Rust OpenXR绑定库openxr-sys的使用,实现跨平台VR/AR开发与OpenXR API高效交互

Rust OpenXR绑定库openxr-sys的使用,实现跨平台VR/AR开发与OpenXR API高效交互

OpenXRS简介

OpenXRS是Rust语言对OpenXR虚拟/增强现实运行时API的绑定库。它提供了不同级别的API访问方式:

  1. openxr - 高级绑定,注重人体工程学和安全性
  2. openxr-sys - 低级绑定,提供对原始API的不安全访问

主要特性

该库提供以下Cargo特性:

  • static: 内置Khronos OpenXR加载器,可通过Entry::linked()访问
  • loaded: 运行时手动识别OpenXR实现
  • linked: 链接到构建环境中的OpenXR加载器
  • mint: 提供与mint类型的转换

openxr-sys低级绑定

openxr-sys提供了对原始API的低级访问,具有以下特点:

  • 命名遵循Rust惯例
  • 枚举和位掩码是强类型的
  • 许多类型有有用的Debug实现
  • 几乎完全从Khronos XML注册表生成

示例代码

以下是一个使用openxr-sys进行基本初始化的示例:

use openxr_sys as xr;

fn main() -> Result<(), xr::Result> {
    // 初始化OpenXR实例
    let mut instance = std::ptr::null_mut();
    let create_info = xr::InstanceCreateInfo {
        ty: xr::StructureType::INSTANCE_CREATE_INFO,
        next: std::ptr::null(),
        create_flags: 0,
        application_info: xr::ApplicationInfo {
            application_name: [0; 128],
            application_version: 0,
            engine_name: [0; 128],
            engine_version: 0,
            api_version: xr::make_version(1, 极光0, 0),
        },
        enabled_api_layer_count: 0,
        enabled_api_layer_names: std::ptr::null(),
        enabled_extension_count: 0,
        enabled_extension_names: std::ptr::null(),
    };
    
    unsafe {
        xr::create_instance(&create_info, &mut instance).result()?;
    }
    
    // 获取系统ID
    let mut system_id = xr::SystemId::NULL;
    let get_info = xr::SystemGetInfo {
        ty: xr::StructureType::SYSTEM_GET_INFO,
        next: std极光::ptr::null(),
        form_factor: xr::FormFactor::HEAD_MOUNTED_DISPLAY,
    };
    
    unsafe {
        xr::get_system(instance, &get_info, &mut system_id).result()?;
    }
    
    println!("OpenXR系统初始化成功!");
    
    // 清理资源
    unsafe {
        xr::destroy_instance(instance);
    }
    
    Ok(())
}

完整示例

以下是一个更完整的示例,展示了如何创建会话并处理事件:

use openxr_sys as xr;
use std::ffi::CStr;

fn main() -> Result<(), xr::Result> {
    // 1. 创建实例
    let mut instance = std::ptr::null_mut();
    let mut app_info = xr::ApplicationInfo {
        application_name: [0; 128],
        application_version: 0,
        engine_name: [0; 128],
        engine_version: 0,
        api_version: xr::make_version(1, 0, 0),
    };
    
    // 填充应用信息
    b"OpenXR Rust App".iter().enumerate().for_each(|(i, &b)| {
        app_info.application_name[i] = b as i8;
    });
    
    let create_info = xr::InstanceCreateInfo {
        ty: xr::StructureType::INSTANCE_CREATE_INFO,
        next: std::ptr::null(),
        create_flags: 0,
        application_info: app_info,
        enabled_api_layer_count: 0,
        enabled_api_layer_names: std::ptr::null(),
        enabled_extension_count: 0,
        enabled_extension_names: std::ptr::null(),
    };
    
    unsafe {
        xr::create_instance(&create_info, &mut instance).result()?;
    }
    
    // 2. 获取系统ID
    let mut system_id = xr::SystemId::NULL;
    let get_info = xr::SystemGetInfo {
        ty: xr::StructureType::SYSTEM_GET_INFO,
        next: std::ptr::null(),
        form_factor: xr::FormFactor::HEAD_MOUNTED_DISPLAY,
    };
    
    unsafe {
        xr::get_system(instance, &get_info, &mut system_id).result()?;
    }
    
    // 3. 创建会话
    let graphics_binding = xr::GraphicsBindingVulkanKHR {
        ty: xr::StructureType::GRAPHICS_BINDING_VULKAN_KHR,
        next: std::ptr::null(),
        // 这里需要填充实际的Vulkan设备信息
        // 为简化示例,我们留空
        instance: std::ptr::null_mut(),
        physical_device: std::ptr::null_mut(),
        device: std::ptr::null_mut(),
        queue_family_index: 0,
        queue_index: 0,
    };
    
    let session_create_info = x极光r::SessionCreateInfo {
        ty: xr::StructureType::SESSION_CREATE_INFO,
        next: &graphics_binding as *const _ as *const _,
        create_flags: 0,
        system_id,
    };
    
    let mut session = std::ptr::null_mut();
    unsafe {
        xr::create_session(instance, &session_create_info, &mut session).result()?;
    }
    
    // 4. 事件循环
    let mut event_data = xr::EventDataBuffer {
        ty: xr::StructureType::UNKNOWN,
        next: std::ptr::null_mut(),
    };
    
    loop {
        unsafe {
            let result = xr::poll_event(instance, &mut event_data);
            if result == xr::Result::EVENT_UNAVAILABLE {
                break; // 没有更多事件
            }
            result.result()?;
            
            match event_data.ty {
                xr::StructureType::EVENT_DATA_INSTANCE_LOSS_PENDING => {
                    println!("实例丢失事件收到,退出...");
                    break;
                }
                xr::StructureType::EVENT_DATA_SESSION_STATE_CHANGED => {
                    let event = &*(&event_data as *const _ as *const xr::EventDataSessionStateChanged);
                    println!("会话状态改变: {:?}", event.state);
                    
                    if event.state == xr::SessionState::READY {
                        // 会话准备就绪,开始会话
                        let begin_info = xr::SessionBeginInfo {
                            ty: xr::StructureType::SESSION_BEGIN_INFO,
                            next: std::ptr::null(),
                            primary_view_configuration_type: xr::ViewConfigurationType::PRIMARY_STEREO,
                        };
                        xr::begin_session(session, &begin_info).result()?;
                        println!("会话已开始!");
                    }
                }
                _ => {
                    println!("收到未处理的事件类型: {:?}", event_data.ty);
                }
            }
        }
    }
    
    // 5. 清理资源
    unsafe {
        if !session.is_null() {
            xr::destroy_session(session);
        }
        if !instance.is_null() {
            xr::destroy_instance(instance);
        }
    }
    
    Ok(())
}

这个示例展示了:

  1. OpenXR实例创建
  2. 系统获取
  3. 会话创建
  4. 事件处理循环
  5. 资源清理

要使用此代码,您需要:

  1. 添加openxr-sys到Cargo.toml
  2. 根据实际平台配置Vulkan绑定或其他图形API绑定
  3. 处理更多事件类型和错误情况

对于更完整的VR/AR应用,您还需要实现:

  • 渲染循环
  • 空间跟踪
  • 输入处理
  • 合成器集成

可以参考openxr/examples/vulkan.rs获取更高级的Vulkan渲染工作流示例。


1 回复

Rust OpenXR绑定库openxr-sys使用指南

概述

openxr-sys是Rust语言对OpenXR API的低级绑定库,允许开发者直接与OpenXR运行时交互,实现跨平台的VR/AR应用程序开发。它提供了与C API几乎1:1对应的绑定,适合需要高性能和精细控制的XR应用开发。

安装方法

在Cargo.toml中添加依赖:

[dependencies]
openxr-sys = "0.20"

基本使用方法

1. 初始化OpenXR实例

use openxr_sys as xr;

fn main() -> Result<(), Box<dyn std::error::Error>> {
    // 初始化实例
    let mut instance = std::ptr::null_mut();
    let app_info = xr::ApplicationInfo {
        application_name: "Rust XR App".as_ptr() as *const i8,
        application_version: 1,
        engine_name: "Rust Engine".as_ptr() as *const i8,
        engine_version: 1,
        api_version: xr::CURRENT_API_VERSION,
    };
    
    let create_info = xr::InstanceCreateInfo {
        ty: xr::StructureType::INSTANCE_CREATE_INFO,
        next: std::ptr::null(),
        create_flags: 0,
        application_info: app_info,
        enabled_api_layer_count: 0,
        enabled_api_layer_names: std::ptr::null(),
        enabled extension_count: 0,
        enabled_extension_names: std::ptr::null(),
    };
    
    unsafe {
        let result = xr::create_instance(&create_info, &mut instance);
        if result != xr::Result::SUCCESS {
            return Err(format!("Failed to create OpenXR instance: {:?}", result).into());
        }
    }
    
    // 使用instance进行后续操作...
    
    // 清理
    unsafe {
        xr::destroy_instance(instance);
    }
    
    Ok(())
}

2. 查询系统信息

unsafe fn query_system_info(instance: xr::Instance) -> Result<(), String> {
    let mut system_id = xr::SystemId::default();
    let system_get_info = xr::SystemGetInfo {
        ty: xr::StructureType::SYSTEM_GET_INFO,
        next: std::ptr::null(),
        form_factor: xr::FormFactor::HEAD_MOUNTED_DISPLAY,
    };
    
    let result = xr::get_system(instance, &system_get_info, &mut system_id);
    if result != xr::Result::SUCCESS {
        return Err(format!("Failed to get system: {:?}", result));
    }
    
    let mut system_properties = xr::SystemProperties {
        ty: xr::StructureType::SYSTEM_PROPERTIES,
        next: std::ptr::null_mut(),
        ..Default::default()
    };
    
    let result = xr::get_system_properties(instance, system_id, &mut system_properties);
    if result != xr::Result::SUCCESS {
        return Err(format!("Failed to get system properties: {:?}", result));
    }
    
    println!("System properties:");
    println!("  Vendor ID: {}", system_properties.vendor_id);
    println!("  System Name: {:?}", std::ffi::CStr::from_ptr(system_properties.system_name.as_ptr()));
    println!("  Graphics Properties:");
    println!("    Max swapchain width: {}", system_properties.graphics_properties.max_swapchain_image_width);
    println!("    Max swapchain height: {}", system_properties.graphics_properties.max_swapchain_image_height);
    
    Ok(())
}

3. 创建会话和交换链

unsafe fn create_session(
    instance: xr::Instance,
    system_id: xr::SystemId,
) -> Result<xr::Session, String> {
    // 这里需要根据你的图形API(Vulkan/OpenGL等)创建绑定
    // 以Vulkan为例:
    
    let mut graphics_binding = xr::GraphicsBindingVulkanKHR {
        ty: xr::StructureType::GRAPHICS_BINDING_VULKAN_KHR,
        next: std::ptr::null(),
        instance: std::ptr::null_mut(),
        physical_device: std::ptr::null_mut(),
        device: std::ptr::null_mut(),
        queue_family_index: 0,
        queue_index: 0,
    };
    
    // 实际应用中需要填充真实的Vulkan设备信息
    // ...
    
    let mut session = std::ptr::null_mut();
    let create_info = xr::SessionCreateInfo {
        ty: xr::StructureType::SESSION_CREATE_INFO,
        next: &graphics_binding as *const _ as *const _,
        create_flags: 0,
        system_id,
    };
    
    let result = xr::create_session(instance, &create_info, &mut session);
    if result != xr::Result::SUCCESS {
        return Err(format!("Failed to create session: {:?}", result));
    }
    
    Ok(session)
}

高级功能

事件循环处理

unsafe fn poll_events(instance: xr::Instance) -> Result<bool, String> {
    let mut event = xr::EventDataBuffer {
        ty: xr::StructureType::EVENT_DATA_BUFFER,
        next: std::ptr::null_mut(),
        ..Default::default()
    };
    
    let result = xr::poll_event(instance, &mut event);
    match result {
        xr::Result::SUCCESS => {
            match event.ty {
                xr::StructureType::EVENT_DATA_INSTANCE_LOSS_PING => {
                    println!("Instance loss pending!");
                    return Ok(false);
                }
                xr::StructureType::EVENT_DATA_SESSION_STATE_CHANGED => {
                    let event = &*(&event as *const _ as *const xr::EventDataSessionStateChanged);
                    println!("Session state changed to {:?}", event.state);
                }
                _ => {
                    println!("Received unhandled event type: {:?}", event.ty);
                }
            }
            Ok(true)
        }
        xr::Result::EVENT_UNAVAILABLE => Ok(true), // 没有更多事件
        _ => Err(format!("Failed to poll events: {:?}", result)),
    }
}

帧循环示例

unsafe fn frame_loop(
    instance: xr::Instance,
    session: xr::Session,
    space: xr::Space,
) -> Result<(), String> {
    let mut view_state = xr::ViewState {
        ty: xr::StructureType::VIEW_STATE,
        next: std::ptr::null_mut(),
        ..Default::default()
    };
    
    let mut frame_state = xr::FrameState {
        ty: xr::StructureType::FRAME_STATE,
        next: std::ptr::null_mut(),
        ..Default::default()
    };
    
    loop {
        let result = xr::wait_frame(session, std::ptr::null(), &mut frame_state);
        if result != xr::Result::SUCCESS {
            return Err(format!("Failed to wait frame: {:?}", result));
        }
        
        let result = xr::begin_frame(session, std::ptr::null());
        if result == xr::Result::SESSION_LOSS_PENDING {
            return Ok(());
        } else if result != xr::Result::SUCCESS {
            return Err(format!("Failed to begin frame: {:?}", result));
        }
        
        // 渲染代码...
        
        let layer = xr::CompositionLayerProjection {
            ty: xr::StructureType::COMPOSITION_LAYER_PROJECTION,
            next: std::ptr::null(),
            layer_flags: 0,
            space,
            view_count: 0,
            views: std::ptr::null(),
        };
        
        let frame_end_info = xr::FrameEndInfo {
            ty: xr::StructureType::FRAME_END_INFO,
            next: std::ptr::null(),
            display_time: frame_state.predicted_display_time,
            environment_blend_mode: xr::EnvironmentBlendMode::OPAQUE,
            layer_count: 1,
            layers: &layer as *const _ as *const *const _,
        };
        
        let result = xr::end_frame(session, &frame_end_info);
        if result == xr::Result::SESSION_LOSS_PENDING {
            return Ok(());
        } else if result != xr::Result::SUCCESS {
            return Err(format!("Failed to end frame: {:?}", result));
        }
    }
}

完整示例demo

use openxr_sys as xr;

fn main() -> Result<(), Box<dyn std::error::Error>> {
    // 1. 初始化OpenXR实例
    let mut instance = std::ptr::null_mut();
    let app_info = xr::ApplicationInfo {
        application_name: "Rust XR Demo".as_ptr() as *const i8,
        application_version: 1,
        engine_name: "Rust XR Engine".as_ptr() as *const i8,
        engine_version: 1,
        api_version: xr::CURRENT_API_VERSION,
    };
    
    let create_info = xr::InstanceCreateInfo {
        ty: xr::StructureType::INSTANCE_CREATE_INFO,
        next: std::ptr::null(),
        create_flags: 0,
        application_info: app_info,
        enabled_api_layer_count: 0,
        enabled_api_layer_names: std::ptr::null(),
        enabled_extension_count: 0,
        enabled_extension_names: std::ptr::null(),
    };
    
    unsafe {
        let result = xr::create_instance(&create_info, &mut instance);
        if result != xr::Result::SUCCESS {
            return Err(format!("Failed to create OpenXR instance: {:?}", result).into());
        }
    }
    
    // 2. 查询系统信息
    unsafe {
        let mut system_id = xr::SystemId::default();
        let system_get_info = xr::SystemGetInfo {
            ty: xr::StructureType::SYSTEM_GET_INFO,
            next: std::ptr::null(),
            form_factor: xr::FormFactor::HEAD_MOUNTED_DISPLAY,
        };
        
        let result = xr::get_system(instance, &system_get_info, &mut system_id);
        if result != xr::Result::SUCCESS {
            unsafe { xr::destroy_instance(instance); }
            return Err(format!("Failed to get system: {:?}", result).into());
        }
        
        let mut system_properties = xr::SystemProperties {
            ty: xr::StructureType::SYSTEM_PROPERTIES,
            next: std::ptr::null_mut(),
            ..Default::default()
        };
        
        let result = xr::get_system_properties(instance, system_id, &mut system_properties);
        if result != xr::Result::SUCCESS {
            unsafe { xr::destroy_instance(instance); }
            return Err(format!("Failed to get system properties: {:?}", result).into());
        }
        
        println!("Detected XR system:");
        println!("  System Name: {:?}", std::ffi::CStr::from_ptr(system_properties.system_name.as_ptr()));
    }
    
    // 3. 创建会话(简化版,实际需要图形API绑定)
    let session = unsafe {
        let mut session = std::ptr::null_mut();
        let create_info = xr::SessionCreateInfo {
            ty: xr::StructureType::SESSION_CREATE_INFO,
            next: std::ptr::null(),
            create_flags: 0,
            system_id: xr::SystemId::default(),
        };
        
        let result = xr::create_session(instance, &create_info, &mut session);
        if result != xr::Result::SUCCESS {
            unsafe { xr::destroy_instance(instance); }
            return Err(format!("Failed to create session: {:?}", result).into());
        }
        session
    };
    
    // 4. 简单的事件循环
    unsafe {
        let mut running = true;
        while running {
            running = poll_events(instance)?;
            // 这里可以添加简单的帧处理逻辑
        }
    }
    
    // 清理资源
    unsafe {
        xr::destroy_session(session);
        xr::destroy_instance(instance);
    }
    
    Ok(())
}

// 事件处理函数(同上)
unsafe fn poll_events(instance: xr::Instance) -> Result<bool, String> {
    // ... 同前面提供的事件循环代码 ...
}

注意事项

  1. openxr-sys是unsafe-heavy的库,使用时需要格外注意内存安全和线程安全
  2. 大多数OpenXR函数都需要在unsafe块中调用
  3. 需要根据目标平台和图形API选择正确的扩展
  4. 建议结合更高级的封装库(如openxrs)使用,除非你需要直接控制底层API
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