Flutter屏幕录制插件ldev_screen_recording的使用
Flutter屏幕录制插件ldev_screen_recording的使用
flutter_screen_recording
这是一个用于在Flutter应用中录制屏幕的新插件。该插件要求Android SDK版本为21及以上,iOS系统版本为10及以上。
开始使用
1. 开始录制
bool started = FlutterScreenRecording.startRecordScreen(videoName);
或者
bool started = FlutterScreenRecording.startRecordScreenAndAudio(videoName);
上述代码中的videoName
是用户定义的视频文件名。
2. 停止录制
String path = FlutterScreenRecording.stopRecordScreen;
path
变量将包含录制完成后的视频文件路径。
Android配置
此插件本身不需要请求权限,但为了确保功能正常运行,建议使用permission_handler
插件来管理权限。你需要在AndroidManifest.xml
中添加以下权限:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_INTERNAL_STORAGE" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
此外,在AndroidManifest.xml
的<application>
标签内添加以下服务配置:
<service
android:name="com.foregroundservice.ForegroundService"
android:foregroundServiceType="mediaProjection">
</service>
iOS配置
在Info.plist
文件中添加以下权限描述信息:
<key>NSPhotoLibraryUsageDescription</key>
<string>Save video in gallery</string>
<key>NSMicrophoneUsageDescription</key>
<string>Save audio in video</string>
Web支持
从版本2.0.0开始,该插件支持Web平台。
完整示例Demo
以下是一个完整的Flutter屏幕录制示例代码:
import 'package:flutter/material.dart';
import 'package:flutter_screen_recording/flutter_screen_recording.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: ScreenRecordingPage(),
);
}
}
class ScreenRecordingPage extends StatefulWidget {
[@override](/user/override)
_ScreenRecordingPageState createState() => _ScreenRecordingPageState();
}
class _ScreenRecordingPageState extends State<ScreenRecordingPage> {
String _status = "未开始";
String _videoPath = "";
// 开始录制
void _startRecording() async {
bool started = await FlutterScreenRecording.startRecordScreen("test_video");
if (started) {
setState(() {
_status = "正在录制";
});
} else {
setState(() {
_status = "录制失败";
});
}
}
// 停止录制
void _stopRecording() async {
String path = await FlutterScreenRecording.stopRecordScreen;
setState(() {
_videoPath = path;
_status = "录制完成";
});
}
[@override](/user/override)
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("屏幕录制示例"),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(_status),
SizedBox(height: 20),
ElevatedButton(
onPressed: _startRecording,
child: Text("开始录制"),
),
SizedBox(height: 20),
ElevatedButton(
onPressed: _stopRecording,
child: Text("停止录制"),
),
SizedBox(height: 20),
Text("录制路径: $_videoPath"),
],
),
),
);
}
}
更多关于Flutter屏幕录制插件ldev_screen_recording的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter屏幕录制插件ldev_screen_recording的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
ldev_screen_recording
是一个用于在 Flutter 应用中实现屏幕录制的插件。它允许开发者捕获设备的屏幕内容并将其保存为视频文件。以下是如何在 Flutter 项目中使用 ldev_screen_recording
插件的基本步骤。
1. 添加依赖
首先,在 pubspec.yaml
文件中添加 ldev_screen_recording
插件的依赖:
dependencies:
flutter:
sdk: flutter
ldev_screen_recording: ^1.0.0 # 请使用最新版本
然后运行 flutter pub get
来安装依赖。
2. 配置 Android 和 iOS 项目
由于屏幕录制涉及到系统权限,你需要在 Android 和 iOS 项目中配置相应的权限。
Android
在 AndroidManifest.xml
文件中添加以下权限:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.RECORD_AUDIO"/>
<uses-permission android:name="android.permission.FOREGROUND_SERVICE"/>
iOS
在 Info.plist
文件中添加以下权限:
<key>NSMicrophoneUsageDescription</key>
<string>We need access to the microphone to record audio.</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>We need access to the photo library to save the recorded video.</string>
3. 使用插件
在 Flutter 代码中,你可以使用 ldev_screen_recording
插件来开始和停止屏幕录制。
import 'package:flutter/material.dart';
import 'package:ldev_screen_recording/ldev_screen_recording.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: ScreenRecordingDemo(),
);
}
}
class ScreenRecordingDemo extends StatefulWidget {
[@override](/user/override)
_ScreenRecordingDemoState createState() => _ScreenRecordingDemoState();
}
class _ScreenRecordingDemoState extends State<ScreenRecordingDemo> {
bool _isRecording = false;
String _filePath = '';
void _startRecording() async {
if (!_isRecording) {
bool hasPermission = await LdevScreenRecording.checkPermission();
if (hasPermission) {
String filePath = await LdevScreenRecording.startRecording();
setState(() {
_isRecording = true;
_filePath = filePath;
});
} else {
// Handle permission denied
}
}
}
void _stopRecording() async {
if (_isRecording) {
await LdevScreenRecording.stopRecording();
setState(() {
_isRecording = false;
});
// You can now use _filePath to access the recorded video
}
}
[@override](/user/override)
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Screen Recording Demo'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(_isRecording ? 'Recording...' : 'Not Recording'),
SizedBox(height: 20),
ElevatedButton(
onPressed: _isRecording ? _stopRecording : _startRecording,
child: Text(_isRecording ? 'Stop Recording' : 'Start Recording'),
),
],
),
),
);
}
}