodify
插件来播放不同类型的音频。
完整示例代码
import 'dart:async';
import 'dart:io';
import 'package:audioplayersmodify/audioplayers.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:http/http.dart';
import 'package:path_provider/path_provider.dart';
import 'package:provider/provider.dart';
void main() {
runApp(MaterialApp(home: ExampleApp()));
}
class ExampleApp extends StatefulWidget {
[@override](/user/override)
_ExampleAppState createState() => _ExampleAppState();
}
class _ExampleAppState extends State<ExampleApp> {
AudioCache audioCache = AudioCache();
AudioPlayer advancedPlayer = AudioPlayer();
String? localFilePath;
[@override](/user/override)
void initState() {
super.initState();
if (kIsWeb) {
return;
}
if (Platform.isIOS) {
audioCache.fixedPlayer?.notificationService.startHeadlessService();
}
}
Future<void> _loadFile() async {
final bytes = await readBytes(Uri.parse('https://luan.xyz/files/audio/ambient_c_motion.mp3'));
final dir = await getApplicationDocumentsDirectory();
final file = File('${dir.path}/audio.mp3');
await file.writeAsBytes(bytes);
if (file.existsSync()) {
setState(() => localFilePath = file.path);
}
}
Widget remoteUrl() {
return const SingleChildScrollView(
child: TabWrapper(
children: [
Text('Sample 1 (Remote URL)', style: TextStyle(fontWeight: FontWeight.bold)),
PlayerWidget(url: 'https://luan.xyz/files/audio/ambient_c_motion.mp3'),
Text('Sample 2 (Remote URL)', style: TextStyle(fontWeight: FontWeight.bold)),
PlayerWidget(url: 'https://luan.xyz/files/audio/nasa_on_a_mission.mp3'),
],
),
);
}
Widget localFile() {
return TabWrapper(
children: [
const Text('-- Manually Load Bytes (No Web!) --'),
const Text('File: https://luan.xyz/files/audio/ambient_c_motion.mp3'),
Btn(txt: 'Download File to Your Device', onPressed: _loadFile),
Text('Current Local File Path: $localFilePath'),
if (localFilePath != null) PlayerWidget(url: localFilePath!),
],
);
}
Widget localAsset() {
return SingleChildScrollView(
child: TabWrapper(
children: [
const Text("Play Local Asset 'audio.mp3':"),
Btn(txt: 'Play', onPressed: () => audioCache.play('audio.mp3')),
const Text("Play Local Asset In Low Latency 'audio.mp3':"),
Btn(
txt: 'Play',
onPressed: () {
audioCache.play('audio.mp3', mode: PlayerMode.LOW_LATENCY);
},
),
],
),
);
}
Widget notification() {
return TabWrapper(
children: [
const Text("Play Notification Sound 'messenger.mp3':"),
Btn(
txt: 'Play',
onPressed: () => audioCache.play('messenger.mp3', isNotification: true),
),
const Text('Notification Service'),
Btn(
txt: 'Start Notification',
onPressed: () async {
await advancedPlayer.notificationService.startHeadlessService();
await advancedPlayer.notificationService.setNotification(
title: 'My Song',
albumTitle: 'My Album',
artist: 'My Artist',
imageUrl: 'Image URL or blank',
forwardSkipInterval: const Duration(seconds: 30),
backwardSkipInterval: const Duration(seconds: 30),
duration: const Duration(minutes: 3),
elapsedTime: const Duration(seconds: 15),
enableNextTrackButton: true,
enablePreviousTrackButton: true,
);
await advancedPlayer.play('https://luan.xyz/files/audio/nasa_on_a_mission.mp3', isLocal: false);
},
),
Btn(
txt: 'Clear Notification',
onPressed: () async {
await advancedPlayer.stop();
await advancedPlayer.notificationService.clearNotification();
},
),
],
);
}
[@override](/user/override)
Widget build(BuildContext context) {
return MultiProvider(
providers: [
StreamProvider<Duration>.value(
initialData: const Duration(),
value: advancedPlayer.onAudioPositionChanged,
),
],
child: DefaultTabController(
length: 4,
child: Scaffold(
appBar: AppBar(
bottom: const TabBar(
tabs: [
Tab(text: 'Remote URL'),
Tab(text: 'Local File'),
Tab(text: 'Local Asset'),
Tab(text: 'Notification'),
],
),
title: const Text('audioplayers Example'),
),
body: TabBarView(
children: [
remoteUrl(),
localFile(),
localAsset(),
notification(),
],
),
),
),
);
}
}
更多关于Flutter音频播放插件audioplayersmodify的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter音频播放插件audioplayersmodify的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
audioplayers
是一个常用的 Flutter 插件,用于播放音频文件。它支持本地文件、网络文件以及从字节数据播放音频。audioplayersmodify
是 audioplayers
的一个修改版本,可能包含一些额外的功能或修复。
以下是 audioplayersmodify
的基本使用方法:
1. 添加依赖
首先,在 pubspec.yaml
文件中添加 audioplayersmodify
依赖:
dependencies:
flutter:
sdk: flutter
audioplayersmodify: ^0.20.1 # 请确保使用最新版本
然后运行 flutter pub get
来安装依赖。
2. 引入插件
在你的 Dart 文件中引入 audioplayersmodify
:
import 'package:audioplayersmodify/audioplayersmodify.dart';
3. 创建 AudioPlayer 实例
你可以创建一个 AudioPlayer
实例来播放音频:
AudioPlayer audioPlayer = AudioPlayer();
4. 播放音频
你可以使用 play
方法来播放音频。这个方法可以接受一个 URL、文件路径或字节数据。
播放网络音频
await audioPlayer.play(UrlSource('https://example.com/audio.mp3'));
播放本地音频
await audioPlayer.play(DeviceFileSource('/path/to/audio.mp3'));
播放字节数据
Uint8List audioData = ...; // 获取音频字节数据
await audioPlayer.play(BytesSource(audioData));
5. 控制播放
你可以使用 pause
、resume
和 stop
方法来控制播放:
await audioPlayer.pause(); // 暂停播放
await audioPlayer.resume(); // 恢复播放
await audioPlayer.stop(); // 停止播放
6. 设置音量
你可以使用 setVolume
方法来设置音量(0.0 到 1.0):
await audioPlayer.setVolume(0.5); // 设置音量为 50%
7. 设置播放速度
你可以使用 setPlaybackRate
方法来设置播放速度:
await audioPlayer.setPlaybackRate(1.5); // 以 1.5 倍速播放
8. 监听播放事件
你可以监听播放事件来获取播放状态、进度等信息:
audioPlayer.onPlayerStateChanged.listen((PlayerState state) {
print('Current player state: $state');
});
audioPlayer.onDurationChanged.listen((Duration duration) {
print('Max duration: $duration');
});
audioPlayer.onPositionChanged.listen((Duration position) {
print('Current position: $position');
});
9. 释放资源
在不再需要使用 AudioPlayer
时,记得释放资源:
await audioPlayer.release();
await audioPlayer.dispose();
10. 处理错误
你可以监听错误事件来处理播放过程中可能出现的错误:
audioPlayer.onPlayerError.listen((error) {
print('Error occurred: $error');
});
11. 示例代码
以下是一个完整的示例代码,展示了如何使用 audioplayersmodify
播放网络音频:
import 'package:flutter/material.dart';
import 'package:audioplayersmodify/audioplayersmodify.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: AudioPlayerExample(),
);
}
}
class AudioPlayerExample extends StatefulWidget {
[@override](/user/override)
_AudioPlayerExampleState createState() => _AudioPlayerExampleState();
}
class _AudioPlayerExampleState extends State<AudioPlayerExample> {
AudioPlayer audioPlayer = AudioPlayer();
bool isPlaying = false;
[@override](/user/override)
void dispose() {
audioPlayer.dispose();
super.dispose();
}
void playAudio() async {
await audioPlayer.play(UrlSource('https://example.com/audio.mp3'));
setState(() {
isPlaying = true;
});
}
void pauseAudio() async {
await audioPlayer.pause();
setState(() {
isPlaying = false;
});
}
void stopAudio() async {
await audioPlayer.stop();
setState(() {
isPlaying = false;
});
}
[@override](/user/override)
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Audio Player Example'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
ElevatedButton(
onPressed: isPlaying ? pauseAudio : playAudio,
child: Text(isPlaying ? 'Pause' : 'Play'),
),
ElevatedButton(
onPressed: stopAudio,
child: Text('Stop'),
),
],
),
),
);
}
}