Flutter耳机监听插件flutter_headset_listener的使用

Flutter耳机监听插件flutter_headset_listener的使用

flutter_headset_listener 是一个用于在 Flutter 应用程序中监听耳机状态的插件。该插件可以检测到蓝牙耳机的连接与断开事件以及有线耳机的插入与拔出事件。

使用步骤

  1. 添加依赖 在你的 pubspec.yaml 文件中添加 flutter_headset_listener 依赖:

    dependencies:
      flutter:
        sdk: flutter
      flutter_headset_listener: ^版本号
    

    请将 ^版本号 替换为你需要的插件版本号。

  2. 初始化插件 在应用程序中初始化插件并设置监听器。

示例代码

以下是一个完整的示例代码,展示了如何使用 flutter_headset_listener 插件来监听耳机状态变化。

import 'package:flutter/material.dart';
import 'package:flutter_headset_listener/flutter_headset_listener.dart';
import 'package:flutter_headset_listener/headset_state.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  @override
  Widget build(BuildContext context) {
    return const MaterialApp(
      home: HomeApp(),
    );
  }
}

class HomeApp extends StatefulWidget {
  const HomeApp({super.key});

  @override
  State<HomeApp> createState() => _HomeAppState();
}

class _HomeAppState extends State<HomeApp> {
  bool btHeadsetIsConnect = false;
  bool headsetIsConnect = false;

  // 创建一个 FlutterHeadsetListener 实例
  var flutterHeadsetListener = FlutterHeadsetListener();

  // 初始化方法
  void init() async {
    // 请求权限
    await flutterHeadsetListener.requestPermission();

    // 检测蓝牙耳机是否已连接
    btHeadsetIsConnect = await flutterHeadsetListener.getBTHeadsetIsConnected();

    // 设置耳机状态流监听器
    flutterHeadsetListener.headsetStateStream.listen((event) {
      debugPrint(event.toString());
      if (event == HeadsetState.btConnected) {
        setState(() {
          btHeadsetIsConnect = true;
        });
      }

      if (event == HeadsetState.btDisconnected) {
        setState(() {
          btHeadsetIsConnect = false;
        });
      }

      if (event == HeadsetState.plugged) {
        setState(() {
          headsetIsConnect = true;
        });
      }

      if (event == HeadsetState.unPlugged) {
        setState(() {
          headsetIsConnect = false;
        });
      }
    });
    setState(() {});
  }

  @override
  void initState() {
    init(); // 调用初始化方法
    super.initState();
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Center(
        child: Column(
          mainAxisSize: MainAxisSize.min,
          children: [
            Text("BTHeadsetConnect: $btHeadsetIsConnect"),
            Text("headsetIsConnect: $headsetIsConnect"),
          ],
        ),
      ),
    );
  }
}

代码解释

  1. 导入必要的包

    import 'package:flutter/material.dart';
    import 'package:flutter_headset_listener/flutter_headset_listener.dart';
    import 'package:flutter_headset_listener/headset_state.dart';
    
  2. 创建主应用类 MyApp

    class MyApp extends StatelessWidget {
      const MyApp({super.key});
    
      @override
      Widget build(BuildContext context) {
        return const MaterialApp(
          home: HomeApp(),
        );
      }
    }
    
  3. 创建状态管理类 _HomeAppState

    class _HomeAppState extends State<HomeApp> {
      bool btHeadsetIsConnect = false;
      bool headsetIsConnect = false;
    
      var flutterHeadsetListener = FlutterHeadsetListener();
    
      void init() async {
        await flutterHeadsetListener.requestPermission();
        btHeadsetIsConnect = await flutterHeadsetListener.getBTHeadsetIsConnected();
        flutterHeadsetListener.headsetStateStream.listen((event) {
          debugPrint(event.toString());
          if (event == HeadsetState.btConnected) {
            setState(() {
              btHeadsetIsConnect = true;
            });
          }
          if (event == HeadsetState.btDisconnected) {
            setState(() {
              btHeadsetIsConnect = false;
            });
          }
          if (event == HeadsetState.plugged) {
            setState(() {
              headsetIsConnect = true;
            });
          }
          if (event == HeadsetState.unPlugged) {
            setState(() {
              headsetIsConnect = false;
            });
          }
        });
        setState(() {});
      }
    
      @override
      void initState() {
        init();
        super.initState();
      }
    
      @override
      Widget build(BuildContext context) {
        return Scaffold(
          body: Center(
            child: Column(
              mainAxisSize: MainAxisSize.min,
              children: [
                Text("BTHeadsetConnect: $btHeadsetIsConnect"),
                Text("headsetIsConnect: $headsetIsConnect"),
              ],
            ),
          ),
        );
      }
    }
    

更多关于Flutter耳机监听插件flutter_headset_listener的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html

1 回复

更多关于Flutter耳机监听插件flutter_headset_listener的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html


当然,下面是一个关于如何使用Flutter耳机监听插件flutter_headset_listener的代码示例。这个插件可以帮助你检测耳机(或其他音频输出设备)的插拔事件。

首先,确保你已经在pubspec.yaml文件中添加了flutter_headset_listener依赖:

dependencies:
  flutter:
    sdk: flutter
  flutter_headset_listener: ^x.y.z  # 请替换为最新版本号

然后,运行flutter pub get来获取依赖。

接下来,你可以在你的Flutter项目中这样使用flutter_headset_listener

import 'package:flutter/material.dart';
import 'package:flutter_headset_listener/flutter_headset_listener.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Headset Listener Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: HeadsetListenerScreen(),
    );
  }
}

class HeadsetListenerScreen extends StatefulWidget {
  @override
  _HeadsetListenerScreenState createState() => _HeadsetListenerScreenState();
}

class _HeadsetListenerScreenState extends State<HeadsetListenerScreen> with WidgetsBindingObserver {
  bool isHeadsetPlugged = false;

  @override
  void initState() {
    super.initState();
    WidgetsBinding.instance?.addObserver(this);
    // 初始化耳机监听器
    HeadsetListener.instance.startListening().then((value) {
      // 监听耳机插拔事件
      HeadsetListener.instance.headsetPlugged.listen((event) {
        setState(() {
          isHeadsetPlugged = event;
        });
      });
    });
  }

  @override
  void dispose() {
    WidgetsBinding.instance?.removeObserver(this);
    // 停止监听耳机插拔事件
    HeadsetListener.instance.stopListening();
    super.dispose();
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('Flutter Headset Listener Demo'),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            Text(
              'Headset Plugged: ${isHeadsetPlugged ? 'Yes' : 'No'}',
              style: TextStyle(fontSize: 24),
            ),
          ],
        ),
      ),
    );
  }
}

解释

  1. 依赖添加:在pubspec.yaml文件中添加flutter_headset_listener依赖。
  2. 初始化监听:在initState方法中,初始化耳机监听器,并监听耳机插拔事件。
  3. 状态更新:当耳机插拔事件发生时,更新isHeadsetPlugged状态。
  4. UI显示:在UI中显示当前耳机是否插入的状态。
  5. 资源释放:在dispose方法中,停止监听耳机插拔事件,并移除WidgetsBinding观察者。

这个示例展示了如何使用flutter_headset_listener插件来监听耳机插拔事件,并在UI中实时显示状态。你可以根据需要进一步扩展和修改这个示例。

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