golang与Codeship API v2交互的客户端插件库codeship-go的使用
Golang与Codeship API v2交互的客户端插件库codeship-go的使用
概述
Codeship API v2的Go语言客户端库,用于与Codeship API进行交互。
安装
go get -u github.com/codeship/codeship-go
基本用法
导入包
import codeship "github.com/codeship/codeship-go"
创建API客户端
// 使用基本认证创建客户端
auth := codeship.NewBasicAuth("username", "password")
client, err := codeship.New(auth)
if err != nil {
// 处理错误
}
指定组织
// 将客户端限定到特定组织
org, err := client.Organization(ctx, "codeship")
if err != nil {
// 处理错误
}
执行API调用
// 列出组织下的所有项目
projects, err := org.ListProjects(ctx)
if err != nil {
// 处理错误
}
认证
手动重新认证
err := client.Authenticate(ctx)
if err != nil {
// 处理错误
}
双因素认证
目前不支持双因素认证(2FA)。如果尝试使用启用了2FA的用户进行认证,将收到错误:
authentication failed: your account has two-factor authentication enabled, which is not possible to support with the API. Disable two factor authentication or create a dedicated API user without it enabled.
分页
支持分页的API方法都接受可变参数PaginationOption
,如ListProjects(opts ...PaginationOption)
。
分页示例
// 默认第一页,每页30条
projects, resp, err := org.ListProjects(ctx)
// 向前分页,每页50条
for {
if resp.IsLastPage() || resp.Next == "" {
break
}
next, _ := resp.NextPage()
projects, resp, _ = org.ListProjects(ctx, codeship.Page(next), codeship.PerPage(50))
}
// 向后分页,每页50条
for {
if current, _ := resp.CurrentPage(); current == 1 || resp.Previous == "" {
break
}
prev, _ := resp.PreviousPage()
projects, resp, _ = org.ListProjects(ctx, codeship.Page(prev), codeship.PerPage(50))
}
日志
启用详细日志
auth := codeship.NewBasicAuth("username", "password")
client, err := codeship.New(auth, codeship.Verbose(true))
自定义日志器
import "github.com/sirupsen/logrus"
var (
logger = logrus.New()
auth = codeship.NewBasicAuth("username", "password")
)
client, err := codeship.New(auth, codeship.Verbose(true), codeship.Logger(logger))
完整示例
package main
import (
"context"
"fmt"
"log"
"github.com/codeship/codeship-go"
)
func main() {
// 创建认证
auth := codeship.NewBasicAuth("your_username", "your_password")
// 创建客户端并启用详细日志
client, err := codeship.New(auth, codeship.Verbose(true))
if err != nil {
log.Fatalf("创建客户端失败: %v", err)
}
// 指定组织
org, err := client.Organization(context.Background(), "your_org_name")
if err != nil {
log.Fatalf("获取组织失败: %v", err)
}
// 列出项目
projects, resp, err := org.ListProjects(context.Background())
if err != nil {
log.Fatalf("列出项目失败: %v", err)
}
// 打印项目信息
for _, project := range projects.Projects {
fmt.Printf("项目ID: %s, 名称: %s\n", project.UUID, project.Name)
}
// 分页示例
if !resp.IsLastPage() {
nextPage, _ := resp.NextPage()
projects, _, err = org.ListProjects(
context.Background(),
codeship.Page(nextPage),
codeship.PerPage(50),
)
if err != nil {
log.Fatalf("获取下一页失败: %v", err)
}
}
}
贡献
项目遵循Codeship的Go最佳实践。在提交PR前请确保符合指南要求。
更多关于golang与Codeship API v2交互的客户端插件库codeship-go的使用的实战教程也可以访问 https://www.itying.com/category-94-b0.html
更多关于golang与Codeship API v2交互的客户端插件库codeship-go的使用的实战系列教程也可以访问 https://www.itying.com/category-94-b0.html
使用codeship-go与Codeship API v2交互
codeship-go是一个非官方的Golang客户端库,用于与Codeship API v2进行交互。下面我将介绍如何使用这个库来管理你的Codeship项目、构建和部署。
安装
首先,安装codeship-go库:
go get github.com/codeship/codeship-go
基本用法
1. 初始化客户端
package main
import (
"context"
"fmt"
"log"
"github.com/codeship/codeship-go"
)
func main() {
// 使用你的Codeship用户名和API密钥初始化客户端
auth := codeship.NewBasicAuth("your_username", "your_api_key")
client, err := codeship.New(auth)
if err != nil {
log.Fatal(err)
}
ctx := context.Background()
// 测试连接
_, _, err = client.Organizations.List(ctx, codeship.NewPagination(1, 10))
if err != nil {
log.Fatalf("Failed to connect to Codeship: %v", err)
}
fmt.Println("Successfully connected to Codeship API")
}
2. 列出组织和项目
// 列出所有组织
orgs, _, err := client.Organizations.List(ctx, codeship.NewPagination(1, 10))
if err != nil {
log.Fatal(err)
}
fmt.Println("Organizations:")
for _, org := range orgs.Organizations {
fmt.Printf("- %s (UUID: %s)\n", org.Name, org.UUID)
// 列出组织下的项目
projects, _, err := client.Projects.List(ctx, org.UUID, codeship.NewPagination(1, 10))
if err != nil {
log.Printf("Failed to get projects for org %s: %v", org.Name, err)
continue
}
for _, project := range projects.Projects {
fmt.Printf(" - %s (UUID: %s)\n", project.Name, project.UUID)
}
}
3. 触发构建
// 触发新构建
func triggerBuild(client *codeship.Client, orgUUID, projectUUID, branch string) {
build, _, err := client.Builds.Create(ctx, orgUUID, projectUUID, branch)
if err != nil {
log.Fatalf("Failed to trigger build: %v", err)
}
fmt.Printf("Build triggered! Build ID: %d, Status: %s\n", build.ID, build.Status)
}
4. 获取构建状态
// 获取构建状态
func getBuildStatus(client *codeship.Client, orgUUID, projectUUID string, buildID int) {
build, _, err := client.Builds.Get(ctx, orgUUID, projectUUID, buildID)
if err != nil {
log.Fatalf("Failed to get build status: %v", err)
}
fmt.Printf("Build %d status: %s\n", build.ID, build.Status)
fmt.Printf("Commit: %s by %s\n", build.CommitMessage, build.Committer)
if build.FinishedAt != nil {
fmt.Printf("Duration: %v\n", build.FinishedAt.Sub(build.StartedAt))
}
}
5. 处理Webhooks
Codeship可以通过Webhook通知你构建状态的变化。以下是如何验证和处理这些Webhook:
import "github.com/codeship/codeship-go/webhook"
func handleWebhook(secret string, payload []byte) {
// 验证Webhook签名
hook, err := webhook.Parse(secret, payload)
if err != nil {
log.Printf("Invalid webhook: %v", err)
return
}
switch hook := hook.(type) {
case *webhook.BuildWebhook:
fmt.Printf("Build %d status changed to %s\n", hook.Build.ID, hook.Build.Status)
fmt.Printf("Project: %s, Branch: %s\n", hook.Project.Name, hook.Build.Branch)
case *webhook.DeployWebhook:
fmt.Printf("Deploy %d status changed to %s\n", hook.Deploy.ID, hook.Deploy.Status)
default:
fmt.Println("Unknown webhook type received")
}
}
高级用法
1. 分页处理
func listAllProjects(client *codeship.Client, orgUUID string) {
page := 1
perPage := 50
for {
projects, resp, err := client.Projects.List(ctx, orgUUID, codeship.NewPagination(page, perPage))
if err != nil {
log.Fatal(err)
}
for _, project := range projects.Projects {
fmt.Printf("Project: %s (UUID: %s)\n", project.Name, project.UUID)
}
if page*perPage >= projects.Total {
break
}
page++
}
}
2. 错误处理
func safeGetBuild(client *codeship.Client, orgUUID, projectUUID string, buildID int) (*codeship.Build, error) {
build, resp, err := client.Builds.Get(ctx, orgUUID, projectUUID, buildID)
if err != nil {
if resp != nil && resp.StatusCode == 404 {
return nil, fmt.Errorf("build not found")
}
return nil, fmt.Errorf("API error: %v", err)
}
return build, nil
}
最佳实践
- 缓存组织UUID和项目UUID:这些UUID不会改变,可以缓存以减少API调用
- 处理速率限制:Codeship API有速率限制,实现适当的重试逻辑
- 上下文超时:为长时间运行的API调用设置合理的超时
- 日志记录:记录重要的API交互以便调试
完整示例
package main
import (
"context"
"fmt"
"log"
"time"
"github.com/codeship/codeship-go"
)
func main() {
auth := codeship.NewBasicAuth("your_username", "your_api_key")
client, err := codeship.New(auth)
if err != nil {
log.Fatal(err)
}
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
defer cancel()
// 获取第一个组织
orgs, _, err := client.Organizations.List(ctx, codeship.NewPagination(1, 1))
if err != nil {
log.Fatal(err)
}
if len(orgs.Organizations) == 0 {
log.Fatal("No organizations found")
}
org := orgs.Organizations[0]
// 列出项目
projects, _, err := client.Projects.List(ctx, org.UUID, codeship.NewPagination(1, 10))
if err != nil {
log.Fatal(err)
}
// 触发每个项目的master分支构建
for _, project := range projects.Projects {
fmt.Printf("Triggering build for project %s...\n", project.Name)
build, _, err := client.Builds.Create(ctx, org.UUID, project.UUID, "master")
if err != nil {
log.Printf("Failed to trigger build for %s: %v", project.Name, err)
continue
}
fmt.Printf("Build %d started for %s\n", build.ID, project.Name)
}
}
这个库提供了与Codeship API交互的全面功能,包括管理组织、项目、构建和部署。根据你的具体需求,你可以扩展这些基本示例来实现更复杂的CI/CD自动化流程。