Flutter视频通信插件opentok_flutter的使用
Flutter视频通信插件opentok_flutter的使用
A basic OpenTok plugin for Flutter. Currently only supports Android & iOS. This plugin only supports 1v1视频通话与OpenTok集成。
开始使用
为了进行OpenTok视频通话,您需要一个TokBox/OpenTok帐户。注册后,创建一个项目并导航到OpenTok Playground。您可以在那里生成所需的apiKey
、sessionId
和token
。
要了解如何使用此插件,请查看示例。
完整示例代码
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:opentok_flutter/opentok.dart';
import 'package:opentok_flutter/opentok_view.dart';
import 'package:permission_handler/permission_handler.dart';
void main() {
runApp(const MaterialApp(home: MyApp()));
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> with WidgetsBindingObserver {
late OpenTokConfig _config;
OpenTokController? _controller;
bool isFullScreen = true;
@override
void initState() {
super.initState();
WidgetsBinding.instance.addObserver(this);
initPlatformState();
}
@override
void dispose() {
WidgetsBinding.instance.removeObserver(this);
super.dispose();
}
@override
void didChangeAppLifecycleState(AppLifecycleState state) {
switch (state) {
case AppLifecycleState.resumed:
_controller?.resume();
break;
case AppLifecycleState.paused:
_controller?.pause();
break;
default:
}
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
_config = OpenTokConfig(
apiKey: "", // 替换为您的API密钥
sessionId: "", // 替换为您会话ID
token: "", // 替换为您令牌
);
_controller = OpenTokController();
WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
Map<Permission, PermissionStatus> statuses = await [
Permission.camera,
Permission.microphone,
].request();
final isGranted =
statuses[Permission.camera] == PermissionStatus.granted &&
statuses[Permission.microphone] == PermissionStatus.granted;
if (isGranted) {
_controller?.initSession(_config);
} else {
debugPrint("Camera or Microphone permission or both denied by the user!");
}
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('插件示例应用'),
actions: [
IconButton(
onPressed: () => _controller?.initSession(_config),
icon: const Icon(Icons.video_call_rounded),
)
],
),
body: SizedBox(
height: isFullScreen
? MediaQuery.of(context).size.height
: MediaQuery.of(context).size.height * 0.5,
child: OpenTokView(
controller: _controller ?? OpenTokController(),
padding: const EdgeInsets.only(bottom: 10),
onFullScreenButtonTap: () =>
setState(() => isFullScreen = !isFullScreen),
onEndButtonTap: () => _controller?.endSession(),
onCameraButtonTap: () => _controller?.toggleCamera(),
onMicButtonTap: (isEnabled) => _controller?.toggleAudio(!isEnabled),
onVideoButtonTap: (isEnabled) => _controller?.toggleVideo(!isEnabled),
),
),
);
}
}
代码说明
-
导入库:
import 'package:flutter/material.dart'; import 'dart:async'; import 'package:opentok_flutter/opentok.dart'; import 'package:opentok_flutter/opentok_view.dart'; import 'package:permission_handler/permission_handler.dart';
-
初始化状态:
void main() { runApp(const MaterialApp(home: MyApp())); }
-
定义状态管理类:
class MyApp extends StatefulWidget { const MyApp({Key? key}) : super(key: key); @override State<MyApp> createState() => _MyAppState(); }
-
实现状态管理逻辑:
class _MyAppState extends State<MyApp> with WidgetsBindingObserver { late OpenTokConfig _config; OpenTokController? _controller; bool isFullScreen = true; @override void initState() { super.initState(); WidgetsBinding.instance.addObserver(this); initPlatformState(); } @override void dispose() { WidgetsBinding.instance.removeObserver(this); super.dispose(); } @override void didChangeAppLifecycleState(AppLifecycleState state) { switch (state) { case AppLifecycleState.resumed: _controller?.resume(); break; case AppLifecycleState.paused: _controller?.pause(); break; default: } } // 初始化平台状态 Future<void> initPlatformState() async { _config = OpenTokConfig( apiKey: "", // 替换为您的API密钥 sessionId: "", // 替换为您会话ID token: "", // 替换为您令牌 ); _controller = OpenTokController(); WidgetsBinding.instance.addPostFrameCallback((timeStamp) async { Map<Permission, PermissionStatus> statuses = await [ Permission.camera, Permission.microphone, ].request(); final isGranted = statuses[Permission.camera] == PermissionStatus.granted && statuses[Permission.microphone] == PermissionStatus.granted; if (isGranted) { _controller?.initSession(_config); } else { debugPrint("Camera or Microphone permission or both denied by the user!"); } }); } @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar( title: const Text('插件示例应用'), actions: [ IconButton( onPressed: () => _controller?.initSession(_config), icon: const Icon(Icons.video_call_rounded), ) ], ), body: SizedBox( height: isFullScreen ? MediaQuery.of(context).size.height : MediaQuery.of(context).size.height * 0.5, child: OpenTokView( controller: _controller ?? OpenTokController(), padding: const EdgeInsets.only(bottom: 10), onFullScreenButtonTap: () => setState(() => isFullScreen = !isFullScreen), onEndButtonTap: () => _controller?.endSession(), onCameraButtonTap: () => _controller?.toggleCamera(), onMicButtonTap: (isEnabled) => _controller?.toggleAudio(!isEnabled), onVideoButtonTap: (isEnabled) => _controller?.toggleVideo(!isEnabled), ), ), ); } }
更多关于Flutter视频通信插件opentok_flutter的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter视频通信插件opentok_flutter的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,以下是一个关于如何在Flutter项目中使用opentok_flutter
插件进行视频通信的示例代码。这个示例将涵盖基本的初始化、会话连接以及视频渲染。
首先,确保你已经在pubspec.yaml
文件中添加了opentok_flutter
依赖:
dependencies:
flutter:
sdk: flutter
opentok_flutter: ^x.y.z # 替换为最新的版本号
然后,运行flutter pub get
来安装依赖。
接下来,我们编写Flutter代码。这个示例将包括以下几个步骤:
- 初始化Opentok会话。
- 连接到会话。
- 渲染本地和远程视频流。
import 'package:flutter/material.dart';
import 'package:opentok_flutter/opentok_flutter.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Opentok Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: VideoChatScreen(),
);
}
}
class VideoChatScreen extends StatefulWidget {
@override
_VideoChatScreenState createState() => _VideoChatScreenState();
}
class _VideoChatScreenState extends State<VideoChatScreen> {
final String apiKey = 'YOUR_API_KEY'; // 替换为你的Opentok API Key
final String sessionId = 'YOUR_SESSION_ID'; // 替换为你的Session ID
final String token = 'YOUR_TOKEN'; // 替换为你的Token
OTSession? _session;
OTPublisher? _publisher;
OTSubscriber? _subscriber;
@override
void initState() {
super.initState();
initOpentok();
}
void initOpentok() async {
// 初始化OTSession
_session = await OTSession.create(apiKey, sessionId, token);
// 监听会话事件
_session!.onConnected = () {
print('Connected to session');
// 连接成功后初始化发布者
initPublisher();
};
// 连接到会话
await _session!.connect();
}
void initPublisher() async {
// 初始化OTPublisher
_publisher = await OTPublisher.create();
// 将发布者添加到会话中
if (_session != null) {
_session!.publish(_publisher!);
}
// 将发布者视图添加到UI中
setState(() {});
}
void onSubscriberAdded(OTSubscriber subscriber) {
// 保存远程订阅者
setState(() {
_subscriber = subscriber;
});
// 将订阅者视图添加到UI中
setState(() {});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Opentok Flutter Demo'),
),
body: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
// 显示本地视频流
if (_publisher != null)
AspectRatio(
aspectRatio: _publisher!.videoSettings.aspectRatio,
child: OTPublisherView(_publisher!),
),
// 显示远程视频流
if (_subscriber != null)
AspectRatio(
aspectRatio: _subscriber!.videoSettings.aspectRatio,
child: OTSubscriberView(_subscriber!),
),
],
),
);
}
@override
void dispose() {
// 清理资源
_publisher?.dispose();
_subscriber?.dispose();
_session?.disconnect();
super.dispose();
}
}
注意事项:
- 替换
YOUR_API_KEY
,YOUR_SESSION_ID
, 和YOUR_TOKEN
为你的实际Opentok凭证。 - 确保你的Opentok项目已经配置正确,并且有权限访问所需的API。
- 由于网络延迟和权限等问题,实际项目中可能需要更复杂的错误处理和状态管理。
这个示例提供了一个基础框架,你可以根据实际需求进行扩展,比如添加音频处理、更多的UI元素、错误处理等。