Python中关于求最短路径的 Dijkstra 算法,有一点困惑
关于这个队列实现的版本中:
为什么每次要从队列中选取距离最小的顶点出发?而不是按照广度优先的顺序?
代码如下:
def dijkstra1(graph, start):
distances = {vertex: float('inf') for vertex in graph}
distances[start] = 0
visited = set()
queue = list(graph.keys())
while queue:
vertex = min(queue, key=lambda vertex: distances[vertex])
queue.remove(vertex)
visited.add(vertex)
for neighbor in graph[vertex]:
if distances[vertex] + graph[vertex][neighbor] < distances[neighbor]:
distances[neighbor] = distances[vertex] + graph[vertex][neighbor]
if neighbor not in visited:
queue.append(neighbor)
return distances
我试着用广度优先搜索,发现也不影响实际结果,而且性能和用最小堆实现的差不多
from collections import deque
def dijkstra2(graph, start):
distances = {vertex: float(‘inf’) for vertex in graph}
distances[start] = 0
visited = set()
queue = deque([start])
while queue:
vertex = queue.popleft()
visited.add(vertex)
for neighbor in graph[vertex]:
if distances[vertex] + graph[vertex][neighbor] < distances[neighbor]:
distances[neighbor] = distances[vertex] + graph[vertex][neighbor]
if neighbor not in visited:
queue.append(neighbor)
return distances
测试代码
g = {
'A': {'B': 3, 'D': 1},
'B': {'A': 3, 'C': 5, 'D': 4, 'E': 5},
'C': {'B': 5, 'E': 9},
'D': {'A': 1, 'B': 4, 'E': 1},
'E': {'B': 5, 'C': 9, 'D': 1}
}
print(dijkstra(g, ‘A’))
测试图

Python中关于求最短路径的 Dijkstra 算法,有一点困惑
Dijkstra 本质上其实就是个贪心
每次要从队列中选取距离最小的顶点出发保证了每一步的最优
(广度优先搜索出来的,因为数据特殊?)
我无法理解你的问题
我按照广度优先搜索的顺序然后更新每个顶点的距离也不影响结果,试了好多例子。
没记错是因为
P(n)+p(n+1)>=p(x)+p(n+1)?去年学的运筹,基本忘了。。。
是反证法证明的。
没记错是因为
P(n)+p(n+1)>=p(x)+p(n+1)?去年学的运筹,基本忘了。。。
是反证法证明的,记得很短。
建议找本运筹学看看,有证明的
这是使用场景不合适,Dijkstra 更适合你只关心从 A->E 的距离,而不关心到其他节点距离的时候。具体的做法就是在中间提早 return,可以证出来 Dijkstra 得出的一定是最优解,而 BFS 的做法不一定
def dijkstra1(graph, start, end):
distances = {vertex: float(‘inf’) for vertex in graph}
distances[start] = 0
visited = set()
queue = list(graph.keys())
while queue:
vertex = min(queue, key=lambda vertex: distances[vertex])
queue.remove(vertex)
visited.add(vertex)
for neighbor in graph[vertex]:
if distances[vertex] + graph[vertex][neighbor] < distances[neighbor]:
distances[neighbor] = distances[vertex] + graph[vertex][neighbor]
if neighbor == end:
return distances[neighbor]
if neighbor not in visited:
queue.append(neighbor)
格式乱了,就是加了一个 if … return 而已,两种做法对于:
g = {
‘A’: {‘B’: 1, ‘F’: 99},
‘B’: {‘A’: 1, ‘C’: 1},
‘C’: {‘B’: 1, ‘D’: 1},
‘D’: {‘C’: 1, ‘E’: 1},
‘E’: {‘D’: 1, ‘F’: 99},
‘F’: {‘A’: 99, ‘E’: 99}
}
得出来的结果是不一样的

