Flutter视频通信插件flutter_vonage_opentok的使用

Flutter视频通信插件flutter_vonage_opentok的使用

本项目是一个新的Flutter插件项目,用于实现视频通信功能。该插件包含了针对Android和iOS平台的特定实现代码。

开始使用

本项目旨在帮助开发者快速开始使用Flutter插件开发。有关如何开始Flutter开发的更多信息,请查看官方文档,其中提供了教程、示例、移动开发指南以及完整的API参考。

示例代码

以下是一个简单的示例代码,展示了如何在Flutter应用中使用flutter_vonage_opentok插件进行视频通信。

示例代码

import 'package:flutter/material.dart';
import 'package:flutter_vonage_opentok/flutter_vonage_opentok.dart';

void main() async {
  WidgetsFlutterBinding.ensureInitialized();

  await Future.delayed(const Duration(seconds: 1));

  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  [@override](/user/override)
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
        useMaterial3: true,
      ),
      home: const MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key, required this.title});

  final String title;

  [@override](/user/override)
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  final _opentok = const FlutterVonageOpentok();

  Publisher? publisher;

  Future<void> _init() async {
    try {
      // 请求权限
      final granted = await _opentok.requestPermissions();

      if (!granted) {
        return;
      }

      // 初始化发布者
      publisher = await _opentok.initPublisher();

      // 初始化会话
      final session = _opentok.initSession(
        apiKey: '', // 请替换为实际的apiKey
        sessionId: '', // 请替换为实际的sessionId
        token: '', // 请替换为实际的token
        publisher: publisher!,
      );

      // 连接会话
      await session.connect();

      // 发布会话
      await session.publish();
    } catch (e) {
      debugPrint(e.toString());
    }
  }

  [@override](/user/override)
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        backgroundColor: Theme.of(context).colorScheme.inversePrimary,
        title: Text(widget.title),
      ),
      body: Stack(
        fit: StackFit.expand,
        children: [
          Center(
            child: PlatformDivElement(
              DivProps.publisher(afterCreate: _init),
            ),
          ),
          Positioned(
            bottom: 0,
            right: 0,
            width: 500,
            height: 500,
            child: PlatformDivElement(
              DivProps.subscriber(),
            ),
          ),
        ],
      ),
    );
  }
}

更多关于Flutter视频通信插件flutter_vonage_opentok的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html

1 回复

更多关于Flutter视频通信插件flutter_vonage_opentok的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html


当然,以下是一个关于如何使用 flutter_vonage_opentok 插件在 Flutter 应用中实现视频通信的基本代码示例。这个示例将展示如何初始化 OpenTok 会话、连接到会话以及处理基本的事件。

首先,确保你已经在 pubspec.yaml 文件中添加了 flutter_vonage_opentok 依赖:

dependencies:
  flutter:
    sdk: flutter
  flutter_vonage_opentok: ^最新版本号

然后,运行 flutter pub get 来获取依赖。

接下来是具体的代码实现:

1. 初始化 OpenTok 会话

首先,你需要在你的 Flutter 应用中初始化 OpenTok 会话。这通常涉及设置 API Key、Session ID 和 Token。

import 'package:flutter/material.dart';
import 'package:flutter_vonage_opentok/flutter_vonage_opentok.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: VideoChatScreen(),
    );
  }
}

class VideoChatScreen extends StatefulWidget {
  @override
  _VideoChatScreenState createState() => _VideoChatScreenState();
}

class _VideoChatScreenState extends State<VideoChatScreen> {
  final String apiKey = '你的API Key';
  final String sessionId = '你的Session ID';
  final String token = '你的Token';
  late OpenTokSession openTokSession;

  @override
  void initState() {
    super.initState();
    initOpenTokSession();
  }

  void initOpenTokSession() {
    openTokSession = OpenTokSession(
      apiKey: apiKey,
      sessionId: sessionId,
      token: token,
      listener: (OpenTokEvent event) {
        if (event is ConnectedEvent) {
          print('Connected to session');
        } else if (event is DisconnectedEvent) {
          print('Disconnected from session');
        } else if (event is StreamCreatedEvent) {
          print('Stream created: ${event.streamId}');
        } else if (event is StreamDestroyedEvent) {
          print('Stream destroyed: ${event.streamId}');
        }
      },
    );
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('Video Chat'),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            ElevatedButton(
              onPressed: () {
                openTokSession.connect();
              },
              child: Text('Connect to Session'),
            ),
            ElevatedButton(
              onPressed: () {
                openTokSession.disconnect();
              },
              child: Text('Disconnect from Session'),
            ),
          ],
        ),
      ),
    );
  }
}

2. 显示视频流

为了显示视频流,你需要使用 OpenTokVideoView 组件。这个组件将连接到 OpenTok 会话并显示视频流。

首先,在 pubspec.yaml 文件中添加对 video_player 的依赖(如果尚未添加):

dependencies:
  video_player: ^最新版本号

然后,更新你的 VideoChatScreen 组件以包含 OpenTokVideoView

import 'package:flutter/material.dart';
import 'package:flutter_vonage_opentok/flutter_vonage_opentok.dart';
import 'package:video_player/video_player.dart';

class VideoChatScreen extends StatefulWidget {
  @override
  _VideoChatScreenState createState() => _VideoChatScreenState();
}

class _VideoChatScreenState extends State<VideoChatScreen> {
  // 之前的代码...

  late Map<String, VideoPlayerController> videoPlayers = {};

  @override
  void initState() {
    super.initState();
    initOpenTokSession();
  }

  void initOpenTokSession() {
    openTokSession = OpenTokSession(
      apiKey: apiKey,
      sessionId: sessionId,
      token: token,
      listener: (OpenTokEvent event) {
        if (event is StreamCreatedEvent) {
          print('Stream created: ${event.streamId}');
          // 创建并缓存 VideoPlayerController
          videoPlayers[event.streamId] = VideoPlayerController.network(
            event.streamUrl,
          );
          videoPlayers[event.streamId]?.initialize().then((_) {
            setState(() {});
          });
        } else if (event is StreamDestroyedEvent) {
          print('Stream destroyed: ${event.streamId}');
          // 释放 VideoPlayerController 资源
          videoPlayers[event.streamId]?.dispose();
          videoPlayers.remove(event.streamId);
          setState(() {});
        }
      },
    );
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('Video Chat'),
      ),
      body: Padding(
        padding: const EdgeInsets.all(16.0),
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            ElevatedButton(
              onPressed: () {
                openTokSession.connect();
              },
              child: Text('Connect to Session'),
            ),
            ElevatedButton(
              onPressed: () {
                openTokSession.disconnect();
              },
              child: Text('Disconnect from Session'),
            ),
            Expanded(
              child: GridView.builder(
                gridDelegate: SliverGridDelegateWithFixedCrossAxisCount(
                  crossAxisCount: 2,
                  crossAxisSpacing: 16,
                  mainAxisSpacing: 16,
                ),
                itemCount: videoPlayers.length,
                itemBuilder: (BuildContext context, int index) {
                  final String streamId = videoPlayers.keys.toList()[index];
                  final VideoPlayerController controller = videoPlayers[streamId]!;
                  return AspectRatio(
                    aspectRatio: controller.value.aspectRatio,
                    child: VideoPlayer(controller),
                  );
                },
              ),
            ),
          ],
        ),
      ),
    );
  }

  @override
  void dispose() {
    videoPlayers.values.forEach((controller) => controller.dispose());
    super.dispose();
  }
}

在这个示例中,我们创建了一个 GridView 来显示视频流。每当一个新的视频流被创建时,我们都会创建一个新的 VideoPlayerController 来播放该流,并将其存储在 videoPlayers 映射中。当视频流被销毁时,我们会释放相应的 VideoPlayerController 资源。

请注意,这只是一个基本示例,实际应用中你可能需要处理更多的错误情况、UI 优化和权限管理(如相机和麦克风权限)。此外,确保你已经在 OpenTok 仪表盘上配置了相应的 API Key、Session ID 和 Token。

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