Flutter WebRTC通信插件flutter_zwap_webrtc的使用

WebRTC插件用于Flutter移动、桌面和Web平台。它提供了强大的音视频通信功能,并支持多种设备和操作系统。

功能特性

下表展示了当前插件在不同平台上的功能支持情况:

功能 Android iOS Web macOS Windows Linux 嵌入式 Fuchsia
音频/视频 ✔️ ✔️ ✔️ ✔️ ✔️ [WIP] [WIP]
数据通道 ✔️ ✔️ ✔️ ✔️ ✔️ [WIP] [WIP]
屏幕共享 ✔️ ✔️ ✔️
Unified-Plan ✔️ ✔️ ✔️ ✔️ ✔️ [WIP] [WIP]
Simulcast ✔️ ✔️ ✔️ ✔️ [WIP]
MediaRecorder ⚠️ ⚠️ ✔️
插入流

使用方法

添加依赖

pubspec.yaml文件中添加以下依赖项:

dependencies:
  flutter_webrtc: ^0.10.0

然后运行flutter pub get命令以安装依赖。

iOS配置

Info.plist文件中添加以下权限描述:

<key>NSCameraUsageDescription</key>
<string>$(PRODUCT_NAME) Camera Usage!</string>
<key>NSMicrophoneUsageDescription</key>
<string>$(PRODUCT_NAME) Microphone Usage!</string>

Android配置

AndroidManifest.xml文件中添加必要的权限:

<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.CHANGE_NETWORK_STATE" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />

<!-- 如果需要蓝牙支持 -->
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />

同时确保build.gradle文件设置为Java 8:

android {
    compileOptions {
        sourceCompatibility JavaVersion.VERSION_1_8
        targetCompatibility JavaVersion.VERSION_1_8
    }
}

如果需要更高的API级别,可以将minSdkVersion提高到23。

示例代码

以下是一个完整的示例代码,展示了如何使用flutter_webrtc插件进行音视频通信:

import 'dart:core';

import 'package:flutter/foundation.dart' show debugDefaultTargetPlatformOverride;
import 'package:flutter/material.dart';
import 'package:flutter_zwap_webrtc/flutter_webrtc.dart';

void main() {
  if (WebRTC.platformIsDesktop) {
    debugDefaultTargetPlatformOverride = TargetPlatform.fuchsia;
  } else if (WebRTC.platformIsAndroid) {
    WidgetsFlutterBinding.ensureInitialized();
    startForegroundService();
  }
  runApp(MyApp());
}

Future<bool> startForegroundService() async {
  final androidConfig = FlutterBackgroundAndroidConfig(
    notificationTitle: 'Title of the notification',
    notificationText: 'Text of the notification',
    notificationImportance: AndroidNotificationImportance.Default,
    notificationIcon: AndroidResource(
        name: 'background_icon', defType: 'drawable'),
  );
  await FlutterBackground.initialize(androidConfig: androidConfig);
  return FlutterBackground.enableBackgroundExecution();
}

class MyApp extends StatefulWidget {
  [@override](/user/override)
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  late List<RouteItem> items;

  [@override](/user/override)
  void initState() {
    super.initState();
    _initItems();
  }

  ListBody _buildRow(context, item) {
    return ListBody(children: <Widget>[
      ListTile(
        title: Text(item.title),
        onTap: () => item.push(context),
        trailing: Icon(Icons.arrow_right),
      ),
      Divider()
    ]);
  }

  [@override](/user/override)
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
          appBar: AppBar(
            title: Text('Flutter-WebRTC example'),
          ),
          body: ListView.builder(
              shrinkWrap: true,
              padding: const EdgeInsets.all(0.0),
              itemCount: items.length,
              itemBuilder: (context, i) {
                return _buildRow(context, items[i]);
              })),
    );
  }

  void _initItems() {
    items = <RouteItem>[
      RouteItem(
          title: 'GetUserMedia',
          push: (BuildContext context) {
            Navigator.push(
                context,
                MaterialPageRoute(
                    builder: (BuildContext context) => GetUserMediaSample()));
          }),
      RouteItem(
          title: 'GetDisplayMedia',
          push: (BuildContext context) {
            Navigator.push(
                context,
                MaterialPageRoute(
                    builder: (BuildContext context) =>
                        GetDisplayMediaSample()));
          }),
      RouteItem(
          title: 'LoopBack Sample',
          push: (BuildContext context) {
            Navigator.push(
                context,
                MaterialPageRoute(
                    builder: (BuildContext context) => LoopBackSample()));
          }),
      RouteItem(
          title: 'DataChannel',
          push: (BuildContext context) {
            Navigator.push(
                context,
                MaterialPageRoute(
                    builder: (BuildContext context) => DataChannelSample()));
          }),
    ];
  }
}

class RouteItem {
  final String title;
  final Function(BuildContext) push;

  RouteItem({required this.title, required this.push});
}

更多关于Flutter WebRTC通信插件flutter_zwap_webrtc的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html

1 回复

更多关于Flutter WebRTC通信插件flutter_zwap_webrtc的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html


flutter_zwap_webrtc 是一个用于在 Flutter 应用中实现 WebRTC 通信的插件。WebRTC 是一种支持实时音视频通信的开源技术,广泛应用于视频会议、在线教育、直播等场景。flutter_zwap_webrtc 插件封装了 WebRTC 的核心功能,使得在 Flutter 应用中集成 WebRTC 变得更加简单。

以下是如何使用 flutter_zwap_webrtc 插件进行 WebRTC 通信的基本步骤:

1. 添加依赖

首先,在 pubspec.yaml 文件中添加 flutter_zwap_webrtc 插件的依赖:

dependencies:
  flutter:
    sdk: flutter
  flutter_zwap_webrtc: ^0.0.1  # 请使用最新版本

然后运行 flutter pub get 来安装依赖。

2. 初始化 WebRTC

在 Flutter 应用中初始化 WebRTC,通常需要创建一个 RTCPeerConnection 对象来管理 WebRTC 连接。

import 'package:flutter_zwap_webrtc/flutter_zwap_webrtc.dart';

void initWebRTC() async {
  // 创建 RTCPeerConnection
  RTCPeerConnection peerConnection = await createPeerConnection({
    'iceServers': [
      {'urls': 'stun:stun.l.google.com:19302'},
    ]
  });

  // 设置本地和远程的媒体流
  MediaStream localStream = await navigator.mediaDevices.getUserMedia({
    'audio': true,
    'video': true,
  });

  // 将本地媒体流添加到 RTCPeerConnection
  localStream.getTracks().forEach((track) {
    peerConnection.addTrack(track, localStream);
  });

  // 监听远程媒体流
  peerConnection.onTrack = (RTCTrackEvent event) {
    if (event.track.kind == 'video') {
      // 处理远程视频流
    } else if (event.track.kind == 'audio') {
      // 处理远程音频流
    }
  };

  // 监听 ICE 候选者
  peerConnection.onIceCandidate = (RTCIceCandidate candidate) {
    // 将 ICE 候选者发送给对端
  };

  // 创建 Offer
  RTCSessionDescription offer = await peerConnection.createOffer();
  await peerConnection.setLocalDescription(offer);

  // 将 Offer 发送给对端
}

3. 处理信令

WebRTC 需要信令服务器来交换 SDP(Session Description Protocol)和 ICE(Interactive Connectivity Establishment)候选者。你可以使用 WebSocket、Socket.IO 或其他信令机制来实现。

// 假设你有一个 WebSocket 连接
WebSocketChannel channel = WebSocketChannel.connect(Uri.parse('ws://your-signaling-server'));

// 发送 Offer 到信令服务器
channel.sink.add(jsonEncode({
  'type': 'offer',
  'sdp': offer.sdp,
}));

// 监听信令服务器的消息
channel.stream.listen((message) {
  var data = jsonDecode(message);
  if (data['type'] == 'answer') {
    // 处理对端的 Answer
    RTCSessionDescription answer = RTCSessionDescription(data['sdp'], 'answer');
    peerConnection.setRemoteDescription(answer);
  } else if (data['type'] == 'candidate') {
    // 处理对端的 ICE 候选者
    RTCIceCandidate candidate = RTCIceCandidate(data['candidate'], data['sdpMid'], data['sdpMLineIndex']);
    peerConnection.addIceCandidate(candidate);
  }
});

4. 显示视频流

使用 RTCVideoView 来显示本地和远程的视频流。

import 'package:flutter_zwap_webrtc/flutter_zwap_webrtc.dart';

class VideoCallScreen extends StatelessWidget {
  final MediaStream localStream;
  final MediaStream remoteStream;

  VideoCallScreen({required this.localStream, required this.remoteStream});

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Column(
        children: [
          Expanded(
            child: RTCVideoView(localStream.getVideoTracks().first),
          ),
          Expanded(
            child: RTCVideoView(remoteStream.getVideoTracks().first),
          ),
        ],
      ),
    );
  }
}

5. 关闭连接

在通话结束时,关闭 RTCPeerConnection 并释放资源。

void closeWebRTC() async {
  await peerConnection.close();
  localStream.getTracks().forEach((track) {
    track.stop();
  });
}

6. 处理错误和异常

在实际应用中,你需要处理各种可能的错误和异常,例如网络问题、设备权限问题等。

peerConnection.onIceConnectionState = (RTCIceConnectionState state) {
  if (state == RTCIceConnectionState.failed) {
    // 处理 ICE 连接失败
  }
};

peerConnection.onSignalingState = (RTCSignalingState state) {
  if (state == RTCSignalingState.closed) {
    // 处理信令状态关闭
  }
};
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