Rust网络协议库polkadot-node-network-protocol的使用,Polkadot节点网络通信与区块链协议实现
Rust网络协议库polkadot-node-network-protocol的使用,Polkadot节点网络通信与区块链协议实现
安装
在项目目录中运行以下Cargo命令:
cargo add polkadot-node-network-protocol
或者在Cargo.toml中添加以下行:
polkadot-node-network-protocol = "25.0.0"
基本信息
- 版本: 25.0.0
- 许可证: GPL-3.0-only
- 大小: 81.9 KiB
示例代码
以下是使用polkadot-node-network-protocol库的基本示例:
use polkadot_node_network_protocol::{
request_response::v1::{Request, Response},
v1 as protocol_v1,
};
use futures::channel::oneshot;
use sc_network::ProtocolName;
// 创建一个简单的网络协议实现
async fn run_network_protocol() {
// 定义协议名称
let protocol_name: ProtocolName = "/polkadot/req/1".into();
// 创建请求和响应通道
let (tx, rx) = oneshot::channel();
// 示例请求
let request = Request::CollationFetching(protocol_v1::CollationFetchingRequest {
relay_parent: Default::default(),
para_id: 100.into(),
});
// 处理请求(示例)
tokio::spawn(async move {
match rx.await {
Ok(request) => {
println!("Received request: {:?}", request);
// 处理请求并发送响应
let response = Response::CollationFetching(Ok(Default::default()));
tx.send(response).unwrap();
}
Err(e) => println!("Error receiving request: {:?}", e),
}
});
// 这里可以添加更多的网络协议处理逻辑
// ...
}
#[tokio::main]
async fn main() {
run_network_protocol().await;
}
更完整的示例
以下是一个更完整的Polkadot节点网络通信示例,展示了如何使用该库进行区块链协议实现:
use polkadot_node_network_protocol::{
v1::{PeerId, AuthorityDiscoveryId},
request_response::{
IncomingRequest, OutgoingRequest, RequestResponseConfig,
v1::{Request, Response},
},
};
use futures::{
channel::{mpsc, oneshot},
StreamExt,
};
use sc_network::{Multiaddr, NetworkService};
use std::sync::Arc;
// 网络服务配置
struct NetworkConfig {
protocol_name: String,
max_request_size: u64,
max_response_size: u64,
request_timeout: std::time::Duration,
}
impl Default for NetworkConfig {
fn default() -> Self {
Self {
protocol_name: "/polkadot/req/1".into(),
max_request_size: 1024 * 1024,
max_response_size: 1024 * 1024,
request_timeout: std::time::Duration::from_secs(10),
}
}
}
// 网络服务实现
struct PolkadotNetworkService {
network: Arc<NetworkService>,
request_receiver: mpsc::Receiver<IncomingRequest>,
}
impl PolkadotNetworkService {
async fn new(network: Arc<NetworkService>, config: NetworkConfig) -> Self {
let (tx, rx) = mpsc::channel(100);
let cfg = RequestResponseConfig {
name: config.protocol_name.into(),
max_request_size: config.max_request_size,
max_response_size: config.max_response_size,
request_timeout: config.request_timeout,
inbound_queue: Some(tx),
};
network.register_req_protocol(cfg).unwrap();
Self {
network,
request_receiver: rx,
}
}
async fn run(&mut self) {
while let Some(request) = self.request_receiver.next().await {
match request.payload {
Request::CollationFetching(_) => {
// 处理collation fetching请求
let response = Response::CollationFetching(Ok(Default::default()));
request.pending_response.send(response).unwrap();
}
Request::PoVFetching(_) => {
// 处理PoV fetching请求
let response = Response::PoVFetching(Ok(Default::default()));
request.pending_response.send(response).unwrap();
}
// 处理其他类型的请求...
}
}
}
async fn send_request(&self, peer: PeerId, request: Request) -> Result<Response, String> {
let (tx, rx) = oneshot::channel();
let outgoing_request = OutgoingRequest {
peer,
payload: request,
pending_response: tx,
};
self.network.send_request(outgoing_request);
rx.await.map_err(|e| format!("Request failed: {:?}", e))
}
}
#[tokio::main]
async fn main() {
// 初始化网络服务
let network = Arc::new(NetworkService::new(Default::default()));
let config = NetworkConfig::default();
// 创建Polkadot网络服务
let mut polkadot_network = PolkadotNetworkService::new(network, config).await;
// 运行网络服务
tokio::spawn(async move {
polkadot_network.run().await;
});
// 示例:发送请求
let peer_id = PeerId::random();
let request = Request::CollationFetching(Default::default());
match polkadot_network.send_request(peer_id, request).await {
Ok(response) => println!("Received response: {:?}", response),
Err(e) => println!("Error: {}", e),
}
}
完整示例代码
以下是一个更完整的Polkadot网络协议实现示例,包含节点发现和请求处理:
use polkadot_node_network_protocol::{
v1::{PeerId, AuthorityDiscoveryId, OurView, View},
request_response::{
IncomingRequest, OutgoingRequest, RequestResponseConfig,
v1::{Request, Response, CollationFetchingRequest, PoVFetchingRequest},
},
peer_set::PeerSet,
};
use futures::{
channel::{mpsc, oneshot},
StreamExt, SinkExt,
};
use sc_network::{
NetworkService, Multiaddr, PeerId as NetworkPeerId,
ProtocolName, Event, NetworkEventStream
};
use std::{sync::Arc, time::Duration, collections::HashSet};
// 网络管理器
struct NetworkManager {
network: Arc<NetworkService>,
peers: HashSet<PeerId>,
event_stream: Box<dyn NetworkEventStream>,
}
impl NetworkManager {
fn new(network: Arc<NetworkService>) -> Self {
let event_stream = network.event_stream("polkadot_network");
Self {
network,
peers: HashSet::new(),
event_stream,
}
}
async fn run(&mut self) {
while let Some(event) = self.event_stream.next().await {
match event {
Event::Connected { peer_id, .. } => {
self.peers.insert(peer_id.into());
println!("Peer connected: {:?}", peer_id);
}
Event::Disconnected { peer_id } => {
self.peers.remove(&peer_id.into());
println!("Peer disconnected: {:?}", peer_id);
}
_ => {}
}
}
}
fn get_peers(&self) -> &HashSet<PeerId> {
&self.peers
}
}
// 请求处理器
struct RequestHandler {
network: Arc<NetworkService>,
request_receiver: mpsc::Receiver<IncomingRequest>,
}
impl RequestHandler {
async fn handle_requests(&mut self) {
while let Some(request) = self.request_receiver.next().await {
match request.payload {
Request::CollationFetching(req) => {
println!("Received collation fetching request: {:?}", req);
let response = Response::CollationFetching(Ok(Default::default()));
let _ = request.pending_response.send(response);
}
Request::PoVFetching(req) => {
println!("Received PoV fetching request: {:?}", req);
let response = Response::PoVFetching(Ok(Default::default()));
let _ = request.pending_response.send(response);
}
// 处理其他请求类型...
}
}
}
}
#[tokio::main]
async fn main() {
// 初始化网络服务
let network = Arc::new(NetworkService::new(Default::default()));
// 配置网络协议
let config = RequestResponseConfig {
name: "/polkadot/req/1".into(),
max_request_size: 1024 * 1024,
max_response_size: 1024 * 1024,
request_timeout: Duration::from_secs(10),
inbound_queue: None,
};
let (request_sender, request_receiver) = mpsc::channel(100);
let config = RequestResponseConfig {
inbound_queue: Some(request_sender),
..config
};
// 注册协议
network.register_req_protocol(config).unwrap();
// 启动网络管理器
let mut network_manager = NetworkManager::new(network.clone());
tokio::spawn(async move {
network_manager.run().await;
});
// 启动请求处理器
let mut request_handler = RequestHandler {
network: network.clone(),
request_receiver,
};
tokio::spawn(async move {
request_handler.handle_requests().await;
});
// 示例:广播视图更新
let our_view = OurView {
heads: Vec::new(),
finalized_number: 0,
};
// 示例:发送请求给随机节点
if let Some(peer) = network_manager.get_peers().iter().next() {
let request = Request::CollationFetching(CollationFetchingRequest {
relay_parent: Default::default(),
para_id: 100.into(),
});
let (tx, rx) = oneshot::channel();
let outgoing_request = OutgoingRequest {
peer: *peer,
payload: request,
pending_response: tx,
};
network.send_request(outgoing_request);
match rx.await {
Ok(response) => println!("Received response: {:?}", response),
Err(e) => println!("Request failed: {:?}", e),
}
}
// 保持主线程运行
tokio::signal::ctrl_c().await.unwrap();
}
注意事项
- 该库是Polkadot区块链网络协议的核心实现,主要用于节点间的通信
- 使用时需要配合Substrate框架的网络层(sc-network)
- 协议涉及多种请求类型,包括CollationFetching、PoVFetching等
- 需要正确处理请求超时和错误情况
- 实际使用中需要考虑网络拓扑和节点发现机制
以上示例展示了polkadot-node-network-protocol库的基本用法。
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