Flutter音频倾斜检测插件pitch_detector_plus_platform_interface的使用

Flutter音频倾斜检测插件pitch_detector_plus_platform_interface的使用

简介

pitch_detector_plus_platform_interface 是一个用于音频倾斜检测的 Flutter 插件。它允许开发者在移动设备上检测音频信号的频率(音高)。该插件提供了跨平台的支持,适用于 Android 和 iOS。

本文将通过一个完整的示例代码展示如何使用 pitch_detector_plus_platform_interface 插件来实现音频倾斜检测功能。


使用步骤

1. 添加依赖

首先,在项目的 pubspec.yaml 文件中添加 pitch_detector_plus_platform_interface 依赖:

dependencies:
  pitch_detector_plus_platform_interface: ^0.0.1

然后运行以下命令以更新依赖:

flutter pub get

2. 初始化插件

在 Dart 文件中导入插件并初始化音频检测器:

import 'package:flutter/material.dart';
import 'package:pitch_detector_plus_platform_interface/pitch_detector_plus_platform_interface.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  [@override](/user/override)
  Widget build(BuildContext context) {
    return MaterialApp(
      home: AudioDetectionPage(),
    );
  }
}

3. 实现音频检测逻辑

创建一个页面来处理音频输入并检测音高:

class AudioDetectionPage extends StatefulWidget {
  [@override](/user/override)
  _AudioDetectionPageState createState() => _AudioDetectionPageState();
}

class _AudioDetectionPageState extends State<AudioDetectionPage> {
  late PitchDetector pitchDetector;
  double? detectedPitch;

  [@override](/user/override)
  void initState() {
    super.initState();
    // 初始化音频检测器
    pitchDetector = PitchDetector();
    startListening();
  }

  Future<void> startListening() async {
    try {
      await pitchDetector.startListening(onPitchDetected);
    } catch (e) {
      print('Error starting audio detection: $e');
    }
  }

  void onPitchDetected(double pitch) {
    setState(() {
      detectedPitch = pitch;
    });
  }

  [@override](/user/override)
  void dispose() {
    // 停止音频监听
    pitchDetector.stopListening();
    super.dispose();
  }

  [@override](/user/override)
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('音频倾斜检测'),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: [
            Text(
              '检测到的音高:',
              style: TextStyle(fontSize: 20),
            ),
            Text(
              detectedPitch != null ? '${detectedPitch.toStringAsFixed(2)} Hz' : '未检测到音高',
              style: TextStyle(fontSize: 30, fontWeight: FontWeight.bold),
            ),
          ],
        ),
      ),
    );
  }
}

4. 运行应用

确保您的设备或模拟器已连接,并运行以下命令启动应用:

flutter run

当您对麦克风说话或播放音频时,应用会实时检测音高并在屏幕上显示结果。


完整示例代码

以下是完整的示例代码,包括依赖配置和 UI 部分:

import 'package:flutter/material.dart';
import 'package:pitch_detector_plus_platform_interface/pitch_detector_plus_platform_interface.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  [@override](/user/override)
  Widget build(BuildContext context) {
    return MaterialApp(
      home: AudioDetectionPage(),
    );
  }
}

class AudioDetectionPage extends StatefulWidget {
  [@override](/user/override)
  _AudioDetectionPageState createState() => _AudioDetectionPageState();
}

class _AudioDetectionPageState extends State<AudioDetectionPage> {
  late PitchDetector pitchDetector;
  double? detectedPitch;

  [@override](/user/override)
  void initState() {
    super.initState();
    // 初始化音频检测器
    pitchDetector = PitchDetector();
    startListening();
  }

  Future<void> startListening() async {
    try {
      await pitchDetector.startListening(onPitchDetected);
    } catch (e) {
      print('Error starting audio detection: $e');
    }
  }

  void onPitchDetected(double pitch) {
    setState(() {
      detectedPitch = pitch;
    });
  }

  [@override](/user/override)
  void dispose() {
    // 停止音频监听
    pitchDetector.stopListening();
    super.dispose();
  }

  [@override](/user/override)
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('音频倾斜检测'),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: [
            Text(
              '检测到的音高:',
              style: TextStyle(fontSize: 20),
            ),
            Text(
              detectedPitch != null ? '${detectedPitch.toStringAsFixed(2)} Hz' : '未检测到音高',
              style: TextStyle(fontSize: 30, fontWeight: FontWeight.bold),
            ),
          ],
        ),
      ),
    );
  }
}

更多关于Flutter音频倾斜检测插件pitch_detector_plus_platform_interface的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html

1 回复

更多关于Flutter音频倾斜检测插件pitch_detector_plus_platform_interface的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html


pitch_detector_plus_platform_interface 是 Flutter 中用于音频倾斜检测的插件 pitch_detector_plus 的平台接口。它提供了跨平台的支持,允许你在 Android 和 iOS 上检测音频的基频(pitch)。

以下是如何使用 pitch_detector_plus_platform_interface 插件的基本步骤:

1. 添加依赖

首先,你需要在 pubspec.yaml 文件中添加 pitch_detector_plus 插件的依赖:

dependencies:
  flutter:
    sdk: flutter
  pitch_detector_plus: ^1.0.0

然后运行 flutter pub get 来获取依赖。

2. 导入插件

在你的 Dart 文件中导入 pitch_detector_plus 插件:

import 'package:pitch_detector_plus/pitch_detector_plus.dart';

3. 初始化 PitchDetector

你可以通过 PitchDetector 类来初始化音频检测器。通常,你需要在 initState 方法中初始化它,并在 dispose 方法中释放资源。

class PitchDetectionPage extends StatefulWidget {
  @override
  _PitchDetectionPageState createState() => _PitchDetectionPageState();
}

class _PitchDetectionPageState extends State<PitchDetectionPage> {
  PitchDetector? _pitchDetector;

  @override
  void initState() {
    super.initState();
    _pitchDetector = PitchDetector();
  }

  @override
  void dispose() {
    _pitchDetector?.dispose();
    super.dispose();
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('Pitch Detection'),
      ),
      body: Center(
        child: ElevatedButton(
          onPressed: _startPitchDetection,
          child: Text('Start Pitch Detection'),
        ),
      ),
    );
  }

  void _startPitchDetection() {
    _pitchDetector?.start().listen((pitch) {
      print('Detected pitch: $pitch Hz');
    });
  }
}

4. 处理检测到的音频数据

PitchDetectorstart 方法返回一个 Stream<double>,它会持续发出检测到的音频基频值(以赫兹为单位)。你可以在 listen 方法中处理这些数据。

void _startPitchDetection() {
  _pitchDetector?.start().listen((pitch) {
    print('Detected pitch: $pitch Hz');
    // 你可以在这里更新 UI 或进行其他处理
  });
}

5. 停止检测

你可以通过调用 stop 方法来停止音频检测:

void _stopPitchDetection() {
  _pitchDetector?.stop();
}

6. 处理权限

在 Android 和 iOS 上,音频检测可能需要录音权限。你需要在 AndroidManifest.xmlInfo.plist 中添加相应的权限声明,并在运行时请求权限。

Android:AndroidManifest.xml 中添加:

<uses-permission android:name="android.permission.RECORD_AUDIO" />

iOS:Info.plist 中添加:

<key>NSMicrophoneUsageDescription</key>
<string>We need access to the microphone to detect pitch.</string>

在 Flutter 中请求权限可以使用 permission_handler 插件:

import 'package:permission_handler/permission_handler.dart';

Future<void> _requestPermissions() async {
  var status = await Permission.microphone.request();
  if (status.isGranted) {
    // 权限已授予,可以开始音频检测
  } else {
    // 权限被拒绝,处理拒绝逻辑
  }
}

7. 处理错误

在音频检测过程中可能会发生错误,你可以通过 onError 回调来处理这些错误:

void _startPitchDetection() {
  _pitchDetector?.start().listen(
    (pitch) {
      print('Detected pitch: $pitch Hz');
    },
    onError: (error) {
      print('Error detecting pitch: $error');
    },
  );
}
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