当然,以下是一个关于如何在Flutter应用中使用openjtalk
进行文本转语音(Text-to-Speech, TTS)的示例代码。需要注意的是,openjtalk
本身是一个C++库,因此在Flutter中直接使用它需要通过一些平台通道(如MethodChannel)或者通过封装成原生模块来进行调用。
由于直接在Flutter中调用C++库比较复杂,这里提供一个通过MethodChannel调用原生Android和iOS代码来实现文本转语音的示例。由于openjtalk
在Android和iOS上的集成方式有所不同,这里将分别展示。
1. 设置Flutter项目
首先,创建一个新的Flutter项目:
flutter create flutter_openjtalk_example
cd flutter_openjtalk_example
2. 在Android上集成openjtalk
a. 添加openjtalk到Android项目
-
下载openjtalk
的Android库或者编译后的二进制文件,并将其放置在android/app/src/main/jniLibs/
目录下。
-
修改android/app/build.gradle
文件,添加对ndk
的支持(如果尚未添加):
android {
...
defaultConfig {
...
externalNativeBuild {
cmake {
cppFlags ""
}
}
}
externalNativeBuild {
cmake {
path "CMakeLists.txt"
}
}
}
- 在
android/app/
目录下创建一个CMakeLists.txt
文件,配置openjtalk
的编译选项(这里假设你已经有了预编译的库,所以不需要从源代码编译):
cmake_minimum_required(VERSION 3.4.1)
add_library( # Sets the name of the library.
openjtalk
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
IMPORTED )
set_target_properties(openjtalk PROPERTIES IMPORTED_LOCATION
${CMAKE_SOURCE_DIR}/src/main/jniLibs/${ANDROID_ABI}/libopenjtalk.so)
find_library( # Sets the name of the path variable.
log-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
log )
target_link_libraries( # Specifies the target library.
openjtalk
# Links the target library to the log library
# included in the NDK.
${log-lib} )
b. 创建MethodChannel调用openjtalk
在android/app/src/main/kotlin/com/example/flutter_openjtalk_example/
(或者对应的Java目录)下创建一个新的Kotlin/Java类,例如OpenJTalkPlugin.kt
:
package com.example.flutter_openjtalk_example
import android.content.Context
import android.os.AsyncTask
import androidx.annotation.NonNull
import io.flutter.embedding.engine.plugins.FlutterPlugin
import io.flutter.embedding.engine.plugins.activity.ActivityAware
import io.flutter.embedding.engine.plugins.activity.ActivityPluginBinding
import io.flutter.plugin.common.MethodCall
import io.flutter.plugin.common.MethodChannel
import io.flutter.plugin.common.MethodChannel.MethodCallHandler
import io.flutter.plugin.common.MethodChannel.Result
import java.io.File
class OpenJTalkPlugin: FlutterPlugin, MethodCallHandler, ActivityAware {
private var context: Context? = null
private var channel: MethodChannel? = null
override fun onAttachedToEngine(@NonNull flutterPluginBinding: FlutterPluginBinding) {
context = flutterPluginBinding.applicationContext
channel = MethodChannel(flutterPluginBinding.binaryMessenger, "openjtalk_channel")
channel?.setMethodCallHandler(this)
}
override fun onMethodCall(@NonNull call: MethodCall, @NonNull result: Result) {
if (call.method == "speak") {
val text = call.argument<String>("text") ?: ""
SpeakTask(text, result).execute()
} else {
result.notImplemented()
}
}
override fun onDetachedFromEngine(@NonNull binding: FlutterPluginBinding) {
channel?.setMethodCallHandler(null)
channel = null
context = null
}
override fun onAttachedToActivity(binding: ActivityPluginBinding) {}
override fun onDetachedFromActivityForConfigChanges() {}
override fun onReattachedToActivityForConfigChanges(binding: ActivityPluginBinding) {}
override fun onDetachedFromActivity() {}
private inner class SpeakTask(private val text: String, private val result: Result) : AsyncTask<Void, Void, Void>() {
override fun doInBackground(vararg params: Void?): Void? {
// Here you would call the openjtalk binary or library method to speak the text
// For simplicity, let's just simulate it
// In a real implementation, you would execute the openjtalk command or call the appropriate Java method if wrapped in a Java library
val command = arrayOf("/path/to/openjtalk_binary", "-x", "/path/to/dic", text)
// Execute the command (this is just an example, you need to actually execute it and handle the process)
// val process = Runtime.getRuntime().exec(command)
// process.waitFor()
return null
}
override fun onPostExecute(result: Void?) {
super.onPostExecute(result)
// Return success or error based on the execution result
this@OpenJTalkPlugin.result.success("Text spoken")
}
}
}
注意:上述代码中的/path/to/openjtalk_binary
和/path/to/dic
需要替换为实际的openjtalk
二进制文件路径和字典文件路径。
c. 注册插件
在android/app/src/main/kotlin/com/example/flutter_openjtalk_example/MainActivity.kt
中注册插件(如果使用的是Kotlin):
package com.example.flutter_openjtalk_example
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity() {
}
或者在MainActivity.java
中(如果使用的是Java):
package com.example.flutter_openjtalk_example;
import io.flutter.embedding.android.FlutterActivity;
public class MainActivity extends FlutterActivity {
}
并在Application
类中注册插件(可选,但推荐):
package com.example.flutter_openjtalk_example
import io.flutter.embedding.android.FlutterApplication
class MyApplication: FlutterApplication() {
override fun onCreate() {
super.onCreate()
OpenJTalkPlugin().registerWith(registrarFor("com.example.flutter_openjtalk_example/OpenJTalkPlugin"))
}
}
别忘了在AndroidManifest.xml
中指定Application
类:
<application
android:name=".MyApplication"
... >
...
</application>
3. 在iOS上集成openjtalk
由于openjtalk
在iOS上通常需要通过Objective-C/C++桥接来实现,这里提供一个简化的示例,说明如何在iOS原生代码中调用openjtalk
,然后通过MethodChannel暴露给Flutter。
a. 添加openjtalk到iOS项目
-
下载并编译openjtalk
的iOS库,或者找到预编译的库文件。
-
将库文件添加到ios/Runner/
项目中的Frameworks, Libraries, and Embedded Content
。
-
在ios/Runner/Runner-Bridging-Header.h
中添加对openjtalk
头文件的引用(如果使用的是Swift和Objective-C混合开发)。
b. 创建MethodChannel调用openjtalk
在ios/Runner/
目录下创建一个新的Objective-C类,例如OpenJTalkPlugin.m
:
#import <Flutter/Flutter.h>
#import "OpenJTalkPlugin.h"
[@implementation](/user/implementation) OpenJTalkPlugin
+ (void)registerWithRegistrar:(NSObject<FlutterPluginRegistrar>*)registrar {
FlutterMethodChannel* channel = [FlutterMethodChannel methodChannelWithName:@"openjtalk_channel" binaryMessenger:[registrar messenger]];
OpenJTalkPlugin* instance = [[OpenJTalkPlugin alloc] initWithChannel:channel];
[channel setMethodCallHandler:[instance methodCallHandler]];
}
- (instancetype)initWithChannel:(FlutterMethodChannel*)channel {
self = [super init];
_channel = channel;
return self;
}
- (FlutterMethodCallHandler)method