Flutter本地化插件zooper_flutter_localization的使用
Flutter本地化插件zooper_flutter_localization的使用
简介
zooper_flutter_localization 是一个简单的本地化库,旨在支持多个本地化文件。该库旨在与 get_it 或 injectable 配合使用,但也可以与其他框架一起工作。
示例
导入
在你的 pubspec.yaml 文件中添加以下依赖:
dependencies:
zooper_flutter_localization: ^<latest_version>
然后在 Dart 文件中导入:
import 'package:zooper_flutter_localization/zooper_flutter_localization.dart';
使用 injectable 注册本地化服务
如果你希望为特定的视图(或 ViewModel)注册本地化服务,可以使用 injectable 模块来定义它。
定义模块
import 'package:injectable/injectable.dart';
import 'package:zooper_flutter_localization/zooper_flutter_localization.dart';
[@module](/user/module)
abstract class LocalizationModule {
// 获取本地化服务实例
LocalizationService get localizationService;
// 注册一个名为 'Titles' 的本地化服务
[@preResolve](/user/preResolve)
[@Named](/user/Named)('Titles')
Future<ZooperLocalizer> titlesLocalizations(LocalizationService localizationService) =>
localizationService.loadAsync('assets/localizations/titles.csv');
// 注册另一个名为 'Errors' 的本地化服务
[@preResolve](/user/preResolve)
[@Named](/user/Named)('Errors')
Future<ZooperLocalizer> errorsLocalizations(LocalizationService localizationService) =>
localizationService.loadAsync('assets/localizations/errors.csv');
// 注册一个未命名的本地化服务,但指定类型
[@preResolve](/user/preResolve)
Future<ZooperLocalizer<MainViewModel>> viewModelLocalizations(LocalizationService localizationService) =>
localizationService.loadAsync('assets/localizations/errors.csv');
}
注入到视图中
你可以通过注入的方式将本地化服务注入到视图中:
class TestView {
final ZooperLocalizer<TestViewModel> _localizer;
TestView(this._localizer);
}
或者注入未命名的本地化服务:
class TestView {
final ZooperLocalizer _localizer;
TestView([@Named](/user/Named)('YourName') this._localizer);
}
访问翻译内容
有多种方式可以访问翻译内容:
最简单的方式
_localizer['Hello'];
使用 getLocalization 方法
_localizer.getLocalization('Hello');
使用特定的本地化语言
_localizer.getLocalizationByLocale('Hello', Locale('de', 'DE'));
完整示例代码
以下是一个完整的示例,展示如何使用 zooper_flutter_localization 插件:
import 'package:flutter/material.dart';
import 'package:injectable/injectable.dart';
import 'package:zooper_flutter_localization/zooper_flutter_localization.dart';
// 定义本地化模块
[@module](/user/module)
abstract class LocalizationModule {
LocalizationService get localizationService;
[@preResolve](/user/preResolve)
[@Named](/user/Named)('Titles')
Future<ZooperLocalizer> titlesLocalizations(LocalizationService localizationService) =>
localizationService.loadAsync('assets/localizations/titles.csv');
[@preResolve](/user/preResolve)
[@Named](/user/Named)('Errors')
Future<ZooperLocalizer> errorsLocalizations(LocalizationService localizationService) =>
localizationService.loadAsync('assets/localizations/errors.csv');
}
void main() {
// 初始化 injectable
configureInjection(Environment.prod);
runApp(MyApp());
}
class MyApp extends StatelessWidget {
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
home: LocalizedPage(),
);
}
}
class LocalizedPage extends StatelessWidget {
final ZooperLocalizer _titlesLocalizer;
LocalizedPage({
required this._titlesLocalizer,
});
[@override](/user/override)
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(_titlesLocalizer['AppName']),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(_titlesLocalizer['WelcomeMessage']),
ElevatedButton(
onPressed: () {
print(_titlesLocalizer['ButtonLabel']);
},
child: Text(_titlesLocalizer['ButtonLabel']),
),
],
),
),
);
}
}
更多关于Flutter本地化插件zooper_flutter_localization的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter本地化插件zooper_flutter_localization的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
zooper_flutter_localization 是一个用于 Flutter 应用本地化的插件。它可以帮助你轻松地管理和加载不同语言的翻译文件,并在应用中动态切换语言。以下是如何使用 zooper_flutter_localization 的基本步骤:
1. 添加依赖
首先,在你的 pubspec.yaml 文件中添加 zooper_flutter_localization 依赖:
dependencies:
flutter:
sdk: flutter
zooper_flutter_localization: ^1.0.0 # 请使用最新版本
然后运行 flutter pub get 来获取依赖包。
2. 创建翻译文件
在 assets 目录下创建翻译文件。例如:
assets/
translations/
en.json
es.json
fr.json
每个文件包含对应语言的翻译键值对。例如 en.json:
{
"hello": "Hello",
"welcome": "Welcome to the app"
}
es.json:
{
"hello": "Hola",
"welcome": "Bienvenido a la aplicación"
}
3. 配置 pubspec.yaml
在 pubspec.yaml 中配置 assets 路径:
flutter:
assets:
- assets/translations/en.json
- assets/translations/es.json
- assets/translations/fr.json
4. 初始化 zooper_flutter_localization
在你的 main.dart 文件中初始化 zooper_flutter_localization:
import 'package:flutter/material.dart';
import 'package:zooper_flutter_localization/zooper_flutter_localization.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await ZooperLocalization.init(
supportedLocales: [
const Locale('en', 'US'),
const Locale('es', 'ES'),
const Locale('fr', 'FR'),
],
assetPath: 'assets/translations',
fallbackLocale: const Locale('en', 'US'),
);
runApp(MyApp());
}
5. 使用 zooper_flutter_localization
在你的应用中使用 ZooperLocalization 来获取翻译文本:
import 'package:flutter/material.dart';
import 'package:zooper_flutter_localization/zooper_flutter_localization.dart';
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
locale: ZooperLocalization.locale,
supportedLocales: ZooperLocalization.supportedLocales,
localizationsDelegates: ZooperLocalization.localizationsDelegates,
home: HomePage(),
);
}
}
class HomePage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(ZooperLocalization.of(context).translate('welcome')),
),
body: Center(
child: Text(ZooperLocalization.of(context).translate('hello')),
),
);
}
}
6. 切换语言
你可以通过以下方式动态切换应用的语言:
ZooperLocalization.setLocale(const Locale('es', 'ES'));
7. 获取当前语言
你可以通过以下方式获取当前设置的语言:
Locale currentLocale = ZooperLocalization.locale;
8. 处理语言切换事件
你可以监听语言切换事件,以便在语言切换时更新 UI:
ZooperLocalization.onLocaleChanged.listen((Locale locale) {
// 更新 UI 或执行其他操作
});

