Rust OpenXR绑定库openxr-sys的使用,实现跨平台VR/AR开发与OpenXR API高效交互
Rust OpenXR绑定库openxr-sys的使用,实现跨平台VR/AR开发与OpenXR API高效交互
OpenXRS简介
OpenXRS是Rust语言对OpenXR虚拟/增强现实运行时API的绑定库。它提供了不同级别的API访问方式:
openxr
- 高级绑定,注重人体工程学和安全性openxr-sys
- 低级绑定,提供对原始API的不安全访问
主要特性
该库提供以下Cargo特性:
static
: 内置Khronos OpenXR加载器,可通过Entry::linked()
访问loaded
: 运行时手动识别OpenXR实现linked
: 链接到构建环境中的OpenXR加载器mint
: 提供与mint类型的转换
openxr-sys低级绑定
openxr-sys
提供了对原始API的低级访问,具有以下特点:
- 命名遵循Rust惯例
- 枚举和位掩码是强类型的
- 许多类型有有用的
Debug
实现 - 几乎完全从Khronos XML注册表生成
示例代码
以下是一个使用openxr-sys
进行基本初始化的示例:
use openxr_sys as xr;
fn main() -> Result<(), xr::Result> {
// 初始化OpenXR实例
let mut instance = std::ptr::null_mut();
let create_info = xr::InstanceCreateInfo {
ty: xr::StructureType::INSTANCE_CREATE_INFO,
next: std::ptr::null(),
create_flags: 0,
application_info: xr::ApplicationInfo {
application_name: [0; 128],
application_version: 0,
engine_name: [0; 128],
engine_version: 0,
api_version: xr::make_version(1, 极光0, 0),
},
enabled_api_layer_count: 0,
enabled_api_layer_names: std::ptr::null(),
enabled_extension_count: 0,
enabled_extension_names: std::ptr::null(),
};
unsafe {
xr::create_instance(&create_info, &mut instance).result()?;
}
// 获取系统ID
let mut system_id = xr::SystemId::NULL;
let get_info = xr::SystemGetInfo {
ty: xr::StructureType::SYSTEM_GET_INFO,
next: std极光::ptr::null(),
form_factor: xr::FormFactor::HEAD_MOUNTED_DISPLAY,
};
unsafe {
xr::get_system(instance, &get_info, &mut system_id).result()?;
}
println!("OpenXR系统初始化成功!");
// 清理资源
unsafe {
xr::destroy_instance(instance);
}
Ok(())
}
完整示例
以下是一个更完整的示例,展示了如何创建会话并处理事件:
use openxr_sys as xr;
use std::ffi::CStr;
fn main() -> Result<(), xr::Result> {
// 1. 创建实例
let mut instance = std::ptr::null_mut();
let mut app_info = xr::ApplicationInfo {
application_name: [0; 128],
application_version: 0,
engine_name: [0; 128],
engine_version: 0,
api_version: xr::make_version(1, 0, 0),
};
// 填充应用信息
b"OpenXR Rust App".iter().enumerate().for_each(|(i, &b)| {
app_info.application_name[i] = b as i8;
});
let create_info = xr::InstanceCreateInfo {
ty: xr::StructureType::INSTANCE_CREATE_INFO,
next: std::ptr::null(),
create_flags: 0,
application_info: app_info,
enabled_api_layer_count: 0,
enabled_api_layer_names: std::ptr::null(),
enabled_extension_count: 0,
enabled_extension_names: std::ptr::null(),
};
unsafe {
xr::create_instance(&create_info, &mut instance).result()?;
}
// 2. 获取系统ID
let mut system_id = xr::SystemId::NULL;
let get_info = xr::SystemGetInfo {
ty: xr::StructureType::SYSTEM_GET_INFO,
next: std::ptr::null(),
form_factor: xr::FormFactor::HEAD_MOUNTED_DISPLAY,
};
unsafe {
xr::get_system(instance, &get_info, &mut system_id).result()?;
}
// 3. 创建会话
let graphics_binding = xr::GraphicsBindingVulkanKHR {
ty: xr::StructureType::GRAPHICS_BINDING_VULKAN_KHR,
next: std::ptr::null(),
// 这里需要填充实际的Vulkan设备信息
// 为简化示例,我们留空
instance: std::ptr::null_mut(),
physical_device: std::ptr::null_mut(),
device: std::ptr::null_mut(),
queue_family_index: 0,
queue_index: 0,
};
let session_create_info = x极光r::SessionCreateInfo {
ty: xr::StructureType::SESSION_CREATE_INFO,
next: &graphics_binding as *const _ as *const _,
create_flags: 0,
system_id,
};
let mut session = std::ptr::null_mut();
unsafe {
xr::create_session(instance, &session_create_info, &mut session).result()?;
}
// 4. 事件循环
let mut event_data = xr::EventDataBuffer {
ty: xr::StructureType::UNKNOWN,
next: std::ptr::null_mut(),
};
loop {
unsafe {
let result = xr::poll_event(instance, &mut event_data);
if result == xr::Result::EVENT_UNAVAILABLE {
break; // 没有更多事件
}
result.result()?;
match event_data.ty {
xr::StructureType::EVENT_DATA_INSTANCE_LOSS_PENDING => {
println!("实例丢失事件收到,退出...");
break;
}
xr::StructureType::EVENT_DATA_SESSION_STATE_CHANGED => {
let event = &*(&event_data as *const _ as *const xr::EventDataSessionStateChanged);
println!("会话状态改变: {:?}", event.state);
if event.state == xr::SessionState::READY {
// 会话准备就绪,开始会话
let begin_info = xr::SessionBeginInfo {
ty: xr::StructureType::SESSION_BEGIN_INFO,
next: std::ptr::null(),
primary_view_configuration_type: xr::ViewConfigurationType::PRIMARY_STEREO,
};
xr::begin_session(session, &begin_info).result()?;
println!("会话已开始!");
}
}
_ => {
println!("收到未处理的事件类型: {:?}", event_data.ty);
}
}
}
}
// 5. 清理资源
unsafe {
if !session.is_null() {
xr::destroy_session(session);
}
if !instance.is_null() {
xr::destroy_instance(instance);
}
}
Ok(())
}
这个示例展示了:
- OpenXR实例创建
- 系统获取
- 会话创建
- 事件处理循环
- 资源清理
要使用此代码,您需要:
- 添加
openxr-sys
到Cargo.toml - 根据实际平台配置Vulkan绑定或其他图形API绑定
- 处理更多事件类型和错误情况
对于更完整的VR/AR应用,您还需要实现:
- 渲染循环
- 空间跟踪
- 输入处理
- 合成器集成
可以参考openxr/examples/vulkan.rs
获取更高级的Vulkan渲染工作流示例。
1 回复
Rust OpenXR绑定库openxr-sys使用指南
概述
openxr-sys是Rust语言对OpenXR API的低级绑定库,允许开发者直接与OpenXR运行时交互,实现跨平台的VR/AR应用程序开发。它提供了与C API几乎1:1对应的绑定,适合需要高性能和精细控制的XR应用开发。
安装方法
在Cargo.toml中添加依赖:
[dependencies]
openxr-sys = "0.20"
基本使用方法
1. 初始化OpenXR实例
use openxr_sys as xr;
fn main() -> Result<(), Box<dyn std::error::Error>> {
// 初始化实例
let mut instance = std::ptr::null_mut();
let app_info = xr::ApplicationInfo {
application_name: "Rust XR App".as_ptr() as *const i8,
application_version: 1,
engine_name: "Rust Engine".as_ptr() as *const i8,
engine_version: 1,
api_version: xr::CURRENT_API_VERSION,
};
let create_info = xr::InstanceCreateInfo {
ty: xr::StructureType::INSTANCE_CREATE_INFO,
next: std::ptr::null(),
create_flags: 0,
application_info: app_info,
enabled_api_layer_count: 0,
enabled_api_layer_names: std::ptr::null(),
enabled extension_count: 0,
enabled_extension_names: std::ptr::null(),
};
unsafe {
let result = xr::create_instance(&create_info, &mut instance);
if result != xr::Result::SUCCESS {
return Err(format!("Failed to create OpenXR instance: {:?}", result).into());
}
}
// 使用instance进行后续操作...
// 清理
unsafe {
xr::destroy_instance(instance);
}
Ok(())
}
2. 查询系统信息
unsafe fn query_system_info(instance: xr::Instance) -> Result<(), String> {
let mut system_id = xr::SystemId::default();
let system_get_info = xr::SystemGetInfo {
ty: xr::StructureType::SYSTEM_GET_INFO,
next: std::ptr::null(),
form_factor: xr::FormFactor::HEAD_MOUNTED_DISPLAY,
};
let result = xr::get_system(instance, &system_get_info, &mut system_id);
if result != xr::Result::SUCCESS {
return Err(format!("Failed to get system: {:?}", result));
}
let mut system_properties = xr::SystemProperties {
ty: xr::StructureType::SYSTEM_PROPERTIES,
next: std::ptr::null_mut(),
..Default::default()
};
let result = xr::get_system_properties(instance, system_id, &mut system_properties);
if result != xr::Result::SUCCESS {
return Err(format!("Failed to get system properties: {:?}", result));
}
println!("System properties:");
println!(" Vendor ID: {}", system_properties.vendor_id);
println!(" System Name: {:?}", std::ffi::CStr::from_ptr(system_properties.system_name.as_ptr()));
println!(" Graphics Properties:");
println!(" Max swapchain width: {}", system_properties.graphics_properties.max_swapchain_image_width);
println!(" Max swapchain height: {}", system_properties.graphics_properties.max_swapchain_image_height);
Ok(())
}
3. 创建会话和交换链
unsafe fn create_session(
instance: xr::Instance,
system_id: xr::SystemId,
) -> Result<xr::Session, String> {
// 这里需要根据你的图形API(Vulkan/OpenGL等)创建绑定
// 以Vulkan为例:
let mut graphics_binding = xr::GraphicsBindingVulkanKHR {
ty: xr::StructureType::GRAPHICS_BINDING_VULKAN_KHR,
next: std::ptr::null(),
instance: std::ptr::null_mut(),
physical_device: std::ptr::null_mut(),
device: std::ptr::null_mut(),
queue_family_index: 0,
queue_index: 0,
};
// 实际应用中需要填充真实的Vulkan设备信息
// ...
let mut session = std::ptr::null_mut();
let create_info = xr::SessionCreateInfo {
ty: xr::StructureType::SESSION_CREATE_INFO,
next: &graphics_binding as *const _ as *const _,
create_flags: 0,
system_id,
};
let result = xr::create_session(instance, &create_info, &mut session);
if result != xr::Result::SUCCESS {
return Err(format!("Failed to create session: {:?}", result));
}
Ok(session)
}
高级功能
事件循环处理
unsafe fn poll_events(instance: xr::Instance) -> Result<bool, String> {
let mut event = xr::EventDataBuffer {
ty: xr::StructureType::EVENT_DATA_BUFFER,
next: std::ptr::null_mut(),
..Default::default()
};
let result = xr::poll_event(instance, &mut event);
match result {
xr::Result::SUCCESS => {
match event.ty {
xr::StructureType::EVENT_DATA_INSTANCE_LOSS_PING => {
println!("Instance loss pending!");
return Ok(false);
}
xr::StructureType::EVENT_DATA_SESSION_STATE_CHANGED => {
let event = &*(&event as *const _ as *const xr::EventDataSessionStateChanged);
println!("Session state changed to {:?}", event.state);
}
_ => {
println!("Received unhandled event type: {:?}", event.ty);
}
}
Ok(true)
}
xr::Result::EVENT_UNAVAILABLE => Ok(true), // 没有更多事件
_ => Err(format!("Failed to poll events: {:?}", result)),
}
}
帧循环示例
unsafe fn frame_loop(
instance: xr::Instance,
session: xr::Session,
space: xr::Space,
) -> Result<(), String> {
let mut view_state = xr::ViewState {
ty: xr::StructureType::VIEW_STATE,
next: std::ptr::null_mut(),
..Default::default()
};
let mut frame_state = xr::FrameState {
ty: xr::StructureType::FRAME_STATE,
next: std::ptr::null_mut(),
..Default::default()
};
loop {
let result = xr::wait_frame(session, std::ptr::null(), &mut frame_state);
if result != xr::Result::SUCCESS {
return Err(format!("Failed to wait frame: {:?}", result));
}
let result = xr::begin_frame(session, std::ptr::null());
if result == xr::Result::SESSION_LOSS_PENDING {
return Ok(());
} else if result != xr::Result::SUCCESS {
return Err(format!("Failed to begin frame: {:?}", result));
}
// 渲染代码...
let layer = xr::CompositionLayerProjection {
ty: xr::StructureType::COMPOSITION_LAYER_PROJECTION,
next: std::ptr::null(),
layer_flags: 0,
space,
view_count: 0,
views: std::ptr::null(),
};
let frame_end_info = xr::FrameEndInfo {
ty: xr::StructureType::FRAME_END_INFO,
next: std::ptr::null(),
display_time: frame_state.predicted_display_time,
environment_blend_mode: xr::EnvironmentBlendMode::OPAQUE,
layer_count: 1,
layers: &layer as *const _ as *const *const _,
};
let result = xr::end_frame(session, &frame_end_info);
if result == xr::Result::SESSION_LOSS_PENDING {
return Ok(());
} else if result != xr::Result::SUCCESS {
return Err(format!("Failed to end frame: {:?}", result));
}
}
}
完整示例demo
use openxr_sys as xr;
fn main() -> Result<(), Box<dyn std::error::Error>> {
// 1. 初始化OpenXR实例
let mut instance = std::ptr::null_mut();
let app_info = xr::ApplicationInfo {
application_name: "Rust XR Demo".as_ptr() as *const i8,
application_version: 1,
engine_name: "Rust XR Engine".as_ptr() as *const i8,
engine_version: 1,
api_version: xr::CURRENT_API_VERSION,
};
let create_info = xr::InstanceCreateInfo {
ty: xr::StructureType::INSTANCE_CREATE_INFO,
next: std::ptr::null(),
create_flags: 0,
application_info: app_info,
enabled_api_layer_count: 0,
enabled_api_layer_names: std::ptr::null(),
enabled_extension_count: 0,
enabled_extension_names: std::ptr::null(),
};
unsafe {
let result = xr::create_instance(&create_info, &mut instance);
if result != xr::Result::SUCCESS {
return Err(format!("Failed to create OpenXR instance: {:?}", result).into());
}
}
// 2. 查询系统信息
unsafe {
let mut system_id = xr::SystemId::default();
let system_get_info = xr::SystemGetInfo {
ty: xr::StructureType::SYSTEM_GET_INFO,
next: std::ptr::null(),
form_factor: xr::FormFactor::HEAD_MOUNTED_DISPLAY,
};
let result = xr::get_system(instance, &system_get_info, &mut system_id);
if result != xr::Result::SUCCESS {
unsafe { xr::destroy_instance(instance); }
return Err(format!("Failed to get system: {:?}", result).into());
}
let mut system_properties = xr::SystemProperties {
ty: xr::StructureType::SYSTEM_PROPERTIES,
next: std::ptr::null_mut(),
..Default::default()
};
let result = xr::get_system_properties(instance, system_id, &mut system_properties);
if result != xr::Result::SUCCESS {
unsafe { xr::destroy_instance(instance); }
return Err(format!("Failed to get system properties: {:?}", result).into());
}
println!("Detected XR system:");
println!(" System Name: {:?}", std::ffi::CStr::from_ptr(system_properties.system_name.as_ptr()));
}
// 3. 创建会话(简化版,实际需要图形API绑定)
let session = unsafe {
let mut session = std::ptr::null_mut();
let create_info = xr::SessionCreateInfo {
ty: xr::StructureType::SESSION_CREATE_INFO,
next: std::ptr::null(),
create_flags: 0,
system_id: xr::SystemId::default(),
};
let result = xr::create_session(instance, &create_info, &mut session);
if result != xr::Result::SUCCESS {
unsafe { xr::destroy_instance(instance); }
return Err(format!("Failed to create session: {:?}", result).into());
}
session
};
// 4. 简单的事件循环
unsafe {
let mut running = true;
while running {
running = poll_events(instance)?;
// 这里可以添加简单的帧处理逻辑
}
}
// 清理资源
unsafe {
xr::destroy_session(session);
xr::destroy_instance(instance);
}
Ok(())
}
// 事件处理函数(同上)
unsafe fn poll_events(instance: xr::Instance) -> Result<bool, String> {
// ... 同前面提供的事件循环代码 ...
}
注意事项
- openxr-sys是unsafe-heavy的库,使用时需要格外注意内存安全和线程安全
- 大多数OpenXR函数都需要在unsafe块中调用
- 需要根据目标平台和图形API选择正确的扩展
- 建议结合更高级的封装库(如openxrs)使用,除非你需要直接控制底层API