Flutter错误追踪插件rollbar_flutter的使用
Flutter错误追踪插件rollbar_flutter的使用
使用示例
import 'package:flutter/services.dart';
import 'package:rollbar_flutter/rollbar.dart';
Future<void> main() async {
const config = Config(
accessToken: 'YOUR-ROLLBAR-ACCESSTOKEN',
package: 'rollbar_flutter_example',
);
await RollbarFlutter.run(config, () => runApp(const MyApp()));
}
在上述代码中,RollbarFlutter.run
方法用于初始化并运行应用。 Config
类提供了配置信息,包括访问令牌和包名。
示例代码
import 'dart:io' show Platform;
import 'dart:async';
import 'dart:developer';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:rollbar_flutter/rollbar.dart' show Rollbar, RollbarFlutter;
import 'package:rollbar_flutter/rollbar.dart' as rollbar;
/// Example Flutter application using rollbar-flutter.
Future<void> main() async {
const config = rollbar.Config(
accessToken: 'YOUR-ROLLBAR-ACCESSTOKEN',
package: 'rollbar_flutter_example');
await RollbarFlutter.run(config, () {
Rollbar.drop(rollbar.Breadcrumb.navigation(
from: 'initialize',
to: 'runApp',
));
Rollbar.info('Rollbar initialized');
runApp(const MyApp());
});
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
[@override](/user/override)
Widget build(BuildContext context) {
return MaterialApp(
title: 'Rollbar Flutter Example',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: const MyHomePage(title: 'Rollbar Flutter Example'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
[@override](/user/override)
MyHomePageState createState() => MyHomePageState();
}
class MyHomePageState extends State<MyHomePage> {
static const platform = MethodChannel('com.rollbar.flutter.example/activity');
var _userIsLoggedIn = false;
var _setUserText = 'Set User';
var _batteryLevel = 'Unknown battery level.';
var _faultyMsg = 'No successful invocations yet.';
var _counter = 0;
MyHomePageState();
void batteryLevel() async {
Rollbar.drop(
rollbar.Breadcrumb.widget(
element: 'batteryLevel',
extra: const {'action': 'tapped'},
),
);
String batteryLevel;
try {
final int level = await platform.batteryLevel;
batteryLevel = 'Battery at $level%.';
} on PlatformException catch (e, stackTrace) {
batteryLevel = 'Failed to get battery level.';
Rollbar.drop(
rollbarBreadCrumb.error(
'Non-fatal PlatformException while getting battery level.'),
);
Rollbar.warn(e, stackTrace);
}
setState(() {
_batteryLevel = batteryLevel;
});
}
void faultyMethod() {
Rollbar.drop(rollbarBreadCrumb.log('Tapped faultyMethod button'));
Rollbar.warn('This method is about to fail');
platform
.faultyMethod()
.then((message) => setState(() => _faultyMsg = message))
.catchError((e) => log(e), test: (_) => false);
}
void incrementCounter() {
Rollbar.drop(rollbarBreadCrumb.widget(
element: 'incrementCounter',
extra: const {'action': 'tapped'},
));
setState(() {
if (++_counter % 2 == 0) {
throw ArgumentError('Failed to increment counter');
} else {
Rollbar.drop(
rollbarBreadCrumb.log('Counter incremented to $_counter'),
);
}
});
}
void asyncFailure() {
_asyncFailure(1).then((n) => log('$n ~/ 0 = ???'));
}
Future<int> _asyncFailure(int num) async {
return Future<int>.delayed(Duration(seconds: num), () => num ~/ 0);
}
void setUser() {
if (_userIsLoggedIn) {
Rollbar.setUser(null);
_userIsLoggedIn = false;
Rollbar.debug('User logged out');
} else {
Rollbar.setUser(const rollbar.User(
id: '123456',
username: 'TheUser',
email: 'user@email.co',
));
_userIsLoggedIn = true;
Rollbar.debug('User logged in');
}
setState(() {
_setUserText = _userIsLoggedIn ? 'Unset User' : 'Set User';
});
}
void throwError() {
Rollbar.drop(rollbarBreadCrumb.log('Tapped throwError button'));
Rollbar.critical('About to throw an error!');
throw StateError('A state error occurred');
}
void crash() {
Rollbar.drop(rollbarBreadCrumb.navigation(from: 'app', to: 'crash'));
platform.crash();
}
[@override](/user/override)
Widget build(BuildContext context) {
final bodyChildren = <Widget>[
ElevatedButton(
onPressed: batteryLevel,
child: const Text('Get Battery Level'),
),
Text(_batteryLevel),
ElevatedButton(
onPressed: faultyMethod,
child: const Text('Call Faulty Method'),
),
Text(_faultyMsg),
if (Platform.isIOS)
ElevatedButton(
onPressed: crash,
child: const Text('Crash application'),
),
const Divider(),
ElevatedButton(
onPressed: setUser,
child: Text(_setUserText),
),
const Divider(),
ElevatedButton(
onPressed: asyncFailure,
child: const Text('Async failure'),
),
ElevatedButton(
onPressed: throwError,
child: const Text('Throw error'),
),
const Divider(),
const Text('Times you have pushed the plus button:'),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
const Divider(height: 10),
];
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: bodyChildren,
),
),
floatingActionButton: FloatingActionButton(
onPressed: incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
}
}
extension _Methods on MethodChannel {
Future<int> get batteryLevel async => await invokeMethod('getBatteryLevel');
Future<String> faultyMethod() async => await invokeMethod('faultyMethod');
Future<Never> crash() async => await invokeMethod('crash');
}
更多关于Flutter错误追踪插件rollbar_flutter的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter错误追踪插件rollbar_flutter的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
在Flutter项目中集成和使用rollbar_flutter
插件进行错误追踪,可以帮助你更有效地监控应用程序中的错误和崩溃。以下是如何在Flutter项目中设置和使用rollbar_flutter
的示例代码。
1. 添加依赖
首先,你需要在pubspec.yaml
文件中添加rollbar_flutter
依赖:
dependencies:
flutter:
sdk: flutter
rollbar_flutter: ^x.y.z # 替换为最新版本号
然后运行flutter pub get
来安装依赖。
2. 初始化Rollbar客户端
在你的Flutter应用的入口文件(通常是main.dart
)中,初始化Rollbar客户端。你需要提供你的Rollbar项目的访问令牌(access token)。
import 'package:flutter/material.dart';
import 'package:rollbar_flutter/rollbar_flutter.dart';
void main() {
// 初始化Rollbar客户端
final rollbar = RollbarFlutter(
accessToken: 'YOUR_ROLLBAR_ACCESS_TOKEN', // 替换为你的Rollbar访问令牌
environment: 'production', // 或者 'development' 根据你的环境
);
// 设置全局错误处理
FlutterError.onError = (FlutterErrorDetails details) {
rollbar.error(details.exception, stackTrace: details.stack);
Zone.current.handleUncaughtError(details.exception, details.stack);
};
// 捕获未处理的异常
runZonedGuarded(() {
runApp(MyApp());
}, (error, stackTrace) {
rollbar.error(error, stackTrace: stackTrace);
});
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Flutter Rollbar Demo'),
),
body: Center(
child: Text('Check Rollbar for errors!'),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
// 模拟一个错误
throw Exception('This is a test error!');
},
tooltip: 'Throw Error',
child: Icon(Icons.error),
),
);
}
}
3. 发送自定义错误报告
你可以在任何需要的地方使用rollbar
实例来发送自定义错误报告。例如:
void someFunctionThatMightFail() {
try {
// 可能会失败的代码
throw StateError('This is a custom state error!');
} catch (error, stackTrace) {
rollbar.error(error, stackTrace: stackTrace, custom: {
'functionName': 'someFunctionThatMightFail',
'additionalInfo': 'This is some additional context for the error.',
});
}
}
4. 配置Rollbar(可选)
rollbar_flutter
插件提供了多种配置选项,你可以根据需要调整。例如,设置日志级别、启用或禁用特定的日志类型等。
final rollbar = RollbarFlutter(
accessToken: 'YOUR_ROLLBAR_ACCESS_TOKEN',
environment: 'production',
endpoint: 'https://your-custom-rollbar-endpoint.com/api/1/item/', // 如果使用自定义端点
level: RollbarLevel.debug, // 设置日志级别
// 其他配置...
);
通过以上步骤,你可以在Flutter项目中集成并使用rollbar_flutter
插件进行错误追踪。确保你已经正确设置了Rollbar项目,并且替换示例代码中的访问令牌为你的实际访问令牌。