Golang赛博朋克地鼠游戏艺术
Golang赛博朋克地鼠游戏艺术 嗨,Gopher们!正在等待《赛博朋克2077》的发布吗?给你们带来了新的艺术作品) - >
karinkasweet/Cyberpunk-gophers
通过在GitHub上创建账户,为karinkasweet/Cyberpunk-gophers的开发做出贡献。

更多关于Golang赛博朋克地鼠游戏艺术的实战教程也可以访问 https://www.itying.com/category-94-b0.html
2 回复
同样在TeePublic上也有紫色头发的版本 - https://www.teepublic.com/t-shirt/16967376-golang-gopher-cyberpunk-style-punk?store_id=590472
更多关于Golang赛博朋克地鼠游戏艺术的实战系列教程也可以访问 https://www.itying.com/category-94-b0.html
这个赛博朋克风格的地鼠艺术项目确实很有创意!虽然它主要是图形设计作品,但我们可以用Go语言实现一个类似的赛博朋克风格控制台动画来致敬这个创意。
下面是一个简单的赛博朋克风格控制台动画示例,展示了一个闪烁的霓虹地鼠:
package main
import (
"fmt"
"time"
"os"
"os/exec"
)
func clearScreen() {
cmd := exec.Command("clear")
cmd.Stdout = os.Stdout
cmd.Run()
}
func main() {
cyberGophers := []string{
` ╔═══════════════════╗`,
` ║ CYBER-GOPHER ║`,
` ║ ░░░░░░░░░░░ ║`,
` ║ ░░░░░░░░░░░░░ ║`,
` ║ ░░░░░░░░░░░░░░░ ║`,
` ║ ░░░░░░░░░░░░░░░░░ ║`,
` ║░░░░░░░░░░░░░░░░░░░║`,
` ║ ░░░░░░░░░░░░░░░░░ ║`,
` ║ ░░░░░░░░░░░░░░░ ║`,
` ║ ░░░░░░░░░░░░░ ║`,
` ║ ░░░░░░░░░░░ ║`,
` ║ ░░░░░░░░░░░░░ ║`,
` ║ ░░░░░░░░░░░░░░░ ║`,
` ╚═══════════════════╝`,
}
colors := []string{
"\033[95m", // 洋红色
"\033[96m", // 青色
"\033[94m", // 蓝色
"\033[92m", // 绿色
}
reset := "\033[0m"
for i := 0; i < 20; i++ {
clearScreen()
color := colors[i%len(colors)]
fmt.Println("\n\n")
for _, line := range cyberGophers {
fmt.Printf("%s%s%s\n", color, line, reset)
}
// 添加闪烁效果
fmt.Printf("\n%s╔══════════════════════════════════════════════════════════╗%s\n", color, reset)
fmt.Printf("%s║ SYSTEM STATUS: [■■■■■■■■■■] 100%% CONNECTION: ACTIVE ║%s\n", color, reset)
fmt.Printf("%s╚══════════════════════════════════════════════════════════╝%s\n", color, reset)
time.Sleep(200 * time.Millisecond)
}
}
另一个更互动的版本,使用termbox-go库创建赛博朋克风格的游戏界面:
package main
import (
"github.com/nsf/termbox-go"
"time"
)
type CyberGopher struct {
x, y int
char rune
color termbox.Attribute
}
func drawCyberBorder() {
w, h := termbox.Size()
// 绘制霓虹边框
neonColor := termbox.ColorCyan | termbox.AttrBold
for x := 0; x < w; x++ {
termbox.SetCell(x, 0, '═', neonColor, termbox.ColorDefault)
termbox.SetCell(x, h-1, '═', neonColor, termbox.ColorDefault)
}
for y := 0; y < h; y++ {
termbox.SetCell(0, y, '║', neonColor, termbox.ColorDefault)
termbox.SetCell(w-1, y, '║', neonColor, termbox.ColorDefault)
}
termbox.SetCell(0, 0, '╔', neonColor, termbox.ColorDefault)
termbox.SetCell(w-1, 0, '╗', neonColor, termbox.ColorDefault)
termbox.SetCell(0, h-1, '╚', neonColor, termbox.ColorDefault)
termbox.SetCell(w-1, h-1, '╝', neonColor, termbox.ColorDefault)
}
func drawGopher(g CyberGopher) {
// 绘制赛博地鼠
gopherArt := []string{
" ▄▄▄▄▄ ",
" ███████ ",
" ██▀▀▀▀▀██ ",
"██▀ ▀██",
"██ ██",
" ██ ██ ",
" ██████ ",
}
for i, line := range gopherArt {
for j, ch := range line {
termbox.SetCell(g.x+j, g.y+i, ch, g.color, termbox.ColorDefault)
}
}
}
func main() {
err := termbox.Init()
if err != nil {
panic(err)
}
defer termbox.Close()
termbox.SetOutputMode(termbox.Output256)
gopher := CyberGopher{
x: 10,
y: 5,
char: 'G',
color: termbox.ColorGreen | termbox.AttrBold,
}
eventQueue := make(chan termbox.Event)
go func() {
for {
eventQueue <- termbox.PollEvent()
}
}()
colors := []termbox.Attribute{
termbox.ColorMagenta | termbox.AttrBold,
termbox.ColorCyan | termbox.AttrBold,
termbox.ColorBlue | termbox.AttrBold,
termbox.ColorGreen | termbox.AttrBold,
}
colorIndex := 0
for {
select {
case ev := <-eventQueue:
if ev.Type == termbox.EventKey {
switch ev.Key {
case termbox.KeyArrowLeft:
if gopher.x > 2 {
gopher.x--
}
case termbox.KeyArrowRight:
if gopher.x < 50 {
gopher.x++
}
case termbox.KeyArrowUp:
if gopher.y > 2 {
gopher.y--
}
case termbox.KeyArrowDown:
if gopher.y < 15 {
gopher.y++
}
case termbox.KeyEsc:
return
}
}
default:
termbox.Clear(termbox.ColorDefault, termbox.ColorDefault)
// 绘制赛博朋克风格的UI元素
drawCyberBorder()
// 绘制闪烁的霓虹文本
title := "CYBERPUNK GOPHER v1.0"
for i, ch := range title {
termbox.SetCell(20+i, 2, ch, colors[colorIndex], termbox.ColorDefault)
}
// 绘制地鼠
gopher.color = colors[colorIndex]
drawGopher(gopher)
// 绘制状态栏
status := "SYSTEM: ONLINE | POSITION: X:" + fmt.Sprintf("%d", gopher.x) + " Y:" + fmt.Sprintf("%d", gopher.y)
for i, ch := range status {
termbox.SetCell(5+i, 20, ch, termbox.ColorWhite, termbox.ColorDefault)
}
termbox.Flush()
colorIndex = (colorIndex + 1) % len(colors)
time.Sleep(300 * time.Millisecond)
}
}
}
要运行第二个示例,需要先安装termbox-go库:
go get github.com/nsf/termbox-go
这些代码展示了如何用Go创建赛博朋克风格的视觉效果,虽然不如原艺术作品的图形精美,但体现了Go语言在创建控制台艺术和交互应用方面的能力。

