Flutter macOS风格UI组件插件macos_ui_widgets的使用
Flutter macOS风格UI组件插件macos_ui_widgets
的使用
macos_ui_widgets
macos_ui_widgets
是一个用于在Flutter应用中添加macOS风格UI组件的库。它基于macos_ui
库,并提供了额外的组件。
特性
macos_ui_widgets
目前包含以下组件:
- MacosTabView2
- MacosPopupButton2
- MacosPulldownButton2
安装
要将 macos_ui_widgets
添加到你的项目中,请在 pubspec.yaml
文件中添加以下依赖项:
dependencies:
macos_ui_widgets: ^x.x.x
然后运行以下命令以安装依赖项:
flutter pub get
使用
为了更好地了解如何使用这些组件,你可以查看示例文件夹中的示例代码。以下是一个完整的示例,展示了如何在Flutter应用中使用macos_ui_widgets
。
示例代码
import 'dart:io';
import 'package:example/pages/popup_page.dart';
import 'package:example/pages/tab2_page.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/foundation.dart';
import 'package:macos_ui/macos_ui.dart';
import 'package:provider/provider.dart';
import 'theme.dart';
/// 这个方法初始化macos_window_utils并设置窗口样式。
Future<void> _configureMacosWindowUtils() async {
const config = MacosWindowUtilsConfig();
await config.apply();
}
Future<void> main() async {
if (!kIsWeb) {
if (Platform.isMacOS) {
await _configureMacosWindowUtils();
}
}
runApp(const MacosUIGalleryApp());
}
class MacosUIGalleryApp extends StatelessWidget {
const MacosUIGalleryApp({super.key});
[@override](/user/override)
Widget build(BuildContext context) {
return ChangeNotifierProvider(
create: (_) => AppTheme(),
builder: (context, _) {
final appTheme = context.watch<AppTheme>();
return MacosApp(
title: 'macos_ui Widget Gallery',
themeMode: appTheme.mode,
debugShowCheckedModeBanner: false,
home: const WidgetGallery(),
);
},
);
}
}
class WidgetGallery extends StatefulWidget {
const WidgetGallery({super.key});
[@override](/user/override)
State<WidgetGallery> createState() => _WidgetGalleryState();
}
class _WidgetGalleryState extends State<WidgetGallery> {
int pageIndex = 0;
late final searchFieldController = TextEditingController();
[@override](/user/override)
Widget build(BuildContext context) {
return PlatformMenuBar(
menus: const [],
child: MacosWindow(
sidebar: Sidebar(
minWidth: 200,
builder: (context, scrollController) {
return SidebarItems(
currentIndex: pageIndex,
onChanged: (i) {
setState(() => pageIndex = i);
},
scrollController: scrollController,
itemSize: SidebarItemSize.large,
items: const [
SidebarItem(label: Text('Tab2')),
SidebarItem(label: Text('Buttons2')),
],
);
},
bottom: const MacosListTile(
leading: MacosIcon(CupertinoIcons.profile_circled),
title: Text('Tim Apple'),
subtitle: Text('tim@apple.com'),
),
),
endSidebar: Sidebar(
startWidth: 200,
minWidth: 200,
maxWidth: 300,
shownByDefault: false,
builder: (context, _) {
return const Center(
child: Text('End Sidebar'),
);
},
),
child: [
CupertinoTabView(builder: (_) => const TabView2Page()),
const PopupButton2Page(),
][pageIndex],
),
);
}
}
更多关于Flutter macOS风格UI组件插件macos_ui_widgets的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter macOS风格UI组件插件macos_ui_widgets的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,下面是一个关于如何在Flutter项目中使用macos_ui_widgets
插件来创建macOS风格UI组件的代码示例。这个插件提供了一系列模仿macOS界面元素的组件,比如按钮、对话框等。
首先,你需要在你的pubspec.yaml
文件中添加对macos_ui_widgets
的依赖:
dependencies:
flutter:
sdk: flutter
macos_ui_widgets: ^最新版本号 # 请替换为实际最新版本号
然后运行flutter pub get
来安装依赖。
接下来是一个完整的Flutter应用示例,展示了如何使用macos_ui_widgets
中的一些组件:
import 'package:flutter/material.dart';
import 'package:macos_ui_widgets/macos_ui_widgets.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
// 自定义主题,使其更符合macOS风格
primarySwatch: Colors.blueGrey,
brightness: Brightness.light,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool isDialogOpen = false;
void openDialog() {
setState(() {
isDialogOpen = true;
});
}
void closeDialog() {
setState(() {
isDialogOpen = false;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('macos_ui_widgets Example'),
),
body: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
MacosButton(
text: 'Open Dialog',
onPressed: openDialog,
buttonStyle: MacosButtonStyle.roundedRect,
),
SizedBox(height: 20),
MacosTextField(
labelText: 'Enter Text',
placeholder: 'Placeholder',
),
],
),
),
floatingActionButton: MacosFloatingActionButton(
tooltip: 'Increment',
child: Icon(Icons.add),
onPressed: () {
// 处理点击事件
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('FAB Clicked')),
);
},
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
bottomNavigationBar: MacosBottomNavigationBar(
items: [
MacosBottomNavigationBarItem(
icon: Icon(Icons.home),
title: Text('Home'),
),
MacosBottomNavigationBarItem(
icon: Icon(Icons.settings),
title: Text('Settings'),
),
],
currentIndex: 0,
onTap: (index) {
// 处理导航栏点击事件
},
),
// 显示对话框
if (isDialogOpen)
MacosAlertDialog(
title: Text('Alert'),
content: Text('This is a macOS style alert dialog!'),
actions: [
MacosDialogAction(
isDefaultAction: true,
text: 'OK',
onPressed: closeDialog,
),
],
),
);
}
}
在这个示例中,我们展示了以下macos_ui_widgets
组件的使用:
MacosButton
:一个具有macOS风格的按钮。MacosTextField
:一个具有macOS风格的文本输入框。MacosFloatingActionButton
:一个具有macOS风格的浮动操作按钮。MacosBottomNavigationBar
:一个具有macOS风格的底部导航栏。MacosAlertDialog
:一个具有macOS风格的对话框。
请注意,实际使用时,你可能需要根据项目需求进一步调整样式和布局。同时,确保你使用的macos_ui_widgets
版本与Flutter SDK版本兼容。